Hmm isn't mobile 7970 more or less desktop 7870 at diffrent clock speed and voltages ?
Look, what I'm saying is, if you put these specs into a desktop PC, with Windows 7 and all the other crap, you'd very much get a different gaming experience than we can get on these consoles.
I wonder if Iherre is implying a custom GPU that matches the estimate FLOPS, but has a mix of contemporary and skunkworks tech
It's been so long since those consoles have been out that I have to wonder what anyone would have to put inside their successors (especially with MS/Sony pushing for current/1 year newer tech) to not make them a pretty fuckin' big leap. 8 years is like a century for graphics tech.
Even better is the idea that taking anything from the now versus making something botique = better understanding from the jump = modest pricing as it's current = lower barrier of entry financially. Sony's really doing this right so far.
On the flip side the Sony console now seems easier to develop for(if they have similar GPU's).3.5GB of GDDR5 seems a lot better than 5GB of DDR3 for games.
But I think Microsoft is actually doing the smart thing here. The next Xbox is going to have a very "next-gen" interface and capabilities outside of games. I think they're making the right move here, whether it's what I want or not.
lol.
someone put the wiiu in there
They have the right idea. They should be spending as little ram as possible on the OS.
Neither MS or Sony would take major losses like that anymore so yeah but still they are a major step up from what we have now/Of course they smoke them. No question. But they aren't as advanced as Ps3 and 360 were at launch.
Didn't they show some GT5 footage at 4K running on 4 PS3s? I don't think 4K on next gen consoles is out of the question, although obviously it'd depend on a game by game basis.Or games with intentionally less intense graphics like say indie games or even HD ports of really old games. If they got Okami to render at 4K on the PS3 I guess it'd be possible.
Why are people talking about a mobile gpu?
How much ram does a DVR require when recording shows?
Granted, but just put things in perspective. You might not agree with me, but games like Halo 4 and Forza 4 blew me away when I saw them, relative to the 360's hardware spec.
Likewise on the PS3, well, I don't even have to mention...Uncharted, God of War, Killzone, The Last of Us, etc. These games absolutely stun me when I see them.
Orbis and Durango absolutely destroy these spec wise. We will see absolutely amazing things next gen.
Yeah, but Intel used black magic when they created the sandy bridge chipset.I'm a bit disappointed at the CPU though. 1.6 8 core processor will make things difficult to program since threading with that many cores is not easy.
Pretty sure my 4 core i7-2600k is already faster.
On the flip side the Sony console now seems easier to develop for(if they have similar GPU's).
Can someone tell me in laymans terms how much more powerful the Orbis will be than PS3/360 and the WiiU?
It's certainly not like the Xbox 360 GPU which blew away everything on PC for a year until the X1900 series was released
Ah, but what if you put these specs into a Steambox with Linux and no other crap? The plot thickens!
Can't help but think there is something missing from this GDDR5 spec. And I just don't see 3GB for the OS. Even if it is app centric.
On the flip side the Sony console now seems easier to develop for(if they have similar GPU's).
Can someone tell me in laymans terms how much more powerful the Orbis will be than PS3/360 and the WiiU?
I'm a bit disappointed at the CPU though. 1.6 8 core processor will make things difficult to program since threading with that many cores is not easy.
Pretty sure my 4 core i7-2600k is already faster.
I'm having a problem with some of the statements, why under clock an already under clocked Mobile GPU. The point with Mobile is they under clock and have fewer CUs to reduce battery draw, Consoles don't have batteries. Is heat an issue with a 80 watt GPU....shouldn't be, if it were, use a cheaper Mobile GPU with fewer CUs. Mobile GPU in the PS4 should be overclocked past it's likely clock speed in a notebook. Mobile only because it's designed to be the second GPU and the assumption is the APU has the video and Southbridge.
I've guessed something else will be using the two free Xbar slots that only two Jaguar packages leaves free but if he has information that sounds like more compute units based on CPUs, they'd better be more efficient than Jaguars as you can run Jaguars in turbo mode up to the thermal limits. Monolithic silicon remember which means Jaguar is going to be close enough to other CPU packages that one impacts the TDP of the other.
GDDR5, I really hope not and monolithic silicon talk is not what I expected for the PS3 but I guess that goes along with no transposer, no stacked RAM.
Really doubt this article is accurate.
Orbis
- CPU: 8-core Jaguar @ 1.6GHz
- GPU: ~Radeon 7970Min power, 18 compute units @ 800MHz (Apparently GPU isn't mobile)
- Memory: 4GB GDDR5 @ 192GB/s bandwidth (maybe 3D or TSV DDR4 in final. Offers similar bandwidth, same high costs, lower heat, price drops eventually)
- Extra: 2x 1PPU and 4SPU for Media, DSP functions, BC?
Yeah. It's shortsighted. It's good if all you do is game but I want multitasking. 512MB is good at the start but what about 5 years for now? What if a Durango feature really blows up and Sony can't compete.Then people bitch that it doesn't have/doesn't do yada yada.
Then Sony will try to force the fucking thing to do it, but won't have enough ram to do it.
Then in typical fashion, Sony will be fucked, and we will have to wait till next next gen to get it.
I love Sony, but they are copiers, through and through. They rarely innovate and just steal. The problem is that they don't plan on this stealing, and find out that later that they don't have the machine to steal, but fuck it, they are going to try anyways.
Sony, fuck the ddr5. Put 8gbs. Copy MS. And just steal whatever the fuck they are doing.
There is a period in there. I was commenting on both platforms.Maybe it's because you're fusing two consoles together.
Yeah, the GPU is good, but it's no beast. Far behind high end PC hardware. Not in the same league as a GTX 680 or something.
I'm a bit disappointed at the CPU though. 1.6 8 core processor will make things difficult to program since threading with that many cores is not easy.
Pretty sure my 4 core i7-2600k is already faster.
How much ram does a DVR require when recording shows? I am wondering if MS will make an attempt at being a cable/satelite box replacement or something assuming 3 GB is correct. That is basically a full OS for someone else to be using while the game is being played.
Rumors have Durango reserving CPU 1-2 cores for the OS. Is it assumed Orbis will do the same? What limits on multitasking would there be if Sony didn't?
Probably something close to a mainstream quadcore cpu with gpu between 7850 and 7870. with 3 and half gigs v ram for games.
Don't worry I have a pc and specs wise it blows these next gen specs.
No one is ever going to use expensive and hot chips to make a console. Yes a GTX 680 and a i7 are both faster, but what is you point? The 680 cost $500 alone! Sony and MS want to make closed systems that are under 200W, small, and cost $400 total.
Then people bitch that it doesn't have/doesn't do yada yada.
Then Sony will try to force the fucking thing to do it, but won't have enough ram to do it.
Then in typical fashion, Sony will be fucked, and we will have to wait till next next gen to get it.
I love Sony, but they are copiers, through and through. They rarely innovate and just steal. The problem is that they don't plan on this stealing, and find out that later that they don't have the machine to steal, but fuck it, they are going to try anyways.
Sony, fuck the ddr5. Put 8gbs. Copy MS. And just steal whatever the fuck they are doing.
Realistically it's a 5-6X improvement.
Can someone tell me in laymans terms how much more powerful the Orbis will be than PS3/360 and the WiiU?
Compared to the Durango, but yeah compared to the PS3 it's easy mode.compared to the ps3,especially at launch?
easier is an understatement
I think that really depends on how good that eDRAM tech really is. 3,5 GDDR5 for a console targeting 1080p sounds great though.Yeah, at least initially Sony platform will probably be easier to develop for.
What will happen a few years from now is not clear. MS many reduce memory consumption of the OS in certain games once developers start demanding more memory, which they always do.
In which case, that 4GB of RAM will start to hurt Sony.
There is a period in there. I was commenting on both platforms.
Let me justify why I think it's a monster machine.
All the PS3/360 games ported over to PC are practically ports of games released on old hardware. We see great results of those ports. Just imagine what kinda games we'll get on PC and consoles with the hardware we're rumored to witness.
I'm personally very excited and optimistic and hyped about the direction of next-gen. It's going to be spectacular.
Maybe later on in the generation we'll see amazing things, but I think at launch many will be dissapointed with the visual fidelity of launch titles.