Dusk Golem
A 21st Century Rockefeller
Big fan of ocean settings in games, critical response looks quite good as well with an overall good curve to the highs and lows. Consider me excited to play this when I return from my trip.
Where's the PC reviews?
Though Abzû lacks the guiding hand of famed developer Jenova Chen who worked on Journey and Flower on PlayStation consoles, the art director of those games Matt Nava, proves to be more than suitable for the task, creating an experience quite unlike any other that provides a window into an underwater world the likes of which none of us could have ever imagined.
Ultimately, Abzû felt like a dream I never wanted to wake up from and so long as you go into it wanting an experience that will captivate with a tale about natures dominion rather than something that will challenge you, Im certain you will feel same too.
I am surprised at 80+ average scores for this game. I really feel it's missing something crucial to make it enjoyable. The sense of strangeness and wonder that was there in Journey, which no doubt was amplified by the existence of the silent second player, is simply no longer here. Even gameplay feels like a step down compared to Journey. Whereas in Journey you had those sequences where you had to use the jumps and wind and stuff to get somewhere, everything is so braindead simple in this game. I played it for about an hour last night and got to a place where you can, so I'm not sure how far I'm in the game, but I don't feel too happy spending money and time on it so far, and I generally tend to enjoy these kinds of gams a lot (Flower is one of my all time favorites for example).walk on the ground
Also, to comment on a technical side of the game - the visuals are nice, and the image quality very clean on PS4, but the performance is consistently below 60FPS. It seems to fluctuate between something like 45-55 all the time, and for a game that's supposed to be about smooth relaxing presentation, it's slightly annoying.
Yikes, sub 60 fps performance on the PS4 and Denuvo support on the PC along with the game length and 20 dollar asking fee warrant a "no-buy" for me. A shame too because I really enjoyed Journey.
I'd say it's 45-50 most of the time. I don't feel like the game ever reaches 60 except in the simplest looking scenarios. IMO, this was a dumb technical decision, as I think the game would not look much worse at all if it was 900p (which presumably would let them run it at 60), but it does suffer from the constant frame jitter.How much sub 60 is it?
How is 21:9 support on PC?
I really like the visuals here and the idea seems interesting bu Gaffers, the dreaded question: what do you do in simple terms, what are the actual mechanics?
Atmosphere and a great score sound really appealing but doesn't sell me on a video game, I need a good, tight gameplay hook first and foremost. What goes on in this otherwise beautiful looking game for those who have played it?
As a disclaimer, I have not played Journey nor do I really know what that game entails either.
It's not a mechanically deep game, it's not what it strives to be. The 'hook' comes from its presentation and the players willingness to explore. There's no gameplay or mechanical hook, it's more of an experiential game, much like Flower and Journey (hence the comparison). You swim/dash and you latch onto the wildlife to ride them, that's all there is in terms of mechanics.
Yikes, sub 60 fps performance on the PS4 and Denuvo support on the PC along with the game length and 20 dollar asking fee warrant a "no-buy" for me. A shame too because I really enjoyed Journey.
I really like the visuals here and the idea seems interesting bu Gaffers, the dreaded question: what do you do in simple terms, what are the actual mechanics?
Atmosphere and a great score sound really appealing but doesn't sell me on a video game, I need a good, tight gameplay hook first and foremost. What goes on in this otherwise beautiful looking game for those who have played it?
As a disclaimer, I have not played Journey nor do I really know what that game entails either.
My decision between PC and PS4 hinges on this answer...
How is 21:9 support on PC?
Aw come on, I didn't notice the frame rate at all until there was a drop in a giant swirl of fish. I can't imagine passing up this game because of a dumb reason like that, it's freaking beautiful and smooth.
If it counts for anything they've created the best controlled swimming in a game ive ever played.