Damn you, you merciless Canadians... I feel like a rate in a maze.
Bindings=(Name="Multiply",Command="Tiledshot 5")
Bindings=(Name="NumPadOne",Command="Camera Freecam")
Bindings=(Name="NumPadTwo",Command="Camera Default")
Bindings=(Name="NumPadThree",Command="Show FOG")
Bindings=(Name="NumPadFour",Command="Show POSTPROCESS")
Bindings=(Name="NumPadFive",Command="Show LEVELCOLORATION")
Bindings=(Name="PageUp",Command="SET MATERIALEFFECT bShowInGame FALSE")
Bindings=(Name="PageDown",Command="SET MATERIALEFFECT bShowInGame TRUE")
DefaultFOV=120.0
RunningFOV=100.0
CamcorderMinFOV=10.0
CamcorderNVMaxFOV=130.0
CamcorderMaxFOV=130.0
MaxNumBatteries=10
BatteryDuration=150.0
Quoting from here, I use:
Code:Bindings=(Name="Multiply",Command="Tiledshot 5") Bindings=(Name="NumPadOne",Command="Camera Freecam") Bindings=(Name="NumPadTwo",Command="Camera Default") Bindings=(Name="NumPadThree",Command="Show FOG") Bindings=(Name="NumPadFour",Command="Show POSTPROCESS") Bindings=(Name="NumPadFive",Command="Show LEVELCOLORATION") Bindings=(Name="PageUp",Command="SET MATERIALEFFECT bShowInGame FALSE") Bindings=(Name="PageDown",Command="SET MATERIALEFFECT bShowInGame TRUE")
You can also edit OLGame.ini (make it readonly afterwards). For example:
Code:DefaultFOV=120.0 RunningFOV=100.0 CamcorderMinFOV=10.0 CamcorderNVMaxFOV=130.0 CamcorderMaxFOV=130.0
And if you need some time to set up screenshots you may want to edit:
Code:MaxNumBatteries=10 BatteryDuration=150.0
I've messed with shadows a bit, but didn't see any clear improvement. The opposite in fact.
It's a pity, but the UE3 debug commands seem pretty much locked down, or the guys at Red Barrels are using another system to control FOV and the camera.
It looks like you're sharpening that game so much that the aliasing has aliasing.
Quoting from here, I use:
And of course you would be the one to spot it... Fixed, and thanks.Your "Here" link doesn't actually lead anywhere.
Neat shot. Is that a giant sword or are the props that detailed?
Interesting atmosphere. How is the game?
And of course you would be the one to spot it... Fixed, and thanks.
Neat shot. Is that a giant sword or are the props that detailed?
Ahh, reading back on it I'm sorry if I came off as a bit of a crab. It wasn't intended. My bad, it's just that when I notice things wrong I feel like I should let the person know. You'd swear I had a stick up my ass.
Interesting atmosphere. How is the game?
...
Ahh, reading back on it I'm sorry if I came off as a bit of a crab. It wasn't intended. My bad, it's just that when I notice things wrong I feel like I should let the person know. You'd swear I had a stick up my ass.
This is the best screenshot of Conviction that I was able to take, from the Bullshot thread.
To me, Conviction looks like a game from 2010, and Blacklist looks like a game from 2013.
http://farm6.staticflickr.com/5512/9696768565_b9b8e11311_o.png[IMG]
[IMG]http://farm4.staticflickr.com/3705/9699998960_834a02296e_o.png[IMG][/QUOTE]
Goddamn, never knew there was a mod that added a smoke plume to Red Mountain. Downloaded.
Goddamn, never knew there was a mod that added a smoke plume to Red Mountain. Downloaded.
Ahh, reading back on it I'm sorry if I came off as a bit of a crab. It wasn't intended. My bad, it's just that when I notice things wrong I feel like I should let the person know. You'd swear I had a stick up my ass.
By the inimitable Emerald Reign no less, a modder and shooter that I cherish in a place close to my heart.Just got released not too long ago.
http://skyrim.nexusmods.com/mods/41561//?
Oh wow that hit me straight in the memories! Used to love this game, is that emulated?
Dammit, and here I go coming off not how I wanted to, myself. I meant that you're usually the one to spot things that most won't notice. People using jpgs is a case in point. I was actually trying to compliment you for being so observant. There were a couple instance these last pages where I made a post that was repeated by someone else shortly later. That would never happen to you, I bet. Showing that you found something to be amiss is demonstrating that you either are paying attention or care (positively or negatively) or both. No harm in that.
Hrm...
To accommodate the legions that were clamouring for reduced contrast and/or colour in their game, the Betrayer devs updated the alpha to include not only brightness and contrast sliders, but also one for saturation. I'm still HUGELY in favour of the original look, but I thought I'd give this a try because why the hell not....what?! What's going on here?
...and damn! this PNG did NOT compress well.
Looks good to me. I seriously thought that was Skyrim at first.
Looks good to me. I seriously thought that was Skyrim at first.
How'd you guys get the debug camera working for Brothers?
Well, the compression is lossless of course, but I meant size-wise. One page of just these could theoretically lead to NeoGAF users having to download 3 GB worth of data. That is when you've got nothing but 50 triptychs of 4K Betrayer PNG's.