Thread Summary: Everyone mad as fuck that Beyond isn't another RPG or shooter with RPG elements.
What are some good examples of this?
How did you follow David Cage's writing with reading comprehension this bad
How did you follow David Cage's writing with reading comprehension this bad
Thread Summary: Everyone mad as fuck that Beyond isn't another RPG or shooter with RPG elements.
That's simply wrong.Sorry but no. Not at all.
You get what you give, pal.
And at least Telltale has actual writers who know wtf they are doingThanks, but no thanks. At least QD games have some kind of gameplay in them.
Critique David Cage's writing. I'd be interested in what you find lackluster about it. I'm not interested in these vague, sweeping "he sucks at writing" statements. Tell me why he sucks at writing.
Note that I'm not defending him; I'm just interested in what NeoGAF knows about writing fiction.
Critique David Cage's writing. I'd be interested in what you find lackluster about it. I'm not interested in these vague, sweeping "he sucks at writing" statements. Tell me why he sucks at writing.
Note that I'm not defending him; I'm just interested in what NeoGAF knows about writing fiction.
Thread Summary: Everyone mad as fuck that Beyond isn't another RPG or shooter with RPG elements.
Really? What was explained in the Navajo scene? In the 'date' section, when Ryan comes over for dinner and sex? The homeless chapter? (I think there was some potential to show Jodie at her lowest point, but it very quickly gets forgotten in favour of busywork and ridiculousness). The fugitive sections, or the chase through the forest? The countless chapters of CIA training, and subsequently her tour in Africa or wherever it was? And similarly, their trip to the frozen tundra to shut down the other Condenser - was it Korean, or Chinese? This just all felt like padding to me, and mostly an excuse to have bad action sequences in it. None of it developed Jodie's character in any meaningful way.
Well it could at least break even. It doesn't have to be a smash hit. If it doesn't break even we don't see more of it, which would be a shame. So I think it still deserved better sales.But this sure as hell isn't for everyone. And the sales I felt were justified, exactly how they are currently. Heavy Rain's narrative probably soured a lot of PS3 players on Cage's ability to create a good story. Beyond, even with prominent actors, is not going to change that.
The Birthday scene is one of the worst I've seen in a videogame for a long long time.
I know that nothing David Cage has written has been memorable in the slightest, aside from that one opening line in Fahrenheit/Indigo Prophecy
"New York city, center of the universe..." oh and of course"JASON!"
His writing is flat, too heavily filled with unnecessary expletives (how many times is Jodie called a slut? or a bitch? there's even one scene at the end where Cole just says Fuck about 8 or 9 times). The dialogue just feels so perfunctory rather than engaging or human.
What is your angle with the lovecraft comparison?And what is your opinion on Lovecraft?
From what I've seen of Beyond, if it were a movie: it would a good fit as a Syfy Channel original.
Well it could at least break even. It doesn't have to be a smash hit. If it doesn't break even we don't see more of it, which would be a shame. So I think it still deserved better sales.
And what is your opinion on Lovecraft?
Hmmm. In my game Jodiemade a good first impression, got hammered, danced and made out with some English boy-band wannabe, got mocked for her inappropriate present, got teased and locked in a closet by bunch of asshole tweens looking to bond over bullying the weird kid, then took the high road and walked out of the house.
Not sure how that figures as "the worst scene" in a video game in a long time but to each their own I guess.
What is your angle with the lovecraft comparison?
However it is true that the choices don't have a lot of consequences in the endings. But once again, Beyond isn't about crafting your own story, it's a retelling of Jodie's life and you can only change the details (and decide how she continues her life in the ending, of course).
Chinese Condenser: Develops some story elements like the containment field. But it's the only scene I would agree is filler.
So basically, the scene is basically saying they were cool with her there (or at least weren't bothered by her), until she gave a bad present. That the birthday girl basically tolerated her, because she wanted something cool. The minute she didn't get something she wanted, suddenly the entire act is dropped, and all her friends jump on her. But that's absolutely ridiculous. Why would all these people put on an act, just so one girl can get a present?
The only thing that even rivals heavy rain this gen is duke 3d.
Even trash like rogue warrior is better than hd/dn3d.
Heavy rain is garbage. I'll give this one a chance once it gets bargain bin cheap
Can't be true. How can the game have 20+ endings if your choices don't add up?
I think it is important.The reasoning behind it makes more sense when you reach the ending.... err, or the ending I received.It seems as if Aiden is free and the option to go back to Jodie was a choice (on his part).
Growing up I have seen that happen. I have seen it happen in scenarios with my younger siblings. It isn't that they flipped out because of a present. They flipped out on her as a group because the birthday girl took issue with jodie and the rest feel in line as a group. Jodie is the odd one out. She is the one that doesn't know the others while it is apparent the rest of them know each other.
Did you cry because of its complete plot incoherence and disastrous writing?
I didn't buy it because I downloaded the demo with a marginal hope that Cage would prove me wrong. When the demo finished, I still hadn't really "played" anything. I would have been fine with this if the plot as presented made an impression on me. It didn't.
EDIT: I should add, that as some sort of bizarre comedy, it has a certain appeal, which TBF showed. But overall, it could be said that the game designer is a failure of the game designer. Cyclical Cage.
Would sales have been better if they didn't try to sell it as a full priced game?
I paid 10 bucks for my Dark Knight Blu-Ray and I'm pretty sure I got more time out of that than a single time playing Beyond. If it was $30 I think it would have sold better.
I can't believe you neglected to see a little movie titled Thor.
Also you did a huge mistake OP. Threads related to Quantic Dream and their games usually end in a disaster if you don't specifically state that drive-by trolling by people who didn't play the game is heavily discouraged. But I guess you kinda wanted those reactions by asking "Why didn't you buy it?".
I want a PS4 remake
Taken as a movie it's completely awful. There's no sense of pace, the story is spliced in random out of order scenes each one utterly disconnected from the rest. Several moronic, nonsensical moments.
David Cage is an awful writer with little to no taste and his work does not deserve to be rewarded. I haven't played Heavy Rain but if it's actually worse...good lord.
I haven't read any of his works, I think. Why?
One line of dialogue I really dislike is where Jodie says something like"I don't just fucking kill people because a four star general tells me to!"
Yet this happens directly after she does just that. Yes, she's upset because she thought she was doing it for the right reason, but that doesn't negate the fact that when the military told her to jump she just shrugged and asked how high.
Because it's a pre-rendered video.If you decide to pass over at the end, you see that the baby you saved during the homeless section has a similar connection to the infraworld as you do. Instead of Jodie, you see the other girl standing alone at the edge of the calamity.
Why they decided to have them both standing there during that one scene in the credits I'm not sure.
Oooops. Done. Thank you for pointing it out. Yeah I actually agree that the game shouldn't sell as well as Heavy Rain. It keeps Cage going and he will improve because of it. But it really should break even at least, because if Quantic gets shut down he will never fully realize his vision. And I think he is pretty close to it, so it would be a shame to stop him on the finish line.dragonbane, I love your posts but you gotta spoiler tag that ish, for all those who still want to dive in!
You're right- I do hope they break even, and do better than that, just so we can still see the studio develop their creative projects!
Find it hard to buy a game when the creator is snorting lines of his own shit on a daily basis.
I don't think anyone is saying that.Thread Summary: Everyone mad as fuck that Beyond isn't another RPG or shooter with RPG elements.