I love how all of these prototype playthroughs quickly start ignoring the main objective to instead start exploring.Missed Cosmo's livestream so I'm watching the VOD right now, it can be found here for those to want to watch it.
Missed Cosmo's livestream so I'm watching the VOD right now, it can be found here for those to want to watch it.
We just hit $230,000! That means two additional Grant Kirkhope tunes, as well as more game content! And what kind of content, you ask? Well...
We've been brainstorming some additional enemies! While we can't reveal our plans in this regard yet, rest assured that we're working hard on providing as much variety as possible with the funding!
I pledged $15, I need this game! Love the art style and animations!
Some tweet Yoshida and get these guys a devkit for PS4! do eet!
I pledged $15, I need this game! Love the art style and animations!
Some tweet Yoshida and get these guys a devkit for PS4! do eet!
And a shitload of money for the UDK license? Otherwise it's in vain... I still don't know why they chose UDK instead of Unity, just doesn't make sense to me for an indie developer to go for that engine.
At first I thought Grant was doing the entire soundtrack, I was prepared to give them all my money xD
Man, they are at $246,110, so that means at least 4 Grant Kirkhope songs. I think I'll pledge $15.
At first I thought Grant was doing the entire soundtrack, I was prepared to give them all my money xD
It was a personal project to begin with (I think) and Jonas never really expected his own personal project to get to a point where it ended up becoming something this big. He probably just used UDK because he wanted to play with UDK, simply put.
This is all guesswork, but I have been following the game for about 7 months, so I think my word is the best you're probably going to get on that unless you ask directly, haha.
To those of you who asked about paying with Paypal, according to the latest update they are apparently working with the Humble Bundle people to set up a store where you can pay with Paypal, Amazon and Google Wallet that will be available some time after the Kickstarter.
Awesome!To those of you who asked about paying with Paypal, according to the latest update they are apparently working with the Humble Bundle people to set up a store where you can pay with Paypal, Amazon and Google Wallet that will be available some time after the Kickstarter.
Over $263k now. That's 5 confirmed Kirkhope songs. With 22 hrs left I think a 6th is fairly likely even if the pace lessens a bit.
So is it completely up in the air on whether this comes to consoles or not? I'll play it on a computer but a WiiU or maybe even a PS4/Vita version would be lovely. Wish we could get confirmation... hope they find a publisher to release on consoles. We need more 3D platformers.
So what would happen if I pledged the $15 but I wanted it on Wii U? Would it possible be released at the same time as the PC/Mac versions? Or would I just get the PC version and have to buy the Wii U version as well when/if it comes out?
Over $280k now. That's 6 confirmed Kirkhope songs, with 8 hours left to get ~$10k more for a 7th, which is pretty doable.
Not sure how much music they are going to want in the game total, but with 7 worlds/chapters + the hub those 6 or 7 songs could be a large portion of what we hear in the game (unless they specifically have him make themes only for events/challenge maps rather than the main world themes).
Is this the point where I get to say "I told you so". Because, well, I did tell you so.
So is it completely up in the air on whether this comes to consoles or not?
What the hell? Maybe it could have been a Gaf levelI'm annoyed that the guy that pledged 5k backed out lol
i know about this thanks to cosmo. The other day he showed me a hat in time. Today the new WR for wind waker. Cosmo.