richman555
Member
I'll tell you what the biggest issue is for Wii U.
It's that the deluxe version is $350.
It's that the deluxe version is $350.
I'll tell you what the biggest issue is for Wii U.
It's that the deluxe version is $350.
Punishing absent 3rd parties while relaunching when PS4 and 720 is launching will be quite the challenge.
Iwata is aware of this... he even mentions it specifically.
It seems Iwata is aware of a lot of things but does not know how to deal with them.
Maybe Iwata should hire Adam Orth. He knows how to deal with it.It seems Iwata is aware of a lot of things but does not know how to deal with them.
Finally, Iwata is aware of the fact that many people hold the belief that Wii U is underpowered, and feels they need to work on remedying such misunderstandings.
So you're finally going to tell developers how to develop for your console? Because it seems the lack of doing that over the years has back fired on you.
All the answers we need are in the games. And they have 360/PS3 graphics.
I'm one of the enquiries.
Yay ! Good luck with making the Wii Us incredible system seller.
Nintendo supposedly has pretty good developer support, and SDSG hired quite a few people in recent months. NTD also developed quite a few tools (debuggers, profilers and such), though I have no idea if those are just for internal use or for all registered developers. Probably the latter.So you're finally going to tell developers how to develop for your console? Because it seems the lack of doing that over the years has back fired on you.
This? http://www.youtube.com/watch?v=y5YnH2SCNxUHave you seen X?
That shit looks amazing for an open world RPG, I personally don't think that could run on PS360, but the fuck do I know?
What's that supposed to mean?
This? http://www.youtube.com/watch?v=y5YnH2SCNxU
White Knight Chronicles has similar areas, with lots of hills and dense vegetation. Though I suppose the monsters don't get quite as large.
If not that, I'd say the Just Cause games easily exceed this game technically, but the visual style is not exactly comparable.
So there is not yet any full translation of the Q&A? Are there any alternatives to what the OP posted as their reading, other than looking at Google Translate (which is a mess)?
Pikmin 3 started out as a Wii game, and I very much doubt Nintendo would waste redoing a lot of assets.Irrelevant. If a hardware has clearly more power it´s going to be visible from day 1.
And i have seen enough of Pikmin 3 to determine that it´s at best mediocre current gen graphics.
In this thread we've had:
-Nintendo keeps making the same things over and over again, despite someone posting a list of everything they made in the past 5 years of old and new franchises.
-Wii U graphics are obviously 360 quality because that's what launch games look like. NFS MW is slightly better and Trine 2 doesn't count because its made by 20 people (wat.)
-Its somehow a shameful thing for Nintendo to open up other development platforms for the Wii U.
Look, everyone knows Wii U is in trouble and needs games now. But lets not delve into pure absurdity and denial that it is capable of more as shown by games like Trine 2 and NFS. Lets also not bullshit ourselves into thinking that HTML5 and free Unity is a bad thing. A lot of PSN games are programmed in LUA, does that make them somehow inferior? Absolutely not.
Its one thing to debate the pros and cons of said decisions by Iwata, but let's not fall into the same cycle of idiotic hyperbole and pure ignorance of arguments.
Fucking console warz man. People lose their minds.
Irrelevant. If a hardware has clearly more power it´s going to be visible from day 1.
And i have seen enough of Pikmin 3 to determine that it´s at best mediocre current gen graphics.
I contacted them as well about the Nintendo Web Framework. Hopefully I hear back.
Haha. This phrase makes me laugh every single time.Please understand.
Nintendo supposedly has pretty good developer support, and SDSG hired quite a few people in recent months. NTD also developed quite a few tools (debuggers, profilers and such), though I have no idea if those are just for internal use or for all registered developers. Probably the latter.
Then you're blind or have fan glasses on. Because Pikmin 3 has some pretty impressive scenes, and some medicore scenes. And you instantly lose the argument because we have all seen NFS:U and know what has been said about Dues Ex: HR. I am surprised you still continue to push this narrative considering that... But then again I shouldn't be.
Irrelevant. If a hardware has clearly more power it´s going to be visible from day 1.
And i have seen enough of Pikmin 3 to determine that it´s at best mediocre current gen graphics.
web platform
Some of what he said is kind of funny, but a lot of it isn't. What he says is rarely the problem, it usually sounds good and is self aware and honest. Then nothing changes.
Nintendo's been losing 3rd party support from the SNES onward. They are either unable or unwilling to change this.
How is underpowered a misunderstanding? Isnt power something quantifiable?
The problem is Nintendo doesn't have a flagship title to target the FPS/third person shooter market. Think of the many platforms games availables on Wii/Wiiware, or party games, they exist because Nintendo created these kind of games for the system before.Given Nintendo's business model and unwillingness to compromise the goals it sets for next-gen hardware design to better cater to the desires of what third parties (essentially better hardpower) want is like part of the wedge that has alienated Nintendo from them after the GameCube. I think the other reason boils down to the Nintendo audience still not just not being as supportive of buying third party games. Low sales give third parties all the reason to not take Nintendo platforms as seriously as on PlayStation and Xbox. With the Wii and Wii U, Nintendo has knowingly jeopardized the state of its third party support.
Underpowered isn't a misunderstanding. It's underpowered, fact.
Yes, lots of developers always show "interest" in Nintendo's platforms. They are "intriguing" and offer "possibilities" that are "worth considering."
And then nothing happens.
So there is not yet any full translation of the Q&A? Are there any alternatives to what the OP posted as their reading, other than looking at Google Translate (which is a mess)?
Yep. "We want to make something unique for the system" turns out to be nothing of note, typically.
Never a sane Nintendo thread.
It's like Democrats and Republicans now. Whatever it is, they will never see eye to eye. The more they clash, the harder it is to agree on anything.
I'm not even sure what I'm supposed to think about the topic anymore.
Finally, Iwata is aware of the fact that many people hold the belief that Wii U is underpowered, and feels they need to work on remedying such misunderstandings. Not only that, but he knows that there are some third parties that are actively supporting Wii U, while others aren't even giving it a second glance. He wants to fix this by creating a situation in which third parties not currently actively supporting Wii U will regret that decision once third parties that did support it start to produce hits on the system. Of course, this isn't going to happen overnight, and it's hard for them at the moment to persuade third parties to get on board given Wii U's current state. However, Nintendo is working on producing such results following Wii U's "re-vitalization" on and after this summer.
I'm getting tired of people equating underpowered with being cheap or old tech.
Nintendo spent just as much on Wii U as Sony and MS have on their next gen hardware, Nintendo just decided to focus on very very very very very stupid things for a home console.
Instead of going for high image quality, Nintendo went for small form factor, backward compatibilty, and low latency for the gamepad. they jeopardized the power of Wii U in order to satisfy Iwata idiotic limitation on size. They scarificed the cpu power as well by enforcing Wii backward compatibilty, as if a small form factor wasn't bad enough. On top of that, Nintendo sunk huge amount of R&D for the low latency gamepad. These are very very expensive things to achieve.
So instead of a having a console that could easily compete with other next gen systems, we get a needlessly expensive system that has slightly more power than current gen and a bunch of useless features no one asked for or is seriously interested in.
Nintendo has brilliant system engineers. Wii U is quite an architecural achievement, it's just a pointless and confusing achievement. Iwata is wasting the engineers time and capabilities at his company. This alone is why Iwata needs to be fired.