My point, pop in is the same as it was pre-patch.That's how it looked pre-patch, for me at least.
My point, pop in is the same as it was pre-patch.
I'm not seeing more than the usual amounts of pops. The game has so many variables that it's hard to get a definitive answer on a lot of things.I don't think I've ever seen the major pop in on building details before. Pretty sure I would have noticed it considering it's pretty jarring.
Not sure if this was brought up again, but did anyone find out or did they explain why the clothes change on NPCs in such close proximity? Doesn't make sense to me to have a character reload or change when it's already loaded.
Its just bad LOD(Level of Detail). Seems they have less variety in NPCs the further away they are. As they get closer their detail and clothes become more unique. Basically the distant lower detail NPCs are just more generic base models. This is just my observation, I havent played the game yet.
Probabaly saves on memory/bandwidth doing this. Otherwise, if its not that, thern its just janky design and/or code.
Game gives the first 100 or so npcs full detail while the rest use simpler models and rigs that get more complex as the player gets closer. First 100 npcs.Its just bad LOD(Level of Detail). Seems they have less variety in NPCs the further away they are. As they get closer their detail and clothes become more unique. Basically the distant lower detail NPCs are just more generic base models. This is just my observation, I havent played the game yet.
Probabaly saves on memory/bandwidth doing this. Otherwise, if its not that, thern its just janky design and/or code.
Its just bad LOD(Level of Detail). Seems they have less variety in NPCs the further away they are. As they get closer their detail and clothes become more unique. Basically the distant lower detail NPCs are just more generic base models. This is just my observation, I havent played the game yet.
Probabaly saves on memory/bandwidth doing this. Otherwise, if its not that, thern its just janky design and/or code.
Game gives the first 100 or so npcs full detail while the rest use simpler models and rigs that get more complex as the player gets closer. First 100 npcs.
Yea the devs definitely needed a bit more time to polish the new crowd tech.But it's very glitchy, sometimes NPC's just in front of Arno look like a ps1 character...
maybe you guys that picked this game up at launched have learnt a lesson?
Ubisoft has to be obsoleted or to move forward doing something else .Like
Every game has this technology built in, it's meant to reduce the resources.
In Parity it is more "cinametic and next gen"
http://www.gameinformer.com/b/featu...crowd-assembled-in-assassins-creed-unity.aspx
This article elaborates on how they handled AI.
It's legacy!
14 ABABAPPAs
Final Bosman reference
http://www.gameinformer.com/b/featu...crowd-assembled-in-assassins-creed-unity.aspxwell yes I know. But ussually most games LOD is using a unique model for every model, and they just lower the detail and quality of each model the further it is. But what i was pointing out, In Unity it seems to use a different approuch. so instead it uses the same more generic model across many different NPCs. thus why in this game the jump is more jaring and drastic than other games.
I was just pointing out that this way it likely frees up even more resources than how many other games do it.
Others has reported similar experiences to yours (myself included) and Crossing posted a video too (but "lol Yes account doesn't count").It would be nice to see some update/clarification from in the OP as this appears to be an anomaly on their end based on my prior post with video.
It would be nice to see some update/clarification from in the OP as this appears to be an anomaly on their end based on my prior post with video.
Pop-in isn't a bug, it's a feature!
I haven't had anymore npc's appear out of nowhere as i run into them, in around 3 more hours of gameplay since. But the pop-in is there. And the vid you posted has alot of pop-in too, specially in the second have of the vid. Plus i've noticed its harder to see the pop with low light ingame, much easier to see when the sun is shining bright.
Idk for sure if the pop-in is worse or not, it certainly seemed to be when i booted up after the patch, but i was specifically looking for it.(it was pretty bad before hand either way in fairness), and i might of worded my comment differently if i knew someone was going to make a thread from it. But thats besides the point that the pop-in has been in the game always and its brutal.
This is fucking ridiculous, Ubisoft have disappointed me so much this year.
So i go to install the new patch on the new Xbox one, bam 40 fucking gigs, whole re-download and install basically.
I can't have that shit, look at my internet LOOOK AT IT!: http://belco.bc.ca/
Standard $60.00
-40GB of Data
-Speeds Up to:
5.0 Mbps Download
1.0 Mbps Upload
-Overages: $2.00 Per Gig
40 gigs is B.S. is anyone know if that will be fixed or am i screwed?
I would ask for a refund right now if i had a hope in hell of getting one. Never have I been so mad at a game company.....im extra mad because Farcry 4 PC won't let me join friends games.
This is fucking ridiculous, Ubisoft have disappointed me so much this year.
So i go to install the new patch on the new Xbox one, bam 40 fucking gigs, whole re-download and install basically.
I can't have that shit, look at my internet LOOOK AT IT!: http://belco.bc.ca/
Standard $60.00
-40GB of Data
-Speeds Up to:
5.0 Mbps Download
1.0 Mbps Upload
-Overages: $2.00 Per Gig
40 gigs is B.S. is anyone know if that will be fixed or am i screwed?
I would ask for a refund right now if i had a hope in hell of getting one. Never have I been so mad at a game company.....im extra mad because Farcry 4 PC won't let me join friends games.
I've got NPCs running around inside houses that can't get out. They'll eventually disappear after about 5 seconds though. Poor people are terrified.
Please don't kill me for necro-ing but I still am not able to post new threads and this is the most recent AC:U patch thread I could find:-
I am interested to know how much more playable and how much better this game runs, specifically on PS4, since the horrible scores it got back on release, and if there is any reason to continue holding off for further improvements before buying?
Mods please delete as necessary if unacceptable necro but don't hit me pls.
Please don't kill me for necro-ing but I still am not able to post new threads and this is the most recent AC:U patch thread I could find:-
I am interested to know how much more playable and how much better this game runs, specifically on PS4, since the horrible scores it got back on release, and if there is any reason to continue holding off for further improvements before buying?
Mods please delete as necessary if unacceptable necro but don't hit me pls.