Hahhahaha! Best one so far.
Question for the Nvidia people in here:
Since I've been seeing various people with Nvidia cards posting all these crazy "0000zxz0342" numbers when talking about AA or other graphical settings: As far as I understand, you have to insert these numbers in Inspector or Nvidia Control Panel to force your chosen AA solution? And the numbers vary from game to game?
So, instead of just having one single setting that constantly forces a specific type of AA in all 3D applications, I have to manually insert this number into Inspector / Nvidia Control Panel every time I want a specific AA solution? Is that correctly understood?
Question for the Nvidia people in here:
Since I've been seeing various people with Nvidia cards posting all these crazy "0000zxz0342" numbers when talking about AA or other graphical settings: As far as I understand, you have to insert these numbers in Inspector or Nvidia Control Panel to force your chosen AA solution? And the numbers vary from game to game?
So, instead of just having one single setting that constantly forces a specific type of AA in all 3D applications, I have to manually insert this number into Inspector / Nvidia Control Panel every time I want a specific AA solution? Is that correctly understood?
Question for the Nvidia people in here:
Since I've been seeing various people with Nvidia cards posting all these crazy "0000zxz0342" numbers when talking about AA or other graphical settings: As far as I understand, you have to insert these numbers in Inspector or Nvidia Control Panel to force your chosen AA solution? And the numbers vary from game to game?
So, instead of just having one single setting that constantly forces a specific type of AA in all 3D applications, I have to manually insert this number into Inspector / Nvidia Control Panel every time I want a specific AA solution? Is that correctly understood?
That's how I understand it. I've never really had to do it, though.
I also think they might be talking more on the AO, sides of things IIRC
Yes, Inspector bits allow you to use certain features outside of what the game has natively implemented. Whether it be certain AA solution or perhaps better SLI support you can input these manually. However it's not a requirement. Nvidia Updates also brings updated bits to certain games at times, so you don't always have to find a bit before you mess around with AA or get maximum SLI performance.
Something that helped my AC3 performance was to shut the UPlay overlay off in the launcher.
PoE crashes if I use downsampling over 2560x1440 and any kind of ingame AA. :'(
PoE crashes if I use downsampling over 2560x1440 and any kind of ingame AA. :'(
First time posting shots in this thread, so let me know how it goes. Played some Dead Space 2 today in preparation for 3.
Good shots but I was wondering are you playing it at the highest settings? Or does Dead Space 2 really look that bad?
That's what it looks like, though he doesn't appear to be using any AA for some reason.