PorkFryRice
Member
500mb day one patch. not bad. i was expecting gigs....
500mb day one patch. not bad. i was expecting gigs....
Extra copy of data on disk to improve seektimes?
Zoo Tycoon: 2.6GB
I can fill in some of these:
BF4: 33GB
Zoo Tycoon: 2.6GB
WAIT you gave to install and have to install the whole thing before playing?
This has to be the final shit storm CBoaT was talking about.
I can fill in some of these:
BF4: 33GB
Zoo Tycoon: 2.6GB
Fighter Within: 9.2GB
Xbox Fitness: 246MB
Powerstar Golf: 3.9GB
Yeah, I figured it was the initial download. Seems pretty excessive before it allows you to start playing. Would have made a lot more sense to have a similar method to the first two Arkham games on PS3 where you could start playing almost immediately and it would install in the background...
A DH team member at their forum said KI is 2.4 GBs to start playing during download, and the full file is about 3.4 GBs.
Thanks, added to OP.I can fill in some of these:
BF4: 33GB
Zoo Tycoon: 2.6GB
Fighter Within: 9.2GB
Xbox Fitness: 246MB
Powerstar Golf: 3.9GB
I can fill in some of these:
BF4: 33GB
Zoo Tycoon: 2.6GB
Fighter Within: 9.2GB
Xbox Fitness: 246MB
Powerstar Golf: 3.9GB
How is CoD 39GB on Xbone and 49GB on PS4?
One's 720p, the other's 1080p?
Multiple languages perhaps? The PS4 case was a Euro case so it might have a few more languages and fwiw even the XBO case says "up to 49GB's required".How is CoD 39GB on Xbone and 49GB on PS4?
Fucking wizards man. DH is becoming my favorite developers.
Microsoft better allow Xbox fans to upgrade their HDDs cause it'll fill up quick.
Is there a reason why they don't allow it?
I'm sorry, I just can't....
You truthfully think a mandatory install that takes 25 minutes is "okay" heading into a new generation with the technology to avoid it?
I mean ignoring the blantant personal attack, it is okay?
(For the record, I hate mandatory installs this generation and the PS3 is the worse offender here.)
So WHAT is the reason for these games being so much larger than the average 15GB we have witnessed this gen??. I know that these games will use much higher res assest but so has the PC been using the same sort and PC games have never been this large!!?
So WHAT is the reason for these games being so much larger than the average 15GB we have witnessed this gen??. I know that these games will use much higher res assest but so has the PC been using the same sort and PC games have never been this large!!?
I usually play on PC so I guess, yes? PS4 has the same thing, although we don't know how much time it takes we do now that you need to install a certain amount to disk before you can play.
Multiple languages perhaps? The PS4 case was a Euro case so it might have a few more languages and fwiw even the XBO case says "up to 49GB's required".
You truthfully think a mandatory install that takes 25 minutes is "okay" heading into a new generation with the technology to avoid it?
I mean ignoring the blantant personal attack, it is okay?
(For the record, I hate mandatory installs this generation and the PS3 is the worse offender here.)
Given everything else we know about COD:Ghosts I would probably avoid using it as an indicator of anything without knowing about any other games.
25 minutes for the whole thing seems about right (based on 360 install sizes/times) - would be nice if you could start playing earlier but not sure if this is supported.Well all we know so far is Killzone is (from that tweet) about three minutes. Then you play while it finishes in the back ground.
What we know so far is that it took this fellow 25 minutes from disc insert to playing on Call of Duty: Ghosts.
I'm complaining because 25 minutes seems a fucking absurd considering I thought background installs was going to be a common theme this launch. All while (apparently) revealing some nefarious preference to Playstation 4 going into this next generation.
Higher fidelity audio and high bit rate 1080p cutscenes would be my guess. I expect most devs will be pumping out full hd cutscenes now that they don't have to worry about the 360's DVD size limitations. Just look at some of the games that bothered with high quality cutscenes this gen; FFXIII is ~40GB's on PS3 (~20GB's on the 360 with lower bitrate scenes), Uncharted 3 is 44GB's, God of War: Ascension 34GB's, MGS4 ~34GB's, Killzone 3 41GB's...So WHAT is the reason for these games being so much larger than the average 15GB we have witnessed this gen??. I know that these games will use much higher res assest but so has the PC been using the same sort and PC games have never been this large!!?
You truthfully think a mandatory install that takes 25 minutes is "okay" heading into a new generation with the technology to avoid it?
I mean ignoring the blantant personal attack, it is okay?
(For the record, I hate mandatory installs this generation and the PS3 is the worse offender here.)
Support for external hard drives is coming.
Multiple languages perhaps? The PS4 case was a Euro case so it might have a few more languages and fwiw even the XBO case says "up to 49GB's required".
I've read on the Gamersyde forum that there will be an additional 700M patch, that is not available yet. So that's a total of 1.2G (seemingly with the possibility to play after the first 500M one, judging by that banned guy)
25 minutes is way too long for a mandatory install.
PS4 has background caching right? So it shouldn't have this problem?
I'm having a hard time believing the 25 minute install, that would be terrible. Wii U bad ( anyone who has downloaded from the eshop knows this pain ).
I can understand a couple minutes but 25? That seems like poor design on MS part. They are a software company, you would think they will be the first to realize this is a bad idea. Hopefully this is part of the issues being cleaned up for launch.
Return to grab a sandwich if true.
This is how I feel, 25 minutes is entirely too long.
Not acceptable.