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Akiba's Beat - Review Thread

XSEED, are you alright? They went in HARD on this, and I don't see it even breaking even. Didn't they say this was their biggest dub effort, ever?
 
XSEED, are you alright? They went in HARD on this, and I don't see it even breaking even. Didn't they say this was their biggest dub effort, ever?

Clearly changing one bad reference was the final straw to all reviewers and that the head localizing specialist was right all along.
 
XSEED, are you alright? They went in HARD on this, and I don't see it even breaking even. Didn't they say this was their biggest dub effort, ever?
Yup, & the biggest dub effort before that was Akiba's Trip, which had an alright dub. Nothing outstanding, but nothing awful.
 
I'm 3 hours into it and while I don't enjoy the basic combat I'm loving the characters and dialog...than again I don't care what some reviewers think. Game is enjoyable enough for an Akiba game. Characters are great, chat is great and there really hasn't been much combat so far anyways.
 
I mean they try the games before deciding to localize them so they probably knew it wasn't too great.

I just wish they have better games for their bottom line for the rest of the year after this.

You mean you're not looking forward to Schoolgirl Zombie Hunter?
 
Got it from Amazon today, price had dropped to $28.97 at some point after I preordered it, plus it came with a cute little plushie! And a full-color 29-page manual, plus reversible cover. Can't be too mad :) going to put it in now and see what all the fuss is about.
 
Shame. Akiba's Trip was a fun solid B-Tier game with some jank but a whole lot of heart. Shame to see this be so... bad.
 
Akiba's Trip wasn't very good so if this is far worse...


When their parent company develops a game, they don't have much choice when it comes to localization.



Why would you think they had a choice? It's a Marvelous game.

It's an Acquire title. Acquire is owned by GungHo, nothing to do with Marvelous.
 
Sheesh, I expected mediocre not terrible! Like at least above Valkyria Revolution. Can't wait ta see how that one reviews. Maybe arpg spinoffs are like, a bad thing?
 
Well, it's not TERRIBLE. The combat is meh, but the characters and story are interesting enough. In this way, it's a lot like Conception II; come for the characters and story, and just take the combat for what it is.
 
Well, it's not TERRIBLE. The combat is meh, but the characters and story are interesting enough. In this way, it's a lot like Conception II; come for the characters and story, and just take the combat for what it is.

Wait until the battles become longer because enemies get more HP while you deal the same amount of damage per attack.

And until the story makes you go to a dungeon again....and again....and again....
 
Blue maxima's Vita impresions: Revenant saga is better than this,

Revenant saga is the latest Vita port from Kemco's line of uninspired mobile jrpgs so that should tell you how much he enjoyed it.

The whole presentation seems dull and the actual battle system look so uninspired that is easy to just take a pass on this.
 
Blue maxima's Vita impresions: Revenant saga is better than this,

Revenant saga is the latest Vita port from Kemco's line of uninspired mobile jrpgs so that should tell you how much he enjoyed it.

The whole presentation seems dull and the actual battle system look so uninspired that is easy to just take a pass on this.

I've been following him for almost a year now and although i appreciate his support for Vita the truth is that he hates 9 out of 10 games he tries so that doesn't say much. :P He also doesn't stick with the games he tries (even the ones he enjoys) too much so his opinions don't usually represent the whole experience.
 
I've been following him for almost a year now and although i appreciate his support for Vita the truth is that he hates 9 out of 10 games he tries so that doesn't say much. :P He also doesn't stick with the games he tries (even the ones he enjoys) too much so his opinions don't usually represent the whole experience.

Accurate representation of his videos.
 
I've been following him for almost a year now and although i appreciate his support for Vita the truth is that he hates 9 out of 10 games he tries so that doesn't say much. :P He also doesn't stick with the games he tries (even the ones he enjoys) too much so his opinions don't usually represent the whole experience.
Yeah this is very true, Blue Maxima seemingly dislikes anything that isn't a short arcade experience, and he drops games very quickly. He does cover a ton of games but it does make you wonder how much he actually enjoys them at all.
 
I've been following him for almost a year now and although i appreciate his support for Vita the truth is that he hates 9 out of 10 games he tries so that doesn't say much. :P He also doesn't stick with the games he tries (even the ones he enjoys) too much so his opinions don't usually represent the whole experience.

Ben and I have.. differing tastes in Vita titles.
 
Oh how Acquire have fallen! Shame. The Acquire of yore (Shinobido, Way of the Samurai series when it was great instead of just...pretty good, Tenchu series) seems to be dead at this point. Enough of these otaku games, bring back your stealth action games and make Way of the Samurai great again.
 
Damn... and i was all excited since it is on vita and actually dubbed... :(

I have to give it to them, the dub is the most extensive I've seen on Vita.

I'm warming up to the game now after putting in a few more hours, but it's a very by-the-numbers experience. The combat is Tales but feels very flat. The story is "investigations in Akihabara" with day/night cycles and character side quests very reminiscent of so many Vita JRPG's. The graphics look fine sometimes then hideous other times.

It's an Acquire game through-and-through. A good idea they didn't have the budget to deliver on.
 
I have to give it to them, the dub is the most extensive I've seen on Vita.

I'm warming up to the game now after putting in a few more hours, but it's a very by-the-numbers experience. The combat is Tales but feels very flat. The story is "investigations in Akihabara" with day/night cycles and character side quests very reminiscent of so many Vita JRPG's. The graphics look fine sometimes then hideous other times.

It's an Acquire game through-and-through. A good idea they didn't have the budget to deliver on.
The localization is pretty good tbh. Best part of the experience so far
 
Another for the OT

Crash Landed - 3/5

Fans of the developers previous work (Akiba's Trip) will find a lot to love in Akiba’s Beat, as this not quite pseudo-successor emulates much of its gameplay loop and even the barren cityscape of Akihabara itself. With a cast of your usual archetypical characters and a ton of mindless gameplay on offer there’s a lot of bang for your buck and you’ll easily spend up to a hundred hours chipping away for that elusive Platinum trophy.

For everyone else though, the quirky character interaction whilst delving into a few dungeons may present a chuckle two, but it’ll only get you so far. You’ll quickly find there’s just not a whole lot to Akiba’s Beat, as it attempts to pad out its 20 hour or so content into an 80 hour package that misses out on delving into a truly intriguing story and a lack of cohesion in its mechanics for the overall themes presented.
 
Added the rest of the reviews to the OP.

Anyone making an OT for this or have we collectively decided that doing so would be more effort than was likely put into the game itself?
 
Akiba's Trip was goofy fun. I'm not even sure what they were trying for with this.

Hopefully they'll go back to the Trip formula now.
 
The game is really mediocre, so far. I just started Chapter 5 and there was one dungeon I had to enter four times, and the game made me run all the way to the end and back during three of those trips. Your character's slow movement speed and the lack of a run button really makes things worse.
 
Akiba's Trip was goofy fun. I'm not even sure what they were trying for with this.

Hopefully they'll go back to the Trip formula now.

They were trying to do something more ambitious than Trip. Telling a more serious story and with good RPG mechanics. How they failed at everything is beyond me.

The game does have it's interesting moments that last a few seconds. If they could capitalize on those and if the gameplay wasn't shit, it could have become an awesome game.
 
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