MasterCornholio
Member
People shouldn't be mad that there isn't a massive difference between the two. The two systems being very close is actually a good thing. The only ones that lose are console warriors.
It really eludes me why people always ignore SS as if it is not part of current gen. It is selling just as much as SX.About 50% of Xbox Series games are being played on Series S so we are going to have to average it out which means PS5 wins 100% of the comparisons
When you put it like that, the list is definitely suspect.The list is not only debatable and subjective, it is that it is clearly not correct in a large number of games . And most importantly, it is not updated
The most "surprising" thing is how he classifies by aspects instead of having a single sentence of which is better console versiopn and the purpose is clear to highlight a specific color , the blue. The fact that he recognize that the list is biased says it all. Just go to his twitter and check that he is a true fan of Playstation LOL.
That is seen by anyone and that makes that list a total joke made to satisfy the author of it and those with the same preferences.
Go ahead that to me they seem the most equal console in history and the insignificant differences and that do not affect the experience. It is that they even share 98% or more of the hardware and architecture....
FAR CRY 6:: can start with Far Cry 6 and Marvel Avenger placed in the group of "insignificant differences". when the first FC3 has an advantage in resolution of up to 30% in some moments and also advantage in performance. There is a clear winner and it is XBX.
MARVEL AVERGER: is worse, In XSX the resolution reaches 80% difference and is one of the most flagrant cases. PS5 "wins" in performance by misero 1% difference and still talks about equal versions when the clear winner is XSX.
In the other column is Control and as an example of a game with a clear difference in favor of PS5.....
CONTROL: PS5 did not win in performance, quite the opposite. Even the highly rated here NXG in its analysis gave slight advantage to XSX. The photo mode was revealing that the machine moved the game better. Sttuter's proplemeas were solved in XSX and now it is clearly the best version.
LITLLENIGTHMARE 2: fixed the RT issue.
TONY HAWK: Perform better on XSx but he not clolur green. Should be in de first colum, not like a clear game with diferences. Another excuse to add one more blue and subtract a green from the visual image
Third column.
DOOM ETERRNAL: has a clear advantage in resolution in XSX, in both modes, according to the author of the list is only light diference...
MORTAL SHELL: also had a higher resolution on XSX, even after the patch on PS5, XSX still has a higher average resolution in a clear way. The question is "be forgotten" coloring.
TALES OF ARISE: the difference in performance is to be dark green and not to qualify it as "light".
In all those games you would have only one color and winner because in them it is clear. With its formula it allows he to add more blue and generate a different impression to reality
Finally, The Mediun is already and sees the purpose of the author of the list by choosing to distinguish by characteristics and color. So you get that at first glance it seems that the PS5 version is better when this is a subjective case because talking about the winner only depends on what each person prefers. However there you have 2 blues in front of a green ...
It really eludes me why people always ignore SS as if it is not part of current gen. It is selling just as much as SX.
About 50% of Xbox Series games are being played on Series S so we are going to have to average it out which means PS5 wins 100% of the comparisons
No, you are mistaken. For Far Cry 6 PS5 has a slight edge in distant geometry detail, but can have up to 33% less resolution at times. Also, has worse FPS (extremely minor, but the same applies to COD) and more pronounced stutter issues.
BF doesn't even have a comparison out yet.
Microsoft has the data and know that Xbox One X wasn't selling very well compared to Xbox One S , Xbox Series S is the console that they can sell the most of through the Holidays & they both play the same games so it will pad the user base & keep publishers from jumping ship as PS5 gain a large lead.I just saw that stat in the other thread and it blew me away. I thought the U.S numbers were closer to 40% but UK being 50-50 is alarming. I was pissed at Sony for undershipping the cheaper $399 version to mitigate losses, but I never expected MS to undership their flagship console. If anything they should be undershipping the xss since the vast majority of launch year sales are by the most hardcore.
So now we find out that HALF of the Xbox next population isnt even getting the best version of the games. And in many cases, they are getting unacceptable versions of games with no 60 fps support, no RT support, lowest quality foliage and geometry settings, and no 120 fps support.
I think this needs to be a bigger conversation.
James Sawyer Ford
Not saying an update can't improve performance, but can you link sources to your information?The list is not only debatable and subjective, it is that it is clearly not correct in a large number of games . And most importantly, it is not updated
The most "surprising" thing is how he classifies by aspects instead of having a single sentence of which is better console versiopn and the purpose is clear to highlight a specific color , the blue. The fact that he recognize that the list is biased says it all. Just go to his twitter and check that he is a true fan of Playstation LOL.
That is seen by anyone and that makes that list a total joke made to satisfy the author of it and those with the same preferences.
Go ahead that to me they seem the most equal console in history and the insignificant differences and that do not affect the experience. It is that they even share 98% or more of the hardware and architecture....
FAR CRY 6:: can start with Far Cry 6 and Marvel Avenger placed in the group of "insignificant differences". when the first FC3 has an advantage in resolution of up to 30% in some moments and also advantage in performance. There is a clear winner and it is XBX.
MARVEL AVERGER: is worse, In XSX the resolution reaches 80% difference and is one of the most flagrant cases. PS5 "wins" in performance by misero 1% difference and still talks about equal versions when the clear winner is XSX.
In the other column is Control and as an example of a game with a clear difference in favor of PS5.....
CONTROL: PS5 did not win in performance, quite the opposite. Even the highly rated here NXG in its analysis gave slight advantage to XSX. The photo mode was revealing that the machine moved the game better. Sttuter's proplemeas were solved in XSX and now it is clearly the best version.
LITLLENIGTHMARE 2: fixed the RT issue.
TONY HAWK: Perform better on XSx but he not clolur green. Should be in de first colum, not like a clear game with diferences. Another excuse to add one more blue and subtract a green from the visual image
Third column.
DOOM ETERRNAL: has a clear advantage in resolution in XSX, in both modes, according to the author of the list is only light diference...
MORTAL SHELL: also had a higher resolution on XSX, even after the patch on PS5, XSX still has a higher average resolution in a clear way. The question is "be forgotten" coloring.
TALES OF ARISE: the difference in performance is to be dark green and not to qualify it as "light".
In all those games you would have only one color and winner because in them it is clear. With its formula it allows he to add more blue and generate a different impression to reality
Finally, The Mediun is already and sees the purpose of the author of the list by choosing to distinguish by characteristics and color. So you get that at first glance it seems that the PS5 version is better when this is a subjective case because talking about the winner only depends on what each person prefers. However there you have 2 blues in front of a green ...
With 2 of their flagship franchises set to release as well. I said this to you in that one thread a couple of weeks back and I was attacked and reported from so many directions.I just saw that stat in the other thread and it blew me away. I thought the U.S numbers were closer to 40% but UK being 50-50 is alarming. I was pissed at Sony for undershipping the cheaper $399 version to mitigate losses, but I never expected MS to undership their flagship console. If anything they should be undershipping the xss since the vast majority of launch year sales are by the most hardcore.
So now we find out that HALF of the Xbox next population isnt even getting the best version of the games. And in many cases, they are getting unacceptable versions of games with no 60 fps support, no RT support, lowest quality foliage and geometry settings, and no 120 fps support.
I think this needs to be a bigger conversation.
James Sawyer Ford
You forgot to mention he also said AF and reflections were better on Series X and the best framerate was on Series S.El Analista has a BF video. PS5 has better temporal reconstruction, resulting in a sharper image. And better textures closer to the PC version. Framerate is mostly the same.
You forgot to mention he also said AF and reflections were better on Series X and the best framerate was on Series S.
The reflections are the same. The only difference other then resolution is the very slight distant geometry. Neither Nxgamer, DF, or VGtech picked up any other differences. If you can't tell the difference with a up to 33% resolution gap, you are not going to pick up the difference with the geometry.That's basically comes down to the same: better looking foliage and a better draw distance. The reflections are also better. To be honest I prefer those over a minor resolution difference I won't be able to see anyway. I'm currently playing Guardians of the Galaxy and no matter how hard I try, I can hardly spot the IQ difference during gameplay when switching between performance and quality. The framerate however..
Apart from that, PS5 seems to have the edge and I think we can count each draw also as a win for PS5, since in those cases it's achieving the same with less power, I've been told.
El Analista has a BF video. PS5 has better temporal reconstruction, resulting in a sharper image. And better textures closer to the PC version. Framerate is mostly the same.
The only difference the consoles have will show in its first party games and even then that boils down to studio talent.
I disagree. They wouldve sold every single xbox series x in the launch year. The xbox hardcore population is still at least 20-30 million strong. They spend more than Nintendo and Sony userbases too. MS shouldve kept the xss for the 2 or maybe even the third year after they had completely saturated the hardcore market.Microsoft has the data and know that Xbox One X wasn't selling very well compared to Xbox One S , Xbox Series S is the console that they can sell the most of through the Holidays & they both play the same games so it will pad the user base & keep publishers from jumping ship as PS5 gain a large lead.
That looks like the more correct list, although I'd put Control in the neutral section.
What I find delightful is that despite all the DF videos and the frame rate console wars in the forum, buyers couldn't care less about the technicalities - which also explains the Switch success despite the constant flow of posts mocking Nintendo and the console's performance. People want to play their games, end of story. Well done on the S. Microsoft did the right move by having these 2 models despite what the nerds might think. I've met people IRL that ended up buying the S because they couldn't find the PS5 or the X - and they don't regret it at all.I just saw that stat in the other thread and it blew me away. I thought the U.S numbers were closer to 40% but UK being 50-50 is alarming. I was pissed at Sony for undershipping the cheaper $399 version to mitigate losses, but I never expected MS to undership their flagship console. If anything they should be undershipping the xss since the vast majority of launch year sales are by the most hardcore.
So now we find out that HALF of the Xbox next population isnt even getting the best version of the games. And in many cases, they are getting unacceptable versions of games with no 60 fps support, no RT support, lowest quality foliage and geometry settings, and no 120 fps support.
I think this needs to be a bigger conversation.
James Sawyer Ford
I disagree. The x is putting their best foot forward. They finally had a strong showing of first party games back to back and they don’t have the stock of their best product available. It’s a missed opportunity. The secondary market is there and you can see series x going for well above retail to prove demand is higher on that unit.What I find delightful is that despite all the DF videos and the frame rate console wars in the forum, buyers couldn't care less about the technicalities - which also explains the Switch success despite the constant flow of posts mocking Nintendo and the console's performance. People want to play their games, end of story. Well done on the S. Microsoft did the right move by having these 2 models despite what the nerds might think.
I'm not sure that matters when the strong showing of first party games can be played on the S at great performance. The best product available is the one that you can buy easily at retail price and from what we see from the sales reports people are realising that. Series S has been mocked and put into question since the start with everyone asking what was its point and that no one would buy a subpar product/second rate console. A year later we now know that at least half of Series sales are for the S.I disagree. The x is putting their best foot forward. They finally had a strong showing of first party games back to back and they don’t have the stock of their best product available. It’s a missed opportunity. The secondary market is there and you can see series x going for well above retail to prove demand is higher on that unit.
Yeah absolutely. But it looks like it’s more of a product of availability vs demand. If they are both equally available I would think more people would grab an x over an s. The only question would be the split. 65/35? 70/30? I would say 80/20 myselfI'm not sure that matters when the strong showing of first party games can be played on the S at great performance. The best product available is the one that you can buy easily at retail price and from what we see from the sales reports people are realising that. Series S has been mocked and put into question since the start with everyone asking what was its point and that no one would buy a subpar product/second rate console. A year later we now know that at least half of Series sales are for the S.
The game uses deferred rendering, which can be ROP bound. It's the one game where PS5 might have an innate advantage.Md Ray
More information would of been nice from shinin.
Shinin said the high frequency, memory setup and rewitting the engine for the PS5's low level APi's make 8k possible.
But he never said 8k was not possible on the XSX.
More clarification is needed. Its not great that John and Richard were so keen to go along with this conclusion without more information they should of asked shinin more questions.
What is interesting is that they are not necessarily under shipping XSX but the XSS SoC is so small that they are getting a greater number of usable chips from each XSS production wafer. 197 mm2 vs 360.4 mm2. Sony is the more important customer in terms of production runs so AMD allocates more to Sony than Microsoft who then has to split them between their two consoles while PS5 has a single production run with a smaller chip with greater yield.I just saw that stat in the other thread and it blew me away. I thought the U.S numbers were closer to 40% but UK being 50-50 is alarming. I was pissed at Sony for undershipping the cheaper $399 version to mitigate losses, but I never expected MS to undership their flagship console. If anything they should be undershipping the xss since the vast majority of launch year sales are by the most hardcore.
So now we find out that HALF of the Xbox next population isnt even getting the best version of the games. And in many cases, they are getting unacceptable versions of games with no 60 fps support, no RT support, lowest quality foliage and geometry settings, and no 120 fps support.
I think this needs to be a bigger conversation.
James Sawyer Ford
How long do you give the devs to fix their sh*t? 1 month? 2 patches? a year?DF is shit. Doing testing on day 1 releases. Dont they know it contains buggy day1.
until game is fully playable and no bugs.How long do you give the devs to fix their sh*t? 1 month? 2 patches? a year?
Most people buy games very early after release.
Plus, they do update videos on many games.
But ROP performance is the same on PS5 and XSX.The game uses deferred rendering, which can be ROP bound. It's the one game where PS5 might have an innate advantage.
PS5 has 22% more ROP throughput.But ROP performance is the same on PS5 and XSX.
Control from launch performed better on XSx and that took off in the most stressful moments where XSx maintained the framerate better.When you put it like that, the list is definitely suspect.
Though in regards to Control, the stutters were mostly framerate drops. Yes, it performed better overall in photo mode but you dont play photomode. And there were times where it only had a 1 fps advantage in photomode. Maybe if DF can redo that test and confirm if those drops are no longer present then we can put control in the XSX column.
At the end of the day, Far Cry 6 and Avengers should be in the XSX column so they are both pretty much tied. The coloring stuff is minor and could go either way.
Let's say for example that you really like xbox and you bought in the MS PR and Digital Foundry speculations before the launch. You were expecting the xbox to DESTROY the competition in every way that matters, this kind of data will make you feel sad or even upset.People shouldn't be mad that there isn't a massive difference between the two. The two systems being very close is actually a good thing. The only ones that lose are console warriors.
Microsoft has the data and know that Xbox One X wasn't selling very well compared to Xbox One S , Xbox Series S is the console that they can sell the most of through the Holidays & they both play the same games so it will pad the user base & keep publishers from jumping ship as PS5 gain a large lead.
Another point on Microsoft realizing which is more in demand is the halo series x. There is no Halo s. They also released a halo elite controller that retails for $180. They’re both sold out and are going for way above retail in secondary marketsThe best product available is the one that you can buy easily at retail price and from what we see from the sales reports people are realising that.
PS5 has 22% more ROP throughput.
You have a warped sense of reality if you think 20 - 30 million people would be buying $500 Xbox Series X consoles when devs wouldn't be getting much back from the Xbox Series X version because of slower adoption rate & Gamepass. Series S is helping not hurting Xbox Series.I disagree. They wouldve sold every single xbox series x in the launch year. The xbox hardcore population is still at least 20-30 million strong. They spend more than Nintendo and Sony userbases too. MS shouldve kept the xss for the 2 or maybe even the third year after they had completely saturated the hardcore market.
This is why analysis and reviews should be made on release day or within days if you don't have review codes. Giving in on waiting for post release patches until "the game" works (like Cyberpunk 2077), or they make it fun (like Sea of Thieves).until game is fully playable and no bugs.
We are just tired of shitty releases, and waiting for devs to take long time to fix it.
in retrospect it’s sort of a really stupid call
supply constraints have made the situation worse. Im not going to settle for an XSS if I want an XSX
I agree it’s helping because something is better than nothing. But if the x was as available I think people would pick the x over s. And if they produced more x they would sell. There’s unsold s consoles @ $200] cheaperYou have a warped sense of reality if you think 20 - 30 million people would be buying $500 Xbox Series X consoles when devs wouldn't be getting much back from the Xbox Series X version because of slower adoption rate & Gamepass. Series S is helping not hurting Xbox Series.
They need that lower entry cost to increase Gamepass numbers.I just saw that stat in the other thread and it blew me away. I thought the U.S numbers were closer to 40% but UK being 50-50 is alarming. I was pissed at Sony for undershipping the cheaper $399 version to mitigate losses, but I never expected MS to undership their flagship console. If anything they should be undershipping the xss since the vast majority of launch year sales are by the most hardcore.
So now we find out that HALF of the Xbox next population isnt even getting the best version of the games. And in many cases, they are getting unacceptable versions of games with no 60 fps support, no RT support, lowest quality foliage and geometry settings, and no 120 fps support.
I think this needs to be a bigger conversation.
James Sawyer Ford
You can also buy a $399 PS5 that play games just as good$500 system about as good as $500 system
Wait a second. Are you telling me that if the Xbox had launched with just the XSX version, it wouldnt even sell 20 million units?You have a warped sense of reality if you think 20 - 30 million people would be buying $500 Xbox Series X consoles when devs wouldn't be getting much back from the Xbox Series X version because of slower adoption rate & Gamepass.
I don’t agree. But even if it’s true they aren’t producing more s vs x because they want to. It’s success is circumstantial. And there are always units available and they just released their 2 biggest franchise titles.The S is introducing buyers who would not normally buy a console at launch.
Also to get prices down they have to have economics of scale, the longer the seriesS is in production the quicker it will turn a profit.