I absolutely think so, DriveClub game director and former design director Paul Rustchynsky tells us. I suspect a lot of people think we may have compromised the gameplay experience by choosing 30fps, but weve spent a huge amount of time minimising the latency between the pad and what happens inside the game so you never feel disconnected, and you never feel like youre getting a sub-par experience.
Its a balance, because you can only do so much on any platform PS4 has been fantastic to work with and weve done a good job of pushing it. Its always a tradeoff, ultimately, and I think weve made the right choices to make the best driving game we could have made. The payoff, he says, is exceptional audio and visual fidelity, backed up by a slick interface to support DriveClubs intriguing social aspects.
But while DriveClubs delay has allowed for a great deal of additional polish, the main reason for the hold up was the UI. Evolution wants to make things as simple as possible for club members, with its own party system (you can still use Sonys party chat if you wish) and a dynamic menu. The newly devised system starts at the high level with options such as Drive, which covers racing and time trials; My Club, which displays statistics and other data; and Challenges. Beyond that, theres also an activity feed similar to the one youll find on your PS4 dashboard that shows you what your friends are doing and which challenges are available. Click on any of the displayed notifications and youll go straight to the relevant track to take on that challenge yourself. And rather than have a lobby, DriveClub presents its live events as a race calendar, allowing you to book a slot in advance for an event taking place in a few minutes, or even one several days away.
Im fighting now to get it so that in the race, musics off by default, says Rustchynsky, laughing. The music is the car engine; thats what you want to hear. And the sounds going to improve by the time players get their hands on the game as well, [since] were just finishing hooking up the drive train so that you get the oscillation as you switch between the gears. It sounds great, especially in cars like the [open-top] BAC Mono, where its a very direct noise from the engine.
http://www.edge-online.com/features...volution-is-back-on-track-with-its-ps4-debut/And this is where DriveClubs delay might prove a boon. Evolution could have been there at PS4s launch, but admits the experience would have been a compromised one. Now it will be able to sell its vision of a socially networked racing game to over seven million players. If Forza 5 and Battlefield 4 are examples of what happens when a developer is rushed, DriveClub is shaping up to be a paragon of allowing a project the time it needs to reach its full potential.