• Hey Guest. Check out your NeoGAF Wrapped 2025 results here!

10 Industry-Shattering Stolen Exclusives

Yeah, the lack of Monster Hunter 3 is a bit mind-boggling.

The Monster Hunter series is huge in Japan, and the fact they canned the PS3 release of the third entry in the series only to release the game on Wii instead is a big deal. Monster Hunter 3 will move systems.
 
farnham said:
DQ XI is humbug

there was no indication that it will be released on PS3.. Enix always said that they will release on the highest selling platform

which is DS and not PS3
What about the PS2. The game would still look and sound better than a DS version, at least.
 
Lee N said:
Yeah, the lack of Monster Hunter 3 is a bit mind-boggling.

The Monster Hunter series is huge in Japan, and the fact they canned the PS3 release of the third entry in the series only to release the game on Wii instead is a big deal. Monster Hunter 3 will move systems.

Its huge on the PSP, not so much on consoles.
 
Lee N said:
Yeah, the lack of Monster Hunter 3 is a bit mind-boggling.

The Monster Hunter series is huge in Japan, and the fact they canned the PS3 release of the third entry in the series only to release the game on Wii instead is a big deal. Monster Hunter 3 will move systems.

well, the announcemnt of Monter Hunter Trii was just logical. the PS3 sucks ass in japan and MH is a hit IP over there. nothing special about this move, like the FFXIII 360 betralyton.
 
Lee N said:
Yeah, the lack of Monster Hunter 3 is a bit mind-boggling.

The Monster Hunter series is huge in Japan, and the fact they canned the PS3 release of the third entry in the series only to release the game on Wii instead is a big deal. Monster Hunter 3 will move systems.

Console versions have historically not done really well in the past. Who knows if that will be the case now that PSP has carved out the landscape with Monster Hunter, however.

Bit early to label it as an industry-shattering exclusive atm. Particularly because even CONSIDERING its success in Japan, the PSP version still did shit in other territories
 
dog$ said:
What about the PS2. The game would still look and sound better than a DS version, at least.

So what? It'll probably still be really good on the DS. Who gives a shit about what platform the game is on, as long as it's fun?
 
Sega1991 said:
So what? [DQ9 will] probably still be really good on the DS. Who gives a shit about what platform the game is on, as long as it's fun?
The point is that he thought DQ9 shouldn't have been listed because having the game be on the PS3 wasn't really in consideration. Which is pretty much true, sure. I don't think there was ever much any strong indication for that happening. However, having DQ9 on the PS2 would have been much more logical for speculation purposes. It's sorta what I was betting on.

As far as your second line about who cares what platform is on; yeah, that's fine for you and all, but when it comes to my money and my enjoyment there are a few things which I require, and a game not being on a handheld is one of them. I cannot have "fun" with handheld games, sorry. That's the short of it. But, really, I don't quite care that much since I don't have that much time for videogames to begin with.

DQ9 being on DS just means that the series is dead to me until a new DQ game isn't on a handheld. Oh well. Looks like I only have a few billion other games to play in the meantime.
 
M3wThr33 said:
I'd put Halo higher. If they didn't steal it, they wouldn't have a fucking place in the industry today.
quoted for emphasis.

also, depending on whether we consider LBP, which was originally meant for nintendo but was turned down, for a 'steal', this list could look quite differently.
 
sega_logo.jpeg


That's my #1 :(
 
Yeah, never forget the Capcom 5.

We Nintendo fans are still tasting the bitter fruit from this betrayal-ton. I think.
 
Kusagari said:
Halo should be #1 or #2 just under FFVII. It's the entire reason there IS an Xbox 360.
Yes/No.

No one expected Halo to blossom like it did. People were looking forward to it yes but the commercial success (and even the extreme critical success) came as a surprise to many.

It's a absolutely important coup looking back but the level of success wasn't expected at the time.
 
The FFXIII announcement isn't that bad at all, not the level that the internet are making it out to be anyway. Not only is the game still exclusive in Japan but is releasing so late in the console cycle lifespan that it's influence on the console war would have been minimal either way. The game needed to be a 2008 release to be megaton blow, not 2009 March for a demo...

Luckily Kojima/Konami came through, or MGS4 would be on the list as well. :lol


For me, DQIX was the most disappointing but totally expected.
 
Wollan said:
Yes/No.

No one expected Halo to blossom like it did. People were looking forward to it yes but the commercial success (and even the extreme critical success) came as a surprise to many.

It's a absolutely important coup looking back but the level of success wasn't expected at the time.

Nobody would have seen FFVII's insane success coming either though. I don't think anybody expected it to have such a profound impact on the Playstation in America or RPG's in America in general.
 
Kusagari said:
Nobody would have seen FFVII's insane success coming either though. I don't think anybody expected it to have such a profound impact on the Playstation in America or RPG's in America in general.
Much more quantifiable than Halo though still (being that it was #7 after all).
 
How ironic that people are complaining that Microsoft "stole" (not really) FFXIII when FFVII was stolen from Nintendo by Sony? It's the Nintendo fans who deserve a Final Fantasy on their....DS.....wait, never mind.

Halo (Microsoft)

Mac exclusive......:lol
 
6.8 said:
Uh, was the MGS remake due for another system at one point? Please elaborate.

Well, in the sense that it didn't come out on the PS2. I'm sure a lot of MGS fans were dissapointed at first.
 
gkrykewy said:
Shen Mue but no FFXIII :lol Jesus tap dancing christ.

As I said, FFXIII wasn't "stolen" because 1) FFXIIIVersus is still PS3 exclusive and 2) FFXIII is still PS3 exclusive in Japan...and still being released on PS3 in America. However, if Microsoft made it a XBOX360 exclusive...it would be hugely industry-shattering.
 
capcom 5? 2 of the titles were great, 2 were shit and 1 was cancelled iirc.

shenmue 2 moving to another console made sense, why would sega put it on dreamcast? and was that franchise successful enough to be important anyway?

gta 4 was never exclusive.
 
Decent list. Shenmue II is kind of an odd one to include, though... sure, it was a stolen exclusive in the US, but the series just wasn't that popular. Shenmue II not coming out on DC in the US was not industry-shattering, that's for sure. It just annoyed some of the remaining DC fans.

I disagree about the quality of SFII SCE for Genesis, though. Sure the graphics and speech are worse, but the game is better (when compared to Turbo on the SNES) thanks to some added features -- you can use all 10 levels of turbo from the start without needing to use a cheat code like you do on SNES (without a code the SNES game only has four levels of turbo), there's an interesting new option to disable specific special moves, it was the first home version with the original arcade intro included in full, and, most importantly, with a 6-button controller you had the perfect controller for the game, vastly superior to the SNES where you had to use shoulder buttons for two types of attacks. I prefer SCE to Turbo.

DeaconKnowledge said:
Rare was Earth Shattering?

...Huh.

Yes, it was. :(

MisterHero said:
Yeah, never forget the Capcom 5.

We Nintendo fans are still tasting the bitter fruit from this betrayal-ton. I think.

I was mostly just annoyed Dead Phoenix never came out, honestly... but yes, Capcom shouldn't have announced RE4 PS2 until after the GC version came out.

Chinner said:
I'm not 100% sure on this so correct me if I'm wrong, but haven't they forgotten some decent information on Halo? I know it started out on Mac, but wasn't it meant to be in development for the PS2 and Xbox as well? Then Microsoft jumped in and made it Xbox exclusive.

or something.

No. Halo went through many revisions during its development... the PS2/Xbox version was somewhere around the fourth version of the game (and it was still coming on Mac and PC too as the lead platforms). It was originally announced as an online-focused Mac and PC shooter game. It'd started as an RTS like Myth, evidently, but was an online shooter by the time it was announced. It was third person, not first person, and was going to have a single player game but they were clearly focusing on the online multiplayer side. They later made it first person and changed the story a bit again.

After that, they added console versions, PS2 and Xbox... but Mac/PC was still going to be the main platform.

Then Microsoft bought Bungie and had them remake it as a console FPS for the Xbox, and again changed the story some.
 
Anything that a major gaming magazine editor (Shane Bettenhausen) called exclusive at the beginning of the gen has to be considered eligible for 'theft'.

So Final Fantasy, Grand Theft Auto, and Devil May Cry were definitely 'stolen'.

Though in the case of GTA I'm sure Shane just expected that there would be a large console-exclusive window, like last gen.

In between the Wii performance and the third party exclusive situation, there's been enough eggs landed this generation to make a huge face omelet. Shattered, indeed.
 
farnham said:
DQ XI is humbug

there was no indication that it will be released on PS3.. Enix always said that they will release on the highest selling platform

which is DS and not PS3

I think the point is that nobody even thought the DS was in contention here; when they said highest-selling platform, the assumption was highest-selling home console platform.
 
Square said:
FFVII just couldn't be done on the N64. lolol

Fixed.

The only thing about FFVII that could not be done on the N64 was all that pointless FMV.

But then "we" discover that even RE2 and all its pointless FMV fit on one N64 cartridge...and so did ALL the voice overs. Imagine that.

Capcom did what Square didn't want to do because Sony shoved an acre of cash up their asses and bribed them with what later became Square pictures. You can thank Sony for all the belts and zippers we have today. We'll never get another real FF, Mana or Chrono game because the people who made those were all conveniently removed/pushed out.

So Sony fanboys can shut the fuck up about FFXIII or any other exclusive this gen. Their platform god built its empire on betrayal itself. They should be enjoying all the delicious betrayaltons because their platform of worship knows nothing else, nor do they the poor souls whose nostalgia rests on that which they now condemn.
 
Death_Born said:
As I said, FFXIII wasn't "stolen" because 1) FFXIIIVersus is still PS3 exclusive and 2) FFXIII is still PS3 exclusive in Japan...and still being released on PS3 in America. However, if Microsoft made it a XBOX360 exclusive...it would be hugely industry-shattering.
Well in over 20 years it will be the first ever final fantasy that is coming to two different, rivaling platforms at the same time, right? (correct me if I'm wrong)
 
Darkpen said:
what about that one kenji eno game, Enemy Zero?
I still remember that interview where he was touting how he can do snow flakes properly on the dreamcast. ahh memories of lost dreams.

edit:do I have the right guy ? *scratches head*
 
A Black Falcon said:
Yes, it was. :(

First things first, Rare wasn't stolen in any sense of the word. It was acquired. And for it to be figuratively stolen, i.e. Nintendo let go a top flight competitor for a song: their output would have to be far better than it has been.
 
I don't really see why FFXIII should be on that list.

But at the same time there are some titles up there that shouldn't be either
 
xs_mini_neo said:
Fixed.

The only thing about FFVII that could not be done on the N64 was all that pointless FMV.

But then "we" discover that even RE2 and all its pointless FMV fit on one N64 cartridge...and so did ALL the voice overs. Imagine that.

Capcom did what Square didn't want to do because Sony shoved an acre of cash up their asses and bribed them with what later became Square pictures. You can thank Sony for all the belts and zippers we have today. We'll never get another real FF, Mana or Chrono game because the people who made those were all conveniently removed/pushed out.

So Sony fanboys can shut the fuck up about FFXIII or any other exclusive this gen. Their platform god built its empire on betrayal itself. They should be enjoying all the delicious betrayaltons because their platform of worship knows nothing else, nor do they the poor souls whose nostalgia rests on that which they now condemn.

Of course, in mid '97, when FFVII came out, N64 games were 8MB, with 16MB coming... RE2 was on a 64MB cart and was the first game with a cart that large. Though of course, it was known from the beginning that carts could get a lot larger than 64 megabit (8MB) -- I remember Nintendo Power saying "900 megabit carts are possible" at one point.

But anyway, the whole point was that the N64 couldn't do the FMV. Of course it could have done the main world 3d, and it could have done it better than the Playstation... but all the FMV, and all those prerendered backgrounds, if they were limited to an 8 or 16MB cart (Ogre Battle 64 was 40MB, for another example)? I can't see it... maybe with a large cart and a lot of work on compression, RE2-style, but not for an early-gen title. And Square really, REALLY wanted to put lots of FMV into its games.

Square could have just as easily designed something for the N64 -- with nice 3d graphics, etc -- and maybe pressured Nintendo into letting them use a much larger cart size much earlier, but they wanted lots of FMV without having to do any of that inconvenient hard work on compression, like Angel Studios did for RE2.

And, I think, most importantly, they wanted some excuses for why they were abandoning Nintendo... I think the CD thing may have been the last straw, but was far from the first, or most important, reason why Square and Nintendo split. The two companies were really starting to argue by 1996... just look at Mario RPG's development. The seeds for the breakup were pretty clear.

DeaconKnowledge said:
First things first, Rare wasn't stolen in any sense of the word. It was acquired. And for it to be figuratively stolen, i.e. Nintendo let go a top flight competitor for a song: their output would have to be far better than it has been.

As inclusions like Castlevania Bloodlines and Contra: Hard Corps and GTAIV show, the list is using a more figurative definition of "stolen", not a literal one. Any franchise or game that was identified with one platform before being brought to another one is a fair inclusion here. And nothing fits that definition better than Rare, that's for sure!
 
if DMC4 made the list, then FFXIII should be on there

but neither are "industry shattering" by the very meaning of the phrase.


that whole list sucks
 
WTF is the true meaning of betrayalton?

Wouldn't it be if the console of the game's origin got canned so the people who wanted it originally on that console would be screwed by the publisher?

At least the PS3 is still getting FFXIII, and they call that a bigger betrayal than MH3?

Boggles my mind to no end.

Any fan of any console can see that!
 
where in the holy hell is ffxiii? god all of gamesradar lists are shit.

Final Fantasy XIII is the peg that the rest of the article is wrapped around, in a sort of "Hey, this happened, here are 10 similar things that also happened" kind of way. It's not on the list, because it INSPIRED the list. Says so right there in the intro.
 
itxaka said:
This.

Now wait for the Sony fanboys to come and argue "bububububu it wasn't stoled! Microsoft is the one who stole it!"
wow
xs_mini_neo said:
Fixed.

The only thing about FFVII that could not be done on the N64 was all that pointless FMV.

But then "we" discover that even RE2 and all its pointless FMV fit on one N64 cartridge...and so did ALL the voice overs. Imagine that.

Capcom did what Square didn't want to do because Sony shoved an acre of cash up their asses and bribed them with what later became Square pictures. You can thank Sony for all the belts and zippers we have today. We'll never get another real FF, Mana or Chrono game because the people who made those were all conveniently removed/pushed out.

So Sony fanboys can shut the fuck up about FFXIII or any other exclusive this gen. Their platform god built its empire on betrayal itself. They should be enjoying all the delicious betrayaltons because their platform of worship knows nothing else, nor do they the poor souls whose nostalgia rests on that which they now condemn.
meltdown total, lol :lol
 
Top Bottom