Just started playing Fez today for the first time, and realized it was a very cool little game with a lot of mechanics I hadnt seen before. Anyway, it got me thinking, we have had just under a royal fuck ton of indy 2d platformers this gen with all manner of reinventing the genre, applying weird and interesting mechanics, making them JRPGs, action adventure games, horror... and while im not a huge fan for 2d platforming in general it is nice to see the "genre" looked at in so many different ways....
so when is the indy scene going to move into 3d platformers?
We've had a few so far, but when are we going to see a "royal fuckton" of 3d platformers coming from the indy guys? I know they are much more complex which will certainly result in fewer titles, but even so it would be nice to see a small flood of games trying to reinvent what we've seen with 3d platformers, because what we've seen for just about forever is using the Mario 64 model and building from that, which has served very well, but it would be cool to see what other ways thee are to approaching a 3d space.
so when is the indy scene going to move into 3d platformers?
We've had a few so far, but when are we going to see a "royal fuckton" of 3d platformers coming from the indy guys? I know they are much more complex which will certainly result in fewer titles, but even so it would be nice to see a small flood of games trying to reinvent what we've seen with 3d platformers, because what we've seen for just about forever is using the Mario 64 model and building from that, which has served very well, but it would be cool to see what other ways thee are to approaching a 3d space.