if the majority of players are having fun screwing around doing whatever, aren't you the one trying to make things less fun for everyone? you're telling all the other players to stop having fun their way so you can have fun your way.
It's not a 'majority' of players. It's like 20% of the team, usually. That's not an insignificant amount. Even if the enemy team has an equal amount of these 'scrubs', they often have an advantage, depending on mode. Defenders on rush, for example.
What makes matters worse is when you are on a team working together and the other team is not. It becomes a slaughter. And the types who care about winning and objectives ragequit out of the server, leaving only the scrubby types behind. That's not good for the community or for the game. There are game modes that explicitly cater to people who care about nothing more than shooting the enemy. Play them. Stay out of servers and modes where teamwork is asked of you if you are going to refuse to help.
I try to play in servers with friends and where admins are not tolerant of people sitting 500m off the nearest objective. There's just no denying that this 'problem' is getting worse with every release.
That's why I'm saying my idea to disable overall K ratios during objective based modes will solve the problem completely.
Even if it makes a lot of K ratio junkies run away from the game, the experience overall will be better for it.
I am a tryhard K ratio type guy and was top 10-25 in the world for skill after release for awhile. I PTFO hard because that's where the points are, and objectives (and SL points) matter a ton when calculating the 'skill' level.