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25+ years later: Mortal Kombat or Street Fighter?

Mortal Kombat or Street Fighter overall?


  • Total voters
    227
I much prefer Mortal Kombat over Street Fighter. Like it is not even a contest. I am also not a hardcore fighting game person. I prefer story and secondary content to do. Mortal Kombat has almost no competition aside from Soul Calibur when it comes to that stuff. It's story mode is top tier as well. I also never play fighting games against other people/online.
 
Uh MK was not only on the SNES.

Also I don't know how to break this to you buy SFII wasn't breaking records like MK and primarily, MKII was. Heck MK as of right now, as a franchise, is likely ahead of SF given public sales numbers of MKX we got. People spend more money on MK in general than SF. Heck SF usually drops in price faster as well.

MK II was breaking records and taking names. To match MK II by itself you need multiple versions of SFII added together. MK's arcade and console games till THIS DAY aren't sold in some countries and yet it always seems to sell enough that SF can't match despite being more accessible.

And SF2 wasn't only on the SNES. Why are you denying facts? SF2 is still the best selling fighting game. Nothing else is even close.
 
And SF2 wasn't only on the SNES. Why are you denying facts? SF2 is still the best selling fighting game. Nothing else is even close.

Pretty sure Tekken 3 sold more than SF2. (unless you're talking about arcades you seem to be switching between arcades and general sales.)

But your post is irrelevant. MK made more money. It's undeniable history that MK broke sales records and made Midway more money than what SF made Capcom. It's true even now. You don't seem to understand how profit works. Especially for arcades and older home gaming systems. Or how retail works.
 
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Pretty sure Tekken 3 sold more than SF2. (unless you're talking about arcades you seem to be switching between arcades and general sales.)

But your post is irrelevant. MK made more money. It's undeniable history that MK broke sales records and made Midway more money than what SF made Capcom. It's true even now. You don't seem to understand how profit works. Especially for arcades and older home gaming systems. Or how retail works.

Best selling fighting games (software)

Franchises Edit
  1. Tekken - 47 million[8][9]
  2. Street Fighter - 45 million[10][11]
  3. Super Smash Bros. - 40 million
  4. Dragon Ball - 39.782 million[6]*
  5. Mortal Kombat - 37 million
  6. Soul Calibur - 12 million
Top 10 Highest-Grossing Arcade Games of All Time (arcade)

No. 9 – Mortal Kombat
Midway
  • Cabinets Sold: 24,000
  • Revenue by 2002: $570,000,000
  • Inflation adjusted: $748,462,000
No. 8 – Mortal Kombat II
Midway
  • Cabinets Sold: 27,000
  • Revenue by 2002: $600,000,000
  • Inflation adjusted: $787,607,559
Total revenue of Mortal Kombat I and II: $1.17 billion.

No. 3 - Street Fighter II/Champion Edition
Capcom
  • Cabinets Sold: 200,000 (60,000 SF II, 140,000 CE)
  • Revenue by 1995: $2,312,000,000
  • Inflation adjusted: $3,582,553,228
Total revenue of Street Fighter II World Warriors and Champion Edition: $2.312 billion
 
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I'd have to say street fighter...

While both franchises have had their ups and their downs.. I think street fighter just feels more comfortable to me, controls are just more suited, even going back to the older games you don't feel lost or at a disadvantage.

To me, mortal kombat can be great fun but they seem to get a little distracted by other projects...which are great games don't get me wrong, heck I prefer the DC style games!

street fighter just fits me I guess...?
 
Best selling fighting games

Franchises Edit
  1. Tekken - 47 million[8][9]
  2. Street Fighter - 45 million[10][11]
  3. Super Smash Bros. - 40 million
  4. Dragon Ball - 39.782 million[6]*
  5. Mortal Kombat - 37 million
  6. Soul Calibur - 12 million

Sigh.

Firstly, MK has historical records and rewards for making money that SFII did not reach otherwise it wouldn't be a record. This is not debatable.

Secondly your sales chart is wrong, your MK number had no references, and it doesn't include MKX in the total either way.

Street Fighter is at 42: http://www.capcom.co.jp/ir/english/finance/salesdata.html from Capcoms own words so that's also wrong. That's current.

Even your extended edit is wrong. Stop using shit sources for sales numbers and revenues.
 
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Sigh.

Firstly, MK has historical records and rewards for making money that SFII did not reach otherwise it wouldn't be a record. This is not debatable.

Secondly your sales chart is wrong, your MK number had no references, and it doesn't include MKX in the total either way.

Street Fighter is at 42: http://www.capcom.co.jp/ir/english/finance/salesdata.html from Capcoms own words so that's also wrong. That's current.

Even your extended edit is wrong. Stop using shit sources for sales numbers and revenues.

First of all the chart DOES include Mortal Kombat X, and even going at 42 million is still more than Mortal Kombat.

From Wikipedia:

Mortal Kombat has been one of the most successful fighting game franchises in video game history only trailing Tekken and Street Fighter. It generated more than $4 billion by the late 1990s and $5 billion in total revenue by 2000.[170] A particularly successful game was Mortal Kombat II, which had unprecedented opening week sales figures never seen before in the video game industry, for the first time beating the box office numbers of summer hit films.


We are giving sources. All of them prove you know jack shit of what you're talking. Where are your sources that back up your claims?
 
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I liked them both really but in different ways. I liked finding secrets in mk and the zany ways things happened but I like more serious tone of street fighter. Both were great. I think street fighter has lost some of its appeal to me.
 
First of all the chart DOES include Mortal Kombat X, and even going at 42 million is still more than Mortal Kombat.

From Wikipedia:

Mortal Kombat has been one of the most successful fighting game franchises in video game history only trailing Tekken and Street Fighter.[168] It generated more than $4 billion by the late 1990s[169] and $5 billion in total revenue by 2000.[170]A particularly successful game was Mortal Kombat II, which had unprecedented opening week sales figures never seen before in the video game industry, for the first time beating the box office numbers of summer hit films.[171]

We are giving sources. All of them prove you know jack shit of what you're talking. Where are your sources that back up your claims?

Nope you haven't given any sources. ALl your numbers are wrong. You haven't even addressed the fact Capcoms numbers contradict yours. It doesn't include MKX either because MK as a serious was at 35 million as MKX was releasing. So just based on that it would be at 40 on the first year sales.

You are also arguing over research and institutions giving Mortal Kombat profit records. Profits don't always =/= sales but in this case you got both wrong. You don't have a single valid source to back up anything you're saying.

Heck you even said I didn't post anything to back my stuff up yet some of your own wiki stuff contradicts you and I posted Capcoms sales numbers and if you can't find the 35 million for MK BEFORE MKX sales than I could help you with that to if you have trouble doing something that takes 5 seconds of effort.
 
Nope you haven't given any sources. ALl your numbers are wrong. You haven't even addressed the fact Capcoms numbers contradict yours. It doesn't include MKX either because MK as a serious was at 35 million as MKX was releasing. So just based on that it would be at 40 on the first year sales.

You are also arguing over research and institutions giving Mortal Kombat profit records. Profits don't always =/= sales but in this case you got both wrong. You don't have a single valid source to back up anything you're saying.

Heck you even said I didn't post anything to back my stuff up yet some of your own wiki stuff contradicts you and I posted Capcoms sales numbers and if you can't find the 35 million for MK BEFORE MKX sales than I could help you with that to if you have trouble doing something that takes 5 seconds of effort.

Then post it! I ain't pulling these numbers out of my ass they are out there for all to see. You're pointing out "wrong" numbers when these "wrong" numbers all point to Street Fighter selling more. You find me the wrong number source that has Mortal Kombat selling more then we'll talk. And NO, they are not ALL sales.

THIS is REVENUE

Top 10 Highest-Grossing Arcade Games of All Time (arcade)

No. 9 – Mortal Kombat
Midway

  • Cabinets Sold: 24,000
  • Revenue by 2002: $570,000,000
  • Inflation adjusted: $748,462,000
No. 8 – Mortal Kombat II
Midway

  • Cabinets Sold: 27,000
  • Revenue by 2002: $600,000,000
  • Inflation adjusted: $787,607,559
Total revenue of Mortal Kombat I and II: $1.17 billion.

No. 3 - Street Fighter II/Champion Edition
Capcom

  • Cabinets Sold: 200,000 (60,000 SF II, 140,000 CE)
  • Revenue by 1995: $2,312,000,000
  • Inflation adjusted: $3,582,553,228
Total revenue of Street Fighter II World Warriors and Champion Edition: $2.312 billion
 
Historically I've always liked SF over MK, but i'm a big fan of what Netherrealm has been doing the last few years. More so than Capcom.
 
Alpha wan't moving the momentum along and that came out before SFIII so I'm not really sure where blaming SFIII is coming from.

Alpha had a chance to run with SFII's success but didn't. Average gamers and casuals didn't stick with the franchise. SFIII should have been a heavily advertised new games with new characters. Instead they cut back on promotions and added Ken and Ryu in it screwing up the whole reason why it was called new generation in the first place. It flopped so bad they released a retcon the same year with Giant Attack that basically erased New Generation from the timeline.

Then you have the EX games which most people didn't know about until the 3rd game was a lunch title for the PS2. Heck one of the main reasons SFIV was successful, initially anyway, was because it was calling back to SFII.

Mortal Kombat 4 did an even greater damage to Midway. They advertised the game running back then in a top of the range hardware, often exaggerating. 10 times more powerful than a N64? On what arbitrary benchmarks? Game's failure forced them to abandon the arcade market and focus on inferior console ports that are best left forgotten.

https://www.kamidogu.com/forums/viewtopic.php?f=3&p=240676

"Uptill now, no other technology is capable of truly presenting it."

"Zeus (the gfx chip) is capable of generating in excess of a Million and 200,000 four-sided polygons per second."

"To put that (technology) into perspective I understand its approximately 10 times more powerful than the N64 system."

.......Neil Nicastro (President / CEO Midway Games Inc.)


just look at this shit. As if Tekken and Virtua Fighter never existed.....:

"Change" is the really the most adoptable term that can be associated with what Mortal Kombat 4 proposed. Where Killer Instinct 2 had reached was not something free from the traditional 2-Dimensions, its simply the best that could be reached within the 2D premise. And while a lot of fighting games had tried 2.5D and 3D, they just couldn't accomplish the 'Complete', 'all-in-one' package. This is where Midway accomplished MK4. Feeding-off the power of the revolutionary Zeus chip, the journey of fighting games from the vistas of 2D into the world of 3D was remarkably carried on in the same manner as what Super Mario 64 did for platform adventures. The premise remained simple, uncomplicated and freeflowing right from the 2D domain, but projected into 3D... just like Mario.
 
Then post it! I ain't pulling these numbers out of my ass they are out there for all to see. You're pointing out "wrong" numbers when these "wrong" numbers all point to Street Fighter selling more. You find me the wrong number source that has Mortal Kombat selling more then we'll talk. And NO, they are not ALL sales.

THIS is REVENUE

Top 10 Highest-Grossing Arcade Games of All Time (arcade)

No. 9 – Mortal Kombat
Midway

  • Cabinets Sold: 24,000
  • Revenue by 2002: $570,000,000
  • Inflation adjusted: $748,462,000
No. 8 – Mortal Kombat II
Midway

  • Cabinets Sold: 27,000
  • Revenue by 2002: $600,000,000
  • Inflation adjusted: $787,607,559
Total revenue of Mortal Kombat I and II: $1.17 billion.

No. 3 - Street Fighter II/Champion Edition
Capcom

  • Cabinets Sold: 200,000 (60,000 SF II, 140,000 CE)
  • Revenue by 1995: $2,312,000,000
  • Inflation adjusted: $3,582,553,228
Total revenue of Street Fighter II World Warriors and Champion Edition: $2.312 billion

ee the issue s you guys keep going back and forth from arcade revenue and general revenue. I've been talking about general revenue this whole time. MK is the one that got wards and got records broken. SFII came out before MK, so if SF made more money than MK than SFII would have broken the records and MK wouldn't have been noted as breaking any records. Or the franchise generating whatever amount of revenue.

You're the first group of people I've seen that have said SFII made more money than MKII let alone MK 1 and MK 2 put together. the franchise is bigger than SF and still is till this day. And as of now they are very close in sales, who knows, maybe MK might be ahead if MK sold over an additional 2 million since 2015.

And again making more money =/= sales. Of course it does help. But for some reason you guys are using things like MK selling less than SFII on the SNES (?) as some way to say everyone was lying about the records MK broke, that doesn't make much sense.

Tekken has sold more games than SF but to say the FRANCHISE Tekken made more money than SF or MK is absurd.
 
Mortal Kombat 4 did an even greater damage to Midway. They advertised the game running back then in a top of the range hardware, often exaggerating. 10 times more powerful than a N64? On what arbitrary benchmarks? Game's failure forced them to abandon the arcade market and focus on inferior console ports that are best left forgotten.

https://www.kamidogu.com/forums/viewtopic.php?f=3&p=240676

"Uptill now, no other technology is capable of truly presenting it."

"Zeus (the gfx chip) is capable of generating in excess of a Million and 200,000 four-sided polygons per second."

"To put that (technology) into perspective I understand its approximately 10 times more powerful than the N64 system."

.......Neil Nicastro (President / CEO Midway Games Inc.)


just look at this shit. As if Tekken and Virtua Fighter never existed.....:

"Change" is the really the most adoptable term that can be associated with what Mortal Kombat 4 proposed. Where Killer Instinct 2 had reached was not something free from the traditional 2-Dimensions, its simply the best that could be reached within the 2D premise. And while a lot of fighting games had tried 2.5D and 3D, they just couldn't accomplish the 'Complete', 'all-in-one' package. This is where Midway accomplished MK4. Feeding-off the power of the revolutionary Zeus chip, the journey of fighting games from the vistas of 2D into the world of 3D was remarkably carried on in the same manner as what Super Mario 64 did for platform adventures. The premise remained simple, uncomplicated and freeflowing right from the 2D domain, but projected into 3D... just like Mario.

I'm not sure where MK 4 came from, I was trying to clarify Alpha started the downtrends because people like blaming Street Fighter 2 for Street Fighters down fall and almost 10 years without a big new game by capcom. SFIII was supposed to fix the downturn with a new generation of characters, fully, and big promotions and neither happened. While it aided the downfall it didn't start with SFIII.

Not sure how you turned that into a "oh yeah but what about MK" I mean MK4 led to the first reboot with deadly alliance for a reason so.....
 
I enjoy MK because am not good at fighting games. i just enjoy the theme the graphics and the weird story mode they have. am not good at fighting games and even in MK i cant win one game online. i just buy it. beat the story mode, beat few offline ladders and stop playing. maybe i would play here and there. or with friends

there was one MK game on the PSP that was really good I played the most.
 
ee the issue s you guys keep going back and forth from arcade revenue and general revenue. I've been talking about general revenue this whole time. MK is the one that got wards and got records broken. SFII came out before MK, so if SF made more money than MK than SFII would have broken the records and MK wouldn't have been noted as breaking any records. Or the franchise generating whatever amount of revenue.

You're the first group of people I've seen that have said SFII made more money than MKII let alone MK 1 and MK 2 put together. the franchise is bigger than SF and still is till this day. And as of now they are very close in sales, who knows, maybe MK might be ahead if MK sold over an additional 2 million since 2015.

And again making more money =/= sales. Of course it does help. But for some reason you guys are using things like MK selling less than SFII on the SNES (?) as some way to say everyone was lying about the records MK broke, that doesn't make much sense.

Tekken has sold more games than SF but to say the FRANCHISE Tekken made more money than SF or MK is absurd.

You're doing a lot of typing for a guy not posting any sources. You just quoted my post giving you the revenue of their most popular arcade cabinets and yet you're still mouthing off about sales =/= revenue. You're spinning your wheels at this point son, a smart gambler knows when to fold them. But this is the internet of course, so I expected nothing less.
 
You're doing a lot of typing for a guy not posting any sources. You just quoted my post giving you the revenue of their most popular arcade cabinets and yet you're still mouthing off about sales =/= revenue. You're spinning your wheels at this point son, a smart gambler knows when to fold them. But this is the internet of course, so I expected nothing less.

You're the only guy here dumb enough to say that MK didn't break sales records after posting a link showing MK breaking sales records.

You also ignored my Capcom link showing your sales numbers are wrong, or the 35 million official number for MK by netherealm at the time MKX came out.

Only person failing here is you. Have a nice day. The thread will continue without you either way.
 
You're the only guy here dumb enough to say that MK didn't break sales records after posting a link showing MK breaking sales records.

Still talking out of your ass? When are you going to post some links to support your baseless claims? Quote me where I said MK didn't break sales records. You can't because you're making shit up.

You also ignored my Capcom link showing your sales numbers are wrong, or the 35 million official number for MK by netherealm at the time MKX came out.

I posted 52 minutes ago: You're pointing out "wrong" numbers when these "wrong" numbers all point to Street Fighter selling more. You find me the wrong number source that has Mortal Kombat selling more then we'll talk.

Only person failing here is you. Have a nice day. The thread will continue without you either way.

Sick burn.
 
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Still talking out of your ass? When are you going to post some links to support your baseless claims? Quote me where I said MK didn't break sales records. You can't because you're making shit up.



I posted 52 minutes ago: You're pointing out "wrong" numbers when these "wrong" numbers all point to Street Fighter selling more. You find me the wrong number source that has Mortal Kombat selling more then we'll talk.



Sick burn.

Yet you're using sales of SF, to try to rebuke my claim, that MK broke sales and profit records.

You ok? You seem to be lost.

Also the 35 million for MK and 5 million for MKX is easy to research take 4 seconds on google.

The thing is we don't know if MK outsold the SF franchise yet but it COULD have since we haven't got sales numbers post 2015 which in that year it sold 5. So that would put MK frnachise at 40 as of 2015.

Capcom is at 42 as of now.

So I mean it's not an unreasonable guess to assume MK possible passed SF but ok.

Also the rest of your wiki stuff is wrong or as no references. But that's irrelevant. The point is MK made more MONEY than SF and still is now.


The only reason why this bothers you is because you're taking me saying that as MK being better than SF which I never said.
 
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Yet you're using sales of SF, to try to rebuke my claim, that MK broke sales and profit records.

What records? A record could be anything. Red Dead Redemption 2 just broke the "Biggest entertainment release in an opening weekend" record. Do you see the caveat there? "opening weekend." Doesn't mean it made more money than GTAV. GTAV may not have released on a weekend. Records can be spun into whatever box you want them to fit into. Saying "Mortal Kombat" broke sales records means nothing if you're not saying what sales records they are claiming to have broken!

Which is why you could not quote me saying "Mortal Kombat did not break sales records" as you CLAIMED I said in your previous post, putting words in MY mouth. The reason I never said that is cause nobody even knows what in the hell sales records you're even supposed to be talking about!

You ok? You seem to be lost.

Don't project your feelings unto me.

Also the 35 million for MK and 5 million for MKX is easy to research take 4 seconds on google.

The thing is we don't know if MK outsold the SF franchise yet but it COULD have since we haven't got sales numbers post 2015 which in that year it sold 5. So that would put MK frnachise at 40 as of 2015.

Capcom is at 42 as of now.

So I mean it's not an unreasonable guess to assume MK possible passed SF but ok.

Ok so you admit you've pulled your entire argument out of your ass based on your own "not an unreasonable guess to assume." Thank you. I knew that already, but good on you for admitting it.

Also the rest of your wiki stuff is wrong or as no references. But that's irrelevant. The point is MK made more MONEY than SF and still is now.

This is not from Wiki, this is from US gamer. Care to call US gamer wrong as well, because their numbers don't agree with your "not unreasonable guess to assume"? You still have yet to dispute this:

Top 10 Highest-Grossing Arcade Games of All Time (arcade)

No. 9 – Mortal Kombat
Midway

  • Cabinets Sold: 24,000
  • Revenue by 2002: $570,000,000
  • Inflation adjusted: $748,462,000
No. 8 – Mortal Kombat II
Midway

  • Cabinets Sold: 27,000
  • Revenue by 2002: $600,000,000
  • Inflation adjusted: $787,607,559
Total revenue of Mortal Kombat I and II: $1.17 billion.

No. 3 - Street Fighter II/Champion Edition
Capcom

  • Cabinets Sold: 200,000 (60,000 SF II, 140,000 CE)
  • Revenue by 1995: $2,312,000,000
  • Inflation adjusted: $3,582,553,228
Total revenue of Street Fighter II World Warriors and Champion Edition: $2.312 billion

The only reason why this bothers you is because you're taking me saying that as MK being better than SF which I never said.

Mortal Kombat is not better than Street Fighter, but that's my personal preference. Numbers can not be argued. (Unless you're on the internet).
 
What records? A record could be anything. Red Dead Redemption 2 just broke the "Biggest entertainment release in an opening weekend" record. Do you see the caveat there? "opening weekend." Doesn't mean it made more money than GTAV. GTAV may not have released on a weekend. Records can be spun into whatever box you want them to fit into. Saying "Mortal Kombat" broke sales records means nothing if you're not saying what sales records they are claiming to have broken!

Which is why you could not quote me saying "Mortal Kombat did not break sales records" as you CLAIMED I said in your previous post, putting words in MY mouth. The reason I never said that is cause nobody even knows what in the hell sales records you're even supposed to be talking about!



Don't project your feelings unto me.



Ok so you admit you've pulled your entire argument out of your ass based on your own "not an unreasonable guess to assume." Thank you. I knew that already, but good on you for admitting it.



This is not from Wiki, this is from US gamer. Care to call US gamer wrong as well, because their numbers don't agree with your "not unreasonable guess to assume"? You still have yet to dispute this:

Top 10 Highest-Grossing Arcade Games of All Time (arcade)

No. 9 – Mortal Kombat
Midway

  • Cabinets Sold: 24,000
  • Revenue by 2002: $570,000,000
  • Inflation adjusted: $748,462,000
No. 8 – Mortal Kombat II
Midway

  • Cabinets Sold: 27,000
  • Revenue by 2002: $600,000,000
  • Inflation adjusted: $787,607,559
Total revenue of Mortal Kombat I and II: $1.17 billion.

No. 3 - Street Fighter II/Champion Edition
Capcom

  • Cabinets Sold: 200,000 (60,000 SF II, 140,000 CE)
  • Revenue by 1995: $2,312,000,000
  • Inflation adjusted: $3,582,553,228
Total revenue of Street Fighter II World Warriors and Champion Edition: $2.312 billion



Mortal Kombat is not better than Street Fighter, but that's my personal preference. Numbers can not be argued. (Unless you're on the internet).

Sorry man but your numbers are wrong. ANd you jsut once again pretended I didn't post Capcom own numbers and are two lazy to look up the 5 million sales for MKX and the MK franchise selling 35 million right when it came out in april, the same month.

I also don't know why you keep posting arcade only records anyway (which are still wrong) since I said in general but hey gotta keep up that narrative.

I get it your lazy, it's fine someone will verify t and tell you it took them 5 seconds to find embarrassing you so just wait till then.
 
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I like Mortal Kombat for the atmosphere and arguably deeper fighting mechanics. I think Street has deeper hand to hand combat for sure, but Mortal Kombat adds in environmental hazards on of their "damn near anything goes" juggle system. And come on...Fatalities...duh.
 
Sorry man but your numbers are wrong. ANd you jsut once again pretended I didn't post Capcom own numbers and are two lazy to look up the 5 million sales for MKX and the MK franchise selling 35 million right when it came out in april, the same month.

These aren't my numbers. I don't have any numbers. These are numbers from sources I posted. You posted Capcom numbers which showed 42 million. Good. Official numbers from Capcom. Where are your officials numbers from NRS that proves MK sold more?

As I said,

You're pointing out "wrong" numbers when these "wrong" numbers all point to Street Fighter selling more. You find me the wrong number source that has Mortal Kombat selling more then we'll talk.

Quite clear.

I also don't know why you keep posting arcade only records anyway (which are still wrong) since I said in general but hey gotta keep up that narrative.

I keep posting it because only now have you addressed those numbers by saying they are "still wrong." Well, where are the right numbers? Everything tells you Street Fighter sold more units AND made more money, but according to you all of these things are "wrong." JUST according to you, not according to ANYTHING YOU'VE POSTED BACKING UP THOSE CLAIMS.

And you keep saying this in every post

I get it your lazy, it's fine someone will verify t and tell you it took them 5 seconds to find embarrassing you so just wait till then.

But you sure as hell ain't taking the 5 seconds yourself to post these numbers to "verify" and "embarrass me." If they're so easy to post why haven't you? Could it be because you're talking out of your ass and have been since you came into this thread?
 
These aren't my numbers. I don't have any numbers. These are numbers from sources I posted. You posted Capcom numbers which showed 42 million. Good. Official numbers from Capcom. Where are your officials numbers from NRS that proves MK sold more?

As I said,



Quite clear.



I keep posting it because only now have you addressed those numbers by saying they are "still wrong." Well, where are the right numbers? Everything tells you Street Fighter sold more units AND made more money, but according to you all of these things are "wrong." JUST according to you, not according to ANYTHING YOU'VE POSTED BACKING UP THOSE CLAIMS.

And you keep saying this in every post



But you sure as hell ain't taking the 5 seconds yourself to post these numbers to "verify" and "embarrass me." If they're so easy to post why haven't you? Could it be because you're talking out of your ass and have been since you came into this thread?


I said they were wrong like 3 times what do you mean jsut now?

And the reason why I keep asking why you keep posting them is because they aren't relevant to general sales. That's just focusing on arcades..

As for MKX and MK franchise numbers you could have easily found them if you wanted to. You're only in this thread to troll. I gave you more than enough info to take 3 seconds.

MK franchise was at 35 million same month MKX came out.

MKX sold 5 million in 2015, it's launch year. So that would move Mk to 40+ alone and that's still 3 years of sales unaccounted for.

Heck it's even on this board, there's a search box given to you for free courtesy of Neogaf.
 
MK and MK2 are my favorite of any games from the series...
- the realistic and graphic violence
- the R-rated character design of assassins, killers, and ninjas,
- the whole mystique its secret characters and easter eggs that permeated through arcades and magazines at the time...
- slight science fiction element and even the taboo controversy around its violence at the time

It had this ominous feel to it, like you were playing an ouija board and doing something occult... or watching Cannibal Holocaust... unique to the time, I think. Pre-desensitization. Every decade likely had something like that and I suppose MK was a defining one for anyone growing up in the 90s.

That said, I've never cared much since MK3. Desensitization to its violence, less mystique and too little vagueness to its science fiction elements. Less was more.

Street Fighter though, I've continued to play Sagat for like 25 years lol ... and Sagat's Super Street Fighter portrait has been a go-to of mine (especially on non-gaming forums) for much of that haha. I'll take Scorpion and Sub Zero over Ryu and Ken or Ryu and Sagat, but Sagat is probably my main overall fighter. By far the most played.

So, prefer MK and MK2 to any other series' games but in practice I've clearly chosen the SF series.
 
Street fighter all day

MK was super cool back when I was into 16/32 bit gaming and there was that edgy ness / novelty in ripping dudes heads off

Street fighter holds up gameplay wise, I tried playing mk1 thru mk3 recently

Blech
 
Dare I say Street Fighter put the entire Fighting Game Community on it's shoulders and carried it.

Just as fighting games were starting to die the the hardcore kept playing Marvel vs Capcom 2 and Street FIghter 3.

Then along came Street Fighter 4 to bring legends out of retirement. With it's success several other fighting makers were inspired.
 
I'm not sure where MK 4 came from, I was trying to clarify Alpha started the downtrends because people like blaming Street Fighter 2 for Street Fighters down fall and almost 10 years without a big new game by capcom. SFIII was supposed to fix the downturn with a new generation of characters, fully, and big promotions and neither happened. While it aided the downfall it didn't start with SFIII.

Not sure how you turned that into a "oh yeah but what about MK" I mean MK4 led to the first reboot with deadly alliance for a reason so.....

Comparing SF and MK while not mentioning the commercial failure of MK4 would be a big omission. Because this time Midway tried to compete directly with the 3D powerhouses of Sega and Namco. But 3D fighters were simply out of their league. One reason they moved back to 2-2.5D and the cheaper to produce console games.

Mace the Dark Age was co-developed by Midway and Atari and was slightly better than MK4, being inspired by Soul Edge.
 
Comparing SF and MK while not mentioning the commercial failure of MK4 would be a big omission. Because this time Midway tried to compete directly with the 3D powerhouses of Sega and Namco. But 3D fighters were simply out of their league. One reason they moved back to 2-2.5D and the cheaper to produce console games.

Mace the Dark Age was co-developed by Midway and Atari and was slightly better than MK4, being inspired by Soul Edge.


Uh.....

Well firstly I'm not so sure if Mace was inspired by Edge, wasn't edge released in 96? Mace was in development by then.

As for MK4, yes Midway lied about the power of the hardware,but the hardware was still good. When it came to the top companies pushing hardware it was, at least by the time of MK4, Sega>Namco>Atari>Midway at least until the 2000's (where Midway had some top f the line stuff) and yes that backfired.

However, that only really applies to the arcades and not home consoles. Home consoles. In fact, your statement that they switched to 2.5D after MK4 isn't true because the armageddon trilogy was all 3D. Deadly Alliance, Deception, and Armageddon.
 
Dare I say Street Fighter put the entire Fighting Game Community on it's shoulders and carried it.

Just as fighting games were starting to die the the hardcore kept playing Marvel vs Capcom 2 and Street FIghter 3.

Then along came Street Fighter 4 to bring legends out of retirement. With it's success several other fighting makers were inspired.

When people say Street Fighter 4 revived dying fighters that's only the evo community right? Because sales were fine before then.
 
Uh.....

Well firstly I'm not so sure if Mace was inspired by Edge, wasn't edge released in 96? Mace was in development by then.

As for MK4, yes Midway lied about the power of the hardware,but the hardware was still good. When it came to the top companies pushing hardware it was, at least by the time of MK4, Sega>Namco>Atari>Midway at least until the 2000's (where Midway had some top f the line stuff) and yes that backfired.

However, that only really applies to the arcades and not home consoles. Home consoles. In fact, your statement that they switched to 2.5D after MK4 isn't true because the armageddon trilogy was all 3D. Deadly Alliance, Deception, and Armageddon.


Edge was in development few years earlier too with various tech demos while Battle Arena Toshinden was also very popular. But it was a first effort to make a western 3D weapon based arcade game, so Japanese games must have been a point of reference.
I was thinking of MK Mythologies Sub Zero mostly, but yes you are right. Unfortunately 3D mechanics seem still very barebones compared to the Japanese games. Eg VF3 and Tekken featured different animations according to the angle and position you hit, countered or grabbed the opponent.
 
A block button in a 2D fighting game is absurd to the point that even Netherrealms realized it and had to later adopt typical, SF defined blocking mechanics. QED.
 
Edge was in development few years earlier too with various tech demos while Battle Arena Toshinden was also very popular. But it was a first effort to make a western 3D weapon based arcade game, so Japanese games must have been a point of reference.
I was thinking of MK Mythologies Sub Zero mostly, but yes you are right. Unfortunately 3D mechanics seem still very barebones compared to the Japanese games. Eg VF3 and Tekken featured different animations according to the angle and position you hit, countered or grabbed the opponent.

I may be mistaken, I'll have to look into it by I am fairly certain that there was a bladed 3D fighting game before Mace western wise. Even so, it doesn't really make sense for a japanese demo to be a reference point to a studio that likely wouldn't know about it until it released or at least had pre-release commercials. I can see Toshinden having a small influence though granted the series was dying quick by the time MK4 came out.

As for your bottom point Deception and Deadly alliance had position changes animations as well. The MK Xbox/PS2 trilogy, outside Armageddon is sometimes said to be too complex.
 
Mortal Kombat, it has always been more fun, had better stories, more creative and interesting art. There's not even a comparison.
 
I said they were wrong like 3 times what do you mean jsut now?

And the reason why I keep asking why you keep posting them is because they aren't relevant to general sales. That's just focusing on arcades..

The revenue generated from the arcades is not relevant to "general sales," what the fuck does that even mean. Stop trying to act like you were all about units sold! You said specifically:

People spend more money on MK in general than SF.

Spending money in the arcades = GENERATING MONEY. You are only NOW trying to exclude revenue AFTER I showed you Street Fighter MORE THAN DOUBLED the amount of money Mortal Kombat generated in both franchises top two arcade machines. You are trying to EXCLUDE the over ONE BILLION dollars MORE Street Fighter generated in the arcades and write it off as "not relevant to general sales" when before I so elequently showed you those numbers you were singing a different tune, saying "People spend more money on MK in general than SF."

As for MKX and MK franchise numbers you could have easily found them if you wanted to. You're only in this thread to troll. I gave you more than enough info to take 3 seconds.

MK franchise was at 35 million same month MKX came out.

MKX sold 5 million in 2015, it's launch year. So that would move Mk to 40+ alone and that's still 3 years of sales unaccounted for.

Heck it's even on this board, there's a search box given to you for free courtesy of Neogaf.

I say AGAIN, if these numbers are so easily found, POST YOUR SOURCE. I've posted my sources. POST your source saying Mortal Kombat sold 40 million units by 2015. You ain't posted shit cause you ain't got shit! Yet you're steady in here running your mouth.

I'll say it agian

You're pointing out "wrong" numbers when these "wrong" numbers all point to Street Fighter selling more. You find me the wrong number source that has Mortal Kombat selling more then we'll talk.
 
The revenue generated from the arcades is not relevant to "general sales," what the fuck does that even mean. Stop trying to act like you were all about units sold! You said specifically:



Spending money in the arcades = GENERATING MONEY. You are only NOW trying to exclude revenue AFTER I showed you Street Fighter MORE THAN DOUBLED the amount of money Mortal Kombat generated in both franchises top two arcade machines. You are trying to EXCLUDE the over ONE BILLION dollars MORE Street Fighter generated in the arcades and write it off as "not relevant to general sales" when before I so elequently showed you those numbers you were singing a different tune, saying "People spend more money on MK in general than SF."



I say AGAIN, if these numbers are so easily found, POST YOUR SOURCE. I've posted my sources. POST your source saying Mortal Kombat sold 40 million units by 2015. You ain't posted shit cause you ain't got shit! Yet you're steady in here running your mouth.

I'll say it agian

I never said arcades. I said MK made more money. not that MK made more money in arcades. Which is irrelevant because your numbers are wrong anyway.

I've never changed my words you realized you screwed up and are trying to backtrack. MK broke records, SF did not. MK even now is making more money while CAPCOM had to get some financial help to even release SFV.

MK has always made more money than SF. Generally not just in the arcades.

And you were gone for awhile, you didn't think to research those numbers I posted for 5 seconds? Lazy.

Anyway as I said MK as a franchise s over 40+ now. I'd assume it didn't stop selling from 2015 till now, so with SF at 42 MK likely past it. Of course will wait till official numbers but it's very likely.

Now back on topic to whether SF is better than MK. That's a hard one. I like SF3, all 3 of them, more than all the other SF's combined. It just has the whole package imo. I also dabbled with the EX games though they are clearly flawed. But that's likely the only time we'll see Street Fighter games in 3D.

The stories of MK are really something, the characters designs and cool cutscenes stand out. Plus some of the fake "martial arts" styles look goofy and you can tell the VA's were having fund shouting random gibberish during attacks.
 
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i grew up with both in the arcades. i was like 12 or 13 when SFII was out and Mortal Kombat as well. saw the Mortal Kombat movie in the theater. heard the song at my middle school pep rally. to me it was more interesting because the style was more interesting to me. it had that Big Trouble in Little China feel, it had all kinds of Fatalities and special moves and secrets. especially when Mortal Kombat II came out. i used to print off on a dot matrix printer movelists and all the secrets for the game.

nowadays, i think i enjoy Street Fighter more. Mortal Kombat 3 was a big letdown for me, and UMK3 was as well, while the Street Fighter series went into Alpha entries and kept up the 2D art. the art looked better and better. going back and playing these entries in emulators, i was surprised to see SF win out, not only in art, and music, but in gameplay as well. it just feels more strategic, like every different action can be performed in a different way or a different position, at the right time, and have different results. MK is clunkier tbh. tho i haven't played much of either series in 10-15 years.
 
I think there's a strong argument for saying that fighting games fell off a cliff after SF2. I'm really not happy with the way the genre turned out. It really seems more like no one ever figured out where to take it. All the various directions (Killer Instinct/Tekken button memorization combos, SF3's parrying, Marvel VS juggling) seemed wrong in various ways. There's a reason why popularity peaked with SF2 and never quite got there again. MK never innovated, either. It's more that it just stole whatever was hot at the time. MK ripped off SF2, MK3 ripped off Killer Instinct, then it ripped off 3D games.

I think it has more to do with the death of arcades than anything else.
 
I think it has more to do with the death of arcades than anything else.

That and the issue with Western Devs kind of only partially going into the genre basically making it dominated by japanese devs that have been making the same mistakes without improvements for years leading to less and less gamers interested in the genre outside the competitive community.

The genres kind of been in need for a big shakeup. MK is cool and all but that's just one game and while it's selling great currently it's still not really deviating just improving the current MK formula which is one of a kind.

We need some new games that sell millions of copies that are still fun and skilled but caters the the community. Real fighters anyway. I mean if you look at half the franfchises running their sales figures sometimes barely hit 500k. Whens the last million selling fighter we had that wasn't MK, SF, Tekken, or SC in recent years? Doa? Whens the last time a full 2D fighter sold 1 million units? Alpha 3?
 
We need some new games that sell millions of copies that are still fun and skilled but caters the the community.

It's not going to happen. Netherealm cares more about face motion capture than game motion capture because the mainstream only cares about eye candy. Most casuals play button mashing, they dont care about deep mechanics/gameplay.

The (american) community is also heavily biased toward Capcom games, because if it were for quality Tekken 7 should be the current face of fighting e-sports.
 
It's not going to happen. Netherealm cares more about face motion capture than game motion capture because the mainstream only cares about eye candy. Most casuals play button mashing, they dont care about deep mechanics/gameplay.

The (american) community is also heavily biased toward Capcom games, because if it were for quality Tekken 7 should be the current face of fighting e-sports.

What? MKX isn't the type of game you button mash in. Plus MKX has a competitive seen and also has enough for the mainstream audience.

You can clearly do that with japanese games if they weren't so stubborn with no or crap tutorials and mechanics from 1993.

If FIghters History Dynamite plays better than your modern japanese fighter it's time to look in the mirror imo. These companies are going to end up like the shmup companies soon.
 
When people say Street Fighter 4 revived dying fighters that's only the evo community right? Because sales were fine before then.

I'd say it say you'd have to look at the EVO crowd year after year since SF4 release. That will basically show the grow of the community with new players coming in.

There were also some very talented players that only played online but didn't compete at EVO
 
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