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NPD Sales Results for November 2013 [Up3: Zelda, Pokemon, Mario, 3DS, Wii U]

Why is Sony so quiet? You would think they would like to gloat about their numbers. Ugh, I desperately miss the days NPD would give us all console sales numbers.
 

Cygnus X-1

Member
DS->3DS software sales are down about 45-50% generation over generation launch-aligned as well.

This is also another worrying point for Nintendo.

They need maybe for the first time ever to address problems both on the handheld and on the console side. They have time and money to do so, but I think we can safely say that this end of year will force them to take serious measures.
 

udivision

Member
It's over for the Wii U. I really believe that. What is it tracking towards? 9-12 million? I think it might live again in a rebranded console, as the Gamecube did with the Wii. That might be their best hope now.

It's tracking towards 9 million by next March, according to the president of the company.
 

ReBurn

Gold Member
If there is anything Nintendo should be slammed for, it is chasing after their own past/legacy rather than trying to push forward which actually feels sadly out of character for them. 3DS and Wii U have great software, but Nintendo's output on both is primarily sequels from well established IP. The hardware design for both also plays it safe by sticking closely to the DS and Wii rather than going in an entirely different direction.


I think if Nintendo wants any hope of success in either market, they need to have a new vision of the company's future and innovate heavily in both their hardware and game design. Sadly, Nintendo's painfully slow reactions in a fast paced market will prove the next few years to be painful.

Considering the two newest system launched are PC derivatives and 8 of the top 10 games in November were straight sequels, most pretty much devoid of innovation, I have to wonder how far innovation really goes these days. It seems like people want exactly the opposite.
 

Loudninja

Member
Thought dead rising 3 or killzone sf would make the top ten, bummer one of them didn't

didn't expect Ryse, Forza or Knack to make it, just those two since they were the big exclusive ones.


also thought 3DS was gonna sell a ton, i saw a lot of people buying them on black friday, weird.
We have huge multiplatfrom games across many platforms,I didn't expect them to chart.
 

PBY

Banned
Where's Peterboy?

Got all uppity with me last night for calling doubt on MS's claim that they sold '2million' XB1's to customers because they have a history of spin and obfuscation with such matters.

And bang, here we have it again today - apparently steady sales numbers over a short period beats total sales. Who are you fucking kidding.
What?

I...

There's a huge difference between PR spin versus an affirmative providing of false numbers?

And I laughed at the spin in that MS thread.
 

Glass Joe

Member
I think even the most ardent Nintendo apologist would steer clear of this thread. The writing was on the wall since Black Friday. Also, the system sold less than the Dreamcast even after Sega pulled the plug and announced they were going third party. And this is with two full Mario games on the market. In other words, those evergreen titles like Smash and Mario Kart can't come soon enough.

In the November you're referring to, the Dreamcast retailed for $49.99 (cut from $79). That year isn't a valid comparison as it was being firesaled out of retailers.
 

KingSnake

The Birthday Skeleton
CTRL+F creamsugar

Now that Wii U is dead (hugging my Wii U - "don't worry, we still have quite a lot of great games to play together), we need more interesting data about the games, the splits etc.
 
Thought dead rising 3 or killzone sf would make the top ten, bummer one of them didn't

didn't expect Ryse, Forza or Knack to make it, just those two since they were the big exclusive ones.


also thought 3DS was gonna sell a ton, i saw a lot of people buying them on black friday, weird.

Exclusives have a very hard time making the top ten as combined sales for multiplats block them from appearing. Going by Leaderboards Forza is probably around 400k sales WW. Ryse and DR 3 are likely trailing that. No clue about KZ.
 
I'm also interested in Tearaway sales, considering it's already gonna be $20 this weekend at Gamestop.

Hmm.. $20 for Tearaway sounds good. Honestly, I played the demo and felt that anything over $20 is inappropriate for that game. It's not worth a full $40.

But $20.. that's delectable and affordable. Hmm....
 
Thought dead rising 3 or killzone sf would make the top ten, bummer one of them didn't

didn't expect Ryse, Forza or Knack to make it, just those two since they were the big exclusive ones.


also thought 3DS was gonna sell a ton, i saw a lot of people buying them on black friday, weird.

I know so many folks who bought ps4's and some that xbones, and not a single one I know bought any exclusive titles. It's all CoD, BF4, AC4, NFS, etc etc
 

Branduil

Member
Nintendo's next system will absolutely need two things, at the very least:

1) A real account system

2) Every single pre-Gamecube, pre-DS Nintendo game on their virtual console.

On the software side, they need to dramatically increase their diversity of offerings to compensate for zero third-party support.
 

jcracken

Banned
Why is Sony so quiet? You would think they would like to gloat about their numbers. Ugh, I desperately miss the days NPD would give us all console sales numbers.

I'm guessing it's better to let people assume that the gap is bigger if the total gap is not as big as people would like.

Like if Samsung sold 10 mil. Galaxy Notes in a month and Apple sold 12 mil. iPhones that same month Apple still won overall by a pretty big gap but if people are assuming they won anywhere from 10.1 to 18 mil they would rather not announce that the real number is lower than what fanboys want.
 

bachikarn

Member
I think the Wii was luck to some extent. I thought they were smart and designed motion controls to try and get casuals. Reading the making of the Wii article from CVG shows that the motion control tech fell in their lap. The guy who originally invented the tech first went to MS and then Sony. If one of them adopted the tech, there would be no Wii.

So maybe it's not too surprising they couldn't come up with a new revolutionary concept for the Wii successor.
 

Sanjuro

Member
Considering the two newest system launched are PC derivatives and 8 of the top 10 games in November were straight sequels, most pretty much devoid of innovation, I have to wonder how far innovation really goes these days. It seems like people want exactly the opposite.

Casuals.

You can make an innovative game, have it sell well. You can't expect it sell like any of the big franchises. This is the problem with most companies now. That Curt Schilling game was a good example of this.
 
This is also another worrying point for Nintendo.

They need maybe for the first time ever to address problems both on the handheld and on the console side. They have time and money to do so, but I think we can safely say that this end of year will force them to take serious measures.

I think it is a sign that current children just don't seem as excited about Nintendo in a smartphone, tablet, minecraft/f2p PC game world.
 

Eyothrie

Member
As an proud owner of Nintendo consoles for over 25 years, I am really sad right now. They still make amazing games, but people just don't care anymore.
 
No Zelda, No Mario

You know whose turn it is

icMn6YRNdz0M4.gif

This is the best .gif

WiiU :(
 

Gartooth

Member
Considering the two newest system launched are PC derivatives and 8 of the top 10 games in November were straight sequels, most pretty much devoid of innovation, I have to wonder how far innovation really goes these days. It seems like people want exactly the opposite.

Don't even get me started on the Top 10, completely depressing what kind of message this sends to the industry every year.
 

Steel

Banned
I don't get how XB1 was supposedly the fastest selling when we know PS4 sold more in just 24 hours.

Anyone?

Averages and math. How do they work?

But, really. It's just a way for their PR to have something nice to say that isn't false but at the same time misleading.
 

rockx4

Member
Hmm.. $20 for Tearaway sounds good. Honestly, I played the demo and felt that anything over $20 is inappropriate for that game. It's not worth a full $40.

But $20.. that's delectable and affordable. Hmm....

I don't think I could pay $20 for it. The game just screams "PS+". I know I'd regret the purchase in a few months.
 

Possum

Member
Considering the two newest system launched are PC derivatives and 8 of the top 10 games in November were straight sequels, most pretty much devoid of innovation, I have to wonder how far innovation really goes these days. It seems like people want exactly the opposite.

Innovation is just as appreciated as ever. Innovative games don't have to crack the top 10, or even the top 100, to be successful. And success is relative in the eyes of the creators, anyway.

Besides, I would argue that Skylanders is a very innovative idea and brand, so I think it's there at the top, too.
 

Calamari41

41 > 38
I was talking about before the reveal. Sorry we knew Nintendo had new hardware before the actual reveal.

I remember it too. Some people went way overboard, but a lot of the shit flying around was totally do-able as far as lists of games and features and stuff. That first reveal was a neutering experience for sure. But the second reveal? Holy shit. I was shaking my head through the whole thing, but as soon as those fireworks started up, I knew deep down that it was over for Nintendo.
 
Sorry, this may be a stupid question, but how is the XboxOne the fastest selling console with 900something thousand in a few days? Didn't Sony say that they sold a million on Day1?
 

Cygnus X-1

Member
I've never really seen the point of being emotionally invested in sales. I mean, I understand it to the extent that it affects whether you'll get more or less of the stuff you like in the future, sure. But other than that? I like sales discussions because I find it fun to sit around being an armchair analyst and pretend like I'm smart when I'm right because I "get" the industry. But outside of those factors? I find it best to distance it from the act of actually playing games.

There have been good games. There'll be a few more. There probably won't be as many as you would have liked if things don't improve, but obviously there's still some must-have games. So in that regard, I advocate just enjoying them. Mario 3D World is still great. DK will be as well. So will Mario Kart. And X. And Smash. I bought on launch day, and I don't regret it. And this is coming from someone that's been down on it's sales prospects since last December.

As a person grow up with Nintendo I can tell you: it's special. Nintendo going down is like seeing part of your childhood going down. As silly as it is and being as busy and I'm usually, I can tell you that seeing Nintendo in trouble is not a pleasant thing.

Playing with Nintendo's games on Nintendo's systems became with years more of a style than just merely push buttons on a game controller.

Yeah, I suppose we have just to grow up. We did, we got a job, a gf, children. However, that sad part of us remains. Geez, haven't you noticed? This thread is talking just about Nintendo since that PR came out.
 
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