When pressed, he brought up one example from the coverage of Sony and the PS4 that he found particularly galling. "I only give this as an example because if this was us it would be the biggest news on the planet: no one has seen their box. No one has actually seen the insides of that box, no one has seen a piece of code running on their box. [Dev kits] are not the retail unit. The form factor they've shownwe showed the inside of our box, the inside of our unit back at E3. Everything you're seeing here is running off production code, except for the games that are still running on PC.
"I still haven't seen anything running on that actual [PS4] box," he continued. "It could be meaningless, I'm not condemning them to anything, but you've got a dev kit that's this big and a form factor that's this big, and I would like to see that running in that box. If we were doing the same thing... when we had that little thing at E3 where someone was running on a PC, even though we had said some games will be running on PCs, it was a huge conflict[people said] we're having connection problems, we're having development problems. Now I'm showing everything running on a real shipping unit, and if the roles were reversed it'd be the biggest [issue]: 'We're all screwed, everything's terrible.'"