krypt0nian said:Not at all. You have apologists telling me that I can just buy w 20 dollar solution that should be in the machine to begin with. This is what Nintendo should have in the machine.
And it's hardly hyperbole to compare it to the Sega Nomad. That was the last handheld that shouldn't have been released at the current state of battery tech.
Boney said:The nyko battery is much larger though right? Like it fits the base?
I've kinda come at peace with the battery since I almost exclusively play it at home, and the cradle should provide me with a 100% charged unit almost all the time.
http://www.pcmag.com/article2/0,2817,2179701,00.aspkrypt0nian said:I have but it doesn't reduce it to 3.5 hours. They understand how to tie battery/hardware seamlessly. Plus unlike this bizarre situation, they aren't skimping with the battery in the unit itself. They've spent the $$ to get a high end solution in there to begin with.
Izayoi said:Holy shit, the ignorance in these last few posts has made my brain start dribbling out of my ears.
Have you seen how big the aftermarket batteries are? They increase the thickness of the system to almost twice of what it was originally.
Nintendo chose form-factor over battery life, and I think that's perfectly acceptable. Some of you people need to calm the fuck down.
krypt0nian said:Shameful. They need to call Apple to see how battery tech works.
krypt0nian said:Not at all. You have apologists telling me that I can just buy w 20 dollar solution that should be in the machine to begin with. This is what Nintendo should have in the machine.
And it's hardly hyperbole to compare it to the Sega Nomad. That was the last handheld that shouldn't have been released at the current state of battery tech.
Hatty said:that "solution" nearly doubles the size of the 3ds.
nintendo obviously wanted portability over battery.
Kaijima said:...
...
...
You do realize, that the 3DS is not playing mp3s. It's not even playing back video.
It is expected to play console level video games + wifi + network play + 3D graphics.
Of course, Apple is magical; that's why iPod Touches and iPhones get 8 hours of battery life playing the most demanding 3D games with wifi play and maximum brightness - oh wait, no, they don't.
We should bump this thread whenever you feel we've reached the 3DS mid-cycle, and then you can point out to us the lite re-release. We won't be able to find it without you.Kuran said:I think they chose low production costs and attractive mid-cycle lite re-release.
krypt0nian said:It's actually the opposite of portable if you're worrying about recharging more than gaming, not to mention the ridiculous recharging rate. You already have users that are going to play it in the house.
This should have been allowed to mature until the tech was ready for it.
That's what the cradle is for. Leave it there when you're not using it, and you're pretty much set for the next day.krypt0nian said:It's actually the opposite of portable if you're worrying about recharging more than gaming, not to mention the ridiculous recharging rate. You already have users that are going to play it in the house.
This should have been allowed to mature until the tech was ready for it.
Soooo.... I was thinking you were going to say the 3DS magically has more battery power.Izayoi said:I'll make one right now.
Well there's your problem. Just don't increase the power of the system. Now we'll make all those complainers happy!antonz said:The battery technology used in all devices dates back to 1970. The problem is battery tech is 41 years old. Computer tech is advancing every day
Billychu said:Well there's your problem. Just don't increase the power of the system. Now we'll make all those complainers happy!
Me neither. Despite being one of my favorite consoles of all time, it feels a bit dated. Sprite based games are my favorite style so I'm happy that the screen's resolution is better. But the 3D models were the downfall of the DS. I didn't think the N64 looked great when it came out, and I certainly didn't think the DS needed so many polygonal games.AceBandage said:As great as the DS was, I really didn't want to play it for another 10 or so years while they make some kind of new battery.
Heavy said:To be fair, the "console level graphics" you're referring to date back to like 2001, although I'm assuming it has to render 2x?
Magnus said:We're insane if we want strong battery life in a portable? lol
If I'm playing in a place that has a charging solution available, I'm probably going to be playing something on my console or PC instead.
zeioIIDX said:does the majority here honestly play a portable away from a charge source...for longer than 3-5 hours?
WonkersTHEWatilla said:There's no way Nintendo could have won either way. If they had completely eschewed 3D for improved graphics, the system would only see a marginal boost (about 25% boost as reported for 3D turned off) in battery life. And no one wants a bulkier system as a first iteration.
When NGP rolls around, no doubt we're going to have the same arguements. Nintendo was just unlucky in this regard that they're the first out of the gate.
I guess they redesigned it for the NDS systems. You know, USB and NDS differ in voltage needs.VOOK said:One thing I did notice, the 3DS sucked the batteries down in it really quick, it's a beast.
the battery life is nothing new for those of use that are truly platform agnostic in our portables. the PSP 1000 had this battery life. the PSP-Go has this sort of battery life. as someone that has a Go, and had a 1000, i can absolutely say that this sort of battery life is acceptable for me, and the way i use my devices.Linkzg said:No one in this thread arguing for the 3DS will be arguing for the PSP2. Generally the saner ones here are expressing disappointment about an issue with the 3DS, like they should for the PSP2. The people defending it are trying to either protecting an inanimate object or a company; pick your sadness.
The battery life isn't good; that isn't debatable. Whether that's important depends on the person, no matter how many people are trying to tell you "If you turn off the system, it has unlimited battery life!"
I personally don't find it to be an issue with how I play portables. The last time battery life hindered my experience was Ys 7 on the PSP because it would constantly play (awesome) music off the UMD. Really great, addicting and lengthy games that constantly reading an optical disk is a bad bad bad.
AceBandage said:Not insane, just unrealistic.
You can have one:
1. Power
2. Batter Life
You can not have both with current technology.
plagiarize said:the battery life is nothing new for those of use that are truly platform agnostic in our portables. the PSP 1000 had this battery life. the PSP-Go has this sort of battery life. as someone that has a Go, and had a 1000, i can absolutely say that this sort of battery life is acceptable for me, and the way i use my devices.
yeah, i laughed at the PSP's battery life in comparison to the DS before i had one, but i realised that it was almost never an issue when i got one.
i'll be arguing for the NGP's battery life if it's around these levels too. mark my words.
but hey, i guess i'm 'insane' because i found the battery life on the PSP fine in the YEARS i spent playing on the PSP.
Linkzg said:No one in this thread arguing for the 3DS will be arguing for the PSP2. Generally the saner ones here are expressing disappointment about an issue with the 3DS, like they should for the PSP2. The people defending it are trying to either protecting an inanimate object or a company; pick your sadness.
The battery life isn't good; that isn't debatable. Whether that's important depends on the person, no matter how many people are trying to tell you "If you turn off the system, it has unlimited battery life!"
I personally don't find it to be an issue with how I play portables. The last time battery life hindered my experience was Ys 7 on the PSP because it would constantly play (awesome) music off the UMD. Really great, addicting and lengthy games that constantly reading an optical disk is a bad bad bad.
krypt0nian said:How about "We're over our heads with this one, but buy a better battery yourselves, dumbasses" or "Bad tech isn't our fault. Look over there! Pilotwings!"
And you're correct, for a handled meant to be taken out of the house, it's facepalm tech.
This is Sega Nomad level bad tech.
Frankfurter said:That's just plain out wrong. Nintendo could've made the 3DS a tiny bit thicker (say ~0.2cm, so a bit less than 0.1 inches) and used that space for the battery (+ the space that's already used). The result of this probably would've been a ~100% increase in battery life (i.e. 6-8 hours with 3D on and ~15 with 3D off), while portability would've decreased by a bit (due to the thicker device and the weight increase).
I'm not saying that they should've done this btw., I'm just pointing out that it is not at all unrealistic to have both power and good battery life.
Father_Brain said:Look, I fully sympathize with most of your reaction (though I would probably disagree with you on the viability of waiting another couple years to launch a new handheld), but try playing a high-end 3D iPhone game like Dead Space or Infinity Blade and see how that impacts the battery...
Billychu said:So how's Sleep mode? I'm hearing the battery's basically unaffected, even with Streetpass on, which is good news.
You have a wild imagination there Let's see, take a 10mm thick battery, make it 2mm thicker, and that somehow doubles its power?Frankfurter said:That's just plain out wrong. Nintendo could've made the 3DS a tiny bit thicker (say ~0.2cm, so a bit less than 0.1 inches) and used that space for the battery (+ the space that's already used). The result of this probably would've been a ~100% increase in battery life (i.e. 6-8 hours with 3D on and ~15 with 3D off), while portability would've decreased by a bit (due to the thicker device and the weight increase).
I'm not saying that they should've done this btw., I'm just pointing out that it is not at all unrealistic to have both power and good battery life.
All these DSi comparisons are killing me. Only owned a DS Phat and Lite. If I have WiFi off, how does it compare to the Lite? That thing lasts forever.AceBandage said:Pretty much the same as with the DSi.
You get like a day or so in sleep mode with WiFi on.
I meant in sleep mode.AceBandage said:WiFi off on Medium brightness is probably like 6 hours or so, I'd think.
Or a flight from New York to LA.
Thanks! Fantastic sleep mode support makes this feel a little better.AceBandage said:Oh, with WiFi off in sleep mode you're probably looking at like a week.
I know my old DSPhat could go forever in sleep mode.
DSLite does not have manual WiFi switch. In fact, it is activate by the game, which was considered problematic in plane flights. DSi and forward started using system controlled WiFi (can be deactivated entirely at will), with the 3DS the first to have its own WiFi switch.Billychu said:All these DSi comparisons are killing me. Only owned a DS Phat and Lite. If I have WiFi off, how does it compare to the Lite? That thing lasts forever.
Then my DSi must be godly. I can definitely push a week in sleep mode with WiFi on. I switch between my dorm/home often, but I constantly leave my DSi at home with sleep mode/WiFi on. Granted, the battery would probably quickly turn red after that week in sleep mode, but it wouldn't be completely shut off. But it can definitely last more than a day with WiFi on and still be in the green with regards to battery power.AceBandage said:Pretty much the same as with the DSi.
You get like a day or so in sleep mode with WiFi on.
MooMoo said:Then my DSi must be godly. I can definitely push a week in sleep mode with WiFi on. I switch between my dorm/home often, but I constantly leave my DSi at home with sleep mode/WiFi on. Granted, the battery would probably quickly turn red after that week in sleep mode, but it wouldn't be completely shut off. But it can definitely last more than a day with WiFi on and still be in the green with regards to battery power.
This is the most sane post in this thread by far. The 3DS battery life is in line with devices of similar capacity and size. It's just that modern handheld devices have crappy battery life, and the only way around it for now is making them huge.poppabk said:http://www.pcmag.com/article2/0,2817,2179701,00.asp
"With Wi-Fi on, and the screen constantly on (meaning Auto-Lock is disabled) and audio playing, we got a reasonable four hours and 25 minutes."
This is just playing music - you think you lose less than an hour playing games?
"For video playback with the screen brightness at maximum and with no Wi-Fi on, we got one hour and 41 minutes"
So games are substantially less of a drain than playing video?