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Media Create Sales: Week 52, 2013 (Dec 23 - Dec 29)

I know that the two were combined (GBA CiBs collector here! :) but I thought the chart referred to Four Swords Adventure for NGC? Otherwise why would it be called TLOZ: Four Swords on that chart?
Because the GBA game isn't called Four Swords but "TLOZ: ALTTP -plus new Four Swords".
Also, if that's the case, then it is TLOZ:FSA on NGC to be missing on Nirolak's chart. TOZ's Famicom Mini 1&2 are also missing, so, either way, there's three more TOZ's games to track and a title to fix :p

edit: goddamn typos

Oh you're right! Sorry about that...

The Legend of Zelda: A Link to the Past + Four Swords
84,107 first week, 293,989 LTD

The Legend of Zelda: Four Swords Adventures
54,782 first week, 127,399 LTD

Famicom Mini: The Legend of Zelda
36,861 first week, 217,901 LTD

Famicom Mini: Zelda 2
35,335 first week, 141,826 LTD
 

Linkhero1

Member
Well, going from 4k weekly to a 100k spike is really not spectacular indeed.
It would be a miracle if it can manage a steady weekly 10k.

What's releasing for the Wii U this month and in February? I'm (not really) surprised they're leaving it empty until Donkey Kong.
 

Chris1964

Sales-Age Genius
I think so too, but I also think that this sequels to the games that found a nice home with vita (Hatsune Miku, Soul Sacrifice and Toukiden) will have stronger openings. Also, the first half will have good announcements for games to be released on the second half of the year that will make the vita sell better all year long compared to 2013. Hopefully 2 - 2.5 million YTD for 2014.

2 - 2.5 million YTD for 2014? Good luck. That gives 38-48k average per week. it's Vita, not PSP.
 

Road

Member
Was this confirmed by the way?

I don't think there's confirmation Famitsu is getting the actual numbers. All they said it's based on research with users.

It's possible they have talked with Sony and Nintendo to see if their model was at least close to reality.

Also, there's no guarantee it'll be monthly or weekly sales. All they said is they would publish download numbers in the magazine once every month. =P

Anyway, I agree with the lack incentive. Even Apple provides download music information to sales trackers. And they were the only one in town for years, they had absolutely no reason to share anything at all. We just don't know what incentive is it for video game companies.
 

Busaiku

Member
What's releasing for the Wii U this month and in February? I'm (not really) surprised they're leaving it empty until Donkey Kong.

There is not a single retail release until February 1.
And that's only Wii Fit U, which has already been released digitally (and is in the bundle).

There isn't a single new retail release until February 6.
And that's Puyo Puyo Tetris, which is on, and will do better, on every other platform.

Besides those, there's only Donkey Kong Country Tropical Freeze on February 13 and a rerelease of Monster Hunter Frontier G (which has already performed terribly).
 
What's releasing for the Wii U this month and in February? I'm (not really) surprised they're leaving it empty until Donkey Kong.

Retail releases:

1/9-1/11 - Nothing
1/16 - Nothing
1/23 - Nothing
1/30-2/1 - Wii Fit U

2/5-2/6 - Monster Hunter Frontier G: Memorial Package, Puyo Puyo Tetris
2/13 - Donkey Kong Country: Tropical Freeze
2/20-2/22 - Nothing
2/27 - Nothing
 

Linkhero1

Member
They're not helping themselves at all with a release schedule like that. Hot damn. =/

Edit: No indie releases between now and the end of February?
 

Son Of D

Member
Didn't Iwata say something about LM2 selling more than a million in a Nintendo Direct? I remember someone mentioning that, but that is either shipments or includes digital sales along with retail.

Digital was included I believe. Any guesses as to worldwide numbers for LM2?
 
They're not helping themselves at all with a release schedule like that. Hot damn. =/

Edit: No indie releases between now and the end of February?

Japanese digital releases:

January 8th - Final Fantasy 3 (Virtual Console)
January 15th - Dr. Luigi (eShop Only)
January 22nd - Trine 2: Director's Cut (eShop Only)

February 1st - Wii Fit U (Digital Download)
February 5th - Monster Hunter Frontier G: Memorial Package (Digital Download)
February 6th - Puyo Puyo Tetris (Digital Download)
February 13th - Donkey Kong Country: Tropical Freeze (Digital Download)
 
It is amazing that luigi's mansion has sold 3 million copies. I wonder how the original did...

I still haven't got a copy of it. Can't decide between it, mk7, and kid icarus for my next 3ds game.
 
Whoa.
Am I seeing that right? Despite the crazy amount of top flight software the 3DS got in 2013, it still shed 700k units compared to 2012?
The true sellers were all concentrated at the end of the year. There were a couple big sellers earlier this year, sure, but that was also the case for 2012... *AND* 2012 had significantly more momentum from 2011's ridiculous year-end line-up so it started off a lot stronger. Furthermore, Sep 2012 had AC:NL which was such a phenomenon that it sorta cancelled out 2013's strong year-end line-up. Keep in mind that the demographic for AC:NL was much more likely to need to buy a 3DS to play it than the audience for more traditional games like MH4 and Pokemon.
 

Road

Member
Famitsu 2013 Top 10


We've had 6 (virtually 7) million sellers including 2 multi-million sellers. Last year only 3 titles crossed the million mark (Pokémon Black 2 / White 2 - 2.879.027, Animal Crossing: New Leaf - 2.286.977 and New Super Mario Bros. 2 - 1.780.493). In 2011 another 3 titles managed in this case to barely reach 1 million units (Mario Kart 7 - 1.082.391, Super Mario 3D Land - 1.042.511 and Monster Hunter Portable 3rd - 1.021.457 / 4.502.446).

This year's top 10 is very similar to 2010. Pokémon and Monster Hunter topping the chart although this time both games were released for the same system. There is also a Dragon Quest Remake and Tomodachi. With much fewer sales and a bit of "cheating" the follow-ups to New Super Mario Bros. Wii and Wii Fit also charted inside the top 10.

The difference is in overall software sales (Media Create):

2010 week 51: 63,616,785 (week 52: 65,527,996)
2013 week 51: 47,052,000

Wow. PS3 wasn't able to make it to 2 million even once?

No, not in the calendar years, but there was a period where PS3 sold over 2 million in 52 weeks:

Code:
PS3 annualized hardware sales (i.e. sum of the last 52 weeks)

2010-06-14	1,991,061
2010-06-21	2,002,346
2010-06-28	2,016,893
2010-07-05	2,036,380
2010-07-12	2,053,707
2010-07-19	2,066,846
2010-07-26	2,100,381
2010-08-02	2,120,208
2010-08-09	2,142,559
2010-08-16	2,164,350
[B]2010-08-23	2,184,266 <--[/B]
2010-08-30	2,053,282
2010-09-06	2,015,670
2010-09-13	1,978,074

As you can see above, the 52 weeks following the slim launch + FFXIII.

Similarly, people are saying 3DS sales are disappointing since it had MH4 and PXY, but its sales also peaked when these titles were released:

Code:
3DS annualized hardware sales:

2013-09-02	4,963,409
2013-09-09	5,204,793
2013-09-16	5,319,138
2013-09-23	5,381,763
2013-09-30	5,441,269
2013-10-07	5,605,648
2013-10-14	5,709,730
2013-10-21	5,766,661
[B]2013-10-28	5,770,885 <--[/B]
2013-11-04	5,676,478
2013-11-11	5,566,897
2013-11-18	5,479,282
2013-11-25	5,424,772
2013-12-02	5,327,795
2013-12-09	5,178,148
2013-12-16	4,989,406
2013-12-23	4,931,509

People weren't waiting until December to play these games, they bought a 3DS when they came out.
 

Mario007

Member
The true sellers were all concentrated at the end of the year. There were a couple big sellers earlier this year, sure, but that was also the case for 2012... *AND* 2012 had significantly more momentum from 2011's ridiculous year-end line-up so it started off a lot stronger. Furthermore, Sep 2012 had AC:NL which was such a phenomenon that it sorta cancelled out 2013's strong year-end line-up. Keep in mind that the demographic for AC:NL was much more likely to need to buy a 3DS to play it than the audience for more traditional games like MH4 and Pokemon.
To be fair it doesn't get much bigger than having Pokemon and MH, both with hardware bundles.
 

Chris1964

Sales-Age Genius
Huh? I did not. I just said LR was profitable and SE should be pleased (but not ecstatic). As for LR, it is called LR, not FFXIII-3. It's as close to a spinoff as Dirge of Cerberus was.

Dirge of Cerberus: Final Fantasy VII came out 2 months before Final Fantasy XII and is as close to a spinoff as Lighting Returns?

Mario 3D World is profitable, Nintendo must be pleased with its Japanese and WW sales.
 
The more I look at it, the more I think that without another revision and pricecut, sales will definitely be down for Vita next year. Speaking of which we have the full year sales, so what happened to the 2013 hardware predictions?
 

Principate

Saint Titanfall
The more I look at it, the more I think that without another revision and pricecut, sales will definitely be down for Vita next year. Speaking of which we have the full year sales, so what happened to the 2013 hardware predictions?

No doubt there would be a price cut I think FamousMortimer implied as such, as well as the fact the revision allows them to more aggressively cut the price. Whether Sony decides to do it this year in Japan is anyone guess but there is a high chance.
 

Road

Member
We need to congratulate the real winners of this holiday season.

First, Vita: after 2 years (2.275 million), it has outsold the 1st year of the PSP (2.2 million). It's basically selling at half the pace of the PSP, which had 4.5 million after 2 years. At this rate, it'll reach 10 million by 2021.

Second, Wii U: New Super Mario Bros. U has after 1 year (966k), outsold the first 4 (four) days of NSMBWii (937k). If it remains bundled with every Wii U, it will outsell FFXIII, the best selling PS3 game ever, by early 2015,
 

ZSaberLink

Media Create Maven
Congrats to Zelda and FFX/X-2 HD! A link between worlds is a brilliant game, so I hope it continues to sell-out (meaning sell well) like it has so far.
 
Yes, I paid Soriku last night.

I blame this on puzzles and dragons.
DNWembz.png


I missed you!

If Mpl90's numbers are right, DQVIII iOS has been a huge failure. So the only thing the Top 10 paid apps shows is how shitty those sales must be for everyone and in no way explains why S-E is shifting focus to mobile.
- Spreading the FF, DQ gospel to a new audience
- Easy to publish
- No marketing

It's easy money.
 

Oemenia

Banned
Too soon to predict Vita TYD, right now it looks bad, but who knows what they have in store for the holiday season.
Yeah, the PS3 took 3 years before sales finally take off, even then the PSP became a hit only later in its lifetime as its early HW sales did little for SW.
 
The more I look at it, the more I think that without another revision and pricecut, sales will definitely be down for Vita next year. Speaking of which we have the full year sales, so what happened to the 2013 hardware predictions?

Why do you think it will be down when software is much stronger?
 

Road

Member
Too soon to predict Vita TYD, right now it looks bad, but who knows what they have in store for the holiday season.

Well, people need to make up their mind soon, because I'll open the predication league for the entire year of 2014 before the end of the month. =P

I'm think it'll just be:

PS4
Wii U
Vita
3DS (?)
Mario Kart 8
Smash 3DS
Smash Wii U

To all, any other relevant (understand with chances of selling 1 million) game that may be released this year?


PS.: I'll post December and 2013 results within the week, for those waiting.
 

Principate

Saint Titanfall
Why do you think it will be down when software is much stronger?

The software isn't that much stronger. This year had Vita TV, price cut and Vita revision. Unless average weekly sales dramatic increase from last year it's gonna be tough, without a price cut (though I think there will be one).
 
Just noticed the new thread was up :).

Quite a drop for the WiiU but I think it will steady out at around 25-30k per week from now on until at least a month after MK8 when the next major drought begins.

Don't know why people are surprised by the WiiU's release line up, without third party support it's basically going to be one exclusive per month. Looking into my crystal ball I think the line up for 2014 will be something like -

Jan - Wii Fit U.
Feb - DKC - Tropical Freeze.
March / April - Mario Kart 8.
May - Wii Sports HD Collection Retail (New console bundle also released).
June - Nothing.
July - Nothing.
August - Yoshi's Yarn.
September - Bayonetta 2.
October - Huryle Warriors.
November - Smash Bros U.
December - X.

Looking at that line up you would have to think they are working on so far unnanounced Gamecube / Wii / 3DS ports for WiiU to pad out it's releases. Those Bayonetta and Luigi's Mansion 2 port rumours don't seem to be going away although I would much prefer some more Gamecube ports like F Zero GX and Twilight Princess.
 
Great numbers for 3DS + games. WiiU did not do too bad either.



WOW

2006 was an utterly ridiculous year for DS sales.

That year, 44 out of the 52 weeks in the year had sales >100K, and the only reason it had any weekly sales below 100K is because of the DS Lite's imminent launch.
 
Why do you think it will be down when software is much stronger?

Revision and pricecut mainly boosting last year's numbers, and I think the new system launch of the PS4 will hurt more than help. I think it could go either way as I don't think it will be up or down much from this year in a big way.
 
The software isn't that much stronger. This year had Vita TV, price cut and Vita revision. Unless average weekly sales dramatic increase from last year it's gonna be tough, without a price cut (though I think there will be one).

But it is. For the first half of this year games breaking 100k on vita was a big deal. Now the vita has a lineup of games that will do that easily.
 

Chris1964

Sales-Age Genius
new releases

{2014.01.09}

[PSP] Houkago Colorful Step: Undoubu! # <ADV> (Honeybee) (¥5.040)
[PSP] Houkago Colorful Step: Undoubu! [Limited Edition] <ADV> (Honeybee) (¥7.140)

{2014.01.11}

[3DS] Kirby Triple Deluxe <ACT> (Nintendo) (¥4.800)
 
But how many 4-5, Vita had a fair few this year (hell most are sequels to this years games).

Miku, P4D, freedom wars and SS Delta all will break it. Phantasy star will be vita's best selling game yet and SAO is looking to be really successful. Then you have smaller games like D4 return and Infinite Stratos to fill the gaps between bigger releases (something vita didn't have this year as it faced a lot of droughts). You also have some wild card games like Jump vs., which I could see doing really well or falling on its face. And thats the first half of the year. Compared to last year that had SS + Muramasa rebirth and Senran kagura break 100k, with Toukiden doing it in the summer.

I don't see anything at that lineup capable to break 100k until March.

Nothing major in Jan or Feb (but thats true for all platforms) but it has nice weekly software releases.
 
Just noticed the new thread was up :).

Quite a drop for the WiiU but I think it will steady out at around 25-30k per week from now on until at least a month after MK8 when the next major drought begins.

Don't know why people are surprised by the WiiU's release line up, without third party support it's basically going to be one exclusive per month. Looking into my crystal ball I think the line up for 2014 will be something like -

Jan - Wii Fit U.
Feb - DKC - Tropical Freeze.
March / April - Mario Kart 8.
May - Wii Sports HD Collection Retail (New console bundle also released).
June - Nothing.
July - Nothing.
August - Yoshi's Yarn.
September - Bayonetta 2.
October - Huryle Warriors.
November - Smash Bros U.
December - X.

Looking at that line up you would have to think they are working on so far unnanounced Gamecube / Wii / 3DS ports for WiiU to pad out it's releases. Those Bayonetta and Luigi's Mansion 2 port rumours don't seem to be going away although I would much prefer some more Gamecube ports like F Zero GX and Twilight Princess.

Actually Iwata said that Zelda Musou would be released in summer in Japan
 

Linkhero1

Member
Japanese digital releases:

January 8th - Final Fantasy 3 (Virtual Console)
January 15th - Dr. Luigi (eShop Only)
January 22nd - Trine 2: Director's Cut (eShop Only)

February 1st - Wii Fit U (Digital Download)
February 5th - Monster Hunter Frontier G: Memorial Package (Digital Download)
February 6th - Puyo Puyo Tetris (Digital Download)
February 13th - Donkey Kong Country: Tropical Freeze (Digital Download)
Thanks Aquamarine! Doesn't seem like anything really stands out.

We heard about dozens and dozens of indie games... only a handful seem to have launched thus far. :(
Yeah. It's been rather slow.
 
Miku, P4D, freedom wars and SS Delta all will break it. Phantasy star will be vita's best selling game yet and SAO is looking to be really successful. Then you have smaller games like D4 return and Infinite Stratos to fill the gaps between bigger releases (something vita didn't have this year as it faced a lot of droughts). You also have some wild card games like Jump vs., which I could see doing really well or falling on its face. And thats the first half of the year. Compared to last year that had SS + Muramasa rebirth and Senran kagura break 100k, with Toukiden doing it in the summer.

We know very little about what Freedom Wars will do. Persona 4 Dancing is not in early in the year. Really the biggest thing it has is Phantasy Star and I honestly don't know if it will be bigger than God Eater was. Either way none of this will give Vita the sales it needs to outsell how well Vita did for a few months after the pricecut.
Quite a drop for the WiiU but I think it will steady out at around 25-30k per week from now on until at least a month after MK8 when the next major drought begins
.

It will be below this in week 2 let alone for months. It will most likely be under 15k by the end of January.
 

ZSaberLink

Media Create Maven
Hey Aqua, do you happen to have yearly sales numbers for the GBA, PS2, and GameCube like the ones you posted for the DS, 3DS, etc.? Thanks.
 

L Thammy

Member
The more I look at it, the more I think that without another revision and pricecut, sales will definitely be down for Vita next year. Speaking of which we have the full year sales, so what happened to the 2013 hardware predictions?

I don't think the decline will necessarily be extremely steep, though. The heavy hitters have mostly arrived for the 3DS, so from this point it may have mostly sequels to draw in new audiences with. PSP series don't seem to be flocking to the 3DS in large number. Vita's always going to be a niche device, but there is a very active audience there.

Think of how the PSP found its time after the decline of the DS. Obviously, the Vita won't have it nearly so well, but a similar phenomena.
 
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