I still think ND is using some smoke and mirrors. AI still has to follow a script. I still love everything they show and will be there day 1 but I can't see everything being seamless.
This is where language and tech jargon can get muddled up and really make a mess of things... since
all AI is "scripted" and technically it's
all "smoke and mirrors"... we need to differentiate between terms better.
For example, I'm not quite sure what angle you're coming from... so it's hard to respond, agree, or disagree.
"Smoke and mirrors" the way I was using earlier, referred to any
extra manipulation (for some desired/dramatic effect)
beyond what the game is normally capable of. Beyond what a normal player, you or I, might encounter playing that sequence.
And "scripting" not in the technical sense... more literary... as in... how a play is scripted and actors play their pre-rehearsed parts.
So if ND had manipulated the encounter to always play out in a predetermined, desirable way, and maybe added a canned (only for this demo purpose) animation as a crescendo... I would say that is (at least to a degree) "scripted" and "smoke and mirrors".
It is what I'd suspected, since it seemed otherwise too good to be true. But Arne says nay, so... pretty cool. Assuming I'm correctly understanding what he said earlier. But maybe I'm not. Since, you know... the language is muddled. lol