Green Mamba
Member
Just updated the list, let me know if I missed anyone
I think you missed me.
Just updated the list, let me know if I missed anyone
I don't suppose it would be possible for someone to make icons of Tharja and The Wonderful 101 (abbreviate: TW101) for my roster?
Here's some source art:
And here's the roster format:
Anyone?Oh, and here are the templates, including the font and icon backgrounds:
Can someone take the Tharja and TW101 images above and make icons using these templates (complete with their names neatly centered)?
Then my roster will be complete!
I think you missed me.
Thank you, just updated it :3
Is this one? Sorry, I overlooked that.
http://www.neogaf.com/forum/showpost.php?p=57178208&postcount=420
if so, then rule required you to typing out the roster as well.
No, I typed it out earlier in the thread.
I still think it's cute people think Lucario is "irrelevant".
Maybe Lucario will return as a Pokeball, but with Mewtwo's new forme, I'm fully expecting Mewtwo to make a comeback.
I still think it's cute people think Lucario is "irrelevant".
Nope. But I do agree that Lucario is far from irrelevant, hence why I included him on my list.It's more to the fact that Pokemon is pretty much as big, if not bigger than, Mario yet people restrict its entries. And again, Lucario is the "whored" Pokemon next to Pikachu since its incarnation.
I still think it's cute people think Lucario is "irrelevant".
And I still disagree about your consideration of Wolf being a clone, what with the only clone move he has is Landmaster. Apparently that's a big enough deal to be considered a clone.
Only clone move being his Landmaster?
What about his Blaster?
Down+B Shield? That one is closer to Fox's in execution than Falco's.
Up+B Is different from Fox/Falco but its similar enough to worth a mention.
Side+B is basically the same move in execution too.
Some of his basic and aerials are different, then again, so are Falco's and most "clone" characters have moves separating them anyway.
There aren't really "clones" in brawl. Characters with similar moves play very differently and Toon Link - Link are the closest in moveset and they do play pretty differently, but the matter is that Wolf is still the third character with a similar moveset.
His blaster is distinct enough that it has its own name in Japan (Claw Blaster). The fact that it fundamentally functions differently than Fox's or Falco's pretty much make it different (bayonet attack, slow but hard hitting projectile, no rapid fire). It's like saying Pit's Arrow is a clone of Link's Arrow.
Wolf is a clone. While he has very different moves than Fox, he is still stuck in the same fundamental design paradigm.
Wolf's reflector is more of a quick dodge with reflective properties. It's used more for negating attacks with its invulnerability frames than being used as an offense or reflection.
Wolf Shoot (it's not Wolf Fire, silly English translators) is the only distinct clone move, and it's a terrible move and I agree that it should be altered.
Wolf Flash is actually different than Phantasm or Illusion. It's not just the angle, but the fact that it can "ghost" through platforms when at certain levels, or have different damage and knockback effects, and the fact that it can give Wolf a huge horizontal recovery when canceled makes it more akin to Green Cannon than Fox's or Falco's.
And it's not some - all of his normals are distinct.
Yes. I already stated that characters having similar/same moves doesn't mean they will function the same way. That's why I said there were no real clones in Brawl.
Basically the point I was trying to make was better phrased already here:
Yeah as I said. They function/are executed differently. But they are still similar in design and concept. That's what the whole point was.
Shared universes and whatnot. I always consider normal moves to be the bulk over special moves since you use normal moves a lot more.
Okay Wichu, why do you have both Shulk as a character and the Monado as an item? I can certainly understand wanting to have Shulk as a character (I listed him, too), and I can understand the Monado as an excellent replacement for the old Beam Sword, but having both at the same time seems problematic. Shulk's moveset would have to be built around using the Monado. Having someone else swinging around the Monado alongside Shulk, or Shulk picking up a second Monado are just strange results.
YOU ARE THE MAN!Eh, I got bored so:
Yeah as I said. They function/are executed differently. But they are still similar in design and concept. That's what the whole point was.
Wanting to make a character with the same basic concept of Fox feels like a dubious goal. I can understand it for legacy characters, such as Ryu and Ken of Street Fighter fame, since one was originally a Player 2 palette swap of the other. However, when introducing a whole new character into a fighter who isn't from a fighting game, there isn't any particularly good excuse to so heavily copy a character already on the roster. I mean, we already have Fox. Why make more versions of Fox?The animations are different, the mechanics are different, so you're pretty much left with his "concept" being similar to Fox's, which I think was the whole point of including him like that in the first place.
They could have given them Assault weapons if they wanted to represent the Star Fox games, but I think the primary intention behind Wolf in Brawl was actually adding a new "Smash Bros Fox" character to the game, due to Fox's and Falco's popularity in Melee, a fighter with the same basic concepts as Fox, but animated and played differently.
I suspect you're right. Fox/Falco/Wolf are basically Ryu/Ken/Akuma.The animations are different, the mechanics are different, so you're pretty much left with his "concept" being similar to Fox's, which I think was the whole point of including him like that in the first place.
They could have given them Assault weapons if they wanted to represent the Star Fox games, but I think the primary intention behind Wolf in Brawl was actually adding a new "Smash Bros Fox" character to the game, due to Fox's and Falco's popularity in Melee, a fighter with the same basic concepts as Fox, but animated and played differently.
I suspect you're right. Fox/Falco/Wolf are basically Ryu/Ken/Akuma.
Yep. And for similar reasons, I don't think it's unreasonable to expect at least Chrom and Lucina in addition to Marth, Roy and Ike. The FE lords were super-popular in Melee and Brawl, and they can tweak their individual fighting styles enough so that they're distinct while still adhering to a core focus on swordplay.That's what I have been saying that for awhile. That's why Krystal will be our Sakura. Slippy = Dan.
Wanting to make a character with the same basic concept of Fox feels like a dubious goal. I can understand it for legacy characters, such as Ryu and Ken of Street Fighter fame, since one was originally a Player 2 palette swap of the other. However, when introducing a whole new character into a fighter who isn't from a fighting game, there isn't any particularly good excuse to so heavily copy a character already on the roster. I mean, we already have Fox. Why make more versions of Fox?
If you're going to go balls out you may as well include a couple more unlikely's like Rayman an a SE-rep to round the 3rd parties off. Gotta work in that pretty Ubisoft art assets and Uematsu's other music in someway.OK, here's the latest roster, updated one more time -- 89 slots, plus Random, spanning 102 characters (no new additions -- just the definitive version with the new icons plus Lissa and Ray 01):
Again, the characters you don't see: Wolf Link & Midna (part of Link); Ganon (part of Ganondorf); Deku Link, Goron Link, and Zora Link, part of Masks Link; Awakened Mewtwo, part of Mewtwo; and Defense, Neutral, Attack, and Speed Deoxys.
Alright I just got 3DS XL a month ago or so. Right now, I just beat Chapter 16 in Kid Icarus: Uprising. I love the game so far, so I'm curious about Palutena. Many people want her in the game due to her personality, but I haven't seen her attacks and moves in the game yet.
I can see Medusa being playable character for now. 9-10 more chapters to go!
Alright I just got 3DS XL a month ago or so. Right now, I just beat Chapter 16 in Kid Icarus: Uprising. I love the game so far, so I'm curious about Palutena. Many people want her in the game due to her popularity but I haven't seen her attacks and moves in the game yet.
I can see Medusa being playable character for now. 9-10 more chapters to go!
Edited: Don't spoil me
Alright I just got 3DS XL a month ago or so. Right now, I just beat Chapter 16 in Kid Icarus: Uprising. I love the game so far, so I'm curious about Palutena. Many people want her in the game due to her popularity but I haven't seen her attacks and moves in the game yet.
I can see Medusa being playable character for now. 9-10 more chapters to go!
Edited: Don't spoil me
I don't think Sakurai cuts characters based on if they were a clone or not, especially when having clone potential contributed to Ganondorf's inclusion.Fandangox said:I understand and frankly even if they have the same moves they play very different from each other (i.e TL - Link).
But he is still the third character with a shared moveset (the only one if I recall correctly) so depending on how much its being directly taken from Brawl I can see Falco being favored over Wolf, but that's just me.
I think Zoroark's time have passed to get in given that he's no longer the face of the current gen. As for a 6th gen rep, I think it's much more likely that Mewtwo will represents it when it comes to characters. I'd imagine Mewtwo will get in with his new form in some way (thinking it'll be a Final Smash transformation).Fandangox said:The thing that Lucario has going for him is his unique moveset. I think Nintendo doesn't want to have that many Pokemon characters (I have no basis for this). So if they are going to include a "Movie Pokemon" I could see Zoroark or whatever Bipedal Gen 6 equivalent there is being put in there, but taking out Lucario to avoid a pokemon "overload".
I don't see why Lucario and Mewtwo can't co-exist, especially when we were planned to have seven, if not eight Pokemon characters (transformation included).IceDoesntHelp said:Maybe Lucario will return as a Pokeball, but with Mewtwo's new forme, I'm fully expecting Mewtwo to make a comeback.
More or less suggestions to improve your roster than anything.Slowly kicking my list into high gear, what's everyone else think? Also, +1 for team Tharja. Smash needs more magic.
You asked for it!If you're going to go balls out you may as well include a couple more unlikely's like Rayman an a SE-rep to round the 3rd parties off. Gotta work in that pretty Ubisoft art assets and Uematsu's other music in someway.
Shorts's poll has just reached 2000 votes.
Here are the current results (as of 2000 votes):
Mega Man - 1080
Mewtwo - 968
Ridley - 699
King K. Rool - 694
Little Mac - 681
Waluigi - 582
Isaac - 561
Bowser Jr. - 548
Roy - 541
Ghirahim - 503
Palutena - 491
Chrom - 452
Zoroark - 446
Krystal - 442
Shulk - 421
Pac-Man - 419
Geno - 380
Toad - 334
Dixie Kong - 286
Takamaru - 263
Samurai Goroh - 244
Saki Amamiya - 236
Bandanna Dee - 213
Black Shadow - 207
Mona - 176
Arguably, anything that is a Power in KI:U could be part of Palutena's moveset, since they are all explicitly blessings she grants to Pit. This includes quite a few attack Powers. Not to mention her abilities to set up grind-rails or call in vehicles. They have done a great job in Smash Bros. of creating great characters using less material to work with.Just beat Kid Icarus: Uprising.
I'm not sure how Palutena would function as playable character since most of her moveset would base on magics. I could see that she would use force field, lightning, laser balls and etc but I'm not sure if she would be that great character. Medusa should be playable character as well since she can be half-clone of Palutena based on magic move set.
Hades is so awesome and he should be playable character because I can see a lot of potential in him.
Viridis would be perfect AT with her reset bomb.
I really enjoyed the game and it was just awesome. I can't wait to replay the game again.
Arguably, anything that is a Power in KI:U could be part of Palutena's moveset, since they are all explicitly blessings she grants to Pit. This includes quite a few attack Powers. Not to mention her abilities to set up grind-rails or call in vehicles. They have done a great job in Smash Bros. of creating great characters using less material to work with.