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TRUTHFACT: MS having eSRAM yield problems on Xbox One

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Pandemic

Member
If the GPU is downclocked so it hits 800-900 GFLOPS, it makes the 1800 GFLOPS GPU of the PS4 twice as powerful. That is an enormous increase over the Xbone, as as they're based on the exact same architecture, the difference would literally be double.

Put another way, the Xbone would be a half way house between this gen (PS3/360/WiiU) and next gen (PS4).

Interesting.. Is their any idea why this could occur? Did Microsoft not do the calculations correctly?
 

Valnen

Member
Could this lead to a ridiculous disparity on the level of Xbone games running at sub 720p and PS4 games running full native 1080p?
 
Can someone translate this into something I can understand, IF the rumors were to be true..?

Thanks.

It would, in most accounts, take what was originally a pretty solid and quite powerful console for next gen games, and essentially cripple it.

I'm in the camp that knows the PS4 is stronger, but also doesn't believe that the Xbox One by comparison will exactly embarrass itself in comparison to the PS4. I don't believe the differences will be quite as big as some expect.

If there is a downclock, throw everything I've ever said out the window. Everything even the most insane of fanboys have said about the difference in power between the two machines would, at least in my eyes, now become true. The PS4 would flat out demolish the Xbox One in every sense of the word. A decrease in GPU clock speed would also decrease the amount of memory bandwidth the system has, because the ESRAM's bandwidth of 102GB/s is directly tied to the 800MHZ clock speed of the GPU.
 
This is just... complete utter bs. And this is suppose to be Next-gen? What the heck is MS even thinking? MS clearly wants Sony to win.
 

guek

Banned
The talk of delaying are pretty far fetched. MS has far too much at stake, far too many contracts, far too many developers who are developing for this fall. I think they'd sooner launch with limited quantities than let the PS4 run rampant.
 

syko de4d

Member
Wow PS4 could just run any Xbone game with double the fps, or 1080p instead of 720p or in 3D (TV or Oculus) instead of non-3D with the same or even better graphics xD
 

kuroshiki

Member
LOL.

No way this is true. ESRAM manufacturing issue might be (and highly) true, but GPU down clock? That's just insane.

MS can't be that stupid.


or can it?


The talk of delaying are pretty far fetched. MS has far too much at stake, far too many contracts, far too many developers who are developing for this fall. I think they'd sooner launch with limited quantities than let the PS4 run rampant.

If manufacturing is the issue, it doesn't really matter how much MS put their money into this thing. Yield won't get better just because you waive empty check in front of it.

IF and only IF high heat issue is true, then I bet MS will down clock everything and release this year rather than wait, fix the problem, and release it next year.
 

godhandiscen

There are millions of whiny 5-year olds on Earth, and I AM THEIR KING.
I hope this isn't true. The possibility of this rumor kills my hype for the E3 conference a little, since chances are that the final games will have to downgrade their graphics from the demos shown on stage FUCK!
 

XenoJim

Banned
I honestly can't think of another system that was plagued this much by negative pr after an announcement. It seems like every other day there is another issue appearing that makes it seem like less and less of a potential purchase for people. This must be like a dream come true for Sony and Nintendo, it's almost like Microsoft wants them to do well.
 
We'll find out if these numbers actually mean anything in 5 days. If the games still look awesome. Meh. If they look like PC ports with DX11 features then we've got problems.
 

Limit

Member
That doesn't make any sense.

He/she means that if the baseline is 800 GFlops (X1) instead of 1.8 TFlops (PS$) then pushing the baseline console to the limit at the cost of lowering fps will result in PS4 being able to deliver the same experience in 60 fps.
 
So, depending on how you look at it, the PS4's GPU had a 33% or 50% performance advantage over Xbone's. If this rumor is true, how would those numbers change?

The PS4 was 55% (with a similar amount of reserved GPU resources as X1 - 123GFLOPS) or 66% (without a significant amount of reserved GPU ressources) more powerful than X1 (and X1 was 33%/40% less powerful). If the X1 has 800-900 GFLOPS for games, the PS4 would be 114% (X1=800GFLOPS) or 90% (X1=900GFLOPS) more powerful (if the PS4 has also 123GFLOPS reserved for the OS like X1), or 130% (X1=800GFLOPS) or 104% (X1=900GFLOPS) if PS4 has no significant amount of reserved GPU ressources.
 

BigDug13

Member
I honestly can't think of another system that was plagued this much by negative pr after an announcement. It seems like every other day there is another issue appearing that makes it seem like less and less of a potential purchase for people. This must be like a dream come true for Sony and Nintendo, it's almost like Microsoft wants them to do well.

And considering how much more marketing dollars MS is supposed to spend, it's terrible that those marketing dollars are actually marketing FOR your competitors.
 

Kimawolf

Member
so we're looking at:

Wii U: 400 GFLOPS 1 gig memory for games

"The One" sitting at 800-900GLOPS 5 gigs mem for games

and PS4 1.8 Tflops and 5-7 gigs for games.

Well that's interesting indeed and makes the game entirely more interesting. So will Epic scale their engine now since it only gets interesting at 1TF?
 

Bsigg12

Member
Wouldn't this make console availability a little thinner? Why would they have to drop the clock of the gpu if they aren't getting the numbers of esram they need? Maybe I'm just misunderstanding what's going on
 
LOL.

No way this is true. ESRAM manufacturing issue might be (and highly) true, but GPU down clock? That's just insane.

MS can't be that stupid.


or can it?

It's not a matter of stupidity. It's a matter of necessity. (At this time. You can argue all you want about whether the decisions that lead to this necessity were wise).

If it's a choice between delay or downlock to improve yield rates, they'll probably choose the latter, just like Sony chose to downlock the RSX and disable an SPU on every Cell back in 2006.
 
A decrease in GPU clock speed would also decrease the amount of memory bandwidth the system has, because the ESRAM's bandwidth of 102GB/s is directly tied to the 800MHZ clock speed of the GPU.
Wow, I didn't think of that. This is why I'm having a hard time believing this. If it ends being true the differences in games would be pretty noticeable. I mean, what are the number for the new bandwidth of the ESRAM with the rumoured downgrade, fellow GAFers?
 

XenoJim

Banned
And considering how much more marketing dollars MS is supposed to spend, it's terrible that those marketing dollars are actually marketing FOR your competitors.

That's what I can't figure out. Who is the PR team that is handling this fiasco? Whoever it is needs to bring this under control and start to really hammer home some counterpoints before the narrative is so set in stone it would take a chisel to undo it.
 

ironcreed

Banned
This is just... complete utter bs. And this is suppose to be Next-gen? What the heck is MS even thinking? MS clearly wants Sony to win.

No, they just clearly don't care about specs for gaming as much, because they are going after a broader market with the focus on TV. They essentially gimped the gaming side of things to try and be a Jack of all trades, but master of none.
 

R3TRODYCE

Member
Well at least I can order pizza hut on it, oh wait I don't have an pizza hut near me.X1 is the gift that keeps giving.
 

BigDug13

Member
Are you sure you are talking about the same Wii U that launched last year?

Even with the down clock its no where near Wii U levels.

Yeah but my question was if it becomes closer to Wii-U than PS4.

Ok like this.

Pre-down clock:

PS4>>XBone>>>>Wii-U

Post downclock:

PS4>>>>XBone>>Wii-U

?
 

Coolwhip

Banned
I guess MS is trying to put actual cloud into the box. Hence the watercooler reference. But water and electronics are no good.
 

artist

Banned
Are you sure you are talking about the same Wii U that launched last year?

Even with the down clock its no where near Wii U levels.
The gap is closer (smaller) to the Wii U.

Yeah but my question was if it becomes closer to Wii-U than PS4.

Ok like this.

Pre-down clock:

PS4>>XBone>>>>Wii-U

Post downclock:

PS4>>>>XBone>>Wii-U

?
Depending on the issue, it could be a shift of one ">" or nothing.
 

mrklaw

MrArseFace
if it is just yields, is there a chance MS brute forces it and just orders fuck loads of chips to get enough good ones, and sucks up the cost - assuming yields will improve within 12 months?
 

Biker19

Banned
And considering how much more marketing dollars MS is supposed to spend, it's terrible that those marketing dollars are actually marketing FOR your competitors.

Indeed. And MS has more money than both Sony & Nintendo, which is the irony of it all.
 

artist

Banned
if it is just yields, is there a chance MS brute forces it and just orders fuck loads of chips to get enough good ones, and sucks up the cost - assuming yields will improve within 12 months?
Wafer orders have to be placed quite a bit ahead of planned production dates.

In reality the gap will between the Wii U and the XBONE will be much bigger. Due to GCN being more efficient.
Probably yeah.
 

CLEEK

Member
Yeah but my question was if it becomes closer to Wii-U than PS4.

Ok like this.

Pre-down clock:

PS4>>XBone>>>>Wii-U

Post downclock:

PS4>>>>XBone>>Wii-U

?

If each > is 100 GFLOPS, the before and after picture looks like this:

PS4>>>>>>Xbone>>>>>>>>WiiU
PS4>>>>>>>>>Xbone>>>>>WiiU
 
They better not downgrade the xbox one.

Both the ps4 and xbox one are already insanely weak compared to current pcs.

Scary thing is they haven't even released yet.
 
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