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THQ's bankruptcy sale details: Auction on January 22nd, Will Allow Piecemeal Purchase

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GK86

Homeland Security Fail
SO this just appeared on the Twitterscape:

https://twitter.com/dominictarason

ix0qNQNmpbXqz.gif

:(
 

Spookie

Member
Makes a lot of sense. No one wanted to take on a heavy financial backing for for a sequel six years after the last main entry and its PC only.

It was due for release in March, it had a huge showing at Eurogamer last year (headline game along side Halo 4) and was entirely playable in December. It needs testing and releasing who wouldn't want free money? :/
 
EA are looking for an RTS developer, so really I'm sure Relic will find a home. EA will bid $1 for the asset in the event no one else does, but this is not going to be case, I'm sure of it.

Re: Relic Implosion

I've been informed that is not true.

I can confirm it too. The future of THQ assets is not yet known.
 

sleepykyo

Member
Can we please cease the constant "I hope console manufacturer picks up this IP."?

It entails platform exclusivity, which means that other players are unable to play the game in question. It's against your own interests as a consumer, unless you have stock in that particular company. Sony, Nintendo, and Microsoft should never be wished for, unless the IP in question has no other chance of being picked up (e.g. Bayonetta 2)

If someone uses said platform as their primary gaming device, far better for it to be exclusive to platform so it gets optimized for it. The only way the WiiU is ever getting a decent shooter (outside of CoD) at this point is if Nintendo makes it.
 
Spotted this whilst searching Relic on Twitter whilst searching to see if there was any developers from there who been told of any such closing. It's bullshit (this tweet is from a game designer at Relic).

Relic is not 'shut down'. Don't believe everything you read.

Link.

Edit: Beaten.
 

Quentyn

Member
Seems like the studio head from Relic is working at Activision now.

Finally, amid THQ's troubles, Alex Peters, who was the studio head at THQ subsidiary Relic Entertainment, states on his CV that he left the Vancouver developer this month to join Activision. Peters was at Relic for two years, and prior to joining the studio, he served as game director on the ill-fated RPG Pirates of the Caribbean: Armada of the Damned and chief operating officer at DICE.

http://kotaku.com/5977750/quantic-d...xseeds-surprise-killer-game-and-other-secrets
 

HoosTrax

Member
That would suck. I try to avoid buying EA/Origin games (Dead Space 3 is the only EA game I've bought since Crysis 2) and I've already preordered Southpark ;p. I want the game on Steam damnit.
Devs who use EA Partners are free to choose their DRM. Both Kingdoms of Amalur and Crysis 2 were available on Steam.

Plus, I saw a Crytek preorder in the registry a while back that I suspect will eventually turn out to be Crysis 3.
 

Stumpokapow

listen to the mad man
Devs who use EA Partners are free to choose their DRM. Both Kingdoms of Amalur and Crysis 2 were available on Steam.

Plus, I saw a Crytek preorder in the registry a while back that I suspect will eventually turn out to be Crysis 3.

Crysis 2 was not available on Steam at release; only when the DLC/patching stuff was finished and it became "Maximum Edition" did it get a Steam release. Admittedly that's still a better situation than ME3, but it hardly sounds like devs being "free to choose their DRM".
 

AHA-Lambda

Member
SO this just appeared on the Twitterscape:

https://twitter.com/dominictarason

EDIT: false alarm.

Crysis 2 was not available on Steam at release; only when the DLC/patching stuff was finished and it became "Maximum Edition" did it get a Steam release. Admittedly that's still a better situation than ME3, but it hardly sounds like devs being "free to choose their DRM".

It was on Steam at release, but then it got pulled. I own Crysis 2 on Steam and it is not the Maximum Edition.
 

Nirolak

Mrgrgr
Devs who use EA Partners are free to choose their DRM. Both Kingdoms of Amalur and Crysis 2 were available on Steam.

Plus, I saw a Crytek preorder in the registry a while back that I suspect will eventually turn out to be Crysis 3.

Crysis 2 was not available on Steam at release; only when the DLC/patching stuff was finished and it became "Maximum Edition" did it get a Steam release. Admittedly that's still a better situation than ME3, but it hardly sounds like devs being "free to choose their DRM".

This only happens when EA isn't fully funding a game.

As stump mentioned, Crytek is a fully funded EA title, so it's on Origin, whereas Kingdoms of Amalur and The Secret World are partially funded and thus on Steam.
 

Sinatar

Official GAF Bottom Feeder
Crysis 2 was not available on Steam at release; only when the DLC/patching stuff was finished and it became "Maximum Edition" did it get a Steam release. Admittedly that's still a better situation than ME3, but it hardly sounds like devs being "free to choose their DRM".

This isn't true either. It was available Day 1 on Steam (which is how I got it). When Steam changed their DLC policy EA pulled it as well as some other games, then restored them later as complete editions.
 

JaseC

gave away the keys to the kingdom.
Crysis 2 was not available on Steam at release; only when the DLC/patching stuff was finished and it became "Maximum Edition" did it get a Steam release. Admittedly that's still a better situation than ME3, but it hardly sounds like devs being "free to choose their DRM".

Yes, it was, but it did disappear for some time only to reappear last year with the Maximum Edition label.

Edit: Beaten.

This isn't true either. I was available Day 1 on Steam (which is how I got it). When Steam changed their DLC policy EA pulled it as well as some other games, then restored them later as complete editions.

Which was ridiculous, since the games were added to Steam prior to the DLC policy coming into effect and said policy isn't retroactive*.

* Case in point.
 

HoosTrax

Member
Crysis 2 was not available on Steam at release; only when the DLC/patching stuff was finished and it became "Maximum Edition" did it get a Steam release. Admittedly that's still a better situation than ME3, but it hardly sounds like devs being "free to choose their DRM".
I thought Crysis 2 vanilla (non-ME) was one of the games that got pulled from Steam (i.e. it was on there originally).

In any case, I'm sure it's possible that EA might try to grease the wheels, so to speak, to influence what DRM is used -- I can't imagine how an indie game like Warp would end up with Origin otherwise. But EA Partners do seem to have substantially more leeway.
 

gabbre

Member
Hunter ‏@DDInvesting
THQ Auction: Hearing from a number of sources that only creditors will be allowed to attend the auction. Will provide update when I get it.

EDIT: beaten
 
That would suck. I try to avoid buying EA/Origin games (Dead Space 3 is the only EA game I've bought since Crysis 2) and I've already preordered Southpark ;p. I want the game on Steam damnit.

It wouldn't affect it too much. As mentioned, it's only the fully funded games from EA that skip Steam. As South Park and Obsidian have taken (though correct me if wrong) a majority of the bill, it should be fine.

As an aside, it was South Park Studios that approached Obsidian. And after it got greenlit, Obsidian and THQ entered into a publishing deal for the game. So again, it would be merely a case of a new publisher, which leads to the rumours that it being in trouble devwise is bullshit (besides the objection of South Park Studios to the auction of the game),
 

Nirolak

Mrgrgr
It wouldn't affect it too much. As mentioned, it's only the fully funded games from EA that skip Steam. As South Park and Obsidian have taken (though correct me if wrong) a majority of the bill, it should be fine.

As an aside, it was South Park Studios that approached Obsidian. And after it got greenlit, Obsidian and THQ entered into a publishing deal for the game. So again, it would be merely a case of a new publisher, which leads to the rumours that it being in trouble devwise is bullshit (besides the objection of South Park Studios to the auction of the game),

Well, I think THQ funded most of it, but SPS wants to enact the buyback clause, at which point SPS would have spent most of the money and presumably just be seeking a distributor.

That said they also want $2.275 million for defaulted payments, so this might be in limbo a bit longer than I thought if it was just a rights issue.
 
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