Gravijah said:It'll be fine. I promise.
it better be, or I will come for your head.
Gravijah said:It'll be fine. I promise.
I dunno, I'd bet they won't even try to port Final Fantasy XIII to the system due to the cart-space limitations...Gravijah said:It'll be fine. I promise.
Just give me V so we can continue the Fiesta on 3d.Dreamwriter said:I dunno, I'd bet they won't even try to port Final Fantasy XIII to the system due to the cart-space limitations...
that'd be pretty sweet as well. Been waiting on a GC follow-up with online.. but alas.. no luck.ILikeFeet said:give me Crystal Chronicles with online! bucket optional![]()
ILikeFeet said:give me Crystal Chronicles with online! bucket optional![]()
Boney said:that'd be pretty sweet as well. Been waiting on a GC follow-up with online.. but alas.. no luck.
PS: don't like your new avatar.. looks funny..
vectorman06 said:Good luck with that :s
http://blog.livedoor.jp/geek/archives/51070796.htmlニンテンドー3DS、3月22日発売予定。ただしソースはマジコン屋
ILikeFeet said:give me Crystal Chronicles with online! bucket optional![]()
king zell said:http://blog.livedoor.jp/geek/archives/51070796.html
some Japanese shop is reporting that the release date is 22\3 in Japan, only a rumor for now.
stolen from nogotendo word for word which was taken from nintendoeverything- Depth for experienced gamers
- Team wants to make the game accessible to a widge range of players
- Simplified controls
- Controls rundown: L to fire, slide pad for moving, stylus for aiming and camera movement with the touch screen
- Pit can fire while diving to the side
- Some moves from Super Smash Bros. Brawl will be in the game
- Many of Pits attacks are being kept secret
- Game officially takes place 23 years after the original
- Final showdown with Medusa
- Uprising has three meanings: uprising/revival of Pit/Kid Icarus, the uprising of the underworld army, and the literal uprising of Pit flying into the sky
- No motion-sensing for the main game
- additional features and attractions outside of the main adventure
This information comes from Masahiro Sakurai
At the time when the original Kid Icarus came out, there was an overall trend of very serious games like The Legend of Zelda and Metroid. But Kid Icarus was a slightly mroe comical, lighthearted type of game. So it was important to maintain that. For example, in this new game, Pit talks a lot as hes fighting. And rather than being serious and steadfast about the mission at hand, youll find him joking and being more relaxed and casual.
One thing you might notice in the trailer is that Pit changes weapons a lot. You might even see him without a weapon at all, but with a sort of tattoo pattern on his arm. I cant go into a lot of detail, but the weapon variation is a very key and interesting part of the game. And another thing to draw attention to is the way that Pits shots sometimes curve that there seems to be a sort of auto-aiming going on.
The game has a relatively simple design for a reason: we wanted it to be ready close to launch. Of course, there are a lot of hurdles to overcome during the course of any game development, so I cant say with certainty that it will be ready at launch, but Im definitely working with the intention of releasing the game as soon as possible.
In a word, I was touched [by the reaction at E3]. A lot of effort was put into the trailer fitting everything into two minutes and pacing the scenes to show them at the right time; having them match the music, the mood, and achieve the desired effect. A lot of thought was given to how the fans would react to certain elements. So, my most earnest reaction to the fans response is that of utmost happiness; Im absolutely, totally happy about it.
Nov or Dec would be perfect for meGravijah said:3/22~ would be perfect for me.
ILikeFeet said:Nov or Dec would be perfect for me
Serenade said:Gravijah is lame
bring it out November
Gravijah said:No damn it, I need an HD monitor and I won't be able to get one if the 3DS comes out so soon!
ShockingAlberto said:Buy a 23 inch Samsung LCD
They're like $120 occasionally
I've been using one for a little over a year. No HDMI, but VGA and DVI, you can buy converters if you need to. Dell.com has them on sale a lot.Gravijah said:I figure if you're recommending it they must not suck.
Edit: Now I just gotta wait until they become 120 dollars.
ShockingAlberto said:I've been using one for a little over a year. No HDMI, but VGA and DVI, you can buy converters if you need to. Dell.com has them on sale a lot.
You will have to figure something out, but it's not difficult. When you actually get one, I can walk you through it via PMs.Gravijah said:Does it have a headphone port or am I gonna have to figure something out?
ShockingAlberto said:You will have to figure something out, but it's not difficult. When you actually get one, I can walk you through it via PMs.
I thought you were so poor you couldn't even afford food.Gravijah said:I'll keep an eye out and see how things work out with my budget, if I end up getting one I'll shoot you a PM. Thanks!
He wanted the 3ds to come out next year. You can't trust this guy.Boney said:I thought you were so poor you couldn't even afford food.
Great priorities. Dead serious.
Boney said:I thought you were so poor you couldn't even afford food.
Great priorities. Dead serious.
Serenade said:He wanted the 3ds to come out next year. You can't trust this guy.
in fact, i heard some sources say that he's the devil
That's reassuring. You never know when the devil will try to curse the second comingTruePrime said:Nah, as an Agent of Satan I can tell you for sure that he isn't the Devil.
you jinxed itGravijah said:I would be happier if the 3DS released next year. Totally serious.
abstract alien said:You know, one thing that irritates me in games is terribly implemented walk/run animations. Specifically, I'm talking about animations that don't match the speed and amount of ground they cover to the animation that is currently being used. Like the character takes one normal step, yet they move a huge amount of space. I think the term some use for it is "skating". The reason I brought it up is because, well, it could potentially be even more terrible now that we will be given an even greater sense of depth and placement perception. I'm hoping this won't be too much of a problem on the 3DS, because it can suck me right out of a game in an instant :^(
I've thought about making a thread on walking animations...maybe later...
I understand where the issues are, I just hope that it isn't carried over to the 3DS. I'm sure there will be at least a few games that don't pay it any mind, but some instances which are considered decent by today might not look so hot once the added depth and perception comes into play. It would look extremely, er, artificial. Disconnected would be a better word...it would look extremely disconnected, more so than it does in 2D.AceBandage said:Well, that's a programing issue, not a hardware issue.
I mean...
Look at Too Human.
Walking speed in Twilight Princess is orgasmic.abstract alien said:I understand where the issues are, I just hope that it isn't carried over to the 3DS. I'm sure there will be at least a few games that don't pay it any mind, but some instances which are considered decent by today might not look so hot once the added depth and perception comes into play. It would look extremely, er, artificial. Disconnected would be a better word...it would look extremely disconnected, more so than it does in 2D.
I mean, Too Human would look God awful if we could actually see it in 3D. Well, more God awful :lol
Serenade said:Some Kid Icarus: Uprising details...
It doesn't look to be very in-depth. Sakurai said he wanted the game to be simple. I expect it to be as deep as S&PDrinking Hatorade said:I'm very interested in hearing more about the combat and weapon variation. I only hope that since they are simplifying a few things that the combat system is deep. Besides that I can't wait.
Gravijah said:Who walks in a Zelda game?