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6 Hours to Japan X360 launch!

lining up? dude, it's 2 in the morning and the temperature is hovering at or below freezing. ain't no xbot that dedicated around here.

and as for JET, it pays far too much for me to complain about making christmas cards on a console launch day =)
 
evilromero said:
Ads are for MP7. So fix it again punk.
wth, I'm 100% sure I saw a Japanese Kart ad with the Mario dudes, and it was about Mario kart :o

Guess they're using them for more than one game?
 
littlewig said:
Three

Luigi's Mansion
Super Monkey Ball
Wave Race: Blue Storm

Worst launch ever
I dunno. All three are quality worth-owning titles. I played the ass out of each one. I have great memories of playing Monkey Ball late into the nights with my three roomies. And running through LM three times with the surround cranked (it had some great bass). And awesome fucking Wave Race. A game that deserved the score IGN gave it.
 
Microsoft is handing out numbered tickets at Tsutaya, and once you get your ticket, the only requirement is that you be back in line by 5:00am. When me and a couple of others checked at midnight, 87 tickets had been handed out, but only one guy was chosing to wait in line for the whole night (guess he had nowhere to go).

Microsoft has reps and hot girls there managing the lines that will form by morning and handing out Starbucks coffee.
 
AndriaSang said:
Microsoft is handing out numbered tickets at Tsutaya, and once you get your ticket, the only requirement is that you be back in line by 5:00am. When me and a couple of others checked at midnight, 87 tickets had been handed out, but only one guy was chosing to wait in line for the whole night (guess he had nowhere to go).

Microsoft has reps and hot girls there managing the lines that will form by morning and handing out Starbucks coffee.

Microsoft and Starbucks... my hometown of Seattle is shining in Shibuya tonight!
 
clearacell said:
This is awesome news! Especiallly when Sony just reconfirmed a spring 2006 release! The 360 is poised to start of with a bang (or...bomb)

Doesn't that practically guarantee a bomb? I don't think many Japanese gamers want to sink $400+ each for two systems within less than half a year. Basically, most will wait for PS3.

If there was something like a year launch difference, then I could see this launch being more of a success.
 
AndriaSang said:
Microsoft is handing out numbered tickets at Tsutaya, and once you get your ticket, the only requirement is that you be back in line by 5:00am. When me and a couple of others checked at midnight, 87 tickets had been handed out, but only one guy was chosing to wait in line for the whole night (guess he had nowhere to go).
Was this the guy, apparently he got 0001 ticket :)

20051209org00m300142000p_size6.jpg
20051209org00m300143000p_size6.jpg
 
TheDuce22 said:
Are you saying they should have done a midnight launch? We didnt even get one here.

That isn't entirely up to the manufacturer. I'm sure they request it, but it's up to the stores - they base it on perceived interest and supply.

In the case of 360, I think they either miscalculated interest - or more likely - knew the supply sucked. They probably figured it wasn't worth keeping workers at the store, just to sell the 10 systems they got :/


Some stores did go ahead with the midnight launch though. I got mine at a Walmart, and I know some of the local EB's where handing out there's at midnight as well
 
That's a good start. How bout pics of those hot MS girls handing out starbucks? I thought Japan was full of digicams? What gives?
 
pollo said:
is japanese xboxes compatible with us?

They are compatible in the respect that they will work fine on your TV. However, games are still locked by region. The catch is that some games are left region-free, so those specific titles will work no matter what type of system you have. The original Xbox was the same way.
 
Japanese Developers Discuss X360
A couple of days before launch, the big names share their thoughts.
by IGN Staff
December 7, 2005 - Xbox 360 is all set for Japanese release on 12/10, and in anticipation of that, Japan's biggest magazines have issued special issues devoted specifically to the Xbox 360. Joining the monthly Famitsu Xbox 360 for one time installments are Dengeki Xbox 360 from the Dengeki group, and Xbox 360ism from the publishers of Dorimaga.

The Xbox 360ism publication is, in particular, full of quality 360 coverage (not surprisingly, as the main Dorimaga is one of our favorite publications), including a DVD with high definition videos of the 360's top upcoming games. But those who prefer to read (and can handle the kanji) will find a lengthy feature in which the producers of the 360's top Japanese titles share their thoughts on the system. The developer commentary section includes comments from a few otherwise silent creators and some new revelations, so let's take a quick look at what everyone has to say.

Leading off the pack is ultra cool Yoichi Okamoto, head of Game Republic. His company's first Xbox 360 title, Every Party, is launching with the system on 12/10. Game Republic is also in development with a second X360 title, and Okamoto reveals that this game was originally being prepared for release near the system's launch, but it suffered a delay -- it's not too bad a delay, though, he points out. Unlike Every Party, which was made specifically for the Japanese market, Okamoto states that the second title is being developed with a world wide audience in mind.

Q Entertainment's equally ultra cool Tetsuya Mizuguchi has his say as well. Commenting on the initial development of Ninety-Nine Nights, set for Japanese Xbox 360 release next Spring, he states that Microsoft's Japanese Xbox manager Yoshihiro Maruyama originally asked his team if they had any ideas for new games, and they responded with two games, one of which became N3. Mizuguchi states with a smile that, as an entertainment creator, he'd prefer for separate formats to be a thing of the past, and he believes that in the future this will happen.

Red Entertainment's Hiroi Ouji, producer of the Sakura Taisen and Tengai Makyo series, seems to have a preference for Microsoft's new console. Ouji expressed his belief that only the most wealthy developers will be able to make games for the PS3, while Xbox 360 is more developer friendly and requires comparatively less investment.

Which brings us to Tomonobu Itagaki, whose Team Ninja is working around the clock to get Dead or Alive 4 out, complete with Xbox Live play. Asked why he normally works with the Xbox brand, Itagaki makes an analogy to cars, stating that he doesn't want to ride a slow car or a car that's hard to handle. Development times went from six months, when he was first starting out ten years ago, to thirteen months now, making a speedy and easy to handle machine a requirement.

Capcom's Keiji Inafune is next up to bat, and he first comments that he's taken notice of Microsoft's great development support since the time of Genma Onimusha. Dead Rising will be released to Japan some time after Summer of 2006, with the development staff working hard to make it come out as soon as possible. It could be released earlier, he states, but Capcom wants to fully utilize the X360's hardware specs, rather than rushing. As for Resident Evil 5, he states that Capcom hopes to develope the Resident Evil series as multiplatform, and would thus like to have both versions of part 5 arrive simultaneously -- although he can't comment on specifics because he doesn't even know final details on the PS3's launch. RE5 will have Online elements, he adds, without getting into details.
 
It's now 5:25AM Japan time. I haven't gotten up this fucking early since the one time I went surfing last year. All I can say is they'd better have free coffee and hookers there if it's gonna be worth my while.
 
Sho Nuff said:
It's now 5:25AM Japan time. I haven't gotten up this fucking early since the one time I went surfing last year. All I can say is they'd better have free coffee and hookers there if it's gonna be worth my while.
Don't forget to share your pics as soon as you can. :)
 
Itagaki is so full of shit... but you just can't help but love the guy....
 
The 360 will survive much like the original Xbox survived{without much help from Japan}. I just wished that MS would've had the brains to at least make the 360 region free. It would've been nice to import some games from Japan.
 
KAOS said:
Sony fanboys rejoice! Look 360's are still in stock in...JAPAN blahahaha! Sigh!

Exactly what point are you trying to make :lol
 
neptunes said:
Since nobody is reading the stickied thread above here's a re-post of mine


I just hopped on LIVE 20 minutes ago (for Ridge Racer 6) and jumped into a 14 player room full of japanese 360 owners.

the only english some of them knew was "Sorry, don't speak any english" -_-

Does that mean it has already launched in some reigons of japan or...?

P.S. I still came in second :D

I saw X360 JP on the shelves yesterday in Hong Kong, the shop is asking for HK$3180 (~US$455) including a game. The price for the accessories were jacked up, HK$450 (~US$58) for a VGA cable
 
Are there any examples of systems that launched not a success, but then later became a success half way through it's lifespan? Genesis maybe?
 
Suikoguy:
I can't explain fanboy logic or the joys of their stupidity. But if a system not selling in a particular region gives them or you an orgasm...then so be it.

"Look no one in Japan is buying a 360"! Blahahaha...OoohAhhhhOoohAhhh.
 
maskrider said:
I saw X360 JP on the shelves yesterday in Hong Kong, the shop is asking for HK$3180 (~US$455) including a game. The price for the accessories were jacked up, HK$450 (~US$58) for a VGA cable
It's $50 retail here in the US so that's not that out of line. I wonder if the US or Japan model will be more popular in HK.
 
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