IIRC < 500k, don't ask me for a source though.How did Red Steel 2 sell? I recall it didn't do so great.
I think the Red Steel developers realized people were not happy with typical shootbagers on the Wii so they made an atypical one when they released and they made an amazingly fun motion game with fun combat.
What is a shootbager?
About 270,000.IIRC < 500k, don't ask me for a source though.
Edge Staff said:VandenBerghe talked at length about the underlying problems behind Red Steel 2s lacklustre sales figures the game only managed 270,000 worldwide, he claimed. As well as the restrictions of being single-platform and requiring a peripheral, he thinks it has a lot to do with players themselves. I isolated this factor called audience willingness. There is a small group of people that is willing to get up and move and exert themselves for fun We had to ask ourselves: how many gamers are willing to move? I dont know how many there are, but its no higher than 20 per cent. Thats actually probably optimistic.
Some of these later levels definitely made it in. Going for the shaded look in the final game was the right choice compared to this.
Are you sure? That temple environment looks super familiar somehow.huh? I don't remember seeing any of them. Don't think any of those were ported to the new engine.
Did not know this existed.
Figured Red Steel 2 was planned as a western from day 1.
FUN NOTE
At one point, an HD version of Red Steel 2 existed.
FUN NOTE
At one point, an HD version of Red Steel 2 existed.
I think the Red Steel developers realized people were not happy with typical shootbangers on the Wii so they made an atypical one when they released and they made an amazingly fun motion game with fun combat.
Yeah why would they release an hd version instead of a new one...Care to elaborate?
Yeah why would they release an hd version instead of a new one...
Cheaper to make and possibly setting it up for a future Red Steel 3.
It's also possible that it existed on an existing HD console
It was so much better than what we ended up getting...
RedSteel2 killed the franchise in every way.
Please Ubi give me a real RedSteel sequel.
Edit: Welp apparently i live in bizzarro world.
It existed on multiple consoles, actually.
Why was it canned? Which control devices did it support?