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A proposal to change the gameclock rules for the NFL

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I really do feel like I'm watching more commercials than gameplay sometimes with the NFL. It's like an MGS game. 70% cut scenes, 30% gameplay.

It's the most obnoxious during special teams and change of possession. This I can agree presses my patience.

But it's quite possible to get through almost an entire quarter with very little commercials. Especially 1st and 3rd. Depends on how teams are playing. Long ass drives can devour clock, and unless the teams burn T.O.'s there isn't stoppage for commercial breaks. You have a running team, or an offense that's moving the ball well and not having incomplete passes, you get long stretches of playtime.

In situations where teams are stopping play all the time... well, yeah 3 and outs and turnovers can do that. But then there are situations that are tight and tense, and the annoyance of commercial breaks is offset somewhat by the excitement and anticipation of what's transpiring on the field in a close game. And in the NFL, they need the time. This stuff is chess. They need a few minutes to gameplan important game situations.

I'm amazed at what they do with the time they have. It's a pressure cooker to get plays in, call the play, read the defense/offense, make adjustments, snap the ball... manage the clock during plays and after, this is the NFL man, it's great. It is the greatest frickin sport. It's a goddamn pressure cooker and I love it.

Apart from some of the change of possession stuff (and yeah this can be significant time in a lot of games, I concede this is an annoyance)... I can't see anything wrong with the current game.
 
I think the rules are fine. Other than icing the kicker which I don't think you can get rid of unfortunately the time management at the end of the game is enjoyable to watch for me.
 
you don't even understand the game clock rules properly to begin with.
 
I think the rules are fine. Other than icing the kicker which I don't think you can get rid of unfortunately the time management at the end of the game is enjoyable to watch for me.

This one is going to go away naturally I think... it cost Miami the game vs the Jets. Especially these last second icing attempts that give the kickers mulligans.

It's been around for a while, but I think it's going to go away soon. Afaik there's no real statistical advantage and now we've seen some situations where there's risk for the team calling the T.O.... I mean, if you do it early, whatever. But coaches trying to get cute with it have been burned a few times now.
 
Soccer also needs either a time keeper or a radio on the ref's watch. It's the 21st century, why is there mystery time?

I totally agree with this. Why does everyone but the ref have to estimate how much time is left?! Just have a game clock that stops when play stops and it'd be fine. I'm sure the refs get it close to right, but the fact that it's even slightly arbitrary never made sense to me. When in stoppage time, the ref often waits until the last surge is over before he whistles full time as well. That doesn't seem right.

When the MLS began, I think I remember they tried American style clocks that counted down from 90 and stopped when play stopped, but they quickly went to the clock that's used everywhere else. That makes sense to keep the game unified, but I still don't know why the time left in the game should be a secret.
 
I think the way that the rules for how the clock runs in the NFL are retarded. If it's a play that ends within the field, the clock runs. If the play goes out of bounds, the clock stops. If it's an incomplete pass, the clock stops. And what this does is make it so that clock management becomes an essential element of the game. Poor clock management can lose games. Good clock management can win games. Also, with all the stops in play and the clock a 60 minute game turns into a 3+ hour event with an hour+ of commercials.

What I think they should do is extend the length of quarters to something like 30 or 40 minutes and then never have the clock stop at all (even for time outs). The 2 minute warnings would be eliminated as well. The play clock would stay intact to make sure that the game moves along but otherwise the rules would stay the same. I think this would improve the game by eliminating the arbitrary nature of clock management as well as reduce those annoying commercials.

Of course this would never happen because too many people are used to the game as it is plus the sponsors would hate it but I think it would make it a better game.
Bwhahaha WTF!?
Sounds like the OP just wants games to end faster. If you hate football that much stop watching.

And this!
 
It would probably make sense to have a coherent system, but since many of the breaks are used to squish in some extra Ad I doubt that anything like this would ever be considered.

Also do I think that all the Football fans actually like that a 60 minute game turns into a 3 hour event
 
I totally agree with this. Why does everyone but the ref have to estimate how much time is left?! Just have a game clock that stops when play stops and it'd be fine. I'm sure the refs get it close to right, but the fact that it's even slightly arbitrary never made sense to me. When in stoppage time, the ref often waits until the last surge is over before he whistles full time as well. That doesn't seem right.

When the MLS began, I think I remember they tried American style clocks that counted down from 90 and stopped when play stopped, but they quickly went to the clock that's used everywhere else. That makes sense to keep the game unified, but I still don't know why the time left in the game should be a secret.

In AFL they prevent the players knowing exactly how much time is left

In the AFL, the four quarters are each 20 minutes, with the clock stopping when the ball is out of play. This clock is seen by the coaches and on TV. However, the clock at the ground counts up from 0 and does not stop.

Designed to prevent teams just keeping the ball off the other team for 10 minutes at a time and encourage late game scoring.
 
On a related topic, I find it hilarious how horrible teams still are at clock management. This last Sunday in the Atlanta/Carolina game we had this situation:

Carolina ahead by 1
2:20 on the clock
Atlanta with 2 timeouts
Carolina has just run for a first down

What does Atlanta do? They let the clock run down to the 2 minute warning. Carolina then runs the ball twice, with Atlanta calling timeouts after each play. End result is that Carolina has a third down with the clock stopped at 1:51.

What should Atlanta have done? Call a timeout immediately after the first down play ends. Then use your last time out as soon as the next play ends. End result? Carolina has a third down with the clock stopped at 2:00 with the warning.

I have seen this happen in so many games for so many years. And I don't understand how it can still be allowed to happen. Use the timeouts before the 2 minute warning you incompetent idiots.
 
On a related topic, I find it hilarious how horrible teams still are at clock management. This last Sunday in the Atlanta/Carolina game we had this situation:

Carolina ahead by 1
2:20 on the clock
Atlanta with 2 timeouts
Carolina has just run for a first down

What does Atlanta do? They let the clock run down to the 2 minute warning. Carolina then runs the ball twice, with Atlanta calling timeouts after each play. End result is that Carolina has a third down with the clock stopped at 1:51.

What should Atlanta have done? Call a timeout immediately after the first down play ends. Then use your last time out as soon as the next play ends. End result? Carolina has a third down with the clock stopped at 2:00 with the warning.

I have seen this happen in so many games for so many years. And I don't understand how it can still be allowed to happen. Use the timeouts before the 2 minute warning you incompetent idiots.
I think there are plenyt of time where you want to keep time outs in hand for after the 2 minute warning. Give you at least 2-3 plays where your pass route will not be as predictable.
 
I think there are plenyt of time where you want to keep time outs in hand for after the 2 minute warning. Give you at least 2-3 plays where your pass route will not be as predictable.

What? I'm talking about when the opposing team has the ball. Keeping the timeouts until after the 2 minute warning does nothing but lose them 9 seconds.
 
I totally agree with this. Why does everyone but the ref have to estimate how much time is left?! Just have a game clock that stops when play stops and it'd be fine. I'm sure the refs get it close to right, but the fact that it's even slightly arbitrary never made sense to me. When in stoppage time, the ref often waits until the last surge is over before he whistles full time as well. That doesn't seem right.

When the MLS began, I think I remember they tried American style clocks that counted down from 90 and stopped when play stopped, but they quickly went to the clock that's used everywhere else. That makes sense to keep the game unified, but I still don't know why the time left in the game should be a secret.

I'd hate for football games to end at 90 minutes. Very occasionally the refs go overboard when letting phases of play occur past the alloted stoppage time, but the end of matches would lose something if play ended at 90:00 regardless of the situation. There's nothing like the feeling of defending a 1 goal lead and coming under attack as the clock goes past 94:00, knowing that if you can hold out and clear the ball, you've won. Much better imo than just waiting for the clock to strike
 
American Football makes much more sense when viewed as a game of militaristic strategy rather than a more purely player performance driven game. Coaches are the generals, quarterbacks and middle linebackers are the colonels or captains, and everyone else is combat troops.

If you think it's just about the players on the field you're missing the point.

Who are the majors, lieutenants, and warrant officers?

The centers? :P
 
In AFL they prevent the players knowing exactly how much time is left



Designed to prevent teams just keeping the ball off the other team for 10 minutes at a time and encourage late game scoring.

I would assume the coaches would have their own stop watches / time keepers so they can approximate how much time is left within a few seconds.
 
When I first started watching it I thought so too, but now I really appreciate the added dimension it gives it over most sports.

Damn sheeple. I feel really bad for the ones who pay $200-300 for NFL TV.
You are paying to watch commercials and now justify it as depth/dimension.
 
What? I'm talking about when the opposing team has the ball. Keeping the timeouts until after the 2 minute warning does nothing but lose them 9 seconds.

But then they have the ball with 2 time outs instead of 1 2 minute warning. I like your way better, but at least I can see what they were trying to do, sometimes they are absolute rubbish at clock management.

Damn sheeple. I feel really bad for the ones who pay $200-300 for NFL TV.
You are paying to watch commercials and now justify it as depth/dimension.

Free to air in Australia. I only get 3 or 4 games a week, and pay for none of them.

I would assume the coaches would have their own stop watches / time keepers so they can approximate how much time is left within a few seconds.

The coaches can see the clock I think, just not the players. There is no direct communication between the players on the field and coach.
 
But then they have the ball with 2 time outs instead of 1 2 minute warning. I like your way better, but at least I can see what they were trying to do, sometimes they are absolute rubbish at clock management.

Atlanta was forced to use both timeouts immediately after the 2 minute warning, or Carolina would have run 25 seconds off the clock each time. There was no better use for the timeouts than calling them before the 2 minute warning.

Everything is identical except for the lost 9 seconds.

Run for first down (2 minute warning stop), First Down play (Timeout), Second Down play (Timeout)
Run for first down (Timeout), First Down play (Timeout), Second Down play (2 minute warning)

Carolina then ran the clock down to 1:20ish before punting when they could have at best run it down to 1:29 if Atlanta had used their timeouts wisely.
 
Only problem I have is if there is the QB knee with like a minute left, where they start the play, QB takes a knee to finish the game. It seems so anticlimatic especially in a close game.
 
QBs would just fall down and take a sack, which is essentially what taking a knee is. You would never be able to enforce a "no taking a knee" rule.

Simple:

After the two minute warning, any play for the leading team that results in a negative gain of yardage automatically stops the clock.

Would be a stupid rule, but they could do it.
 
Atlanta was forced to use both timeouts immediately after the 2 minute warning, or Carolina would have run 25 seconds off the clock each time. There was no better use for the timeouts than calling them before the 2 minute warning.

Everything is identical except for the lost 9 seconds.

Run for first down (2 minute warning stop), First Down play (Timeout), Second Down play (Timeout)
Run for first down (Timeout), First Down play (Timeout), Second Down play (2 minute warning)

Carolina then ran the clock down to 1:20ish before punting when they could have at best run it down to 1:29 if Atlanta had used their timeouts wisely.

Ah, gotchya. I was reading it wrong. It's late at night here, thats my story, and I'm sticking to it.
 
Simple:

After the two minute warning, any play for the leading team that results in a negative gain of yardage automatically stops the clock.

Would be a stupid rule, but they could do it.

The NFL is going to go the other way and not force a play if the other team cannot stop the clock/get the ball back. The Schiano Rule will be in place next year.
 
But how exactly do they determine that? Is someone keeping track of the accumulated stop time, or does the referee go "it feels like there was 3 minutes of stop time" after the game clock reaches 90 minutes?

There's a fourth referee whose job is to keep track of that and communicate it to the main referee close to the end of each half. I've never seen it go higher than 5 minutes though, even if there was a particularly long stop (like a goalie getting hurt for example).

Those extra minutes are the most fun in a close game since they can change everything. Also the ref isn't supposed to stop the game if a team is in the middle of an attack even if the clock has run out, which makes those last attacks even more fun.

Edit: Oh and you also have the winning team fans calling for the game to be over (usually in a very heated manner, tapping their watches). It all adds to the fun.
 
Run for 1 yard then.

Which eliminates victory formation (kneeling).

The NFL is going to go the other way and not force a play if the other team cannot stop the clock/get the ball back. The Schiano Rule will be in place next year.

God I hope not. Maybe it was a dream, but I believe I remember a time when Peyton Manning bobbled the snap in victory formation,
and the opponents recovered. Sounds like a future Romo highlight, wouldn't want to miss out on that.
 
Simple:

After the two minute warning, any play for the leading team that results in a negative gain of yardage automatically stops the clock.

Would be a stupid rule, but they could do it.

So... penalize the defense for getting a sack? Clock management works both ways... there are times when either side needs stoppage/continuance.
 
The only change I'd make would be getting rid of the ability to take a knee.

Even if you have a lead and get a 1st down, you should have to run plays in the final minute. Taking a knee should be an automatic turnover on downs.

Hahahahahaha, I love it.
 
Which eliminates victory formation (kneeling).



God I hope not. Maybe it was a dream, but I believe I remember a time when Peyton Manning bobbled the snap in victory formation,
and the opponents recovered. Sounds like a future Romo highlight, wouldn't want to miss out on that.

I do not believe that has ever happened in an NFL game. It's going to be turned into a "player safety" issue.
 
I do not believe that has ever happened in an NFL game. It's going to be turned into a "player safety" issue.

It happened in an Eagles game... iirc Herman Edwards recovered the botched snap and returned it for the game winning TD?

I'll have to double check... but I'm pretty sure that's why they always keep a HB a few yards back now.
 
NFL is fine, leave your soccer/football rules to that game and leave ours alone.

Football is not soccer, it's not a continuous flowing game, it's one of strategy. The OP obviously doesn't have a grasp on how the game is managed and why it is the way it is.

You have separate coaches for each aspect of the game for a reason.

The amount of different offensive and defensive schemes is overwhelming.

You get rid of the clock management aspect and you'd have a version of fuckball, not football.
 
I do not believe that has ever happened in an NFL game. It's going to be turned into a "player safety" issue.

It happened in an Eagles game... iirc Herman Edwards recovered the botched snap and returned it for the game winning TD?

I'll have to double check... but I'm pretty sure that's why they always keep a HB a few yards back now.

Well not exactly a victory formation fumble.. he did try to hand it off. Wiki on it:

http://en.wikipedia.org/wiki/Miracle_at_the_Meadowlands
 
So... penalize the defense for getting a sack? Clock management works both ways... there are times when either side needs stoppage/continuance.

I think you misunderstood, because that wouldn't penalize the defense. a play from the losing defense that leads to negative yardage for the leading offense would stop the clock, helping out the losing team. Therefore the leading offense would be forced to get back to the line of scrimmage or better to keep the clock running. This rule would only go into effect when the leading team has the ball with less then two minutes left.

Personally I'm fine with the rules the way they currently are (concerning time management), but they could implement such a rule to eliminate victory formation.
 
The clock as it is, is great. It does seem a little arbitrary, especially with how the clock runs differently in the final two minutes to aid comebacks - but it is to the benefit of games. Another example of where the clock is vital to the strategy was in this weekend's Washington-Tampa game.

Tampa were in field goal range to take the lead. Rather than running the ball on second down to keep the clock going, they decided to go with a pass. It was a ballsy playcall, risking not just an incompletion stopping the clock but an interception. However, it was the exact opposite of what Washington would expect them to do in that situation so it might have paid off. That said, it didn't. It was an incompletion and essentially gave Washington an extra 40 seconds on the clock after they scored which they used to march down the field and score back to take the game.

To remove the intricacies of the clock would just take too much away from the sport. It would almost be like 'dumbing down' for no particular reason.

Edit: Rather than ban the kneel-down (I think they would sooner ban attacking against a kneel-down from the defense), I'd like to see it easier to recover onside kicks. Maybe reduce the minimum travelling distance required to five yards, or allow the kicking team to stack one side a lot more.
 
Oh yeah, there's icing the kicker, and then there's pulling a shanahan. He pioneered the art of calling the time out at the absolute last moment.
 
The Giants weren't taking a knee, it was a botched handoff. The Miracle at the Meadowlands is the reason the Victory Formation came into being.


http://www.youtube.com/watch?v=r-FI28rJamY


bit of a misconception. They took a knee on the previous play. The victory formation was already in use that era, so why they would run a play immediately after taking a knee is even more mind boggling.
 
bit of a misconception. They took a knee on the previous play. The victory formation was already in use that era, so why they would run a play immediately after taking a knee is even more mind boggling.

Taking a knee was common but I didn't think the formation was really in use yet?
 
oh, the specific formation as it's used today? Maybe not, not sure.

damn, this thread is filled with some of the worst ideas I've ever heard about football. It's like if we had madden ultimate team players propose rule changes.
 
I think you misunderstood, because that wouldn't penalize the defense. a play from the losing defense that leads to negative yardage for the leading offense would stop the clock, helping out the losing team. Therefore the leading offense would be forced to get back to the line of scrimmage or better to keep the clock running. This rule would only go into effect when the leading team has the ball with less then two minutes left.

Personally I'm fine with the rules the way they currently are (concerning time management), but they could implement such a rule to eliminate victory formation.

I missed that you said "leading" team... apologies. Making all sorts of gaffes in this thread.
 
oh, the specific formation as it's used today? Maybe not, not sure.

damn, this thread is filled with some of the worst ideas I've ever heard about football. It's like if we had madden ultimate team players propose rule changes.

Or DCX
 
I do not believe that has ever happened in an NFL game. It's going to be turned into a "player safety" issue.

Yeah, now that I think about it, I believe Manning might of fumbled the snap while driving for the game winning score. I know in college Oklahoma State fumbled in victory formation a few years back, but they still ended up winning that game. The Herm Edwards TD is the best example I can think of regarding NFL, but that was the Giants fumbling on a running play, a play in which was chosen because of what happened in the previous kneel down before it.

Anyways, being worried about safety with a play involving a kneel down is laughable.
 
When I first started watching it I thought so too, but now I really appreciate the added dimension it gives it over most sports.

Yeah, definitely. I love watching a well executed two minute drill. It's not about just getting down the field, it's about getting down the field the right way, so that you can win the game and not give the other team another chance to score.
 
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