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Watch Dogs: On doubts everything is scripted, PS4 vs Xbox One, PC version

TheHater

Member
I don't expect any 3rd party studio to push the PS4 due to the limitation of the Xbox One. First party studio will be the one pushing the consoles to their limits
 

Grizzlyjin

Supersonic, idiotic, disconnecting, not respecting, who would really ever wanna go and top that
It looks like Assassin's Creed: Chicago to me, and it looks just as scripted as those games. Take that as you will.
 

GetemMa

Member
I just realized that this could end up being one those really hyped games that ends up getting 7s and 8s everywhere.

I'm not sure why you came to that realization.

Well I don't think his feelings are unfounded based on what I've seen. It could be great, GOTY level, but a lot of the demos make it seem like AC mechanics in a modern setting with the same kind of scripted set pieces from AC. If the hacking is a thin part of the game, which it seems to be, we could be looking at a game that is kind of one dimensional. It all depends on how free the open world is and how many angles we can perform take downs and infiltration. I am cautiously optimistic, but this has changed from what I once considered one of my most anticipated games this year.
 

squidyj

Member
The PS4 version should be the superior one there is no excuses

and people saying ''its not optimised for the PS4''

What is this, some pre emptive damage control?

If the PS4 is easier to develop for and more powerful, then shouldn't it be the other way round and the X1 is un optimised?

There is nothing to indicate the PS4 version is unoptimised.

you know, except for this being one of the VERY first titles on either platform and its also launching on current gen consoles, there's that.
 

GetemMa

Member
It's a launch title. It will take years (or less?) before devs are able to make the most of the PS4 power and leverage the additional power.


Many reasons.

Dev Kits have been constantly changing throughout the development of these launch titles. The dev tools are constantly being improved throughout the entire gen and these devs are only starting to learn how to get the most of them because the HW architecture is entirely different from current gen. Plus, all of the assets that are designed for these gross gen games won't be as ambitious as they could be by design for reasons that should be obvious. This is nothing new when it comes to launch games.
 
- The game is scripted. The developer can spin it all he wants...the bottom line is that the game is almost surely going to be scripted. I doubt there's a single developer in the industry who's talented enough to create a fully non-scripted game that's highly polished within a reasonable budget and time-frame.

- I doubt Watch_Dogs will be optimized for any platform...current gen, next gen or PC.
 

Scrabble

Member
I don't expect any 3rd party studio to push the PS4 due to the limitation of the Xbox One. First party studio will be the one pushing the consoles to their limits

How underpowered do guys actually think the Xbox is? Ya it may not be as powerful as ps4, but it's still a beast.
 

TheHater

Member
How underpowered do guys actually think the Xbox is? Ya it may not be as powerful as ps4, but it's still a beast.

We won't know until MS either release the specs or when the console launch and people can open it up. But base on all the leaks so far stating it's GPU is up to 40% weaker and the difference is RAM performance, it will be noticeable.
 

kick51

Banned
What is your definition of gimmicky?


I'm guessing you're actually asking what I thought was gimmicky in the game, rather than my dictionary definition of "gimmicky."

anyway, the "smart phone that does everything" part. It doesn't seem to add any depth. They showed the "lights out" trick about 10 times in the gameplay footage. And what use was that aside from making the NPCs completely discombobulated, so you can get away free. It brings up useless information about NPCs just to add more "cool shit" to pop up on the screen. And then when the action happens, it looks like some shallow physical and armed combat. The actual mission structures shown don't appear to be anything unique. Track a guy, corner him, beat him up, a hairy situation leading to a shoot out in the streets--been there done that in GTA for the past 10+ years. But this time he will mildly control the environment with his phone. Spoilers: you will drive a car controlling it completely from the phone at some point, you will make bridges go up and down, and unlock doors and crap with it while being chased, etc.

Typical Ubisoft crap. Just like "free running" is a gimmick in assassin's creed along with the animus parallel storyline crap and drowning the map in busy work quests.
 

McDougles

Member
- The game is scripted. The developer can spin it all he wants...the bottom line is that the game is almost surely going to be scripted. I doubt there's a single developer in the industry who's talented enough to create a fully non-scripted game that's highly polished within a reasonable budget and time-frame.

While I mostly believe you in the scripted part, hasn't this game been in development since early 2009? That would be close to 5 years at launch.
 

Grizzlyjin

Supersonic, idiotic, disconnecting, not respecting, who would really ever wanna go and top that
I'm guessing you're actually asking what I thought was gimmicky in the game, rather than my dictionary definition of "gimmicky."

anyway, the "smart phone that does everything" part. It doesn't seem to add any depth. They showed the "lights out" trick about 10 times in the gameplay footage. And what use was that aside from making the NPCs completely discombobulated, so you can get away free. It brings up useless information about NPCs just to add more "cool shit" to pop up on the screen. And then when the action happens, it looks like some shallow physical and armed combat. The actual mission structures shown don't appear to be anything unique. Track a guy, corner him, beat him up, a hairy situation leading to a shoot out in the streets--been there done that in GTA for the past 10+ years. But this time he will mildly control the environment with his phone. Spoilers: you will drive a car controlling it completely from the phone at some point, you will make bridges go up and down, and unlock doors and crap with it.

Typical Ubisoft crap. Just like "free running" is a gimmick in assassin's creed along with the animus parallel storyline crap and drowning the map in busy work quests.

You basically voiced exactly why I lost interest in this game. There was so much talk about all the cool things you could do with all the power you have, but the more I see, the shallower it all looks.
 

TheHater

Member
Ok, so to those of you saying that a dev won't outright say whether the game will run better on one platform or the other, I agree, but what about this?


Watch Dogs Has a More Dynamic City on Xbox One

If you read the full quote, he is referring to the difference between the Xbone One version and the current Generation version.
He also spoke about some of the advantages next-gen power affords Watch Dogs.

"There are quite a few, obviously there are the graphics but you don’t need me to tell you, but there’s also everything related to the dynamism of the city," continued Guay. "For example, we’re able to simulate the water in full 3D, if you go on a boat the waves that form will affect other boats. We’re also able to spend more time giving brains to the other people on the streets so that they can basically be smarter, and there can be more of them. It’s what I call dynamism; basically, the way the city reacts to you, we are able to push further on the Xbox One."
via http://www.nowgamer.com/news/1987185/nextgen_it_will_take_a_while_to_use_full_power_of_those_machines_says_watch_dog_producer.html
 

Deadly Cyclone

Pride of Iowa State
Funny to see people just outright trashing the One's power when we don't even have the systems yet, and when devs say there won't be a huge difference. But okay.
 

TheHater

Member
Constant development of a game played on 8GB RAM and development hell on games with 512 MB RAM are two VASTLY different things.
just trying to point out that development time doesn't matter. It how skilled the development team is.

Funny to see people just outright trashing the One's power when we don't even have the systems yet, and when devs say there won't be a huge difference. But okay.
Why bite the hands that feeds?
 

raphanum

Member
If you read the full quote, he is referring to the difference between the Xbone One version and the current Generation version.

via http://www.nowgamer.com/news/1987185/nextgen_it_will_take_a_while_to_use_full_power_of_those_machines_says_watch_dog_producer.html

Ok, great! I had my suspicions that it was a poorly written and a quote-mined "article."

Off-topic: but would anybody know how they go about building those controller sculpts? There's an image of them in that wired article. Would be cool to build a custom controller for yourself.

http://www.wired.com/gadgetlab/2013/05/xbox-one-development-photos/#slideid-138491
 

Klocker

Member
http://www.nowgamer.com/news/1987185..._producer.html

But, even now we realise that both of them have comparable power, and for us that’s good, but everyday it changes almost

We’re also able to spend more time giving brains to the other people on the streets so that they can basically be smarter, and there can be more of them. It’s what I call dynamism; basically, the way the city reacts to you, we are able to push further on the Xbox One."

interesting

yea I think these machines as a whole, not just specs, will be closer than we are attributing currently

looking forward to just how dynamic they can make this world, it is the thing that I always appreciate the most from open world games and this new gen looks to be a friggin big payoff in that department
 
So its not optimized for ps4?

Or the Xbox One isn't as weak as some people believe, even if the PS4 has some clear advantages.

Dave Baumann post on beyond3d in reference to the Xbox One's graphics capabilities in being compared to discrete GPUs such as the Radeon 7770GHZ Edition and the Radeon 7790.

http://beyond3d.com/showpost.php?p=1762942&postcount=4632

I would wager, that when the ESRAM is used effectively, the performance of the Xbox One's graphics subsystem will far an away outstrip any of those discrete parts you mention.
 

chubigans

y'all should be ashamed
Or the Xbox One isn't as weak as some people believe, even if the PS4 has some clear advantages.

Dave Baumann post on beyond3d in reference to the Xbox One's graphics capabilities in being compared to discrete GPUs such as the Radeon 7770GHZ Edition and the Radeon 7790.

http://beyond3d.com/showpost.php?p=1762942&postcount=4632

This is not unlike saying by leveraging the Cell you can get better looking games on the PS3 than the 360.

The fact of the matter is this will almost never ever happen for multiplatform games. And even if you could leverage it, you'd still end up slightly short vs PS4.

We've talked about this so. many. times.
 

artist

Banned
Re Dave's comment - you can bet that the Xbone GPU can be twice as fast as a 7770 in certain benchmarks, nothing surprising.
Benchmarks that kill the card with insane tessellation workloads

Having said that, on topic so it's going to be a huge gap in multiplats between the Xbone and PS4.
 
This is not unlike saying by leveraging the Cell you can get better looking games on the PS3 than the 360.

The fact of the matter is this will almost never ever happen for multiplatform games. And even if you could leverage it, you'd still end up slightly short vs PS4.

We've talked about this so. many. times.

That's the thing. People are way too often making a comparison to the PS4, when the Xbox One only needs to deliver incredible games. They don't necessarily have to be better than or 100% equal to their PS4 counterparts. They simply have to look and play amazingly to the point that whatever the PS4 version's advantages are, they don't matter to anybody outside of the most hardcore gamer or tech aficionado that follows all of this stuff religiously. Also, anybody comparing the Xbox One's development environment or architecture to the complexity of the cell processor is way overselling the complexity of Xbox One development.

What makes this statement, I think, more significant than normal coming from somebody like Dave is that he's one of the few people that people can't just say "Yea, he doesn't know what he's talking about." Any wager he's willing to make on what the Xbox One hardware may be capable of when devs get a handle on things such as ESRAM is one that I'm willing to take to the bank. Even with the PS4 being more powerful, the large detail being missed is that this doesn't somehow make the Xbox One weak. It isn't a weak console, and though it will require more care than developing on the PS4, devs definitely won't have anywhere as much trouble as they did with the PS3 and cell. This won't even be the case on 3rd party titles. Only early third party tiles at best. ESRAM in a lot of ways is an extension of EDRAM on the 360, except its more versatile.
 

morikaze

Banned
Well I don't think his feelings are unfounded based on what I've seen. It could be great, GOTY level, but a lot of the demos make it seem like AC mechanics in a modern setting with the same kind of scripted set pieces from AC. If the hacking is a thin part of the game, which it seems to be, we could be looking at a game that is kind of one dimensional. It all depends on how free the open world is and how many angles we can perform take downs and infiltration. I am cautiously optimistic, but this has changed from what I once considered one of my most anticipated games this year.

As someone who is not too great at putting his feelings into words — thank you! This is pretty much how I feel... I hadn't really thought about it until now. There were a lot of games in the past generation that seemed too big to fail with a mountain of hype at their back and I realized that with how little we know about Watch Dogs, anything can happen.
 

FINALBOSS

Banned
I'm guessing you're actually asking what I thought was gimmicky in the game, rather than my dictionary definition of "gimmicky."

anyway, the "smart phone that does everything" part. It doesn't seem to add any depth. They showed the "lights out" trick about 10 times in the gameplay footage. And what use was that aside from making the NPCs completely discombobulated, so you can get away free. It brings up useless information about NPCs just to add more "cool shit" to pop up on the screen. And then when the action happens, it looks like some shallow physical and armed combat. The actual mission structures shown don't appear to be anything unique. Track a guy, corner him, beat him up, a hairy situation leading to a shoot out in the streets--been there done that in GTA for the past 10+ years. But this time he will mildly control the environment with his phone. Spoilers: you will drive a car controlling it completely from the phone at some point, you will make bridges go up and down, and unlock doors and crap with it while being chased, etc.

Typical Ubisoft crap. Just like "free running" is a gimmick in assassin's creed along with the animus parallel storyline crap and drowning the map in busy work quests.

I am SO fucking glad I'm not this cynical when it comes to games. Just like the people who nitpick EVERY single thing about a movie.

I just go for the ride and I either have fun or I don't. Watch_Dogs looks fun.
 

FINALBOSS

Banned
http://www.nowgamer.com/news/1987185..._producer.html





interesting

yea I think these machines as a whole, not just specs, will be closer than we are attributing currently

looking forward to just how dynamic they can make this world, it is the thing that I always appreciate the most from open world games and this new gen looks to be a friggin big payoff in that department

Can you guys stop posting this shit?

It's a comparison between current-gen and next-gen. Not XBone and PS4.

Or the Xbox One isn't as weak as some people believe, even if the PS4 has some clear advantages.

Dave Baumann post on beyond3d in reference to the Xbox One's graphics capabilities in being compared to discrete GPUs such as the Radeon 7770GHZ Edition and the Radeon 7790.

http://beyond3d.com/showpost.php?p=1762942&postcount=4632

You are the worst when it comes to Xbone bullshit.
 

MightyKAC

Member
This is a thread that should definitely be referenced when the game comes out and the Digital Foundry comparison is eventually made.
 

AOC83

Banned
It's a launch title. It will take years (or less?) before devs are able to make the most of the PS4 power and leverage the additional power.

Nonsense. If Ubisoft wanted it to it would easily ook better on PS4 from day one.
 
Can you guys stop posting this shit?

It's a comparison between current-gen and next-gen. Not XBone and PS4.



You are the worst when it comes to Xbone bullshit.

if you don't know who Dave Baumann is, then you should look him up. If he says something like that, it more than likely isn't bullshit. That isn't to say that a launch third party title will be showing the full potential of either system, but as time passes, I think it will be proven out that the Xbox One is a lot more capable than people think.
 
It's a launch title. It will take years (or less?) before devs are able to make the most of the PS4 power and leverage the additional power.

Well, it shouldn't be that hard to make the PS4 version better looking than the Xbox One version.

(higher resolution, better/stable framerate, better AA or stuff like superior LoD settings)
 

Klocker

Member
Can you guys stop posting this shit?

It's a comparison between current-gen and next-gen. Not XBone and PS4.

.

what the hell are you talking about... it is distinctly about PS4 and Xbox as well as the dynamic game play

Watch Dogs article

"It's obvious to us that it’s going to take a little while before we can get to the full power of those machines and harness everything.

But, even now we realise that both of them have comparable power, and for us that’s good, but everyday it changes almost


We’re also able to spend more time giving brains to the other people on the streets so that they can basically be smarter, and there can be more of them. It’s what I call dynamism; basically, the way the city reacts to you, we are able to push further on the Xbox One."


and from the OP

PS4 vs Xbox One


Ravi Sinha: Given all the hype and hoopla around the PS4, what are your thoughts on the Xbox One? How is the Xbox One version of the game going to be different compared to the PC and the PS4 one?


Dominic Guay: The Xbox One is a powerful platform, as of now we do not foresee a major difference in on screen result between the PS4 and the Xbox One.
 

zoukka

Member
Tey just flat out lied. Sure you can probably cause car accidents by fiddling with the traffic lights, but the reveal gameplay clearly had scripted collisions animated to the scene, it didn't look game physics driven at all. Not that it's very important just sayin.
 

M*A*S*H

Member
If you don't want people to think your game is scripted, maybe you shouldn't script your demos. Better, more organic demos would go a long way to dispel my misgivings at this point.
 

omonimo

Banned
Not sure why the article tries to point out that xbone is a good platform, then comes to the conclusion both version look like the same. Too much defensive toward the microsoft console; sorry, but I'm starting to doubt about his neutrality.
 

Router

Hopsiah the Kanga-Jew
Can you elaborate on why that is why it was different this generation?

Cell was a bitch.

Honestly, publishers want parity with their games. They have relationships to think about. Sure you might get a few differences here and there but people expecting PS4 games to run double the frame rate and stuff like that are insane.

Parity is the goal.

Its first party offerings that will make a console sing.
 
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