Battlefield
-fuck mod support because we think the community is too stupid to use our engine (I'm paraphrasing but that is what they said), the real reason of course was that the mods were competing with their sequels
-hired trauma studios (bf1942: desert combat mod makers) then fired them one by one to make sure to put a stop to the development of the DC mod that was competing with battlefield 2 (more features, better physics, more maps, more vehicles)
-turned it into cod by adding a campaign, bars to fill, map packs, season passes etc
-withold features from their older games just so they can sell them again in next year's game (commander, comm rose etc, maybe battlefield 5 will reintroduce wing riding or bombs in planes preorder today!)
-split the community with dlc instantly at release
-release broken as shit game, release more DLC before fixing it
-threaten to ban players if they turned off the awful color grading or lens flares, reason :'artistic integrity of the developer'
-break the russian version of their game with every single patch to spite those who bought the game with a vpn or through a russian friend to get it discounted
-don't allow the community to run their own servers, force them to rent from their 'partner' hosts and only through battlelog so they could get a cut from their deal with the hosting company (again to ensure there would be no mods or community content of any kind)
Dice were nobodies back in 2002, the mods made their game take off after a weak launch and the community supported their game for years, and now they shit on them chasing after that cod money