• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

VGLeaks Durango specs: x64 8-core CPU @1.6GHz, 8GB DDR3 + 32MB ESRAM, 50GB 6x BD...

AgentP

Thinks mods influence posters politics. Promoted to QAnon Editor.
For new IPs, how has Sony really committed to core gamers in the last couple of years? Sure, they've released some b-tier new IPs like LBP Karting and all-stars, but is this really a huge deal?

Beyond 2 Souls?
Last of Us?

The huge deal is options. Some of like the ability to branch out and try new things. What if your not a Fable/Forza/Halo fan? All-Stars and LBP Karting are great games (I own both), what can I get on the 360 like them?

You want less games? ok then.
 

DieH@rd

Banned
New pool at vgleaks, asking what durango feature we want them to describe next week [supposedly monday again]. Move Engines are leading.
 

CrunchinJelly

formerly cjelly
You could render the UI at 1080p while rendering graphics at a lower resolution or even change that resolution during gameplay while maintaining the UI in 1080p

But why would they need that when the 360 already does everything at the selected resolution?

Even when a game is 1080p, you can still bring up the Guide which is 480p.

I don't see how this is any different, really.
 

jaypah

Member
The hate is strong. MS has no games and clinging to secret sauce (though I've only seen that used to slam MS lately), and Sony...well Sony is actually looking pretty good so far. But the taunting from obvious Sony fans is causing friction regardless. I don't know, maybe it'll be fun if MS is the underdog. All I know is shit is heating up but watching the mudslinging from the sidelines isn't as fun when you don't have both of the consoles sitting under your TV. This fall can't come soon enough.

I also just realized that MS is going into a lose/lose war this E3. Show off 10 new core IPs: "yeah, but for how long? That's why I'm not buying one, it'll all dry up!" You can pretty much bet on this being amongst the responses.
 

quickwhips

Member
Beyond 2 Souls?
Last of Us?

The huge deal is options. Some of like the ability to branch out and try new things. What if your not a Fable/Forza/Halo fan? All-Stars and LBP Karting are great games (I own both), what can I get on the 360 like them?

You want less games? ok then.


Microsoft has alot of arcade games that are the quality with more value than LBP karting and All-Stars. I Don't think this is the place for this discussion though.
 

Reiko

Banned
But why would they need that when the 360 already does everything at the selected resolution?

Even when a game is 1080p, you can still bring up the Guide which is 480p.

I don't see how this is any different, really.

Sounds like hardware dynamic resolutions. This was previously done with software.

Helps performance tons.
 

PhatSaqs

Banned
I also just realized that MS is going into a lose/lose war this E3. Show off 10 new core IPs: "yeah, but for how long? That's why I'm not buying one, it'll all dry up!" You can pretty much bet on this being amongst the responses.
That's dumb. It'll only dry up if the games aren't supported by those that clamor for them...assuming these new fabled core IPs are any good.
 

mavs

Member
I wonder just how low they can push memory latencies compared to PC. That has to be their focus if they're going with all this custom hardware; unfortunately then many of the techniques that will deliver impressive results on Durango won't apply to PC (or PS4.) Though I guess that's even more true current gen then it could possibly next gen, so maybe it's nothing to worry about.
 

Reiko

Banned
I wonder just how low they can push memory latencies compared to PC. That has to be their focus if they're going with all this custom hardware; unfortunately then many of the techniques that will deliver impressive results on Durango won't apply to PC (or PS4.) Though I guess that's even more true current gen then it could possibly next gen, so maybe it's nothing to worry about.

Newer cards on PC will adjust accordingly if true.
 

sangreal

Member
So knowing this what do you think the chances are for Durango, should it see mainstream success, continuing to have core gamer experiences, knowing MS has all but abandoned that consumer once before?

Your premise that they "abonded that consumer" is simply false and you only feel this way because you're hung up on an extremely arbitrary notion of "first party core-gamer exclusives" in a way the rest of the world isn't. I'd wager most of their customers do not care if a game is first-party or exclusive and do not feel abandoned as long as there are no gaps in the lineup. Hardware sales would suggest I'm right
 

Karak

Member
I also just realized that MS is going into a lose/lose war this E3. Show off 10 new core IPs: "yeah, but for how long? That's why I'm not buying one, it'll all dry up!" You can pretty much bet on this being amongst the responses.

Lose lose for a very small group of people. Vocal. But small. Most people understand that almost anything in the universe can have the "how long will my pleasure last" attached to it and just like everything the answer is nebulous and attached to tons of variables. At some point...its best to not give a fuck about worrying 4 years into the future.

One thing I would like to know is how many games released a year would people stop with the "abandoned core gamers" mentality towards MS? For me it must be low and that's taking into account all of the competitors games even those that AREN'T considered core games on the other systems. Of which there are many. Because I never felt that.
 

KageMaru

Member
The 360 launch titles were all core, this was true for years. No motion gaming, no Dora games, no Little Pony games, all core from all the typical genres. Core does not mean shooter, but means it appeals to the 14-30 male demographic that traditionally spend much more time playing games and much more money buying them.

Their strategy has most defiantly changed. They want to cast a larger net no doubt. It will come down to Kinect IMO. Is it part of every SKU thus driving costs up? Is it part of the OS and every game? If they gamble on Kinect, will they be the next Wii or the next Wii U? It is a high risk and high reward gamble.

Hexen was available at launch, the Japanese launch had Every Party, and I'm sure some wouldn't consider Kameo a core title (especially since you mentioned Ratchet & Clank earlier). I know that sounds like a stretch, but you did say they were "all" core titles.

Also, you act as though you knew what MS' strategy has been all along. It's every company's strategy to branch out to wider demographics as the console becomes cheaper and new potential markets open up. Sony has done the same thing the last two generations and I'm seriously puzzled how many people on GAF seem clueless to this strategy.

Lots of exclusives man! quality? it doesn't matter how good the games are, if we have more than the competition we're automatically better!

Seriously though I've seen a lot of people lately here on gaf trying to make the "PS3 has the best exclusive line-up evar! OMG!" a statement that can't be argued while everything else is wrong and ignorant...it's not even worth responding at this point IMO.

In fact in this thread some guy said that there's NO WAY that the Durango will have better exclusives than the PS4, when some of us responded with doubt since we don't know anything about the system's line-ups he said that he was surprised by the people that questioned this "fact". :O

Agreed, Sony-gaf in general has been incredibly annoying as of late. Even though it's looking like I'll be getting the PS4 before I get Durango, I still SMH to their behavior and ignorant mentality.

Where are MS' core titles this generation, especially late gen? They funded Gears and have continued to turn out Halo and Forza games, but what other core gamer IPs have they been committed to?

With the PS2 Sony never let up on core development until after the PS3 was already out, transferring that focus over to the new system. Microsoft has taken their foot off the gas with regards to market leading core IPs for the last two years already, well before the next system is even announced, let alone released.

That is the difference in commitment. Sony never treated EyeToy as the future of the platform and never foisted it onto existing core IPs. Instead they allowed it to exist in parallel with their commitment to core games. MS has flushed that commitment down the drain this generation, shuttering many of their core gamer focused studios.

At this point buying XBLA exclusives is the closest they come to serving the core gamer market, and that is with games that while high quality are not of the same scope as true AAA games of this generation. That isn't enough.

Oh I see, investing in core titles through XBLA isn't enough, so it obviously doesn't count. I'd bet money between retail releases and XBLA titles (I know I know, they don't count in your world), MS is investing more in core titles now than Sony was at the tail end of last gen. Honestly, all I remember on the ps2 late last gen was R&C, Jack, GT, KZ, and GoW from Sony. Am I missing something here?

Also I don't see anything wrong with how MS has handled Kinect for the most part, and I'm not even a fan of the peripheral. They created new games specifically for the device and added it as an optional feature in some of their core titles. How does this in any way ruin or degrade the quality of these core titles? I'd really love to know. Just like Sony last gen, and even this gen with Move, MS realizes that they need to actually support a peripheral in order for it to be successful.

And last, of course you're going to point out the studios MS has closed down but completely ignore the business sense behind it (Hint: EVERY company has closed down money-losing studios this gen) or ignore the studios they have started this gen.

Imo it happened with Microsoft after Kinect was released.

That's fine but the facts would prove that the casual gaming has not become a priority for them. There's a difference between branching off to support new markets open to your console and making this market your new priority.

Apps are irrelevant since they don't require resources from MS. They provide companies with the API needed for them to make their own apps.
 

Zzoram

Member
Given that it's basically confirmed that Orbis is quite a lot more powerful than Durango, E3 will feature a lot of bitter tears this year.

Microsoft has to have some incredible non-gaming functions in Durango to make up for it.
 

derFeef

Member
I only talked planes and to be honest, I have no idea what you can do with them.

As mentioned, closest I can think of is this - but maybe I am wrong cause the video singnal is split up?

nfPAECs.jpg
 

oldergamer

Member
Given that it's basically confirmed that Orbis is quite a lot more powerful than Durango, E3 will feature a lot of bitter tears this year.

Microsoft has to have some incredible non-gaming functions in Durango to make up for it.

Nothing is "confirmed" just yet. Don't be such a noob.
 

Ashes

Banned
But the move engines aren't the largest of part of the secret sauce IMHO.

by die size? I guess that'd be ESRAM.

As mentioned, closest I can think of is this - but maybe I am wrong cause the video singnal is split up?

nfPAECs.jpg


They showed that off at Samsung's keynote. And I've been racking my brains trying to figure out what Samsung's part in this could be, and it only just hit me, when I just thought: I wonder what projector they are using... Don't Samsung have a phone with a projector?

I wonder whether Mircrosoft can make a cheap enough version...
 

Reiko

Banned
Given that it's basically confirmed that Orbis is quite a lot more powerful than Durango, E3 will feature a lot of bitter tears this year.

Microsoft has to have some incredible non-gaming functions in Durango to make up for it.

Who confirmed this?
 

jaypah

Member
That's dumb. It'll only dry up if the games aren't supported by those that clamor for them...assuming these new fabled core IPs are any good.

I'm not saying the support will dry up, just that the possibility will be used as fanboy ammo. Look at how many people already shun MS for going hard for the first half and then going "all casual". You don't think they won't look at that as a repeat of this Gen? So no matter what they show people will casually stroll into threads and say, "yeah, it looks nice now but I need my needs met for the whole Gen, not just the beginning." It's going to be a troll-for-free card until it either actually happens or the Gen has gone on so long that nobody cares that it didn't happen.
 
The RAM having dramatically lower bandwidth seems all but confirmed at this point. Also the GPU keeps sounding like it's at least a little slower if not much slower.

for all we know, even if Orbis ends up being at tad more powerful hardware wise, the games might end up looking pretty much the same on both consoles, it's too ealry still to tell.
 

scently

Member
I wonder why the CPU is not an option. Frankly I would prefer they post everything already. They already posted all they know about Orbis and now they are just milking the lack of info on Durango. I do hope somebody else beat them to all this really. I voted for the Data Move Engines as I think they will play a large part into how the system deals with bandwidth and largely because they are the real unknown here.
 

Karak

Member
As mentioned, closest I can think of is this - but maybe I am wrong cause the video singnal is split up?

nfPAECs.jpg
Well technically a true planer would allow some crazy optimizations within a game that would be done hardware versus software and wouldn't even need the illumaroom stuff.

I wonder what projector they are using... Don't Samsung have a phone with a projector?

I wonder whether Mircrosoft can make a cheap enough version...
Hardware partners are chosen for many reasons when it comes to tech stuff like that. MS has always been close to Samsung as well.
 

Satchel

Banned
Given that it's basically confirmed that Orbis is quite a lot more powerful than Durango, E3 will feature a lot of bitter tears this year.

Microsoft has to have some incredible non-gaming functions in Durango to make up for it.

God E3 time around here is going to be horrible.
 
fuck that. why not just release all the info so we can put all this speculation to rest.

must be desperate for hits. :/

I'd spoon the info out if I were them too (real or fake). If I just put everything out there, then other news sites would have a chance to copy it and I'd get one big burst of activity, that slowly fades.
 
I wonder just how low they can push memory latencies compared to PC. That has to be their focus if they're going with all this custom hardware; unfortunately then many of the techniques that will deliver impressive results on Durango won't apply to PC (or PS4.) Though I guess that's even more true current gen then it could possibly next gen, so maybe it's nothing to worry about.

This is the stuff I'm most interested in. I'm very curious how much unique effort it will take to take advantage of the strengths of each console. Lots of platform specific extra effort is not something multiplatform devs are going to want to deal with. From the sounds of the current leaks, this time around, Sony is going for a more standard configuration and MS is going for the more unique hardware. I cannot wait to see how this thing plays out.
 
Top Bottom