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Microsoft Confirms 53MHz GPU Speed Upgrade For Xbox One

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benny_a

extra source of jiggaflops
The time at which they randomly dropped this information during a podcast is not necessarily the time at which they decided on the final clocks. They almost certainly performed analyses during the last months, not just the last week. People forget that the leaked documents mentioning 800mhz are relatively old.
Imagine if Peter Molyneux was the lead hardware architect. Then the decision to upclock could have been made while the podcast was recorded.
 

Pwn

Member
F6QQ3ij.jpg
 
Hang on just a minute...

Did Nelson not confirm a handful of weeks back that there would be no upclock? Like, as in outright dismiss it?

And they have done it anyway? (although not as much as originally rumoured)

If that is the case, no one should ever turn to him for answers or comment.

Hyrb is a PR mouthpiece. He will say and do as he's told.
 

Yoshichan

And they made him a Lord of Cinder. Not for virtue, but for might. Such is a lord, I suppose. But here I ask. Do we have a sodding chance?
How much is 53MHz in Cloud power? Preferably in %, anyone?
 
I find it funny how a 53MHz increase gets such a media spotlight. I applaud their damage control, as futile as it may be. Gamescom will be their last chance to get the message right.
 

Ebomb

Banned
I don't entirely disagree, but we're three months until November and Microsoft needs to start manufacturing and not making hardware changes at this point. For reference, the earliest manufactured 360 I could find was July 11th and it launched on November 20th.

This is not a hardware change. Its all software.
 

cyberheater

PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 Xbone PS4 PS4
It was vague to the point of not knowing if it's good news or bad news, and pointed to some sort of cancellation in response to a poster commenting about a lack of interest in non-gaming related apps.

Thanks. It was like trying to decipher Nostradamus.
 

derFeef

Member
I'm not that sure if you are serious; honestly if I was MS I would have avoid to annouce it. It's quite embarassing to be proud of something of so irrelevant.

Where do you see that they are proud of? Have you actually listened to the podcast? It's a quick mentioning and that's it - it's us making a big deal out of it.
 
Would we be better off with it being the original non used/rental game playing system for the same price?

No, but it's not like Microsoft is changing their policies out of their goodness of their hearts either. This has more to do with the fact that Sony forced their hand and they were likely getting killed on pre orders. So this is a money issue.
 
OT: 53mhz is not news worthy.

Oh, sure it isn't, but I'm willing to bet a 10-50MHZ downclock certainly would have been, am I wrong? This is news because there was a pretty big stink made over the possible downclock of the Xbox One GPU, and now we're not only not dealing with any sort of downclock, but a speed upgrade.

53MHZ is nothing dramatic in real world terms, but it is significant considering the context of where the discussion was prior, and how downclock rumors were far more prevalent, and definitely treated as much more grounded in realism than a potential increase in clock speeds.
 

derFeef

Member
No, but it's not like Microsoft is changing their policies out of their goodness of their hearts either. This has more to do with the fact that Sony forced their hand and they were likely getting killed on pre orders. So this is a money issue.

So it's a bad move or what? I don't understand.
 

see5harp

Member
No, but it's not like Microsoft is changing their policies out of their goodness of their hearts either. This has more to do with the fact that Sony forced their hand and they were likely getting killed on pre orders. So this is a money issue.

Okay. So like every other industry then. Make the product that will net you the most sales.
 
Oh, sure it isn't, but I'm willing to bet a 10-50MHZ downclock certainly would have been, am I wrong? This is news because there was a pretty big stink made over the possible downclock of the Xbox One GPU, and now we're not only not dealing with any sort of downclock, but a speed upgrade.

53MHZ is nothing dramatic in real world terms, but it is significant considering the context of where the discussion was prior, and how downclock rumors were far more prevalent, and definitely treated as much more grounded in realism than a potential increase in clock speeds.

It's a 103MHZ swing according to NeoGAF popular opinion.
 
I absolutely do expect multiplatform games to look better on PS4. Not by any drastic amounts, but noticeably. Even if you're a dev who doesn't have the time to learn how to take full advantage of the extra compute stuff the PS4 can do, that additional performance is still there. Taking advantage of it, if only for some more refined effects or what have you, won't take much work. And that's not even counting the discrepancy in memory bandwidth, which isn't exactly impossible to figure out what to do with. If you can move a lot more data to the GPU each frame, why wouldn't you do anything with that? It doesn't have to take months of extra work, it will basically just be like cranking up a few settings in the game engine.

Also, GPU compute is gonna start happening a lot more everywhere over the next few years. It's not gonna be some exotic way of doing things for very long, but rather the standard. The days of GPUs only doing graphics work are coming to an end, and Sony seems to be more prepared for that shift than MS.

Well then, prepare to be disappointed. Things will look better but only to the extremely trained eye. There will be zero effect on the gameplay side and if something were only possible on the PS4 and not the Xbox One, I can guarantee that it won't be added into either version of a multiplatform game.
 

MercGH

Banned
Man they were able to up to 53MHZ which is better than nothing but mine as well just put a damn new GPU if there so concerned in milking every single little MHZ.

Like just 53????? just 53?????????? just 53????????????????

Put in a new GPU
 
Why I get the feeling that every PR message is just now a "me too" from MS?.

Sony makes a big deal about being easy to program and how they can code "to the metal" and now MS says "me too"-

They dismissed graphical capabilities for months and now they make a big deal for a 6% more speed for the GPU.


I don't meant that those things wasn't planned for months, honestly I don't know, and it's a good thing to acknowledge that your message was wrong before it's too late, but is quite funny to see all those 180 turns.

Sure, if by "big deal" you mean they mentioning it in a conversation on a podcast.
 

Ding-Ding

Member
Hold on. Didn't an MS general manager give an interview stating that they "did not target the highest-end graphics"

Yet here they are busting a gut for 53MHz.
 
Go to the major gaming news outlets, and you'll see this MHz increase being reported.

Not like crazy or anything. It's a slow news day and this is news. Media spotlight would imply something like the Xbox 180 reaction.

Man they were able to up to 53MHZ which is better than nothing but mine as well just put a damn new GPU if there so concerned in milking every single little MHZ.

Like just 53????? just 53?????????? just 53????????????????

Put in a new GPU

IKR?!?!? IT'S SO EASY!!!!
 

omonimo

Banned
Oh, sure it isn't, but I'm willing to bet a 10-50MHZ downclock certainly would have been, am I wrong? This is news because there was a pretty big stink made over the possible downclock of the Xbox One GPU, and now we're not only not dealing with any sort of downclock, but a speed upgrade.

53MHZ is nothing dramatic in real world terms, but it is significant considering the context of where the discussion was prior, and how downclock rumors were far more prevalent, and definitely treated as much more grounded in realism than a potential increase in clock speeds.
Lol absolutely no, why you think so?
 
Okay. So like every other industry then. Make the product that will net you the most sales.

No, they initially made a product that was designed to fuck over consumers and they got ultra salty and reversed course once pre order numbers leaked out and they were getting killed by mainstream media. Their initial intent and reversal shows me that they have zero confidence in their product. For months we were told that the Xbox One is the future and that its policies were the future of gaming. Fast forward several months later and those policies they were touting were almost completely cut out of the product.
 

RoadHazard

Gold Member
Well then, prepare to be disappointed. Things will look better but only to the extremely trained eye. There will be zero effect on the gameplay side and if something were only possible on the PS4 and not the Xbox One, I can guarantee that it won't be added into either version of a multiplatform game.

I'm not expecting Joe Random to notice or care, but the people who this generation have chosen the 360 versions of multiplatform games because of a 3 FPS difference, a bit more grass filling out the scenery, or a slightly sharper image, definitely will.

The "most powerful" console has never "won" a generation. Ever.

That is all.

And it has never been because it was the most powerful. Obviously.
 
So is every other tiny news about the new consoles, I don't see anything wrong with it.



Which company is not doing for the money, though? Don't say Sony.

I didn't say there was anything wrong with it. I just said it was deliberate damage control, and futile at that.
 

moai

Member
This thread serves a perfect example about people not reading the OP or even the thread. So many claims about MS making a big announcement about this.
 

ElTorro

I wanted to dominate the living room. Then I took an ESRAM in the knee.
This thread serves a perfect example about people not reading the OP or even the thread. So many claims about MS making a big announcement about this.

Exactly. It is quite the opposite of a big announcement and will be forgotten tomorrow.
 

Biker19

Banned
I absolutely do expect multiplatform games to look better on PS4. Not by any drastic amounts, but noticeably. Even if you're a dev who doesn't have the time to learn how to take full advantage of the extra compute stuff the PS4 can do, that additional performance is still there. Taking advantage of it, if only for some more refined effects or what have you, won't take much work. And that's not even counting the discrepancy in memory bandwidth, which isn't exactly impossible to figure out what to do with. If you can move a lot more data to the GPU each frame, why wouldn't you do anything with that? It doesn't have to take months of extra work, it will basically just be like cranking up a few settings in the game engine.

Also, GPU compute is gonna start happening a lot more everywhere over the next few years. It's not gonna be some exotic way of doing things for very long, but rather the standard. The days of GPUs only doing graphics work are coming to an end, and Sony seems to be more prepared for that shift than MS.

This. PC developers (& probably even console developers) are going to start winding using GDDR5 as standard for their games along with next gen graphic/gaming engines within 2015 or 2016. And that could mean a bigger difference in multiplats between PS4 & Xbone.

Plus the GPU that Sony has inside of the PS4 will definitely help.

The "most powerful" console has never "won" a generation. Ever.

That is all.

Wrong, wrong, wrong. Only the Wii turned out to be right in that situation.
 

AgentP

Thinks mods influence posters politics. Promoted to QAnon Editor.
Oh, sure it isn't, but I'm willing to bet a 10-50MHZ downclock certainly would have been, am I wrong? This is news because there was a pretty big stink made over the possible downclock of the Xbox One GPU, and now we're not only not dealing with any sort of downclock, but a speed upgrade.

53MHZ is nothing dramatic in real world terms, but it is significant considering the context of where the discussion was prior, and how downclock rumors were far more prevalent, and definitely treated as much more grounded in realism than a potential increase in clock speeds.

The down clock talk was about the eSRAM. No one knows the various clock rates and their internal history of going up or down. These two numbers (800 & 853) are the first ever acknowledge by MS.
 

derFeef

Member
The last thing I am going to say about this is that MS is not making a big point out of it, lsiten to the podcast. It's the people that try to negate it as news worthy are making a bigger story out of it themselves.
 

Greektown

Neo Member
Hey guys, Microsoft keeps improving their system with changes left and right. You know what this means? It's an embarrassment. It shows they have no confidence in their product. They have no backbone. Why are they bending over for the masses?

Or maybe it's good for all gamers?

It means they care about the consumers and want to improve their product. I have no problem with the console being improved since e3
 

omonimo

Banned
Well then, prepare to be disappointed. Things will look better but only to the extremely trained eye. There will be zero effect on the gameplay side and if something were only possible on the PS4 and not the Xbox One, I can guarantee that it won't be added into either version of a multiplatform game.
Will be funny to see a comparison 2 - 3 years from now, people is incredibly optimistic. 50 % of more power it's enough to notice.
 
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