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8 year old kills Grandmother after playing GTA IV

Awful parenting.

- letting an 8 year old play an M rated game
- leaving a loaded gun where the 8 year old can easily get to them
 
Not in my house growing up, not to say my parents were constantly looking over my shoulder to see what I was doing but if I asked for a game they had enough sense to look at it's content and rating to see if it was OK, 8 years old is much too young to leave a kid to do whatever they wan't without at least a little supervision no?

Not in my house either. But I still could get access to them at a friends house, arcade, school, whatever. I just kind of bristle when people assume what the parenting situation is like when we see end results like this. I live and grew up in Texas, all my friends had gun cabinets in their houses. I knew their parents did all the "right" things when it came to gun safety. Didn't stop us from almost habitually trying to get into them. It wasn't anything close or an obsession or anything, its just what kids do. Disobey their parents. I can see how this line of thinking would get you to more gun regulation. But in general, this default "its the parents fault" stance is too big of a leap in most cases (maybe not this one though).
 
Awful parenting.

- letting an 8 year old play an M rated game
- leaving a loaded gun where the 8 year old can easily get to them
Unfortunately the news industry doesn't have the balls to call out bad parenting so they blame a game instead.
 
Kid had issues.. as a parent of a 8yr old and a 6yr old.. they most definitely understand reality from games.

My 8yr old plays a ton of Minecraft and Gary's Mod.. some HL, among other things.. even play some CoD local MP with him and some Halo.

He knows what a game is, and what isn't.

We played play guns and GI Joe when I was his age and younger, and again.. we understood what was real and what wasn't.

It's sad, but I'd say he was troubled before playing the game.

I tend to agree with you that there is more to this story. I find it hard to believe that an 8 year old has such a warped sense of reality that he wouldn't know that shooting someone with a gun could kill them. According to the story he shot her in the back of the head. That just screams premedition to me. For whatever reason this kid wanted to kill his grandmother. GTA may simply have shown him the most efficient way to do it.

But the larger point you bring up is knowing what your kids can handle. Not all 8 year are created equal. Some can handle games like GTA and scary movies, while there's cant. A good partent knows their kids limits and adjustes what they're exposed to accordingly.
 
Hahaha you know how many copies of GTAIV there are in the world, and how many people (and kids) played it?

"8 year old kills Grandmother after drinking water".

Water kills!
 
Kid shoots grandma after unrelated activity.

For ages, little boys have ran round fields playing soldiers and pretending to shoot each other. If you're going to be a moron and leave guns and ammo lying round, expect to be shot. That element of danger is appealing to kids, just like the common childhood phase of getting matches and burning stuff.

The media today is a joke. Desperation to make each headline alarmist and sensational and completely ignore the wider social and political root causes.
 
Americans have always had guns, in fact surveys show American households are less armed today than in the 1950s (40% today compared to 50% back then), yet this stuff didn't happen in the 50s, and violence and crime was much lower...so the problem is not guns since we have less guns today (per person) than a few generations ago, so let's look at the other factors...

1. Have we always had households with guns? Yes, more so in the past
2. Have we always had bad parenting? Yes of course, if he was raised by his grandmother then this can't really be considered can it?
3. Have we always had violent media/TV/movies? for the most part Yes, though it was more just Cowboys vs. Indians shows/movies back then, much milder.
4. Have we always had violent video games or gun simulators? Um...no
5. Have we always had medication that affects the psyche? No, although we don't know if this 8-yr-old was on anything, so this may not be a factor.

Just trying to look at things from a logical viewpoint to find the common denominator...
 
People need to lock up their guns, and not buy M rated games for 8 year olds. It's hard to feel sympathetic for parents that are so incompetent. I can understand being unable to control what a teen watchs or plays, but an 8 year old? Feel bad for the grandma and kid though.
 
Americans have always had guns, in fact surveys show American households are less armed today than in the 1950s (40% today compared to 50% back then), yet this stuff didn't happen in the 50s, and violence and crime was much lower...so we should consider why is this a problem today given we have less guns today (per person) than a few generations ago...

Stuff like this, including school shootings, happened in the 50s, and you have to remember that communications tech wasn't as far along as it is now so a lot of incidents would have gone unreported. Also, the 50s were probably the most prosperous era in U.S. history; by comparison, the current economic situation in the U.S. now is quite poor and probably has a lot more to do with increased crime and violence since the 50s than video games.
 
The game is the last thing that should be blamed. We get small children in our store all the time wanting to buy GTA and their parents generally don't give a shit, even after we warn them what the games are about. Still, we don't allow guns, so these things never happen. Still, kids playing this kinda stuff with their parents' consent is the worst thing.

Kids'll find a way to play the game anyway, but it's a huge difference if they do it knowing it's bad and not allowed or if they do it with their parents' approval, which just sends a different and wrong signal entirely.
 
The problem lies with the parenting. Playing violent games or watching violent movies at a young age was something I did. At 8 years old, things like Mortal Kombat were out. Movies like Terminator 2 and everything that came before that were accessible. The difference was that I had parental guidance. I was told what was right and what was wrong. There was education about what I was interacting with and what was not acceptable behavior at home, school, or elsewhere. This particular case sounds like complete negligence on the case of the parents and sadly the grandmother if the gun was laying around with unrestricted access. As a parent you've got to be aware of how your child reacts to different stimulus. Watch your kid and see how the react to that content. It's the parents responsibility to raise them properly.
 
Stuff like this, including school shootings, happened in the 50s, and you have to remember that communications tech wasn't as far along as it is now so a lot of incidents would have gone unreported. Also, the 50s were probably the most prosperous era in U.S. history; by comparison, the current economic situation in the U.S. now is quite poor and probably has a lot more to do with increased crime and violence since the 50s than video games.

School shootings happened in the 50s? Can you find a link? From recollection I think the first was a school shooting was at a university, Texas University 1961, and the shooter was of course not 8-years old. Would be interested to find anything on school shootings in the 50s if it happened...
 
News article from CNN:

http://www.cnn.com/2013/08/25/us/louisiana-boy-kills-grandmother/index.html?hpt=hp_t2

And for those of you Gaffers that are Monday (Sunday?) Morning Quarterbacking, you should all read this book:
http://www.amazon.com/Killing-Monsters-Children-Make-Believe-Violence/dp/0465036961/ref=sr_1_1?ie=UTF8&qid=1377447686&sr=8-1&keywords=why+children+need+fantasy+violence

Whether it was an episode of Power Rangers, or GTA III, violence excites children, and it makes them want to act it out in order to understand it better. In a structured environment, this is actually GOOD for them. Obviously the structure part was lacking here.
 
Awful parenting.

- letting an 8 year old play an M rated game
- leaving a loaded gun where the 8 year old can easily get to them

Well I let my 9yo daughter play the original Manhunt, but hide the Plastic Bags, shards of Glass and Baseball Bats safely away...just in case.
 
"Instead, he was released into the custody of his parents."

He would be safer in prison than in the hands of his parents who gave him access to a gun...
 
I'm recommending you read this book:

http://www.amazon.com/Lucifer-Effect-Understanding-Good-People/dp/0812974441/ref=sr_1_1?s=books&ie=UTF8&qid=1377447973&sr=1-1&keywords=lucifer+effect

Environmental conditions play a greater role in deviant/criminal behavior then individual motivations. The question we all need to ask ourselves is: what environment is fostering this pattern of behavior?

I have read some of it, and I agree. I was actually considering editing out the "natural" bit since I just realized it didn't sound quite right.
 
1) the child should not have had access to a gun.

2) the child should not have has access to a LOADED GUN.

3) the child's guardian hopefully knew he was playing what he was. If not then...

...it all comes down to parenting.
 
I have read some of it, and I agree. I was actually considering editing out the "natural" bit since I just realized it didn't sound quite right.

You should finish it! It's really insightful, especially when examining these instances of violence. Coupled with the Killing Monsters book, it's really easy to see where the parents failed this 8 year old kid. Play is a child's chief means of understanding their environment, and when they're ill-equipped for play, unfortunate events like this happens. It's intellectually dishonest to blame the games or even the guns. Fault lies solely with the parents who are directly responsible for the environment their child is fostered in.
 
Right in time for the release of GTA5... Time for some bad press...

"According to WAFB, the child told police that he’d accidentally shot Smothers while playing with the gun. However, after an autopsy and a more extensive investigation on Friday, the sheriff’s office now believes that the eight-year-old boy shot Marie Smothers on purpose in the back of the head while she was watching television."

"An official statement from the sheriff’s office said that they didn’t know the motive for the boy shooting the grandmother. However “investigators have learned that the juvenile suspect was playing a video game on the Play Station III Grand Theft Auto IV, a realistic game that has been associated with encouraging violence and awards points to players for killing people, just minutes before the homicide occurred.”

Source : http://www.inquisitr.com/919762/mar...-90-year-old-grandmother/#oWXDyVtjbjULvmKb.99

Once again , they are blaming the game and not the fact a 8 year old kid had access to a loaded handgun... But still, it does paint a pretty bleak picture. What's Gaf's take on this ?
Yep, it's so incredibly stupid. "Here little Johnny, you can play with this loaded handgun while I watch some shitty TV."
 
I'm more disgusted that 20-something years after the golden years of arcades the majority still thinks the objective of all videogames is "points".
 
Sad story, but I have a question.

Does GTA even give out points anymore? It would seem like less of a spin to bring blame to a game if it were GTA 3 or something with... well actual points.

Edit: ^^^ This guy :P
 
Kid had problems that went beyond looking at BEEG AMERICAN TITTAYS. Having access to weapons and ammunition being one of them.

Sad story, but I have a question.

Does GTA even give out points anymore? It would seem like less of a spin to bring blame to a game if it were GTA 3 or something with... well actual points.

Nope. I think GTA3 was the last game to have something close. In 3 you got extra money for causing damage to cars, but that's about as close as it got and not really points.
 
Kid had problems that went beyond looking at BEEG AMERICAN TITTAYS. Having access to weapons and ammunition being one of them.



Nope. I think GTA3 was the last game to have something close. In 3 you got extra money for causing damage to cars, but that's about as close as it got and not really points.

It shows a massive (probably intentional) disconnect between what the media claims about Video Games versus what they actually seem to know about them.

It seems that all of the news channels tend to try their hardest to not blame parents for anything these days.
 
A whole lot of reaching in this thread.

This is how restrictive content laws are made. Of course, anyone with common sense would know who the blame lies with (HINT: Parents). But any American knows that people can't see the forest for the trees with this kind of thing.

You would think there would be a School House Rock song on "Accountability" somewhere...

Well I let my 9yo daughter play the original Manhunt, but hide the Plastic Bags, shards of Glass and Baseball Bats safely away...just in case.

FFS
 
Bad parenting can be lethal.

So, the child was playing an M game, at night. Probably his grandmother forced to close the game because she wanted to look the TV, and the child got angry, got a gun and killed her.

Also, where a 90 years old woman and a 8 years old kid alone in a house, at night?
They were safe, they had a gun.
 
Guys! Video games are for children! Why would evil people make video games for kids where you kill people?!

/sarcasm

Also, rock and roll, rap, comic books, movies, etc... etc...
 
Get arrested or killed by the cops and you lose all your weapons and ammo as well as a bunch of cash as punishment.

Correction: actually, when you get killed you don't lose your weapons, whereas you do if you are arrested. So that part is kinda fucked up: technically dying in GTA is better than getting arrested. They should change that somehow.
 
I'm kinda torn on that one. It's the first time where it seems like a legitimate cause-effect equation to me. Usually you feel like the media fish for hours to find and accuse a game of everything wrong with society, because god knows guns cannot be held responsible...

But this time it's not the main focus of the article, it's just there for everyone to see... A confused kid that has access to stuff he should not and can't differentiate reality from fiction... Really creepy.

You take an 8 year old who can't differentiate anything, you put him in a houselhold where guns are commonplace, then you let him play Mature 17+ games all day where it's cool to kill people and you get this atrocity. I'm not blaming games, but to me it hints that maybe, just maybe, we need to take a long hard look at the effects of such content on young children... Then againg maybe the Grandma grounded the kid all day and it has nothing to do with video games.

As for the whole "kill people for points"... It's not that far from the truth, in a sense. Killing people in GTA drops piles of cash, who is added into a big counter on top of the screen, not unlike in older games. I'll admit the media should write "kill people for money" and not for "points", but I can see how someone not familiar with gaming and stuck in the Pac Man era cannot comprehend how games don't have points anymore.

I am going to disagree with you that an 8 year old can't differentiate anything. I have an 8 year old and a 6 year old and I assure you they know. Not that either of mine play GTA but my 8 year old plays Halo with me sometimes.

He doesn't think the world is full of aliens and that he is this indestructible spartan. Either way, something else going on with that kid I think.
 
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