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Digital Foundry: Forza 5 1080p/60FPS gameplay and performance analysis videos

Gestault

Member
I'm confused. I thought it was a real location, but whole buildings have been moved in different versions.

Which one is more accurate to the real place? The E3 one or the release one?

There was discussion early on at the reveal that had people pulling up accurate maps of the city, and they'd worked out that the reveal track wasn't accurate (outside of some segments of some streets and some bigger landmarks). Things were sort of picked and arranged to look cool, but not "Google maps" approved. From what I understand, it's more of a fantasy track in the same way the Alps track is, despite being "set" in a real place. Fujimi Kaido had that same sort of process, where they selected famous bends and landmarks from a region, then glue them together in one bigger fantasy track as a sort of tribute to an area.
 
A 720p or even 1080p GIF with 2 frames isn't that big, do that instead of cropping it up to whatever you want to show/hide, otherwise, you are cherry picking.

All your comparisons so far involve things that look like obvious placeholders and unfinished bits of the tracks. They're almost completely different building, not improved version of the same ones.

Now, if you look at this:

http://i.imgur.com/5eG8gb4.png

vs

http://i.imgur.com/vtikJ0f.png

Anyone expecting the same IQ as the reveal trailer was insane... Not even DriveClub running at 30 will achieve it.

I've said it since the start that wasn't running in real time but people wouldn't listen...
 

Theecliff

Banned
my god what is happening in here.

I hope no cool chicks are watching us.

They're always watching us dude

Better act cool

All your comparisons so far involve things that look like obvious placeholders and unfinished bits of the tracks. They're almost completely different building, not improved version of the same ones.

Now, if you look at this:

5eG8gb4.png


vs

vtikJ0f.png



the differences in terms of IQ (especially aliasing), DOF, lighting, and things like tress or crowd is massive. The final footage is nowhere near the original reveal.

Yeah, that's a pretty noticeable difference - reveal looks much better there. I wonder if the reason that parts of the track that Gestault highlighted look worse in the reveal was because they hadn't finished creating the track back then?

Aside from the crowd, the final shot looks better to me. Statue and Buildings are more clear and better textured.
From the reveal shot the building and statues are a bit too far away to properly compare to the release shot, to be honest. Although - considering textures of other buildings have been improved in the final build - the textures on the buildings in the release will probably be better than the reveal anyway, so there's that.

But there are a lot of things that look better in the reveal there. Where's that beautiful DOF gone? The smoke in the background? While I can presume they might have changed the position of the sun in the newer version, the lighting looks considerably flatter. And what's with all the aliasing?

I really can't see how the final shot looks better here.
 
All your comparisons so far involve things that look like obvious placeholders and unfinished bits of the tracks. They're almost completely different building, not improved version of the same ones.

Now, if you look at this:

5eG8gb4.png


vs

vtikJ0f.png



the differences in terms of IQ (especially aliasing), DOF, lighting, and things like tress or crowd is massive. The final footage is nowhere near the original reveal.
Aside from the crowd, the final shot looks better to me. Statue and Buildings are more clear and better textured.


Also, guys. What if the mandatory Day One Update for Forza that finishes the game adds the 3D models, and the 2D models are just place holders? :p
 

jet1911

Member
Out of curiosity, why are you only cherry picking the things that have been improved, and ignoring all the countless examples of things being downgraded?

...

Why are you only trying to show all the downgrades without showing the improvement T10 made to the track? ;)

my god what is happening in here.

I hope no cool chicks are watching us.

You know what it mean? The first gameplay reveal of Halo 5 better look exactly like the final game or else people will have a lot of fun tearing it apart one compressed youtube shot at a time!
 
Stop fighting. We have upgrades and downgrade!

Some part have been downgraded:
Like the crowds:
Reveal:

Final:

And here removed crowds(also look at the trees and other environment details)
Jimmy Fallon Show:

Final:

Reflections and lighting:
Jimmy Fallon Show:

Final:




Some parts have been upgraded:
Like buildings:

But I think those buildings just weren't finshed by the time they had to show the game, so the quickly made place holders.




I'd say we have a pretty noticable downgrade in lighting, refelections, environment details, crowds.
But there are also some unfinished parts in the reveal trailer that look better in the final product because they're finished in the final product.
 
a) you callin someone for cherry-picking.. its an insult :D


b) learn to think ahead Nib....

imagine the case where you manage to piss gestault just enough, so that he goes through GT6 and cherry pick aaaall the bad apples, juust like you've been doing for months in forza....

you think you can handle that? ....just sayin'...may wanna think about it ;D



WTF is this shit? Scare tactics?


Yeesh.
 
...

Why are you only trying to show all the downgrades without showing the improvement T10 made to the track? ;)

The improvements to the "track" look like art updates more than technological triumphs.

The crowd and everything else looks like technical downgrade. Because they are.
 
Smm6pKm.jpg

Please let this become a thing lol
That girl with the hand on her hip must've been waiting for the copy machine to finish.
I'm dying here.

All your comparisons so far involve things that look like obvious placeholders and unfinished bits of the tracks. They're almost completely different building, not improved version of the same ones.

Now, if you look at this:

5eG8gb4.png


vs

vtikJ0f.png



the differences in terms of IQ (especially aliasing), DOF, lighting, and things like tress or crowd is massive. The final footage is nowhere near the original reveal.
Woah. The top one looks like real life at first glance. Much better lightning.
 

avaya

Member
Forza was never a visual masterpiece, don't get what the fuss is about. It's a SIM racer, the technical aspects that should be prime focus are the tire and physics model.

Graphical downgrade is obvious but fully expected considering the resolution and frame rate they were going for in the Bone and the SDK issues cited by the Buttocks.
 

Gestault

Member
From release-version footage from DF posted by TeamVVV (found by derFeef)

The close-ups on the environment in replays look awesome
ibofOagciDBvHn.gif


This actually has one of the buildings that was downgraded in the background.
ibbFb2aF3WLayy.gif


Pretty deliberate camerawork too
ibrAOcYHXG4INj.gif


Close-up on the tyre (and a bonus backfire)
iGsA3JBTbsrAI.gif
 

RetroStu

Banned
Guys if you haven't already, go and watch Gamespots HD 60fps review then come back and say you're still worried about the games graphics. Seeing the game as you're supposed to really does highlight just how jaw dropping this looks.
 

eso76

Member
A lot of fine geometry is missing in places, but lighting is an improvement IMHO.
It was harsh, with crushed blacks and limited dynamic range before.
Somehow that punchy look people liked to call 'lol, forza cartoon lighting and colours lol' now is 'whoa, it looked so real !'.
Looks a lot more convincing now tbh, and overall the game looks very pretty.


I wonder what photo mode is going to look like here though

forza-motorsport-5-1.jpg


97356919.jpg


Those buildings are obviously not as detailed now.
 

p3tran

Banned
WTF is this shit? Scare tactics?


Yeesh.

are you scared?


btw, all guys judging this simracer's graphics...
please write me a note when another (even arcade) racer comes up with 1080/60 locked.
that would be good enough to notice.

now, if there will EVER be another proper console simracer with good physics at 1080/60 locked, that would be fantastic, but for now it remains to be seen....

I wonder what photo mode is going to look like here though

Those buildings are obviously not as detailed now.
i think it will be the same, even though these pics existed way before the xbone was manufactured.
 

Jburton

Banned
I expect the people scrutinizing the minor details will offer sage patience to others when their chosen franchises are held to the same standard?

Round and round we go.

Has it not always been so?

Same happened last gen with GT5 and Forza 4, whole thread dedicated to it.
 

Jburton

Banned
are you scared?


btw, all guys judging this simracer's graphics...
please write me a note when another racer comes up with 1080/60 locked.
that would be good enough to notice.

now, if there will EVER be another proper console simracer with good physics at 1080/60 locked, that would be fantastic, but for now it remains to be seen....


Why are people not allowed to judge the graphics? ........ especially in relation to a downgrade and in a DF thread!

Anyone casting doubt on the gameplay, physics etc based on graphics would be an idiot .......... and I don't see that in here.


I doubt you will respond.
 

p3tran

Banned
Why are people not allowed to judge the graphics? ........ especially in relation to a downgrade and in a DF thread!

Anyone casting doubt on the gameplay, physics etc based on graphics would be an idiot .......... and I don't see that in here.


I doubt you will respond.

well your doubts are unfounded of course.
also, you cost me five minutes because I had to re-check the DF article that this topic refers to, and you put in the same sentence with the word "downgrade"

so I checked the article again, and it mentions not even once the word "downgrade".
on the contrary, I find the article to be extremely positive about forza's graphics.

do you mind providing the quotation where digital foundry speaks about the downgrades?
 

Jburton

Banned
well your doubts are unfounded of course.
also, you cost me five minutes because I had to re-check the DF article that this topic refers to, and you put in the same sentence with the word "downgrade"

so I checked the article again, and it mentions not even once the word "downgrade".
on the contrary, I find the article to be extremely positive about forza's graphics.

do you mind providing the quotation where digital foundry speaks about the downgrades?


This is a DF thread, in which the focus is on graphics.

People have noticed a downgrade in graphics since E3.

Since this is a thread about the quality of graphics and not gameplay, physics etc the downgrade issues have been raised in this thread.


I never said this was a DF downgrade thread or that DF said their was a downgrade, you have read my post wrong ........ that is plain and obvious to see.


We are discussing the downgrade in a DF thread.
 
Just watched the replay video from MEGA and you guys weren't kidding, the crowds are hilarious. Forza 3 and 4 also had this, but I think it was never that obvious.

Even despite this, it's not looking too hot. The game looks pretty last gen. I am expecting the real next gen Forza with F6. It was similar with the F2>F3 transition. They obviously had to rush this out of the gate.
 

cbox

Member
Guys if you haven't already, go and watch Gamespots HD 60fps review then come back and say you're still worried about the games graphics. Seeing the game as you're supposed to really does highlight just how jaw dropping this looks.

That was a great review, and the footage was insane.
 

Fun Factor

Formerly FTWer
Having just watched Sessler's review, the review build looks sublime.

The review where he stated this was his first time ever reviewing a racing game?
My jaw dropped when he was describing how winning races gave you money & you could in turn choose to buy more cars with that or keep playing & save even more money to buy even better cars, as somehow this was a first in a racing game.
 
I'd say we have a pretty noticable downgrade in lighting, refelections, environment details, crowds.
But there are also some unfinished parts in the reveal trailer that look better in the final product because they're finished in the final product.
Biggest let down is actually the shadowing imo.



I expect the people scrutinizing the minor details will offer sage patience to others when their chosen franchises are held to the same standard?

Round and round we go.

You mean like the GT5 standards debacle and the DriveClub threads?

Anyway people are scrutinizing on the downgrades/upgrades, and not exactly the overall look of the game, which is great.

This is more about vindicating what CBOAT/Thuway said then anything else.
 

nib95

Banned
I expect the people scrutinizing the minor details will offer sage patience to others when their chosen franchises are held to the same standard?

Round and round we go.

It's not common for games to be visually downgraded before launch (at least not noticeably), comparative to their initial gameplay reveal, which is why it doesn't blow up as much with other games (though people certainly still try). Usually games receive upgrades as they get better polished/optimised during late development, as was the case for example with Ryse, Shadow Fall, Knack and other games.

I don't know if anyone remembers, but I actually thought that Forza 5 would be visually upgraded before launch compared to the initial reveal (contrary to later insider titbits), as they got to better grips with the hardware. Well, evidently I was wrong. As I was about a few predictions this new gen...
 

Pistolero

Member
There is a problem with aliasing in this game. In addition, the lighting is "average", imo. The cars are great and the framerate is fantastic, but the whole package could have been better.
The cons of launching early I suppose...
 

Superfrog

Member
Well, I just bailed out last-minute and canceled my Xbox One preorder. This overall downgrade was just the final straw for me, all these technical compromises just aren't worth the €500+ for me at this point. 2D crowds just aren't acceptable anymore. For me, a next-gen console is about being convinced of having something awesome at hand, and with too many "minor" flaws like this (and the aliasing and the desaturation, for that matter) it's not going to happen.
 

cyberheater

PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 Xbone PS4 PS4
Well, I just bailed out last-minute and canceled my Xbox One preorder. This overall downgrade was just the final straw for me, all these technical compromises just aren't worth the €500+ for me at this point. 2D crowds just aren't acceptable anymore. For me, a next-gen console is about being convinced of having something awesome at hand, and with too many "minor" flaws like this (and the aliasing and the desaturation, for that matter) it's not going to happen.

As an Xbox fan I really don't blame you. I'm disappointed as well.
 

p3tran

Banned
This is a DF thread, in which the focus is on graphics.

People have noticed a downgrade in graphics since E3.

Since this is a thread about the quality of graphics and not gameplay, physics etc the downgrade issues have been raised in this thread.


I never said this was a DF downgrade thread or that DF said their was a downgrade, you have read my post wrong ........ that is plain and obvious to see.


We are discussing the downgrade in a DF thread.


the most important part of the graphics is the resolution and the framerate. this is a racing game. so help me understand you here, you pass framerate and resolution not as graphics related, but as ...gameplay or ...phsyics?

for this generation, I am willing to bet that there is no better than what forza achieves day 1 in these fundamentals.
and DF article is a testament to that, not to downgrade bullshit.
unless somebody believes that there is a chance for >1080p@60hz, or 1080p@>60hz, which is kind of laughable.

also, people have noticed grahical upgrades too. they even made gifs about them!
yet they where called out as <<cherry pickers>>

one might think that a quality game gets its loads balanced at the end of development, so as to make sure that its primary goal, the 1080/60 is always kept intact.

but no, as I read here, the <<upgrades where unifinished placeholders>>, <<buildings where placed to hide popup>>, and the other bullshit I have read in forza topics today...

its all about them downgrades...
so please continue, just -as i wrote above- let me know when/if another racer -let alone a simracer- reaches 1080p/60 locked and has better shadows in the windows of the second floor of a building, or if it has more than 400.000 spectators lying around the track, that have better detail than forza's 400.000 ;)
 
On the cars?

I was hoping to see better shadowing, apart from being a cool effect it gives some real depth to the vehicles.

Forza has never done it properly.

Just overall, much lower res both in scenery and cockpit. No more hard shadows, just blobs. They also moved them around so you mostly see building shadows and not much shadows from tree branches/leafs etc. In the previous build you could even see the shadows form the wheel and hands perfectly on the dashboard. That's the kind of thing that really brings life to the game when all those shadows are just moving fast past the interior of the cockpit.
 
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