It's a launch title. It will take years (or less?) before devs are able to make the most of the PS4 power and leverage the additional power.
I just realized that this could end up being one those really hyped games that ends up getting 7s and 8s everywhere.
I'm not sure why you came to that realization.
The PS4 version should be the superior one there is no excuses
and people saying ''its not optimised for the PS4''
What is this, some pre emptive damage control?
If the PS4 is easier to develop for and more powerful, then shouldn't it be the other way round and the X1 is un optimised?
There is nothing to indicate the PS4 version is unoptimised.
It's a launch title. It will take years (or less?) before devs are able to make the most of the PS4 power and leverage the additional power.
Why?
I don't expect any 3rd party studio to push the PS4 due to the limitation of the Xbox One. First party studio will be the one pushing the consoles to their limits
Scripted or not, it looked boring and gimmicky as fuck.
How underpowered do guys actually think the Xbox is? Ya it may not be as powerful as ps4, but it's still a beast.
What is your definition of gimmicky?
- The game is scripted. The developer can spin it all he wants...the bottom line is that the game is almost surely going to be scripted. I doubt there's a single developer in the industry who's talented enough to create a fully non-scripted game that's highly polished within a reasonable budget and time-frame.
I wouldn't classify either of these machines as "beasts", especially the Xbone.How underpowered do guys actually think the Xbox is? Ya it may not be as powerful as ps4, but it's still a beast.
Too Human 10+ years in developmentWhile I mostly believe you in the scripted part, hasn't this game been in development since early 2009? That would be close to 5 years at launch.
I'm guessing you're actually asking what I thought was gimmicky in the game, rather than my dictionary definition of "gimmicky."
anyway, the "smart phone that does everything" part. It doesn't seem to add any depth. They showed the "lights out" trick about 10 times in the gameplay footage. And what use was that aside from making the NPCs completely discombobulated, so you can get away free. It brings up useless information about NPCs just to add more "cool shit" to pop up on the screen. And then when the action happens, it looks like some shallow physical and armed combat. The actual mission structures shown don't appear to be anything unique. Track a guy, corner him, beat him up, a hairy situation leading to a shoot out in the streets--been there done that in GTA for the past 10+ years. But this time he will mildly control the environment with his phone. Spoilers: you will drive a car controlling it completely from the phone at some point, you will make bridges go up and down, and unlock doors and crap with it.
Typical Ubisoft crap. Just like "free running" is a gimmick in assassin's creed along with the animus parallel storyline crap and drowning the map in busy work quests.
Ok, so to those of you saying that a dev won't outright say whether the game will run better on one platform or the other, I agree, but what about this?
Watch Dogs Has a More Dynamic City on Xbox One
That's a current vs next gen comparison. Ubi talked it before when they unveiled the PS4 version at the PS Meeting.
Ok, so to those of you saying that a dev won't outright say whether the game will run better on one platform or the other, I agree, but what about this?
Watch Dogs Has a More Dynamic City on Xbox One
via http://www.nowgamer.com/news/1987185/nextgen_it_will_take_a_while_to_use_full_power_of_those_machines_says_watch_dog_producer.htmlHe also spoke about some of the advantages next-gen power affords Watch Dogs.
"There are quite a few, obviously there are the graphics but you don’t need me to tell you, but there’s also everything related to the dynamism of the city," continued Guay. "For example, we’re able to simulate the water in full 3D, if you go on a boat the waves that form will affect other boats. We’re also able to spend more time giving brains to the other people on the streets so that they can basically be smarter, and there can be more of them. It’s what I call dynamism; basically, the way the city reacts to you, we are able to push further on the Xbox One."
Too Human 10+ years in development
Duke Nukem Forever 10+ years in development
just trying to point out that development time doesn't matter. It how skilled the development team is.Constant development of a game played on 8GB RAM and development hell on games with 512 MB RAM are two VASTLY different things.
Why bite the hands that feeds?Funny to see people just outright trashing the One's power when we don't even have the systems yet, and when devs say there won't be a huge difference. But okay.
If you read the full quote, he is referring to the difference between the Xbone One version and the current Generation version.
via http://www.nowgamer.com/news/1987185/nextgen_it_will_take_a_while_to_use_full_power_of_those_machines_says_watch_dog_producer.html
But, even now we realise that both of them have comparable power, and for us thats good, but everyday it changes almost
Were also able to spend more time giving brains to the other people on the streets so that they can basically be smarter, and there can be more of them. Its what I call dynamism; basically, the way the city reacts to you, we are able to push further on the Xbox One."
So its not optimized for ps4?
I would wager, that when the ESRAM is used effectively, the performance of the Xbox One's graphics subsystem will far an away outstrip any of those discrete parts you mention.
Or the Xbox One isn't as weak as some people believe, even if the PS4 has some clear advantages.
Dave Baumann post on beyond3d in reference to the Xbox One's graphics capabilities in being compared to discrete GPUs such as the Radeon 7770GHZ Edition and the Radeon 7790.
http://beyond3d.com/showpost.php?p=1762942&postcount=4632
This is not unlike saying by leveraging the Cell you can get better looking games on the PS3 than the 360.
The fact of the matter is this will almost never ever happen for multiplatform games. And even if you could leverage it, you'd still end up slightly short vs PS4.
We've talked about this so. many. times.
Well I don't think his feelings are unfounded based on what I've seen. It could be great, GOTY level, but a lot of the demos make it seem like AC mechanics in a modern setting with the same kind of scripted set pieces from AC. If the hacking is a thin part of the game, which it seems to be, we could be looking at a game that is kind of one dimensional. It all depends on how free the open world is and how many angles we can perform take downs and infiltration. I am cautiously optimistic, but this has changed from what I once considered one of my most anticipated games this year.
I'm guessing you're actually asking what I thought was gimmicky in the game, rather than my dictionary definition of "gimmicky."
anyway, the "smart phone that does everything" part. It doesn't seem to add any depth. They showed the "lights out" trick about 10 times in the gameplay footage. And what use was that aside from making the NPCs completely discombobulated, so you can get away free. It brings up useless information about NPCs just to add more "cool shit" to pop up on the screen. And then when the action happens, it looks like some shallow physical and armed combat. The actual mission structures shown don't appear to be anything unique. Track a guy, corner him, beat him up, a hairy situation leading to a shoot out in the streets--been there done that in GTA for the past 10+ years. But this time he will mildly control the environment with his phone. Spoilers: you will drive a car controlling it completely from the phone at some point, you will make bridges go up and down, and unlock doors and crap with it while being chased, etc.
Typical Ubisoft crap. Just like "free running" is a gimmick in assassin's creed along with the animus parallel storyline crap and drowning the map in busy work quests.
http://www.nowgamer.com/news/1987185..._producer.html
interesting
yea I think these machines as a whole, not just specs, will be closer than we are attributing currently
looking forward to just how dynamic they can make this world, it is the thing that I always appreciate the most from open world games and this new gen looks to be a friggin big payoff in that department
Or the Xbox One isn't as weak as some people believe, even if the PS4 has some clear advantages.
Dave Baumann post on beyond3d in reference to the Xbox One's graphics capabilities in being compared to discrete GPUs such as the Radeon 7770GHZ Edition and the Radeon 7790.
http://beyond3d.com/showpost.php?p=1762942&postcount=4632
It's a launch title. It will take years (or less?) before devs are able to make the most of the PS4 power and leverage the additional power.
Can you guys stop posting this shit?
It's a comparison between current-gen and next-gen. Not XBone and PS4.
You are the worst when it comes to Xbone bullshit.
It's a launch title. It will take years (or less?) before devs are able to make the most of the PS4 power and leverage the additional power.
So its not optimized for ps4?
How underpowered do guys actually think the Xbox is? Ya it may not be as powerful as ps4, but it's still a beast.
Can you guys stop posting this shit?
It's a comparison between current-gen and next-gen. Not XBone and PS4.
.
"It's obvious to us that its going to take a little while before we can get to the full power of those machines and harness everything.
But, even now we realise that both of them have comparable power, and for us thats good, but everyday it changes almost
Were also able to spend more time giving brains to the other people on the streets so that they can basically be smarter, and there can be more of them. Its what I call dynamism; basically, the way the city reacts to you, we are able to push further on the Xbox One."
PS4 vs Xbox One
Ravi Sinha: Given all the hype and hoopla around the PS4, what are your thoughts on the Xbox One? How is the Xbox One version of the game going to be different compared to the PC and the PS4 one?
Dominic Guay: The Xbox One is a powerful platform, as of now we do not foresee a major difference in on screen result between the PS4 and the Xbox One.
Why?
Can you elaborate on why that is why it was different this generation?3rd party games will all look and run the same. Get used to it.
Can you elaborate on why that is why it was different this generation?