still don't understand the reasoning of not just building it into the XL
I explain it 5 posts up.
still don't understand the reasoning of not just building it into the XL
You don't alienate anyone, hardware moves on, it gets added as an optional method for games where it makes sense to use, exactly like the behemoth addon. It's not exactly massive R&D, here for forty dollar handheld games.
If early adopters feel bad because they want that control method then they can buy the new one. If they can't afford it then get a fucking job. Even if the install base is largely kids, they can mow lawns! How the hell do you think I paid for that 85 dollar copy of Chrono Trigger?!
The guy I quoted was talking about why would people want games that utilize a second stick on a handheld.
Over dramatic? GAF?Haha, so true.
Seriously though, some of the reactions in this thread are just overly dramatic. Did anyone really expect anything different? Thanks for the reasonable folk who try to keep reminding the drama queens that there's an additional set of triggers to account for as well. Sheesh.
Seriously though, there ARE ways around that. Maybe you can press in buttons located at the back, or they are next to L/R like ZL/ZR are on the original Classic Controller. But, yeah, those are probably the bigger reason to not stick the second stick on, because it either won't be an ideal way to use them or actively make the system too bulky. It's likely why the Vita decided the back touch pad was a better substitute for the second set of shoulder buttons.The CPP has two large trigger buttons in addition to the extra circle pad. A second pad would be useless without those two triggers since every game that uses the CPP also uses the added triggers.
That's for the XXL model.I can't understand why they didn't just build a second stick into the XL.
Haha, so true.
Seriously though, some of the reactions in this thread are just overly dramatic. Did anyone really expect anything different? Thanks for the reasonable folk who try to keep reminding the drama queens that there's an additional set of triggers to account for as well. Sheesh.
Plus I'm sure Nintendo plans to sell both the 3DS and 3DS XL side by side like they did with the DSi and DS XL so who would ever buy a regular 3DS if they XL had a second pad?
still don't understand the reasoning of not just building it into the XL
I explain it 5 posts up.
yeah it's totally unexplainable, there's absolutely no reasonable explanation like cost, the fact that it makes older models obsolete, recognizes the first design as a bad decision so soon after release, or misses the point of games I would expect from a device like the 3DS not needing a second analog stick at all! nope
Don't think a lot of people would upset if they actually forsake those additional triggers, although it would atill cause an awkward situation but this whole thing is awkward as it stands.
Nintendo already pissed off early adopters when they dropped the price $70 in 4 months. Continually pissing off your hardcore fans isn't really good for business.
If they added a second circle pad to the hardware dev's would start making games that require it.
Plus I'm sure Nintendo plans to sell both the 3DS and 3DS XL side by side like they did with the DSi and DS XL so who would ever buy a regular 3DS if they XL had a second pad?
The real issue, which is why I knew any revision would have a hard time adopting another stick is that 3DS games communicate with it via the IR port. That's just not something you simulate internally, it's not a digital bus, it's literally an analog system.
3DSXL still needs to use IR for dual analog, there's no way around it (unless they had killed the IR port altogether and implemented some hardware hacks). So it'll work exactly the same way and all games that currently support the CCP will keep working on both systems.
Also, the CCP adds 2 shoulder buttons, just in case people still didn't know that.
I explain it 5 posts up.
Those are explanations, not reasonable explanations
I never said that.
I really just dont get it.
Do people wanna play third person shooters on a 3DS or something?
commodity for those who DO want that experience out of handhelds? (god knows why)
what would make a 3DS third person shooter better than a Vita/Home Console one? why would you want those games on a 3DS?
I think people would be a bit upset about breaking compatibility in games already released if they dropped ZR and ZL, especially in a game like RE:R, where you need those buttons to shoot.
You did. A few time actually.
Every single game that could come out using a second analogue stick (including Resident Evil Revelations) would get out cries of "LOL they should have put it on Vita!" to wich anyone else can respond "they should have put it on consoles", and they would both be right.
Erm, they just need to build an entirely new system with all that in.
Which they didn't.
Can't an update fix that?
Probably to save it for all the suckers with the next revision coming up.
He's a troll, just put him on ignore like 90% of GAF probably has.Why are you so bitter? Did you buy a Vita at launch?
I don't think they really fucked over the current 3DS audience except maybe in the fact this wasn't made an option immediately. There IS value in having a smaller system, even though I imagine many of us here would've opted for the bigger one in this case.They've already fucked over original 3DS owners, you expect them to fuck the whole 3DS user base again?
He's a troll, just put him on ignore like 90% of GAF probably has.
way to completely miss the point, I specifically said "3DS" in all your quotes, not handheld. From that same post:
Im saying why would they want that when there's already the Vita, that is specifically tailored to do that, and with more horsepower (wich most of these types of games actually benefit from).
The DS thrived with games that were designed around it's unique gameplay possibilities. I dont understand why people need the follow-up to use a second analog stick that adds nothing you cant already do elsewhere, in better places. Do people really want that situation where we get a 3DS and a Vita version of a game where it's obvious the Vita version is way better and more suited?
You can make the "better on Vita" argument about any game really.
The 3DS' only real advantage, the 3D
This idea that having dual analog on a handheld will somehow stunt the handheld gaming experience is just one you've fabricated in you head.
Two screens. Not to mention the fact that we're yet to see a game that uses touch in a fundamental and essential way on the Vita (so far same ol iphone "swipe now!" minigame kinda stuff), and yes, the 3D as well, and the fact that you can turn it off doesnt make it vital? there's been games that are clearly designed to be played in 3D in order to fully appreciate them. They are designed to be viewed in 3D.
LBP tells you to ssssh.
I said second stick, I didnt say anything about the triggers and grip that the CCP brings to the table. Those are nice, but all I want/need on the 3DS is a second stick.
Really not that hard of a concept that some people dont want to get a CCP....
They've already fucked over original 3DS owners, you expect them to fuck the whole 3DS user base again?
it's game that accomodates touch, a game that's been done before just fine without it.
dont get me wrong; im hardly a Vita hater and im all for the system getting more games that use its capabilities (specially the back-touch since I always found it super interesting), just saying that im disappointed by the offerings in that aspect so far.
lol, yes! SOLD
Now NOA just needs to announce some better colors and I'm getting an XL.
You don't own a Vita, so you're disappointed in offerings you haven't played to any long degree, nice.
As for the point being that LBP has been done elsewhere, well it's never been done as easily as this. You've always had to use analog sticks, or a Move controller. There was never direct feedback and control over what you were doing. Now there is, and as such it makes it a tonne easier for those who don't want to deal with a controller to make levels.
I think it's very clear what's my stance by now and im tired of repeating it, lolit's fine if people dont agree, im just baffled at the outcry.
Do you think Nintendo made a mistake by including Wii Motion Plus with all their controllers and consoles after it's release?
LolExpected.
Hopefully it doesn't add too much bulk
Didn't buy the original. Don't need this either.
Great contribution there.Didn't buy the original. Don't need this either.