Ynos Yrros said:You're saying that at 480p the graphics would have been amazing, and they obviously wouldn't. You lose tons of details when playing in SD.
The lighting and rendering would have been insane. You could essentially have games like Toy Story, or any raytraced stuff. You still need high res texture work. You won't lose all that detail.
And I was just correcting you with that second point.
Still, I don't see how that has anything to do with what was being discussed,
Read the OP.
he said that games would look insane if they were 480p, I said it's BS, because only in high resolution can games show all the fine details.
I'm talking about the computational power that is required for 720p resolutions. You can have really advanced shaders. I've mentioned it in another thread, but per-object motion blur, rather than screen based motion blur. Games could truly look like CG, and run at 60 fps.
If HDTV technology wasn't out right now, we wouldn't even perceive detail loss to begin with considering that we haven't seen any better. Read the post before replying to it for Pete's sake. Or rather, your own sake.
He even said that GT5P looks as good on SDTV as it does on HDTV, when I couldn't think of a game that loses more of it's graphical fidelity in lower resolution.
Firstly, there are many, many more detailed games. Secondly, I mentioned it was like a supersampled 640 by 480 game.
If PD had to make GT5 on the PS3, for only 480p...they would have a photorealistic game. That is the point. You're used to watching TV on your 480 set, right? Games could rival that.
Start thinking dude, before replying with partisan rhetoric, it doesn't serve the thread and the topic at hand.