IncandescentPrecept
Banned
According to a report released today by the IDC:
I think he's talking about PSN games and minis.$40 vs. $0.99
I buy Vita games at a rate of at least one a month I'd say. Play it nearly daily.
I haven't bought a game for my phone in at least 3 years.
According to a report released today by the IDC:
I think he's talking about PSN games and minis.
I believe it. Vita fans are pretty ravenous, even if there aren't many of them yet. This price drop should start changing that. Same price as the 3ds XL now, and even though the library isn't as strong, it's hard to argue that the hardware isn't a way better value.
I think he's talking about PSN games and minis.
Yeah, I remember most of the gen 7 ones hanging around 8. 10 is very good!Indeed. I was just looking for some figures but I'm not sure I trust any of the pages I've found. I don't think any of the gen 7 consoles have broken 9 though, even with their much longer lifespan. I'm pretty sure the DS was sitting at around 6 - 6.5.
I wish I could give you concrete figures, but I can't find any. 10 is very high though, I know that much!
And now divide the handheld part by few hundreds of games released each year versus few hundreds of thousands each year on ios/android.
$40 vs. $0.99
$40 vs. $0.99
Everyone can cherry pick examples. I'm sure all the small devs currently buried in the iOS store would love to sell 2m of their game at £30 a go like Animal Crossing too rather than waiting for lightning to strike. Perhaps the truth lies somewhere in the middle- different approaches work better for different devs and different games, doing the research is vital.This PR thing is getting atrocious, it needs to stop.
People defending microtransactions, people who previously shitted on some AAA game from other company because it did not show one or another effect then glorying some or another shitty game, pretending get Vita owners excited or sell Vita consoles with Football Manager... now this when all handheld developers would love to have Candy Crush Saga or Puzzle & Dragons revenues.
Oh please, stop.
The Vita attach rate is fucking nuts, I know that much. It's good to hear stuff like this and I hope a few ears have pricked up.
It's obvious why Ahmad would want to say that, but I simply don't believe it.
Is it so hard to believe? It's a dedicate games machine with a mostly hardcore audience that buys many games. The competition in the Smartphone/Tablet space is insane and it's way harder to stand-out in the crowd. While with the Vita your game has the chance to be "the new game of the week".It's obvious why Ahmad would want to say that, but I simply don't believe it.
"If you release a game on Vita and iOS, you as a developer will make more money on Vita on average."
The average is just a safe way to allow people to not bring up random lightning strike games like Puzzle and Dragons to prove a point.
Candy Crush makes over $630,000 PER DAY.
Sorry Vita devs, you aren't beating that
It's obviously true if you stop and think about it for a second.
It's obvious why Ahmad would want to say that, but I simply don't believe it.
When did he lie?
Obvious news is obvious.
More $ per developer as there's a lot more developers on mobile, a Vita game will never make candy crush numbers but for every candy crush, there are another 30,000 failures or so.
Vita is a 'safer' choice for smaller devs than mobile.
When did he lie?
Yeah, I think you're right. Even then it's what, $10 vs. $0.99?
Still a big difference -- especially when you put into equation the difference between the two when it comes to "the fight for attention".
Makes sense. Sales being more consistent on a handheld than mobile. Not every game is Angry Birds. The lottery comment strikes true.
The Vita attach rate is fucking nuts, I know that much. It's good to hear stuff like this and I hope a few ears have pricked up.
Plus he's right in that if you buy a Vita, you want to buy games for it. I literally can't count the games I've bought already. Suffice it to say a 32GB card is not nearly enough. Oh and I've bought only 1 retail game.
There are hundreds of new games releasing daily for iOS and Andoid, and 99% of them will fail utterly. While on Vita, everything that is relased is made with high quality, game catalogue is not insanely large and people want to try new games.