Can't really say I'm entirely surprised. I suspected that quite a few reviews possibly wouldn't be very kind to this title based on the fact that the mechanics of the combat, particularly the executions, had clearly created some deep divides in opinion across the board. There was very little room for anything much in between from the looks of things. It was either they hated or found it unforgivable the manner in which combat was structured, or they actually found it pretty cool, understood what the devs were going for, and were able to get into and really enjoy the game for what it was, not what they wanted it to be. Enough people hated the concept of executions from the very beginning, and have said so for months. It was unimaginable to expect that to suddenly change because the game is now released. I, on the other hand, always thought they looked pretty cool and badass, and worked well within the combat system as shown and described, and I believe this now just as much as I did before, and the reviews confirm that there are a fairly large number of executions, which was just one of the things I felt was pretty essential to what they were attempting to do with the game. And, yes, I expected some repetitiveness. Even the best of games often fail to avoid this trap. That doesn't mean you can't still have fun. I think there's solid potential for growth for this game if it gets a sequel, and I hope that happens. Depending on what happens in the main story, it may not be possible, but maybe a different time period.
And so for those wondering, no, the reviews don't bother or concern me at all. Reviews are just opinions. You can't help that. Once you accept this fact, it's pretty easy to see why I wouldn't allow them to sway my opinion on a game I'm really anticipating. I've said from the get go that I liked what I was seeing from this game, and that I feel pretty strongly that I'm the best judge of which types of games I'll enjoy, from which ones I won't. I don't need a score to tell me if I should or shouldn't be interested in a game. I read a few of the negative reviews to completion, as tedious as some of that felt to do, and I even read some of the few positive ones, but I think some of the positive ones manage to get or convey what some of the negative ones do not.
http://kotaku.com/ryse-son-of-rome-the-kotaku-review-1468780085
I don't know about anyone else, but I really like the sound of that. It's why from the beginning I've been excited about the possibility to turn off the prompts, and go solely based on reading the animations. This from a reviewer who early on into this same article said he thought this game was going to suck, and clearly to some reviewers, I guess it does. I haven't played this game yet, and I obviously won't be able to for some time, but from some of what I've read, there are no surprises or big revelations anywhere. It's either one set of views that see the game's combat in pretty much the same manner that I've both read and strongly disagreed with now for quite some time, or it's a different set of views that share my opinion of the combat system. And this is where I arrive at the question: Why would I be more likely to listen to reviews who disagree with my own view on the game's combat as I see it compared to reviews that share my view? After all, it isn't as if I haven't been able to see the game in action for myself, and am going solely based on something I've never seen before. I have seen it. I know what it plays like. As such, I couldn't even imagine concluding that a review that disagrees most with my view of combat is the one I should be trusting. Would most reviews possibly agreeing with my positive take on the combat suddenly change the minds of everyone who didn't like it up until this point based on what they've seen? I would like to think it wouldn't. I can't speak to the story, because I honestly don't know, but I'll judge that for myself whenever I get a chance to play through it myself, and I'll, of course, have an opportunity to see if my personal view on combat was the correct one, or if I was mistaken, but I definitely won't be writing it off based on what others think.
So, in short, I'm still very much hyped for Ryse. Glowing praise across the board would have been nice to see, but I don't pick games based on metacritic scores, which are generated entirely on personal opinions, some of which don't even appear to give the game a chance judging by the way they were written. Sorry for the length, but I really wanted to read through some of them before commenting. The things I liked about the game yesterday, I still like today, but I don't think anybody expected me to do a 180 on my view and excitement for the game. Only a negative personal experience with the game could accomplish that.