• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Metro: Last Light system requirements are out (first game that recommends Titan?)

Daingurse

Member
It is a single GPU. He's thinking of the GTX 690. Which is a $1,000 dual-GPU card with two 680s (underlocked like 590? I don't know).

I have a GTX 590, which is two underclocked 580s on 1 board. Problem is VRAM constraints, though. I only have 1.5GB of VRAM available to me. I don't know if Nvidia fixed all that bullshit for their 690, but I hope so. 590 launched with an incredible amount of issues, I regret purchasing it, but I can still play games downsampled at 60fps, so it's not a total waste.

In hindsight I should have just bought two 580s and put them in SLI for a nominal extra cost, my rig is two years old now, but that was top of the line when I built it.

Gah that's rough. Isn't the whole point of those dual gpu cards for insane resolutions and stuff like mult-imonitor gaming? I'm surprised to see such a monster of a card with only 1.5 GB of VRAM

My old 6950 crossfire setup was crippled by 1GB of ram in some games like BF3 with MSAA. A grave mistake on my part in retrospect getting the 1GB cards.
 

Damian.

Banned
Last Light optimization is miles better than 2033. I saw the alpha at GamesCom in 2011, and they had it running at that time on a 590.

The TITAN Optimum spec is every single thing on max at something like 2560x1440/1600. Oh and the specs come from Deep Silver, not us, per the suggestion above :)

What do you think of 1080p, max settings w/ 0xAA running on a 680. ~60fps?

Please please please.
 

antitrop

Member
Gah that's rough. Isn't the whole point of those dual gpu cards for insane resolutions and stuff like mult-imonitor gaming? I'm surprised to see such a monster of a card with only 1.5 GB of VRAM

My old 6950 crossfire setup was crippled by 1GB of ram in some games like BF3 with MSAA. A grave mistake on my part in retrospect getting the 1GB cards.

Well, each underclocked 580 on the 590 has 1.5GB of VRAM. But in SLI you only have access to the VRAM of one card.

It's very frustrating for games like Max Payne 3 and GTA 4 that force you to play a fucking VRAM puzzle game in the options menu. It's bullshit and I hate it.
 

Gbraga

Member
Last Light optimization is miles better than 2033. I saw the alpha at GamesCom in 2011, and they had it running at that time on a 590.

The TITAN Optimum spec is every single thing on max at something like 2560x1440/1600. Oh and the specs come from Deep Silver, not us, per the suggestion above :)

Oh, that's cool then. I'm ok with playing at 1080p and lowering some settings like shadows and AO.
 
Its the exact same assets as the console version most likely.

Great looking games on PC like BF3 run flawlessly.

And better looking games won't.

Seems like most in this thread only got on the pc gaming bandwagon a few years ago.

I've never known anything else than gpus being stressed before they are a year old.
Remember titan is just gk110... being sold at double the price and would have normally released over a year ago.
 
I just saw Andy post this in the bullshot thread. The screenshots he took were impressive.
Maybe I'm just blind but I can't find any Metro Last Light shots in the bullshot thread.

EDIT: Nevermind, I see they are in a link since they can't be posted in the thread due to legal reasons.
 

Ty4on

Member
Oh, that's cool then. I'm ok with playing at 1080p and lowering some settings like shadows and AO.

Ding ding ding. People with kick ass 3000 rigs can push it too the max while people with weaker rigs can pick and choose (hopefully) what they like best. I'd like to see more games doing this. I love to pick up an old game and turn on effects no computer could do back then like I can with Crysis. Doesn't mean the playable settings have to look any worse than other games.
 

Gbraga

Member
Why people keep talking about optimisation when they don't even know how the game runs and scales?

People said the same thing about Crysis 3, but even on low settings it's a BIG step up from the console versions and looks incredible, they talk like if they can't max it out it'll look like shit. Chill out, people.

And if you think that the things they put in the game don't look good enough to justify the performance loss, guess what, you can lower it or turn it off!
 

Hypron

Member
I just hope it can run at more than 30 fps on my q6700/HD6770/3GB RAM. Crysis 3 could run on it at 40-50fps, so let's metro does so as well.
 

Smokey

Member
I'll handle optimum with ease.

I am pleased to see a developer taking full advantage of the high end equipment that is on the market.

Andy did you get to try the game in SLI?
 

Ty4on

Member
Why people keep talking about optimisation when they don't even know how the game runs and scales?

People said the same thing about Crysis 3, but even on low settings it's a BIG step up from the console versions and looks incredible, they talk like if they can't max it out it'll look like shit. Chill out, people.

And if you think that the things they put in the game don't look good enough to justify the performance loss, guess what, you can lower it or turn it off!

This! Crysis 3 looks amazingly optimized. Only game I have seen that stressed all four cores on my CPU 90~% while still fully stressing the GPU. It's also one of the few games where eight cores make a big difference. It seems like it pushed the load away from the bottle neck as both a CPU and GPU upgrade both make a big difference. Planetside 2 on the other hand (beautiful game BTW) would often stray around 50% CPU usage and 70% GPU usage even when bottlenecked.

And even on low it looks good as you said. It's not like the old days where medium was ugly and low would do serious damage to your eyes.
 

Dennis

Banned
Is this going to be like Crysis all over again?

Man babies having their ego destroyed because a game could be cranked higher than any GPU at the time could handle.
 

Phil4000

Member
Has just been confirmed on geforce.com by Admin

"Folks, Optimum is talking about 2560x, max DirectX 11 game settings with full-res fullscreen effects, DirectX 11 object and environment tessellation, 2048x2048 textures, and hardware PhysX effects.

The game is highly optimized, allowing 4A to run all that stuff simultaneously at such a high resolution on one TITAN, two 670s, two 680s, or one 690. If it weren't optimized this would be impossible"

http://www.geforce.com/whats-new/articles/metro-last-light-bundle

I am hoping for at least 30 fps with lower AA at 1080p on a gtx 680.
 
Maybe I'm just blind but I can't find any Metro Last Light shots in the bullshot thread.

EDIT: Nevermind, I see they are in a link since they can't be posted in the thread due to legal reasons.

Can you link me to the post where they're linked? I can't see any links linking to pictures outside of the ones on Nvidia's page.
 
Top Bottom