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1Up: 10 Ways Xbox 360 Changed Gaming

Everything is either not true/bullshit, sucks, or... is kinect.

Which probably sucks too, but I can't be sure yet.
 
Why didn't they also list negative things they changed? Like paying for peer to peer matchmaking, DLC, higher game prices? And a big L O L at high definition graphic.
 
Gary Whitta said:
Am I missing something here, what console prior to the 360 offered HD graphics?
PC has pretty much had HD graphics since, like, Quake 2.
 
Gary Whitta said:
Am I missing something here, what console prior to the 360 offered HD graphics?

It was inevitable. The PS3 didn't announce as having HD graphics because of the 360; meanwhile, the implementation of a marketplace with mandatory demos and achievements actually probably wouldn't have happened anywhere near as quickly if not for Microsoft.
 
Should be titled 10 Ways Xbox 360 Changed Console Gaming.


And does first to market really deserve to count as something attributed to the 360? I'm speaking of the HD gaming bullet point.
 
Square Triangle said:
While it did create the biggest headache in the industry for years, it was all worth it. The system did big a TON to the table.
The only BIG thing it brought was an online system that was as much of a hassle as it was a benefit. How good it was depended upon personal preferences.
 
btkadams said:
im pretty sure gt4 on the ps2 even had 1080i output.
not really, it's 540 line doubled i think.

but MVP baseball ran in 720p i think on xbox. it was pretty mindblowing.
 
BobsRevenge said:
PC has pretty much had HD graphics since, like, Quake 2.
PC is a console?

Yes, they should have said "changed CONSOLE gaming", not doubt the PCDF will be out in full force in this thread...
 
vocab said:
High-Definition Graphics

:lol
:lol
:lol


Definitely HD graphics:

http://www.neogaf.com/forum/showpost.php?p=23188771&postcount=13

PETER MOORE: So to create experiences that transform reality, well, that's really a lot to ask of any medium. To ensure that the next generation delivers, every game is built on what we call Essentials, a foundation of requirements every game must have before it can ship on the Xbox 360 platform. These essentials include a minimum of 720p high definition resolution to provide gamers with jaw-dropping visual clarity and fidelity. Many developers are already working on games in 1080i.

Every Xbox 360 game will be designed for high definition widescreen television and will support 16x9 aspect ratio to expand the storytelling canvas.

Let me just say very clearly: These games will also look amazing on standard definition TV.

In addition, Xbox 360 games will provide anti-aliasing that gets rid of what we call the jaggies. Well, you know what, with Xbox 360, the age of the jaggies is over, superseded by smooth, lifelike visuals of cinematic quality.
 
At the end of the list they talk about the risks Microsoft has taken, but all the lists are stuff the PC has been doing for years or are negative things they have introduced.
The only positive is Achievements, but I don't really care for them.
 
1up said:
After all, what's the point of teabagging your friend in Halo if it's not presented in stunning, 1920x1080 resolution?
Hahahahaha. They couldn't really be that clueless could they?
 
1UP said:
After all, what's the point of teabagging your friend in Halo if it's not presented in stunning, 1920x1080 resolution?

Yeah, thank goodness we have Halo running in 1080p.

edit: goddamn, my bitter nerd snark is not fast enough
 
Title of the article (and therefore the thread) is misleading. Since through the whole article they say, multiple times about 'changed console gaming'.

But people are going to read the title, check the article and say how everything was on PC or someplace else first.
 
A lot of it so now commonplace and required that its lost on some how much technological advancements to the modern console which the 360 ushered in. What they did for the controller itself is something to be marvel at.

One thing that article forgot is how XBox.com is connected to your 360 in that you can buy everything on it and even start downloads from it. It may be a small thing but I find it amazing you can call home and tell them turn on your 360 and turn it off after 1 minute and it will download everything you queued on the site.
 
fernoca said:
Title of the article (and therefore the thread) is misleading. Since through the whole article they say, multiple times about 'changed console gaming'.

But people are going to read the title, check the article and say how eveyrthing was on PC or someplace else first.

Except it's redundant to the point of meaninglessness. Why not simply say the PC changed console gaming, if the 360 itself is heavily influenced by the PC?
 
Before I got to the end I was thinking "at least they didn't list Kinect" but I scroll to the bottom and there it is despite them admitting that it hasn't actually changed anything yet. :/ A lot of the other things in the list like digital distribution and HD seem to be more applicable to how the 360 changed console gaming not gaming as a whole. And the latter is just a natural progression of a new hardware generation, its hardly like Sony wouldn't have made the PS3 HD if the 360 wasn't.

epmode said:
That has to be a troll. Has. To. Be.

Ha, missed that when I skimmed through.
 
Gary Whitta said:
PC is a console?

Yes, they should have said "changed CONSOLE gaming", not doubt the PCDF will be out in full force in this thread...
It's not the PC defense force, it's the credit where credit's due force. Outside of a hand full of things in that list 360 didn't change shit for gaming as a whole.
 
clashfan said:
In many ways MS saved the gaming console business...
Huh? Look at the generation before, look at the Wii, look at the handhelds.

Sure they had quite the impact, but you can't really speak of saving. It's just that a lot of developers migrated because of the core DirectX functionality, which was close to what's been done previously by pretty much everyone in the business, so it was easy to transfer.

The business would have done fine either way, I'm quite sure of it.
 
Gary Whitta said:
Am I missing something here, what console prior to the 360 offered HD graphics?

People are just being babies. The 360 was a major trend setter in console gaming. PC game might have had aspects of these features before but never in one central platform. Even Steam was played catch up to Xbox live when it came to community features.
 
EmCeeGramr said:
Yeah, thank goodness we have Halo running in 1080p.

edit: goddamn, my bitter nerd snark is not fast enough
We actually do have Halo running at above HD resolutions!

...

On PC.

...

Before 360 even came out.
 
watership said:
PC game might have had aspects of these features before but never in one central platform.
And? Could it possibly have been any other way? Decentralization is the PC's biggest strength.
 
And why are people laughing at points? You know how many of us got tons of free shit because of free points promos? Probably half my games were bought from promo points.

Also it's smart as hell in in that if you don't have a credit card you can buy a points card. I beta ton of those sales are from kids.
 
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