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Xbox One: Details on Connectivity, Licensing (24 hour check-in) and Privacy Features

JDSN

Banned
How does this family thing work? I can buy a game, and we can both play it on two different Xbones simultaneously ? That can't be right, can it?
Its not clear, but do you think that MS has gone this far up the consumer's ass just to say "You know what? Lets allow these guys to use this game at same time!".
 
Here's my problem with believing it will be instant, any time access:

3rd parties and MS want DRM and no used games. Used games may cost a publisher 1 or 2 sales on average, no?

Now you think the same people who pushed for these restrictions will now replace it with a system that will cost them NINE sales.

Does that make any sense?

Wow... you are assuming MS is that generous?

Odds are that the shared games can only be played on one account at any time. The other likely hood is that your "family" has to be tied to your account (or even a credit card), so unless you set up all your friends on a family plan (again, this is a hypothetical) it likely won't work in that you can just SHARE it with any random friend.
 
Is this family thing really enough to quell the pain of forced trojan horse fisting you will be taking from every other angle?
I guess if you have to try and find one redeeming factor it is.
 

Morthas

Neo Member
I've put my feelings into a picture...

zPROLiw.png
 

jmls1121

Banned
Why exactly are people still trying to deflect this onto the PS4?

Does it suddenly make everything peachy-fucking-keen if Sony impose draconian restrictions too?

To the people viewing this as a console wars type of thing, then everything is fine.

If you are viewing it as a value proposotion/consumer rights issue, it just makes this whole situation sadder.


I am not even angry. I am just sad. Microsoft, the big publishers and Gamestop are trying to end console gaming as we know it.
 
You will most likely have a "Friends" list and a "Family" list , it has nothing to do with geographical location.

Please tell me where you get this? Have you seen what the restrictions of the past xbox live family plan? If you think you can just add someone to a family list and share all your games, I don't know what to tell you, you're living in a fairy tail land.

What announced "details" am I ignoring , the family sharing and one time game transfer are completely different things.

How about the rest of the details of the console? Why would they require all these hoops to jump through for literally EVERYTHING else, but then leave this huge glowing backdoor in the whole program reading "CHEAT THE SYSTEM HERE"?

Seriously has anyone here actually read the details of this or are we just kinda making things up based on predisposed beliefs?

Again, repeat this as much as possible because it's been proven many times that it's been read and re read. I just choose to read more than what I want to hear...
 

Raxus

Member
Why exactly are people still trying to deflect this onto the PS4?

Does it suddenly make everything peachy-fucking-keen if Sony impose draconian restrictions too?

They think we will then have 'no choice' in the matter if they do. Despite the fact the WiiU and PC exist.

Even if PS4 had some DRM (it won't), previous statements heavily imply they will be nowhere near as punishing as One's policies.
 

kitch9

Banned
I honestly think people are taking this "family" thing too literally. I almost GUARANTEE you that this was added because of people saying "what if I have 2 consoles in the house and I want to play the game on both?"

There is no way they are going to allow you to just share games with 10 people of your choosing. Keep dreaming. It is going to be limited in some way to ensure people are actually "family" and you wont be able to play the games at the same time. As others have said, this is purposely vague PR speak that is lightening the blow a little.

You can share a game amongst 10 people whilst ensuring only 1 is playing it at the same time, especially with MS's setup.
 

Snubbers

Member
If someone is accessing a game from your shared library it will be unavailable to you but all your other shared games which aren't been accessed will be.

This apparently is awesome when compared to.

JUST GIVING SOMEONE A DISC.

I keep reading MS 'statement' and it seems to be pretty clear that you will be able to have yourself AND a family member play the same game..

MS said:
Give your family access to your entire games library anytime, anywhere: Xbox One will enable new forms of access for families. Up to ten members of your family can log in and play from your shared games library on any Xbox One. Just like today, a family member can play your copy of Forza Motorsport at a friend’s house. Only now, they will see not just Forza, but all of your shared games. You can always play your games, and any one of your family members can be playing from your shared library at a given time.

That reads quite clearly, "you can ALWAYS play YOUR GAMES" that implies whether they are on the 'shared list' or not,

"and any one of your family members can be playing from your shared library at a given time." is quite unambiguous.. That's 2 people playing a game at the same time.. no doubt covering the scenario I have where I share games with my 7 year old on a second console in the house..

Of course, you may be right, but it certainly seems clear enough to me.. and you can't have 2 people playing a physical disk at the same time, and of course the logistics of distributing that disk are not so straight forward either.

It's pants we can't just lend a disk, although Steam says FU on that one even more, but I'm not totally over reacting at the moment.. I can see where they are heading and it's diminishing my impetus to buy an XB1 despite usually owning all major consoles and enjoying all exclusives..

Also, the other implication of MS' statement is for a family member to play one of your shared games around a friends house..
"Just like today, a family member can play your copy of Forza Motorsport at a friend’s house".. you don't have to risk your disk being scratched/lost and as the owner, you can still play it yourself..

I do think 'family' will be very restricted and who wouldn't want to stick with offline disk swapping as we have today, but you have to approach this rationally.
 
Family I think is just legal language that satisfies the publishers. I think it will be setup similar to amazon prime sharing between a "family". I have no doubt you'll need to associate the accounts but I'd bet it will work for friends who are not really family. How can they tell?

Microsoft will take a "good faith" approach to "family" and therefore it's not their fault if someone is lying.

The same way they tell with the current(past, now gone) family plan. IP addresses and originating xbox. They won't allow you to just add anyone you want to your "family".
 

tinfoilhatman

all of my posts are my avatar
I honestly think people are taking this "family" thing too literally. I almost GUARANTEE you that this was added because of people saying "what if I have 2 consoles in the house and I want to play the game on both?"

There is no way they are going to allow you to just share games with 10 people of your choosing. Keep dreaming. It is going to be limited in some way to ensure people are actually "family" and you wont be able to play the games at the same time. As others have said, this is purposely vague PR speak that is lightening the blow a little.


Give your family access to your entire games library anytime, anywhere: Xbox One will enable new forms of access for families. Up to ten members of your family can log in and play from your shared games library on any Xbox One. Just like today, a family member can play your copy of Forza Motorsport at a friend’s house. Only now, they will see not just Forza, but all of your shared games. You can always play your games, and any one of your family members can be playing from your shared library at a given time.


and again , do I need to get a dictionary out and define "anywhere" for you
 
That's nice. Now point out the DRM SCEA has used in the past.

http://www.engadget.com/2008/07/16/scea-ceo-jack-tretton-dishes/ This was mainly for PS3 video but applied to games (mainly in piracy function). Used game sales weren't an issue to "them" back in 2008.

DRM has always been in consoles in some form, just some less intrusive. I think people are getting confuse MSFTs latest policy as equaling the definition of DRM, when it is mainly an evolution (not so good).

Sony will do something, it just is a matter of what and how it is implemented (i.e., how intrusive is it).
 

tinfoilhatman

all of my posts are my avatar
Pleas, post this more I'm sure it will suddenly become clearer...

I will, clearly people here are to stupid to actually read anything


He's clearly daft enough to think you can buy one copy of the game and give it to 10 people.

No I just have this amazing ability to read,

"Give your family access to your entire games library anytime, anywhere: Xbox One will enable new forms of access for families. Up to ten members of your family can log in and play from your shared games library on any Xbox One. Just like today, a family member can play your copy of Forza Motorsport at a friend’s house. Only now, they will see not just Forza, but all of your shared games. You can always play your games, and any one of your family members can be playing from your shared library at a given time."

Please post something official that discount the news announcement from yesterday?


The real question is how do they define "Family"
 
While everybody is pointing the finger at MS, and rightfully so. I can't help but think that Sony's silence and the Publisher's silence is admitting guilt.

MS couldn't pull something like this without retailers (the select ones) and the publishers being on board and part of the discussion.

I'm not saying we shouldn't point fingers at MS, but it seems everybody involved in distribution should have some blame in this.
 
Give your family access to your entire games library anytime, anywhere: Xbox One will enable new forms of access for families. Up to ten members of your family can log in and play from your shared games library on any Xbox One. Just like today, a family member can play your copy of Forza Motorsport at a friend’s house. Only now, they will see not just Forza, but all of your shared games. You can always play your games, and any one of your family members can be playing from your shared library at a given time.


and again , do I need to get a dictionary out and define "anywhere" for you

:lol, I give up, this has just become a comedy. Can you get out a dictionary and define "family" for us? Or wait, you're using your own definition for that aren't you?
 

jim2011

Member
The same way they tell with the current(past, now gone) family plan. IP addresses and originating xbox. They won't allow you to just add anyone you want to your "family".

Except that it can be at a different household on a different Xbox. They specifically say "anywhere". I really think it will be a matter of associating the accounts.
 

GeeDuhb

Member
You can share a game amongst 10 people whilst ensuring only 1 is playing it at the same time, especially with MS's setup.

Yeah...if it somehow does allow you to share it with 10 people of your choosing, how inconvenient would it be to log on and want to play a game, just to find out that someone else on your list is already playing it, so you are locked out. I guess that would be your fault for sharing your games though...
 
Loaning or renting games won’t be available at launch, but we are exploring the possibilities with our partners.

Being a little optimistic here but they did say they were looking into loaning and renting games, so that stuff could become available later, right?

I can't imagine Microsoft alienating companies like GameFly and Redbox for long.

This is how I would have done it if I were in charge. Go the UltraVoilet route.

Playing games:
Using disc to play games: No restrictions whatsoever. Just pop in and play.

Install disc-based game to the harddrive (requires an active internet connection. A digital copy is then registered to the account that installed it.)

Keep disc inserted:
Game plays off the harddrive, uses disc for authentication. Can play offline anytime, if the game supports it (You wouldn't be able to play Destiny, for example).

Remove disc:
Play your digital copy anywhere. Requires periodic online check-in, say 72 hours (24 hours is way too short). You'd need to be online anyway to download your digital copy.

Purchase digital copy from the marketplace:
Can play on your home machine anytime, Playing the game elsewhere requires periodic check-in.

To me, that makes the most sense.

For trade-ins, I'd make it so whenever a new profile installs the game, it reassigns the license. That way lending is still possible.

If Sony is doing something with preowned games, I hope they do this. Microsoft's current plan is over complicated.

I'm still getting an Xbox One, but this DRM stuff makes me worried about the future. I could not care less about used games, but I'm horrified at the thought of being locked out of my own library of games.
 

Shoeless

Member
Well they managed to eliminate a huge part of their market by getting Microsoft to only alllow "approved" resellers. This is an incredible victory for GameStop.

In a weird sort of way this whole fiasco kind of reminds me of the comic book industry in the 90s when Marvel tried to assert more control over its product and accidentally handed the keys of the comic kingdom to Diamond Distribution as a result, creating a practical monopoly on who controlled comics distribution for many years.

At the time, if I'm remembering this correctly, Marvel tried to control their own distribution by buying a distributor, then Diamond started cutting deals with DC to compensate. What ended up happening in the end was Marvel's attempt at running their own distributor failed and both companies were at the mercy of Diamond. They were both utterly reliant on the company to sell their product as the other competition died out.

Just some food for thought.
 

-PXG-

Member
Can we all agree that this shit is deliberately ambiguous and meant to confuse or gloss over just how shitty it really is? Come the fuck on.

How does the Xbone or live distinguish between regular friends and "family members"? Names? Addresses? IPs? Phone numbers? Urine samples? This is insane. All of this nonsense and jumping through hoops to play fucking video games. It undermines the point of playing games on consoles to begin with.
 

Danny Dudekisser

I paid good money for this Dynex!
While everybody is pointing the finger at MS, and rightfully so. I can't help but think that Sony's silence and the Publisher's silence is admitting guilt.

MS couldn't pull something like this without retailers (the select ones) and the publishers being on board and part of the discussion.

I'm not saying we shouldn't point fingers at MS, but it seems everybody involved in distribution should have some blame in this.

No, because at the end of the day, it was Microsoft's call. Publishers might have exerted pressure, as I'm sure they've done for years, but Microsoft is the one who fucked us.
 

bidaum

Member
Why would platforms like Sony and Microsoft want to be the bad guy for publishers? I know both Sony and Microsoft are publishers as well, but in general why would they want to enforce drm for pubs? Letting the publishers implement or not implement drm would seem to deflect all the heat Microsoft is getting right now. What's the advantage for Microsoft to take on the burden? This isn't meant as a statement in the form of a question, I'm actually asking to be educated.
 

jim2011

Member
Yeah...if it somehow does allow you to share it with 10 people of your choosing, how inconvenient would it be to log on and want to play a game, just to find out that someone else on your list is already playing it, so you are locked out. I guess that would be your fault for sharing your games though...

Bingo. It's your fault. That's most likely what will happen too.
 
So you want E3 to be about something that could be covered in a press release? I know you don't, but Sony could nip this in the bud before E3, get everyone behind them, show killer games and win this gen.
I don't think their drm will be complicated enough to need a press release to explain. And I am content with getting the answers at e3 yes.
 
They think we will then have 'no choice' in the matter if they do. Despite the fact the WiiU and PC exist.

Even if PS4 had some DRM (it won't), previous statements heavily imply they will be nowhere near as punishing as One's policies.
It's foolish though. There will clearly be choice, regardless of what Sony do or do not implement (and I believe they won't be implementing any system-wide DRM as we're seeing here, but they may have "something" and/or they won't prevent publishers from implementing DRM at all.)

We already know that it won't need to phone-home using an internet connection - which to me is a big difference in itself as I highly dislike the idea of needing an internet connection for a single player game.

And there will be the PC, the Wii U if it ever gets any games, and should it come to pass the lesser of two draconian DRM'd systems.
 
Except that it can be at a different household on a different Xbox. They specifically say "anywhere". I really think it will be a matter of associating the accounts.

They say you can access it anywhere. Just the same way you can access your account anywhere. If my make my account on my brothers XBone at home and then go to my friends and log in I can access my brothers games sure. But if my account originated on a different xbone, I doubt very seriously that that is allowed.
 
•Share access to your games with everyone inside your home: Your friends and family, your guests and acquaintances get unlimited access to all of your games. Anyone can play your games on your console--regardless of whether you are logged in or their relationship to you.

Fuck yeah! This is the next-gen I've been waiting for.

Finally, anyone playing on my console can play my games. Finally...MS doesn't stand for Microsoft, people. It's stands for "Most Sensitive". To our needs, that is.
 

Arcteryx

Member
Can we all agree that this shit is deliberately ambiguous and meant to confuse or gloss over just how shitty it really is? Come the fuck on.

How does the Xbone or live distinguish between regular friends and "family members"? Names? Addresses? IPs? Phone numbers? Urine samples? This is insane. All of this nonsense and jumping through hoops to play fucking video games. It undermines the point of playing games on consoles to begin with.

It's PR speak and nothing more. There is NO way they will let you tag just anyone as "family". It will likely be tied to address, IP, or some other "link".
 

Marleyman

Banned
Why would platforms like Sony and Microsoft want to be the bad guy for publishers? I know both Sony and Microsoft are publishers as well, but in general why would they want to enforce drm for pubs? Letting the publishers implement or not implement drm would seem to deflect all the heat Microsoft is getting right now. What's the advantage for Microsoft to take on the burden? This isn't meant as a statement in the form of a question, I'm actually asking to be educated.

I can only think they are getting a sweet deal from the EA's of the world. Exclusive titles, DLC, etc. We will find out at E3.
 

Plinko

Wildcard berths that can't beat teams without a winning record should have homefield advantage
Wow... you are assuming MS is that generous?

Odds are that the shared games can only be played on one account at any time. The other likely hood is that your "family" has to be tied to your account (or even a credit card), so unless you set up all your friends on a family plan (again, this is a hypothetical) it likely won't work in that you can just SHARE it with any random friend.

I'm not assuming they'll be generous--he acts like there won't be any restrictions at all.
 

tinfoilhatman

all of my posts are my avatar
:lol, I give up, this has just become a comedy. Can you get out a dictionary and define "family" for us? Or wait, you're using your own definition for that aren't you?


Give your family access to your entire games library anytime, anywhere: Xbox One will enable new forms of access for families. Up to ten members of your family can log in and play from your shared games library on any Xbox One. Just like today, a family member can play your copy of Forza Motorsport at a friend’s house. Only now, they will see not just Forza, but all of your shared games. You can always play your games, and any one of your family members can be playing from your shared library at a given time.


Again until we hear different and find out how Microsoft defines "Family" this is what we have to go on but based on what they said it's NOT based on geographical location.
 

Raxus

Member
Except that it can be at a different household on a different Xbox. They specifically say "anywhere". I really think it will be a matter of associating the accounts.

If that were the case what would prevent users from befriending a game reviewer and playing advance copies?

Will they allow 2 people on the same account at the same time? (likely not)
 

GeeDuhb

Member
Give your family access to your entire games library anytime, anywhere: Xbox One will enable new forms of access for families. Up to ten members of your family can log in and play from your shared games library on any Xbox One. Just like today, a family member can play your copy of Forza Motorsport at a friend’s house. Only now, they will see not just Forza, but all of your shared games. You can always play your games, and any one of your family members can be playing from your shared library at a given time.


and again , do I need to get a dictionary out and define "anywhere" for you

I'm not arguing that you will be able to play it anywhere, I understand that. Thats the whole point of their cloud "library." I am just saying that the reason they implemented it was largely for people who owned multiple consoles. If Jimmy goes away to college and gets his own Xbox One, he can play the game there as well. I realize this.

But all of you who are being so positive about this are reading into it WAY too much.
 

Woo-Fu

Banned
Why would platforms like Sony and Microsoft want to be the bad guy for publishers? I know both Sony and Microsoft are publishers as well, but in general why would they want to enforce drm for pubs? Letting the publishers implement or not implement drm would seem to deflect all the heat Microsoft is getting right now. What's the advantage for Microsoft to take on the burden? This isn't meant as a statement in the form of a question, I'm actually asking to be educated.

Its because the platform that meets the most publisher requirements is going to be the platform that gets the best early days 3rd party support.

It is basically EA/Activision/Ubisoft, etc. threatening to not release versions on platforms where they can't secure their rights via DRM.
 
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