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343 details changes in Halo 5: Guardians after multiplayer beta feedback

Can't say they aren't listening but I feel like the things on the table to be changed were limited. There were obvious things that were non negotiable, Sprint, ADS.
 
Yeah, I feel you. But I think if you're going to nerf sprint and increase the base speed, it's making the mechanic more redundant than it already is.
Especially with thruster being included, too. All this brings up another issue, too: having all these abilities work with the various control schemes fans have become used to. Cutting sprint would free up a button, just sayin.
 
Thats not how it works
What isn't how it works?
Have you even played Halo 5?
Yes.
Please tell me you were going around trying to shoot peoples nades because thats priceless.

No, I did not. Because it isn't all that reliable, and I'm not very good. Precisely why I said that it really would not affect 'pros' due to its unreliability, and that it serves only as a cool detail for the majority of players.
 
Its because your shoving your angry opinion down everyone's throat. You don't even know how the new movement/strafing options and a reduced sprint feels.

Of course no one is going to listen to you... nobody has even tried the new settings.

Calm down, take a breather and wait and see if it still plays bad when we try/see the new settings in action.

I've heard that same "wait and see" from 343 for 4 years. So I'm not really patient when it comes to obvious game breaking mechanics.
 
Genuinely, you're the first person I've heard who's said that. A few of my friends are COD diehards, and they stopped playing Ghosts within weeks of launch - and even those weeks were more 'trying to get into it'. They enjoy AW, and the review scores demonstrate that it's a fairly common opinion to hold.

All anecdotal, but hey.

The problem is reviewers wanted new things so bad that they didn't think how it would change the mp. The new additions of jet packs have completely screwed up any sort of strategy in domination, and search and destroy.

Flanking is constant and there is no way to stop it. No choke points at all and it's just a clusterfuck. I may be in the minority but I hope treyarch gets rid of the jet packs.
 
Wow, this is amazing.

oPJnOPD.jpg
 
Why is it obvious? Someone explain why sprint is broken without using arguments like "We didn't have it in the previous games".

It ruins map flow. It increases the size of the maps. It creates a situation where players don't have to think about map movement. It creates a get out of jail free card when people can simply run away. Especially with games including shields, when people run away, cleaning up kills becomes a chore.

That's just off the top of my head. There are essays on this topic.
 
Halo absolutely has one of the most toxic fanbases for any console game I've ever known. But then it goes the other way - because 343 are first party, people make ridiculous excuses for them. The Xbox One subreddit, for example, is awful for any discussion surrounding Halo. If you think the MCC was bad, it's sour grapes, and you should just enjoy the campaigns (which don't even work properly in co-op).
That's not true. The X1 subreddit is filled with rabid fanboys for the Xbox but almost every too comment on a story about the MCC is how it sucks.
 
My issue with the poll is that polls are always selective biased. There could be a question like this (this is an example not an actual question)

Please answer:

I do NOT like sprint at all
I do not prefer sprint
I do not mind sprint
I like sprint.

So where is 343 choosing the results from?
 
343 is a good studio who gets way too much hate from a fanbase that may in fact be more stubborn than those Smash Bros Melee loyalists.

Shame about Master Chief Collection but hey, that's what happens when you outsource the game to like 4 different developers. You get a Ubisoft quality product in the end.

Yeah those stubborn morons who prefer superior games are the worst.
 
89% of the halo community are idiots, confirmed.

Damn. I guess I am an idiot. Opinions man. I have been a big Halo fan since the very start, and I still prefer having sprint in the game. It does change the pace of the game, but it is only good or bad depending on preference.
 
My issue with the poll is that polls are always selective biased. There could be a question like this (this is an example not an actual question)

Please answer:

I do NOT like sprint at all
I do not prefer sprint
I do not mind sprint
I like sprint.

So where is 343 choosing the results from?

That's exactly how the question was haha, I was wondering about that too because I answered "I do not prefer sprint, BUT..."
 
WOW these are actually really nice changes/additions.
Data center selection,faster movement and more responsive strafe are my favorites!
 
I think the majority of people who don't mind sprint or think it needs to be included for the game to be modern and sell don't really understand how it affects so many aspects of gameplay. Does anybody have a link to that one essay that breaks down how sprint has caused changes to map design, melees, etc?
 
It breaks enemy encounters (run away, run or gun) and map layout (significantly larger maps)

It ruins map flow. It increases the size of the maps. It creates a situation where players don't have to think about map movement. It creates a get out of jail free card when people can simply run away. Especially with games including shields, when people run away, cleaning up kills becomes a chore.

That's just off the top of my head. There are essays on this topic.

Compare the map sizes from H1-Reach bs H4-5.

H4-5 sometimes feels like BF 64 player conquest.

So, a map has to be designed for it. Fights are different as there's more mobility and people have more escape options, meaning people have to be aware of engaging knowing their opponent can try to escape.

So, all opinions, opinions that are entirely reasonable to have, but not factual reasons that automatically make it suck.
 
Sounds good. There'll be some decent Forge remakes of classic maps out there for the no-sprint crowd in weeks. I'm excited. I just hope the faster scoping is for all weapons and not just the Sniper Rifle.
 
So, a map has to be designed for it. Fights are different as there's more mobility and people have more escape options, meaning people have to be aware of engaging knowing their opponent can try to escape.

So, all opinions, opinions that are entirely reasonable to have, but not factual reasons that automatically make it suck.

It leads to cat and mouse gameplay. If you played the beta then you probably definitely played at Truth and had the match timeout, something that I never encountered in a 4v4 at midship.

The option to disable sprint and other abilities would be fine if there were also duplicates of every map in the game that are not designed around those abilities.
 
So, a map has to be designed for it. Fights are different as there's more mobility and people have more escape options, meaning people have to be aware of engaging knowing their opponent can try to escape.

So, all opinions, opinions that are entirely reasonable to have, but not factual reasons that automatically make it suck.

Not really. You had more action going on because everyone was close and had to fight or get killed.

Now? I gotta sprint to where the action is. I'm dying? Welp, I can sprint away! Suckas!
 
343 says a lot of things and they make lots of promises that never, ever pan out because of malice or incompetence, and this current session looks to be more of the same.

How much of these will they go back on or screw up this time?
 
Meh, someone text me when they make a Halo game based on not having sprint with the option to add sprint in customs games and special playlists instead of the other way around.
 
343 says a lot of things and they make lots of promises that never, ever pan out because of malice or incompetence, and this current session looks to be more of the same.

How much of these will they go back on or screw up this time?

what are you talking about?
 
Not really. You had more action going on because everyone was close and had to fight or get killed.

Now? I gotta sprint to where the action is. I'm dying? Welp, I can sprint away! Suckas!

I didn't say anything about where action was going on or anything about that. I said only that if sprint exists, maps must be designed with it in mind and players must choose how they play and engage with it in mind.

Saying a map is shit because of sprint which enables x, y, z is fine, but that's more hating on the map than it is on sprint.

Saying it's impossible to make a map due to sprint would be more what you're trying to say, but that also seems rather closeminded.
 

Take a look at Halo 2, for example. This is a game littered with problems, but the one thing that broke combat for years afterward was the lack of power that the battle rifle had compared to the pistol. It took literally more than twice as long to kill an opponent with perfect shooting, but if you were shooting someone in the back or at an unfortunate angle, you now had to blow an entire clip just to kill that one enemy. That, along with the change in map design philosophy, completely altered the way that Halo was played...for the worse, as most of us would tell you.

Fuck this person. Seriously.
 
How the hell is ADS more of a connection than actually having the scope show up in your visor?

"With the introduction of our new Smart-Link aiming system we’ve given all weapons the ability to zoom. This new system creates a more natural feel and reinforces the connection between Spartans and their weapons. The advantages of a zoomed weapon are balanced by the ability to de-scope and force your opponent out of zoom if you land your shots first. Our goal is to balance all weapons to be equally effective both in and out of zoom while continuing to respect the function of each mode."

Did you experience smart link in during the beta or did you zoom in, slow down and become a turtle shooting at something you're aiming at? Let me know which experience you had. I want to know more of how the scope should work with the visor.

"Some of the other improvements that we’ll be making to weapons in the game follow:

halo 2 rocket launcher

Sniper Rifle: improve scope experience to making it less “clunky” and faster to scope
DMR: adjust position of the scope to improve visibility
Bring back the SPNKr Rocket Launcher as a legendary version of the weapon
Reduce bonuses for automatic weapons in Smart-Link & w/ headshots
Remove grenade detonation in mid-air based on weapon fire
Ability to turn on/off vibration feedback for weapons
General tuning and bug fixing for all weapons"
 
the game isn't even out yet and there's more than 6 months till release...'

again, I ask: wut?

Anyone who has dealt with 343 in the past should have little or no faith in these guys. They lied about many things in Halo 4, they shipped a broken ass game in MCC...
 
I didn't say anything about where action was going on or anything about that. I said only that if sprint exists, maps must be designed with it in mind and players must choose how they play and engage with it in mind.

Saying a map is shit because of sprint which enables x, y, z is fine, but that's more hating on the map than it is on sprint.

Saying it's impossible to make a map due to sprint would be more what you're trying to say, but that also seems rather closeminded.

You were asking why sprint is hated. The response is more than just "bigger maps".

the game isn't even out yet and there's more than 6 months till release...'

again, I ask: wut?



Maybe you should follow your own ideology here.

I replied to your question. But of you want to put your faith in 343, fine.

Do you believe in DICE after the BF4 fiasco? Ubisoft after Unity?

Why 343 should get a pass after H4 & MCC?
 
Anyone who has dealt with 343 in the past should have little or no faith in these guys. They lied about many things in Halo 4, they shipped a broken ass game in MCC...

if MCC is broken still in 6 months I can see the reasoning... but it just doesn't make sense and is a concept based on no facts or prior events.

If you are honestly sitting there telling me all of these changes won't be in place by launch then we have nothing further to discuss
 
if MCC is broken still in 6 months I can see the reasoning... but it just doesn't make sense and is a concept based on no facts or prior events.

If you are honestly sitting there telling me all of these changes won't be in place by launch then we have nothing further to discuss

LOL
 
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