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"Alan Wake 2" Appears on a resume

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Dabanton said:
Wonder if MS is still publishing this?

Remedy own the IP don't they?

Click on my link.

EDIT: Damn, new page. Well, I'll just quote:

Eurogamer said:
A sequel to Alan Wake would be Microsoft-exclusive despite developer Remedy owning the intellectual property and controlling its destiny.

"With Microsoft Game Studios it's Xbox exclusive, or it's Xbox and PC," franchise development head Oskari Häkkinen told Eurogamer in an exclusive interview.

"Please don't put that Alan Wake 2 is going to come out on PC, because that might not be true! Either is a possibility."

Remedy said Alan Wake will remain a Microsoft exclusive because it fits in with the US company's portfolio of first-party games.

"Microsoft put a lot of beef behind the title for it to be an exclusive for the 360. They feel it's an important title for their portfolio. It fits into their portfolio among other games like Gears of War, Halo and Forza.

"They think of their first-party games as a package and a portfolio for the 360. My understanding is we have a great fit in that portfolio as well."

So the possibility exists since Remedy does own the IP, but it seems unlikely at this point.
 
But to be absolutely certain to avoid confusion, this next Wake instalment will not be Alan Wake 2. And neither will it be DLC," Remedy's head of franchise development Oskari Hakkinen told Eurogamer.

"The rest we're saving for our official announcement when we'll actually show you."

Hakkinen revealed that "a slice" of the Remedy team has been working on this new game for "the last months".
"It's something that'll definitely give more to the Wake fans out there, but just as importantly, this instalment will also give an opportunity for players who aren't familiar with the franchise to finally jump on board," he added.

"We can't wait to show you more, bear with us. Release dates, platforms and pricing are unconfirmed as of yet, but Fall 2011 is probably a good guess."
Sounds more like Kinect thing to me. If not, plz be Alice Wake.
 
Hoping it's an "Enhanced Edition" running @ 720p, with new facial animations, new levels, DLC included in the game, and Kinect support.
 
Truant said:
Hoping it's an "Enhanced Edition" running @ 720p, with new facial animations, new levels, DLC included in the game, and Kinect support.

I would buy that and a Kinect camera so hard. God, I need more Alan Wake; I crave it.
 
It wouldn't put it past them to announce an Alan Wake XBLA game similiar to Shadow Complex - while announcing next year there will be AW2.
 
Saty said:
Sounds more like Kinect thing to me. If not, plz be Alice Wake.
He said "Wake", so why not! As much as I do not hate the device, kinect-only would suck for this :/

Thread title should get a small update I think, this is news (Fall 2011 thing)
 
To be honest it would be nice if Alan Wake was ported to PC if only because it would mean everyone would shut up about it.

Based on the job listings its probably Alan Wake + Kinect which would be interesting although I would like to hope it doesn't delay a potential sequel.
 
Truant said:
Hoping it's an "Enhanced Edition" running @ 720p, with new facial animations, new levels, DLC included in the game, and Kinect support.


So do you want a PC version, right? Me too. :)
 
V_Ben said:
Bizarre that they would mention "platforms". I hope that means PC again.
"this instalment will also give an opportunity for players who aren't familiar with the franchise to finally jump on board" Maybe! Could also mean iOS, hehe.
 
derFeef said:
"this instalment will also give an opportunity for players who aren't familiar with the franchise to finally jump on board" Maybe! Could also mean iOS, hehe.

i think its pretty clear that he talks about a pc-version (finally jump on board). i predict an alan wake directors cut with new cutscenes, new chapters that take place after the dlc and minor kinect support (maybe use headtracking for the flashlight?).
 
S1kkZ said:
i think its prett clear that he talks about a pc-version (finally jump on board). i predict an alan wake directors cut with new cutscenes, new chapters that take place after the dlc and minor kinect support (mabe use headtracking for the flashlight?).
Oh shit, first game to support Kinect on PC and 360?
 
S1kkZ said:
i think its prett clear that he talks about a pc-version (finally jump on board). i predict an alan wake directors cut with new cutscenes, new chapters that take place after the dlc and minor kinect support (mabe use headtracking for the flashlight?).

I think this is the most likely.
 
derFeef said:
"this instalment will also give an opportunity for players who aren't familiar with the franchise to finally jump on board" Maybe! Could also mean iOS, hehe.

Or just Kinect, since that's also a platform that attracted a lot of new people not interested in traditional Xbox 360 games. But a PC version would be nice, although it wouldn't make Alan Wake threads any more bearable. They would just go from "this console peasant garbage sucks" to "shut up, console peasants, bow before your master race overlords".
 
S1kkZ said:
i think its pretty clear that he talks about a pc-version
Can play the next game in HD then!

S1kkZ said:
minor kinect support (maybe use headtracking for the flashlight?).
Headtracking for flashlight would be horrible, looking side to side wouldn't be too difficult (forget the comfort or even usability) but looking up and down would be a pain, having to tilt your head up and down while keeping your focus on the screen.
 
expy said:
Headtracking for flashlight would be horrible, looking side to side wouldn't be too difficult (forget the comfort or even usability) but looking up and down would be a pain, having to tilt your head up and down while keeping your focus on the screen.

Not with high enough sensitivity, but I don't think using head tracking for anything in a third-person game would be such a good idea.
 
REMEMBER CITADEL said:
They would just go from "this console peasant garbage sucks" to "shut up, console peasants, bow before your master race overlords".

The way games are meant to be played - two years late and marginally better looking.
 
derFeef said:
Oh shit, first game to support Kinect on PC and 360?

I seriously hope this is not the case...it's confirmed by Remedy that this isn't AW2 which is already disappointing but making everything Kinect-friendly (see Kingdoms & AW) will be horrible.

The fear of MS shoehorning Kinect support in all their future games may turn out true. :(
 
Truant said:
Hoping it's an "Enhanced Edition" running @ 720p, with new facial animations, new levels, DLC included in the game, and Kinect support.

well, didn't a Remedy dev comment on a tweet from Lionhead, about being interested in using 360's version of MLAA for their next game?

the only thing is, I think their version is similar to the PC versions and might require more ram....compared to the PS3 which uses the SPUs to free up some Ram.

someone correct me if I'm wrong, thankx.
 
Feindflug said:
I seriously hope this is not the case...it's confirmed by Remedy that this isn't AW2 which is already disappointing but making everything Kinect-friendly (see Kingdoms & AW) will be horrible.

The fear of MS shoehorning Kinect support in all their future games may turn out true. :(
You know, I would be totally OK with something smaller, Alan Wake related with Kinect this fall, as long as I get my core AW experience without Kinect next year (AW2).
 
Feindflug said:
I seriously hope this is not the case...it's confirmed by Remedy that this isn't AW2 which is already disappointing but making everything Kinect-friendly (see Kingdoms & AW) will be horrible.

The fear of MS shoehorning Kinect support in all their future games may turn out true. :(
All these titles(Halo Remake, Alan Wake Kinect, Kingdoms etc.) sound like stopgaps untill the Xbox 720 rolls out in 2012.
 
derFeef said:
You know, I would be totally OK with something smaller, Alan Wake related with Kinect this fall, as long as I get my core AW experience without Kinect next year (AW2).

I somewhat agree but personally I can't see AW2 not having at least Kinect support - everything that comes out from MS lately has the word Kinect on it...I bet that there won't be any new exclusive/first party retail title in their E3 conference that uses only traditional controls.

My main concern is how a game like AW can benefit from having Kinect support but I guess that we will probably see about that next month...I'm definitely not against Kinect I just think that the best thing for MS and us is to also have a traditional line-up for those not interested in Kinect.
 
[Nintex] said:
All these titles(Halo Remake, Alan Wake Kinect, Kingdoms etc.) sound like stopgaps untill the Xbox 720 rolls out in 2012.

Sure they sound like stopgaps IF they plan to release a new system at 2012 which I doubt.

I still hope that's their plan though because the 360's future doesn't sound that interesting and I'm speaking as someone who loves the system and have it as my main platform from 2006.
 
JaseC said:

I can't believe Remedy don't have the balls to ask Microsoft to release the PC version already even when they (Remedy) own the IP for Alan Wake, I mean Microsoft did it with Fable 3 ( look like Peter Molyneux have balls) and the first Mass Effect ( published by Microsoft) so it's not some crazy anti-PC thing going with Microsoft or something.
 
Feindflug said:
Sure they sound like stopgaps IF they plan to release a new system at 2012 which I doubt.

I still hope that's their plan though because the 360's future doesn't sound that interesting and I'm speaking as someone who loves the system and have it as my main platform from 2006.
Nintendo's devkits are out for a while, I'm sure Microsoft knew Nintendo is/was planning to release a new system 2012. My guess is that MS will unveil it(start the viral) early next year or late this year and hype that thing all the way untill the holiday 2012 launch.
 
Totobeni said:
I can't believe Remedy don't have the balls to ask Microsoft to release the PC version already even when they (Remedy) own the IP for Alan Wake, I mean Microsoft did it with Fable 3 ( look like Peter Molyneux have balls) and the first Mass Effect ( published by Microsoft) so it's not some crazy anti-PC thing going with Microsoft or something.
Trust me, Remedy would love to release AW on PC because their engine is capable of much more than what 360 can do.

And it's definitely not about whether Remedy has balls or not. If they didn't have the balls, they would've never done that dream deal with Microsoft (MS funded Alan Wake's development for 5 years and Remedy's still an independent studio with all rights to AW's IP).

We really don't know what went wrong.
 
Feindflug said:
I'm definitely not against Kinect I just think that the best thing for MS and us is to also have a traditional line-up for those not interested in Kinect.

Well, if Kinect support is optional, then there's no problem, right? But of course they want to sell it to everyone, including core gamers, and that's going to be hard to accomplish if the games don't support it. If they are good and use it in interesting ways, all the whining will stop. If not... It's a gamble, but so far they've been on a winning streak.
 
I'm hoping it's a spin-off about a musical writer who finds his songs are coming to life and are twisted into evil musical renditions. You could find a page and upon reading any nearby taken would start dancing...malevolently!
 
Well, the platform confusion is because they don't want to either A.) say anything more than they have to right now, or B.) there really is a push for a PC/360 version of this upcoming game.

It's also stated that a slice of the team worked on this, so I expect Alan Wake season 2 was in development alongside this title.

My guess, with the fact that they were hiring for people with motion gaming experience last year: it's a kinect thing all in its own, PC and/or Xbox 360.
 
Truant said:
Hoping it's an "Enhanced Edition" running @ 720p, with new facial animations, new levels, DLC included in the game, and Kinect support.

Would be nice to have the first game on 720p. That being said, yeah, sounds like Alan Wake
Kinect. That and Gears Kinect would push me into finally buying a Kinect. Forza 4 would be the icing on the cake.
 
[Nintex] said:
All these titles(Halo Remake, Alan Wake Kinect, Kingdoms etc.) sound like stopgaps untill the Xbox 720 rolls out in 2012.

How do they sound like generational stopgaps? I don't see how establishing a bunch of new IPs (Kingdoms, Haunt, Draco, Codename D, last year's Kinect games) goes together with the idea of stopgaps. We'll be getting some Kinect spin-offs because Kinect is not a replacement for traditional controls and it can be used to attract more people - different types of gamers - to any IP.
 
REMEMBER CITADEL said:
Well, if Kinect support is optional, then there's no problem, right? But of course they want to sell it to everyone, including core gamers, and that's going to be hard to accomplish if the games don't support it. If they are good and use it in interesting ways, all the whining will stop. If not... It's a gamble, but so far they've been on a winning streak.

Kinect is a cool technology and I'm all for new games/concepts developed with it in mind but I don't think spending resources (both tech and development wise) to include Kinect support in already known franchises/titles that are designed around traditional controls are gonna do any good to the games.

Also I'm curious to see if Kinect games like Project Draco that seem to also work with traditional controls (assuming it's a Panzer Dragoon on-rails style game) will support both control schemes like Child of Eden...I wouldn't bet on it though as MS wants to sell the device to the core gamers as you already said.

Sure we will know more about MS's approach after E3 but seeing lately as I said earlier every new info about every future 360 title having Kinect beside it it's not a good sign IMO.
 
Buckethead said:
I'm excited, but they need to rework the structure of the games.

Alan Wake is a writer. Not even a TV writer. This is not LOST.

Also more variety in gameplay would be nice.

Totally off topic, but I'll ask anyway, are you working on the LA Noire OT? can't wait to seet it.

On topic:

I need to know wha happened to allan after the second DLC, the story is not eve close to end.
 
'opportunity for players who aren't familiar with the franchise to finally jump on board' ?

Lol. Kinect title. How sad.
 
Feindflug said:
Kinect is a cool technology and I'm all for new games/concepts developed with it in mind but I don't think spending resources (both tech and development wise) to include Kinect support in already known franchises/titles that are designed around traditional controls are gonna do any good to the games.

Kinect can be used to supplement the main control scheme, it doesn't have to replace it (and I bet in most core games it won't). I can see that doing a lot of good to some already established genres.
 
To me it sounds like "Alan Wake stories" not a direct sequel, only horror stories written by Wake and played in first person using Kinect for Flashlight.
 
REMEMBER CITADEL said:
Kinect can be used to supplement the main control scheme, it doesn't have to replace it (and I bet in most core games it won't). I can see that doing a lot of good to some already established genres.

Right now things are confusing about this - will they be able to play Kingdoms or the new FPS title from the Vancouver studio those who do not have a Kinect? from a business point of view it won't make sense for the above games to require Kinect as the vast majority of the fanbase don't have one but you never know...I guess we'll see at E3.
 
Still need to play the DLC episodes. Really enjoyed the vanilla game, would like to revisit on the hardest difficulty with commentary someday too.
 
Man said:
'opportunity for players who aren't familiar with the franchise to finally jump on board' ?

Lol. Kinect title. How sad.
Why was this comment needed?

Feindflug said:
Right now things are confusing about this - will they be able to play Kingdoms or the new FPS title from the Vancouver studio those who do not have a Kinect? from a business point of view it won't make sense for the above games to require Kinect as the vast majority of the fanbase don't have one but you never know...I guess we'll see at E3.
Co-sign.
 
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