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1UP.com presents Launch Failure the worst in launch titles

I remember having a great time with Kameo and PDZ co-op and lets not forget condemned. PGR3 was great as well and I had a good time with GUN on the 360. King Kong was pretty exciting my first play-through as well and who can forget GEO WARS!!! NFS:MW on the 360 was great as well.

Come to think of it I would put the 360 launch list right up there with the greats. No killer apps but overall solid titles across the board.

ahh the memories. :D
 
eznark said:
I used to love Altered Beast, but I was a kid, so I was probably wrong

You were.

All graphics and no gameplay, AB really should not be remembered as well as it is.

Kandrick said:
Super Mario Land ? :lol :lol It was a pretty good game. Maybe not top notch Mario game, but saying its a failure .... wow.

It was.

Sold copies, but SML just played like dreck and looked old as dirt. It was OK, but it really was no Mario game (and in fact I believe it was not by Miyamoto's team.) When they went with the big-sprite Mario in the second game (and then in the Wario games), the GB really fell into place, because the size of the character not only made the game look better, it made the game much more fun because it overcame the sprite blur and small screen and other technical limitations of the DS while still offering an authentic (and really awesome) Mario experience.
 
Dark Octave said:
Super Nintendo Entertainment System -- Gradius III

Nintendo 64 -- Cruis'n USA

Sega Genesis -- Altered Beast

Strikeout... that's a good idea, but more games need it. :)

Shard said:
http://www.1up.com/do/feature?cId=3167419

Nintendo Entertainment System -- Donkey Kong Jr. Math

Game Boy -- Super Mario Land

Super Nintendo Entertainment System -- Gradius III

Nintendo 64 -- Cruis'n USA

Game Boy Advance -- Super Mario Advance

Nintendo GameCube -- Wave Race: Blue Storm

Nintendo DS -- Feel the Magic: XY/XX


Nintendo Wii -- A Boatload of Crappy Licensed Kids' Games

Sega Genesis -- Altered Beast

Sega Saturn -- Clockwork Knight


Sega Dreamcast -- Mortal Kombat Gold

Sony PlayStation -- Street Fighter: The Movie

Sony PlayStation 2 -- The Troubled RPG Trio

Sony PSP -- Ape Escape Academy

Sony PlayStation 3 -- Mobile Suit Gundam: Crossfire

Microsoft Xbox -- Mad Dash Racing

Microsoft Xbox 360 -- Kameo: Elements of Power

So why is it that half of those games are decent or good (Kameo, Super Mario Advance, Cruis'n USA, Feel the Magic, probably Clockwork Knight)... and some are great, such as Super Mario Land, Gradius III, and Wave Race: Blue Storm...

DK Jr. Math's accurate, and some of the licensed junk, but those ones I just listed? No way. Just no way.

I mean, Gradius III... that's probably my favorite shmup on the SNES. Awesome, awesome game. Beautiful graphics, exceptional Gradius gameplay, lots of awesome ship configuration options (Formation option + Shrink shield is so, so good! (along with the missiles that go both ways and ripple lasers, because they slow the game down the most, and in this game, the more slowdown the better)), amazingly good music... It really has no flaws worth mentioning (other than, perhaps, the limited continues; infinite continues would be nice); the slowdown is good, because it's what makes it playable (just compare it to the impossible arcade game to see the truth of that!).

And despite the simple graphics, I really loved Super Mario Land too. SML1, really, is just as good as SML2. Wario Land is better, but that's one of my favorite platformers ever... SML1 is just as worthy of recognition as SML2. Game mechanics, level design, and level variety wise, it easily stands up to the second game... indeed, going back and playing them now, I definitely like the longer draw distance of the first game, and think that the game's unique enemies and powerup (the superball) were cool, as were the shmup levels, the themes (Egypt... okay. But Easter Island? That's not in any other Mario game! Same for the Chinese-themed final area...), etc. It's a great game!

Wave Race: Blue Storm isn't quite as good as Wave Race 64, but it's still pretty great... very hard, but very good. Great graphics too. And NST makes good games.

As for Cruis'n USA, I admit it was very short and didn't match the arcade version graphically, but it's a fun game. It doesn't take long to finish, but it is fun. And yeah, it wasn't a launch game. It came out several months later.

Feel the Magic similarly... short, but more than fun enough while it lasts that there's no way it should be near any "bad" list. And Kameo's good too.

Super Mario Advance? Sure, a new game would have been better than a port. The GBA did have too many ports. And yes, it is too bad that this port didn't have as much content as Super Mario Bros. Deluxe had a few years earlier on GBC. But still, it's a fine version of a great game. No real problems here.

Oh, Altered Beast... yeah, that is a short, simple game. I can see why it took until Sonic for the Genesis to take off... but still, at least Altered Beast was better than Keith Courage!

And as for the rest of the games, that I didn't cross out? The only one of them that unquestionably deserves it is DK Jr. Math. I've never played any of the rest of them. It's a really, really bad list, pretty much almost totally wrong from top to bottom by any standards.
 
Recoil said:
H... h.... how is Kameo worse than GUN or King Kong?

How? In any way possible?

Someone, please try to explain this?

Since his paragraph on Kameo read more as a critique of Rare than of the actual game, it's pretty clear he just doesn't enjoy Rare's game design. Though why he choose Kameo over PDZ is still a mystery.
 
Recoil said:
H... h.... how is Kameo worse than GUN or King Kong?

How? In any way possible?

Someone, please try to explain this?

GUN was pitiful port, but the core game was extremely fun. I also had fun with King Kong at the time. Kameo holds up better graphically than the other two, but the game itself is often a chore to play.

Still, it was one of the better launch titles.
 
Vaxadrin said:
Mods, I know you're reading this thread. Please shorten the title to "1UP.com presents Failure".

I second this movement. This list fails hard.
Though Street Fighter: The Movie... that was truly hideous.
 
CamHostage said:
Sold copies, but SML just played like dreck and looked old as dirt. It was OK, but it really was no Mario game (and in fact I believe it was not by Miyamoto's team.) When they went with the big-sprite Mario in the second game (and then in the Wario games), the GB really fell into place, because the size of the character not only made the game look better, it made the game much more fun because it overcame the sprite blur and small screen and other technical limitations of the DS while still offering an authentic (and really awesome) Mario experience.
It didn't age well, but back when then it was out it was PORTABLE MARIO HOW COULD YOU NOT LOVE THAT?
 
CamHostage said:
Sold copies, but SML just played like dreck and looked old as dirt. It was OK, but it really was no Mario game (and in fact I believe it was not by Miyamoto's team.) When they went with the big-sprite Mario in the second game (and then in the Wario games), the GB really fell into place, because the size of the character not only made the game look better, it made the game much more fun because it overcame the sprite blur and small screen and other technical limitations of the DS while still offering an authentic (and really awesome) Mario experience.

?

Super Mario Land is very much a "Mario game" -- it's just that it's a throwback to Super Mario Bros., as opposed to being like Super Mario Bros. 3.
 
No Means Nomad said:
1UP probably should have just handed the topic to Seanbaby.

What I was thinking. Say what you will about the guy, he would have given us reasonable choices top to bottom.
 
Choke on the Magic said:
Sony PlayStation 2 -- The Troubled RPG Trio

Xenosaga? :( It could have been epic.
If Xenosaga wasn't the spiritual successor of Xenogears it actually would be a halfway decent game instead of what most people I see on GAF think of it as - crap.
 
Clockwork Knight? Super Mario Land? Kameo?

1up.gif
 
What the fuck? That list is retarded.

Kameo was certainly not the worst 360 launch title, far from it. I swear, EGM/1UP seems to have some kind of vendetta against the Kameo team or something. They gave it the worst review of all outlets, questioning Peter Moore about its quality, and now threw it on this shitty list.
 
Danielsan said:
I recently played Kameo, not even nearly as bad as everyone makes it out to be...
Seriously.. there were too many blind Xbox haters at that point directing their venom towards Kameo having never played it who still thought the PS3 was going to look like those CG videos.

Oh and it's also probably the fact that the core demographic for the 360, especially back then was only into manly games.
 
I can imagine one guy having unimaginable horrible taste and jaded views of the past... but how many people did this have to go through to make it on the site and not one of them said "wait, we can't post this". To me, they are the real criminals here.:lol
 
AlphaTwo00 said:
Feel the Magic? Seriously?

Ping Pals, anyone? What about Sprung?

This:
sprung2.jpg

Sprung has a really funny script and while it is just a dialogue only point and click, I think it is pretty awesome and well worth the 2 dollars I paid for it.
 
Kameo sucked. Idk if it sucked as much as other launch games because I didn't play them all but I can't imagine it being much worse.
 
I'm jumping the SML Defense Force bandwagon here.

Great game for its time, and still not a bad play-through today. Along with Tetris, it was the Gameboy's proof of concept back in 1989. Perhaps even more so, because SML was essentially a console game on a hand-held -- the first one ever.

Playing through the game was worth it just to hear the end credit music!!
 
AlternativeUlster said:
Sprung has a really funny script and while it is just a dialogue only point and click, I think it is pretty awesome and well worth the 2 dollars I paid for it.

I got it for free and it wasn't worth the money I spent on it.
 
Dark FaZe said:
You guys forgot the part where this was their FUCKING opinion.

The fuck 1up?! Kameo?!

You're right, it is their opinion. High five.

Their opinion is shit, amirite?
 
Kameo is a decent game. 1UP can totally fuck the fuck off with that one. PDZ is shit though, but I think this has all been said 100x times already. Me thinks the 1UP crew are attention seeking. The 360 launch line-up was pretty decent to be fair though, but Kameo was still better than the vast bulk of it.
 
Hahaha... this list is one of the biggest puddles of steaming arse-gravy I've seen in a while (and my brother and sister-in-law just had a kid, if it helps perspective wise).
 
Monkeylord said:
Hahaha... this list is one of the biggest puddles of steaming arse-gravy I've seen in a while (and my brother and sister-in-law just had a kid, if it helps perspective wise).

butt baby?
 
Shard said:
Nintendo DS -- Feel the Magic: XY/XX
LOL, que? EGM gave it an 8.0 overall. It was a pretty good game, and I believe the 2nd highest rated launch game in terms of overall press behind SM64DS.

I think they might be thinking of Sprung.
 
Super Mario Land, failure? No wai!

And I think Gamecube's launch failure should go to Luigi's Mansion, man what kind of gimmicky shit was that.

360 should go to Perfect Dark. Terrible even for an FPS game.
 
Shard said:
http://www.1up.com/do/feature?cId=3167419

Nintendo Entertainment System -- Donkey Kong Jr. Math

Game Boy -- Super Mario Land

Super Nintendo Entertainment System -- Gradius III

Nintendo 64 -- Cruis'n USA

Game Boy Advance -- Super Mario Advance

Nintendo GameCube -- Wave Race: Blue Storm

Nintendo DS -- Feel the Magic: XY/XX

Nintendo Wii -- A Boatload of Crappy Licensed Kids' Games

Sega Genesis -- Altered Beast

Sega Saturn -- Clockwork Knight

Sega Dreamcast -- Mortal Kombat Gold

Sony PlayStation -- Street Fighter: The Movie

Sony PlayStation 2 -- The Troubled RPG Trio

Sony PSP -- Ape Escape Academy

Sony PlayStation 3 -- Mobile Suit Gundam: Crossfire

Microsoft Xbox -- Mad Dash Racing

Microsoft Xbox 360 -- Kameo: Elements of Power
agreed, what, what, agreed, what, what, what, agreed, agreed, what, agreed, agreed, agreed, agreed, agreed, agreed, what

not bad.
 
JavaMava said:
I can imagine one guy having unimaginable horrible taste and jaded views of the past... but how many people did this have to go through to make it on the site and not one of them said "wait, we can't post this". To me, they are the real criminals here.:lol

:lol Horrible, horrible list, but it was worth reading for that comment alone.
 
Altered Beast may have been a horrible game, but it showed what the Megadrive was about.

Amiga owners got close to arcade , but this was even closer than that - and it was obvious from day 1 that that was the case. And given Altered Beast was the only game for a month or so in Europe, that's all we could play! lol.

Mobile Suit : Crossfire is the worst launch game i've seen on anything. Totally not what people were expecting
 
Ape Escape Academy was a launch title? According to Sony it was a Jan 2006 release here in the U.S.

Wasn't PSP launch in March 2005...

Also, Super Mario Land was one of my favorite games of all time. Pretty much permanently cycled with Tetris in my old-style GameBoy.
 
I hated Blue Storm when I first got it because the learning curve was so steep, but years later I learned how to play it and loved it.

It's a terrible party game, since you actually have to be pretty skilled to play, but it's still a fantastic game.
 
Man, I remember how badly Mobile Suit Gundam: Crossfire got hyped by GAF. The original video that was showcased at that infamous E3, good lord.
 
JavaMava said:
Did any one else see "The Most Useless Power-Ups in Videogames." By the same guy?

It includes such gems as;

Super Mario Bros. 3 -- The Tanooki Suit

Metal Gear Solid Series -- Cigarettes

Super Smash Bros. Series -- The Hammer

and a bunch of other "Hey thats actually pretty useful" items!

Hmm the Tanooki Suit actually lets you kill many kinds of enemies if you jump into the air, turn into a statue, and land on them. Hell in some respects it could be considered the precursor to the ground stomp seen in Yoshi's Island, Mario 64, and so on. Oh and you're invincible while in statue form, if you can't find a use for that feel free to quit gaming.

Cigarettes let you see sensor wires. Unless you're a fan of tripping alarms I don't see how this can be useless.

The hammer? The fuck?

I guess this guy thinks he's cute or something but I think it's bullshit. I will make sure that I never read any of his shitty articles(and visit whatever websites that host said shitty articles).
 
Man, I remember how badly Mobile Suit Gundam: Crossfire got hyped by GAF. The original video that was showcased at that infamous E3, good lord.

it was obvious to anyone who was sane that it was a render ;)
 
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