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Xenoblade is not a game for everyone.
It is a game for the few, with very niche tastes.
People that like good RPGs are a niche now? Haha... Oh wait, looking at sales charts nowadays, seems like they really are.
Xenoblade is not a game for everyone.
It is a game for the few, with very niche tastes.
Yes, the Operation Rainfall crowd was extremely annoying, but I think he's letting that drag down his evaluation of the game, or at the very least he confused optional stuff and his own actions as the game dragging in areas like Makna Forest (or maybe he hates Melia and Riki so he thought that section was unimportant?). The story definitely doesn't drag untilBut he's not wrong at all. This and Dark Souls release were 2 of the most aggravating times to be on Gaf with the fanboy spam being just about everywhere.
Yeah platinum games in general are another batch of things people act stupid over. I think it's some kind of inferiority complex since these are all super niche japanese games. All this talk this gen about how bad these devs are now and when something comes along they think is really great then the whole western world needs to know about it.
It's not getting snubbed; it's just that now many people have played it, me included. The reason ? The game was on the Wii.
Yes, the Operation Rainfall crowd was extremely annoying, but I think he's letting that drag down his evaluation of the game, or at the very least he confused optional stuff and his own actions as the game dragging in areas like Makna Forest (or maybe he hates Melia and Riki so he thought that section was unimportant?). The story definitely doesn't drag until, and even then it was mainly due to my feelings about the level design; some people loved that area. I wasn't going to play the game, partially out of spite for Operation Rainfall and my dissatisfaction with the direction JRPGs have taken, but after it came out and regular people gave it glowing reviews I decided to purchase it and was pleasantly surprised to find that it was one of the best RPGs I've played.Mechonis
What has that got to do with it not getting an award on a games site?
Saying its not getting snubbed and then saying a reason why it is getting snubbed.
See, this is exactly what I'm talking about. If anyone has anything negative to say about the game, they MUST be attacked and blame must be found to counter anything which can be remotely seen as a negaitve point! THE GAME MUST BE PERFECT! Face it, it isn't. People have issues with the game, and we can learn to agree to disagree. Or we can discuss it. We don't need to make up reasons why someone else is "wrong" about their opinion.
I'm only referring to what you said about that one section of the game, which was objectively wrong. I agree with you that the other section was boring. The game definitely isn't perfect, or I wouldn't have agreed with you on the other section of the game you mentioned and the sidequest stuff. I only postulated reasons you might have been mistaken about that section.
Yes, the Operation Rainfall crowd was extremely annoying, but I think he's letting that drag down his evaluation of the game, or at the very least he confused optional stuff and his own actions as the game dragging in areas like Makna Forest (or maybe he hates Melia and Riki so he thought that section was unimportant?). The story definitely doesn't drag until, and even then it was mainly due to my feelings about the level design; some people loved that area. I wasn't going to play the game, partially out of spite for Operation Rainfall and my dissatisfaction with the direction JRPGs have taken, but after it came out and regular people gave it glowing reviews I decided to purchase it and was pleasantly surprised to find that it was one of the best RPGs I've played.Mechonis
He is right that the sidequest system was pretty meh, though. It wasn't unbearable, but it wasn't very fun, either. Though some quests did drive me to conquer some of the more difficult challenges of the game, like fighting some special monsters way underleveled, which taught me the benefits of using Melia and Riki (ether-based attacks don't miss based on level difference).
I'm only referring to what you said about that one section of the game, which was objectively wrong. I agree with you that the other section was boring. The game definitely isn't perfect, or I wouldn't have agreed with you on the other section of the game you mentioned and the sidequest stuff. I only postulated reasons you might have been mistaken about that section.
I don't see how an opinion can be objectively wrong. I found portions of the game slow paced and filled with shit which I didn't care for. I was asked which sections and I mentioned them. They don't make the game bad, but they were the two points which I felt were low points in terms of the game being about what I was interested in. Maybe the fact that I call them furballs should clue you in on what I thought about the entire village. Lol.![]()
So let me get this straight. There's a part of the game that you think drags despite other people loving it, and you think that's okay. But there's a part duckroll thinks drags that you love and he's "objectively wrong" and clearly mistaken?
People that like good RPGs are a niche now? Haha... Oh wait, looking at sales charts nowadays, seems like they really are.No wonder gaming journalism is shitty, the whole videogame mainstream is becoming worthless.
Because you said the section takes 10 hours, has several dungeons, and unimportant bosses. The section throws some important plot developments at you, involving several new characters and the telethia, which are the two bosses you face in that section. It introducesand begins the mystery surrounding him. Melia and Riki are also where the gameplay starts getting really interesting because they break out of the break topple gameplay.Alvis
Your furball comment was why I postulated that you didn't like Riki.
No, I don't think his opinion that that section dragged is objectively wrong. Things he listed as reasons why he thinks that are objectively wrong, like the amount of dungeons, bosses, the importance of bosses to the plot, and the time required to get through that section. He didn't like that area, that's fine.
I played the game over a year ago, and I definitely spent about 10 hours around there. I don't think the specifics of how many dungeons and bosses there are is really that important when I was replying to someone who clearly knows what I was talking about anyway. It's not a review, it's just my feeling on the pacing based on my experience playing the game.
I think the capital itself is also another area that was disappointing. Not really a pacing issue, more a level design issue. The capital was extremely sparse and blandly designed, and that dungeon they make you go through when you get there is pretty boringly designed and has some slow climbing sections, though thankfully it's not very long.
I can still remember the capital to this day. Clearing all the quests sometimes felt like a virtual exercise routine. Going from one NPC to another at the other end of the walkways took sooooooooooo long. I loaded up on gems which made me move faster just to make it less painful lol.
The worst part was how a TON of quests had this "WILL EXPIRE" marker on them, so I felt compelled to do them as soon as possible. Aaaaaaaaah.![]()
I can understand not awarding the title 'Best RPG' to Xenoblade, but not getting nominated/not winning 'Best Soundtrack' is something that's inexcusable.
I think the capital itself is also another area that was disappointing. Not really a pacing issue, more a level design issue. The capital was extremely sparse and blandly designed, and that dungeon they make you go through when you get there is pretty boringly designed and has some slow climbing sections, though thankfully it's not very long.
I can still remember the capital to this day. Clearing all the quests sometimes felt like a virtual exercise routine. Going from one NPC to another at the other end of the walkways took sooooooooooo long. I loaded up on gems which made me move faster just to make it less painful lol.
The worst part was how a TON of quests had this "WILL EXPIRE" marker on them, so I felt compelled to do them as soon as possible. Aaaaaaaaah.![]()
You're right OP, just more proof that this industry has something against Nintendo and it's exclusives.
I am in the process of snubbing Xenoblade right now
I am in the process of snubbing Xenoblade right now
I can understand not awarding the title 'Best RPG' to Xenoblade, but not getting nominated/not winning 'Best Soundtrack' is something that's inexcusable.
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It still looks great despite the under powered Wii. I think I'm getting a WiiU for xmas and I hope the HDMI makes it look even better.
I never get tired of the innernet Nintendo persecution complex.
I never get tired of the innernet Nintendo persecution complex.
I can still remember the capital to this day. Clearing all the quests sometimes felt like a virtual exercise routine. Going from one NPC to another at the other end of the walkways took sooooooooooo long. I loaded up on gems which made me move faster just to make it less painful lol.
The worst part was how a TON of quests had this "WILL EXPIRE" marker on them, so I felt compelled to do them as soon as possible. Aaaaaaaaah.![]()
I can understand not awarding the title 'Best RPG' to Xenoblade, but not getting nominated/not winning 'Best Soundtrack' is something that's inexcusable.
See, this is exactly what I'm talking about. If anyone has anything negative to say about the game, they MUST be attacked and blame must be found to counter anything which can be remotely seen as a negaitve point! THE GAME MUST BE PERFECT! Face it, it isn't. People have issues with the game, and we can learn to agree to disagree. Or we can discuss it. We don't need to make up reasons why someone else is "wrong" about their opinion.
In 2012? I would say Hotline Miami is a better topline choice for this year and I haven't even played the game yet.![]()
Xenoblade actually does very well at one of the key purposes of a game soundtrack -- to accentuate and pair with the events and locations in the game, subtly improving the player's experience (and more importantly, to not get totally fucking annoying after hours of hearing the same tracks repeated.) But it's still one of these late-period JRPG scores with like twelve different composers that falls short of any truly memorable compositions for the ages or much listenability outside the game itself.
(Also, Persona 4 Golden came out this year!)
Most people who love Xenoblade that I've talked to know the game isn't perfect and are perfectly willing to admit it. Not everybody will agree on what those drawbacks are specifically, but most will agree in the end that the things it does well overwhelmingly make up for whatever flaws they feel it has.
I hated Riki, too, by the way.
I'm guessing it'd be easier for people to swallow if it weren't going up against ME3 or something. Even a solid chunk of those who liked the game (like me) don't really consider it their RPG of the year, nevermind game of the year.It's a great JRPG, but it's still a product that appeals to a niche audience. And it has its fair share of quirks/problems. It shouldn't be surprising if it doesn't win many RPG of the year awards.
The problem with a lot (or maybe a very loud minority) of Xenoblade fans is that they just don't get why others won't like this game. You can see it in this thread with "anti Japanese bias" "AAA bias" "anti Nintendo bias" "doritos mountain dew Bioware bribery loljournalism" etc.
It's a great JRPG, but it's still a product that appeals to a niche audience. And it has its fair share of quirks/problems. It shouldn't be surprising if it doesn't win many RPG of the year awards.
Final Fantasy XII is better though.
It's a 2010 game, though.Xenoblade trounces ME3 but it also is more of a 2011 game that was mysteriously never localized
Well, if you're a graphics whore, then you probably have a pretty powerful PC. In that case, Xenoblade runs perfectly in Dolphin.I really want to be able to play this game, but it's just so hard to go back to the Wii and its visuals this late in the generation. I still have a bunch of Wii games I never got around to playing because it was so hard to come back from sharp, HD graphics after I got my PS3.
I don't mind fewer polygons, ugly textures and older graphics; I just hate the fuzziness and jagged edges. I just can't bring myself to play it. It's too bad there's no chance of it getting ported to HD consoles. So I guess I'm a graphics whore and a snubber. Sorry.
Well, if you're a graphics whore, then you probably have a pretty powerful PC. In that case, Xenoblade runs perfectly in Dolphin.
Quite frankly it's probably really true nonetheless that (significant) parts of (video game journalists) haven't played the game. While there is no definite "anti Nintendo bias", it's equally ludicrous to assume that there is in no way any bias whatsoever. Just because there is no conspiracy* doesn't mean there is no bias (at all).
*And there isn't. Sorry conspiracy nutjobs.
I feel this argumentation doesn't entirely take into account the specific situation/state of the video game industry/video game media. There's a reason people laugh at the idea of Nickelback winning 'Best Album' or Michael Bay winning 'Best Direction'.
It should be obvious that the current state of video game media (and the medium itself) is vastly different from other forms of entertainment (right now). One can debate whether the most mainstream game (of appropriate "quality") should win many awards or in this case why Mass Effect 3 is actually winning so much though.
But again, we've had countless discussions about video game media and we'd probably only end up at the same conclusions.