For things like simple, unedited (or only very slightly edited) cutscene footage, soundtracks and the like I completely agree with the publisher/developer being able to get 100% of the money. However, when it's actual playthroughs of the game, especially when those playthroughs are commentated via voice over or when it's RPG playthroughs where the player's choices actually have a large impact on the gameplay, at least 50% of the money should go to the player. That's the only fair solution IMO.
From my actual experiences both as a consumer and as a Let's Player, I have seen it move more copies of games than not.
Well if you think about it, Day 1 a game comes out, within 48 hours you could have the whole walkthrough + the ending right there to view for free. That could kill game sales
The only reason why youtube is popular is because its free. free to upload to, free to watch, its free. heres my shitty channel https://www.youtube.com/user/KnuckaWut/videos
i do nothing to maintain this, dont have to make sure my links work. i spend zero money for this. i uploaded some videos because i wanted to, i honestly didnt even know you could make money when i did this. so who gives a shit
BREAKING NEWS!
Free video service rapes their users by not giving them money for playing games!
The only reason why youtube is popular is because its free. free to upload to, free to watch, its free. heres my shitty channel https://www.youtube.com/user/KnuckaWut/videos
i do nothing to maintain this, dont have to make sure my links work. i spend zero money for this. i uploaded some videos because i wanted to, i honestly didnt even know you could make money when i did this. so who gives a shit
There are people who make tens of millions of dollars a year playing games. But that's somehow not considered weird.
There are people who make tens of millions of dollars a year playing games. But that's somehow not considered weird.
...who makes tens of millions of dollars a year playing games?
Lebron James, Kobe Bryant, Tom Brady, etc.
He didn't say video games.
...who makes tens of millions of dollars a year playing games?
I think I'm gonna start a Youtube series called Let's Watch. I direct feed an entire movie and occasionally commentate over it.
Lebron James,
He didn't say video games.
Amen brother.The only reason why youtube is popular is because its free. free to upload to, free to watch, its free. heres my shitty channel https://www.youtube.com/user/KnuckaWut/videos
i do nothing to maintain this, dont have to make sure my links work. i spend zero money for this. i uploaded some videos because i wanted to, i honestly didnt even know you could make money when i did this. so who gives a shit
Well, if YouTube is really going to go all the way with this, I hope this will finally push a much better streaming alternative for gamers in the spotlight.
That depends on if there is somebody with the right idea in the right place is there to provide that. The better thing is to sort this out right here and stop the issue from spreading. The issue people don't have it in them to really push this fight out and get it sorted. People just sort of roll over.
Has anyone pointed out how odd the timing is for this move, considering the new consoles enable and encourage this very behavior?
It is weird timing. PS4 and Xbox One comes out encouraging people to share there gaming experiences, then Youtube comes and does the opposite.
Feel sorry for GhostRobo. He makes very informative and entertaining videos. Hope he can get it straightened out somehow.
It is weird timing. PS4 and Xbox One comes out encouraging people to share there gaming experiences, then Youtube comes and does the opposite.
To be fair, tougher content ID behavior doesn't discourage sharing in general, only monetization. I doubt that's what Microsoft or Sony assumes that's how a typical console owner will use sharing functionality.
It's really silly how some people don't think of some of the youtube content is not a real job. Yes some of these let's plays are lazy as fuck, but the ones who have value created are worthwhile jobs.
Some go through some great editing and optimizations on their videos those take work.
Someone playing a game has an aspect of performance that commenting over a video does not, though I could see a legitimate complaint about someone uploading cutscenes. But gameplay has similarities to someone uploading a video of them skateboarding and the skateboard company filing a complaint. Copyright law is outdated.
Hope this doesn't affect SupraDarky's videos.
Google has a lot of experience in not giving a fuck about what users have to say in terms of Youtube feedback.
Considering ahypoteticaly scenario where Youtube becomes shitty and censored as hell, what other options people should move to? Dailymotion? Vimeo?likely
Considering ahypoteticaly scenario where Youtube becomes shitty and censored as hell, what other options people should move to? Dailymotion? Vimeo?likely
I see where you're going with the skateboarding analogy but you get a lot more of the experience watching someone game than skateboard.
I'm really not sure how to feel on this matter. The videos are comprised of someone else's entire video and sound assets and you're making money off it.
What I do know is when I first heard of Let's Play the legality of it was one of my first questions and it is at best a grey area, so I'm not surprised this is happeneing.
Are they Google/Youtube hired workers???
No they are not, just opportunist who YT/Google will make sure they stop eating off them.
Google didnt pay Millions in cash money for YT to have some guy name GhostRobo who didnt pay a dime get money off them.
I say YT starts a paid subscription for these ghost robo types, or give 50% of the money they "make" off their site go to YT/Google you know the owners of the site mr robo uses?, fair.
Are they Google/Youtube hired workers???
No they are not, just opportunist who YT/Google will make sure they stop eating off them.
Google didnt pay Millions in cash money for YT to have some guy name GhostRobo who didnt pay a dime get money off them.
I say YT starts a paid subscription for these ghost robo types, or give 50% of the money they "make" off their site go to YT/Google you know the owners of the site mr robo uses?, fair.
man, YT's shaky ground is only worsening, yet dailymotion/etc alternatives don't seem very viable at the moment either. really glad i don't have any work tied into them, but as someone who's valued silent walkthrough videos (especially thoroughly edited and 100% completion ones, talk about going above & beyond!), i really hate that people putting in such effort are being locked out for what's basically a bid to fully control content in an industry already obsessed with replacing my outlets with PR speak as it is.
To be fair, tougher content ID behavior doesn't discourage sharing in general, only monetization. I doubt that's what Microsoft or Sony assumes that's how a typical console owner will use sharing functionality.
As soon as daily motion or some other site becomes viable, the publishers will gang up on them and pressure them just like they do with youtube. Youtube is changing their policy to avoid a huge lawsuit against a team of publishers (and risk setting a new legal precedent that could hurt youtube's viability further). What makes you think DailyMotion or any other company is interested in being taken to court?
Can't wait for the day that reviews are considered copyright infringement.
The latest video to be claimed? Our review of Super Mario 3D World. I give YouTube's ContentID a =( out of 5 http://youtu.be/bvVaoFCH5t4
so who gives a shit
Hahaha, nice. This is obviously Google's trawling going haywire, but it's a scary proposition. Don't like a review? Hit it with copyright infringement.According to GameXplain's twitter, they are... And they even get review copies from Nintendo