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2006 AIAS Interactive Achievement Award finalists announced

I think it kind of stinks that RE4 is so overlooked.

Screw, Nintendogs. Some girls buy a piece of crap and suddenly it's groundbreaking.

Screw GT4, it doesn't deserve an award.
 
No Psychonauts for best art direction?

No Pyschonauts for best story and character development?

No Psychonauts for best voice acting male or female?

No Killer 7 for best art direction?

No Killer 7 for best story and character development?

No Killer 7 for best voice acting?

No RE4 for anything?


These awards can suck my left nut, and the right one too if its mouth isn't too filled by david jaffe's dick. (Nothing against him or GoW)
 
f. Racing Game of the Year

- Forza Motorsport (P: Microsoft, D: Microsoft Game Studios)

- Project Gotham Racing 3 (P: Microsoft, D: Bizarre Creations)

- Mario Kart DS (P: Nintendo, D: Nintendo EAD)

Far and away, the funniest grouping of nominees in any award ceremony ever. Possibly funnier than Marisa Tomei winning an Oscar.
 
xsarien said:
Far and away, the funniest grouping of nominees in any award ceremony ever. Possibly funnier than Marisa Tomei winning an Oscar.



Well depending on your platform preference, at least two of them are deserving. There just need to be two more.
 
GT4 was little more then a finely tuned GT3 with the added bonus of the Ring. If they'd called it GT3 Black it wouldn't have been inappropriate.

That said, I'm still surprised it wasn't listed. Same with Burnout 4, even though it's not my cup of tea.

And while we're on the subject where's GT Racing? Surely that deserved some votes.

Well anyway, I still don't find this list particularly controversial. If you wanna see a prime example of controversy, just wait 12 months. :lol
 
It's official.

GOW >>>> RE4

action-smiley-055.gif


Goddamn I hope GOW takes the big slam, just like at IGN. Game of the generation, bow bow bow you gaffers.
 
II. Outstanding Innovation in Gaming
- Nintendogs (P: Nintendo, D: Nintendo EAD)

- Guitar Hero (P: Red Octane, D: Harmonix)

- Shadow of the Colossus (P:/D: Sony Computer Entertainment America)

- God of War (P: Sony Computer Entertainment America, D: Sony Computer Entertainment America-Santa Monica)

- The Movies (P: Activision, D: Lionhead Studios)

That just makes me sad. I mean it was a great game, but innovative? I don't see it. I remember my first time playing it. It went like this.

Me--"Hey aren't you guys the little glowy balls that give me health in Devil May Cry also? Holy shit I didn't know you were in this game too!"

balls-- "yeah...well....the money is good..."
 
f. Story and Character Development

- Peter Jackson's King Kong (P: Ubisoft, D: Ubisoft-Montpellier)

- Gun (P: Activision, D: Neversoft Entertainment)

- Call of Duty: Big Red One (P: Activision, D: Treyarch)

- Brothers in Arms: Earned in Blood (P: Ubisoft, D: Gearbox Software)

- Sly Cooper 3: Honor Among Thieves (P: Sony Computer Entertainment America D: Suckerpunch)

What the fuck?!
 
These awards are shit. GAF awards were much better.

COD2 was a disgrace to Infinity Ward.

WTF there are still Lorne Lanning supporters. :lol
 
Simply put, the gameplay of RE4 was lacking. A 3rd person FPS without 3rd person FPS controls. It is also too dependant on repetition and extremely old school mechanics. QTE events kill it. Great looking game, great sounding game, great atmosphere, just average gameplay.
 
GO KAMEO

Brings those awards back to Rare.

Its going to sweep the music awards. Easily

Nice to see PGR3 there too. Best racer last year for me
 
Warm Machine said:
Simply put, the gameplay of RE4 was lacking. A 3rd person FPS without 3rd person FPS controls. It is also too dependant on repetition and extremely old school mechanics. QTE events kill it. Great looking game, great sounding game, great atmosphere, just average gameplay.


Yeah, because SOTC and COD2 featured no repetition and most certainly no extremely old school gameplay mechanics. Give me a break. At least RE4 offered some variety.
 
I can't wait to play the console version of Nintendogs, when's that coming out?

And the only explanation of no RE4 on the list is that someone at AIAS fucked up and thought it came out late 2004.
 
We've went over this about four or five times--AIAS is the INDUSTRY talking about the INDUSTRY. RE4 is nothing huge--it's a safe actioner, but does NOTHING for the medium as a whole: much like Batman Begins was for Hollywood this year.
 
Matlock said:
We've went over this about four or five times--AIAS is the INDUSTRY talking about the INDUSTRY. RE4 is nothing huge--it's a safe actioner, but does NOTHING for the medium as a whole: much like Batman Begins was for Hollywood this year.


The reason you've had to say it so many times is because everyone is rightly ignoring it. It's a stupid analogy

At the VERY ABSOLUTE LEAST, it should have been nominated for visual engineering. Unless you think sotc has better graphics than re4
 
AltogetherAndrews said:
Yeah, because SOTC and COD2 featured no repetition and most certainly no extremely old school gameplay mechanics. Give me a break. At least RE4 offered some variety.

SOTC certainly has some very unique gameplay mechanics. In fact the main concept with the animated collision objects that form a giant character that works as well as it does is pretty damn impressive. Sure we've seen drop in the bucket sorts of things like this before but nothing at the scale as they have in this game. Speaking of scale there have been few games where scale has been so important and well defined as well as worked into the actual play.

I won't however speak of COD2 being all that unique or interesting. The thing it has going for it is more the overall package which is quite polished and the interesting use of smoke as a strategy and gameplay mechanic.
 
You're ignoring the truth, bucko. Enjoy RE4, but also realize that it's not what people who make games--y'know, the ones whose opinions matter, feel is award-worthy in any way. :p
 
Matlock said:
We've went over this about four or five times--AIAS is the INDUSTRY talking about the INDUSTRY. RE4 is nothing huge--it's a safe actioner, but does NOTHING for the medium as a whole: much like Batman Begins was for Hollywood this year.

Wheres that vomiting roll eyes smilie?
 
Matlock said:
You're ignoring the truth, bucko. Enjoy RE4, but also realize that it's not what people who make games--y'know, the ones whose opinions matter, feel is award-worthy in any way. :p
This is the sad, sad truth.
 
Dr.Guru of Peru said:
Wheres that vomiting roll eyes smilie?

Right beside the "I can't believe that my favorite game, a sequel to a series with tank controls added in a quasi fps system and a bunch of escort missions, is looked upon as good but not award-worthy" smilie.
 
Matlock said:
You're ignoring the truth, bucko. Enjoy RE4, but also realize that it's not what people who make games--y'know, the ones whose opinions matter, feel is award-worthy in any way. :p

I'm starting to think this is just friends nominating friends

David Jaffe is doing a talk at DICE

And lorne lanning and jaffe are doing a lecture together at GDC

COINCIDENCES?

Conspiracy theory aside, I think the real reason is this:

Products are nominated by developers and publishers who pay a fee to enter the competition. These fees help cover the cost of the Award program.

http://www.interactive.org/info/history.asp

I guess that would explain why there are only 3 racing nominees. PD didn't feel like coughing up the dough to purchase a nomination
 
Nintendo is too cheap to purchase anything, and they've probably received more nominations as a publisher than anyone in the awards' history.
 
I never even finished RE4. But you would think a game that came out to so much critical acclaim might get at least one nomination.

As for your "it didnt do anything for the industry" argument...
What did GoW or CoD2 do for the industry? Absolutely nothing. CoD2 was a complete rehash of the original. Its my personal GOTY, but dont give me this shit about it "pushing the artform in a cinematic way". It did no such thing, or atleast not any more than the original. It was a by the book cookie cutter sequel.

Products are nominated by developers and publishers who pay a fee to enter the competition. These fees help cover the cost of the Award program.
probably.
 
Kobun Heat said:
I wonder if that really is the reason? Would explain why it didn't get a nod in ANY category, at ALL.

Although I still stand by my judgement of RE4, I'd probably like it more if that were really the case.
 
I wonder if you have to pay per category or if it's just one fee per game..

Jaffe, you're probably reading this, how much did all those nominations cost?
 
Kobun Heat said:
...do you really think that's his department?

No, I was just venting frustration at an innocent bystander


I should either blame capcom and majesco for not nominating their games, or AIAS for charging a fee for games to be nominated.

Instead of either of those, I think I'll blame MATLOCK, that stupid bitch
 
If you have to pay a fee to get nominated, then AIAS is a joke. That is very unethical, and shows how poor and regulation free the industry still is.
 
LiquidMamba said:
If you have to pay a fee to get nominated, then AIAS is a joke. That is very unethical, and shows how poor and regulation free the industry still is.

Then you'd better discredit the Oscars, the Grammys, the Emmys, the SAG Awards...
 
I agree with Matlock on this point.

Has anyone ever heard of "Submitting a film for consideration."?

What do you think that is?
 
Speevy said:
I agree with Matlock on this point.

Has anyone ever heard of "Submitting a film for consideration."?

What do you think that is?

*nods*

Every governing "institute" has fees and dues, so it's unfair to call out the AIAS for it. :p

(although "submission for consideration" isn't a paid bit, it's just sending the films out to Academy voters)
 
Matlock said:
We've went over this about four or five times--AIAS is the INDUSTRY talking about the INDUSTRY. RE4 is nothing huge--it's a safe actioner, but does NOTHING for the medium as a whole: much like Batman Begins was for Hollywood this year.
Still waiting to hear how CoD2 really "pushed the medium as an artform" or whatever claptrap. That game pretty much screams "safe actioner", from the genre choice to the WW2 theme.
 
At this point that seems to be the most reasonable explaination, that Capcom simply missed the boat in pushing for RE4 nominations. I mean, come on, RE4 got zero nominations for every category?
 
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