Remedy's left some room in the script for a possible sequel but still, there will be clear closure.chandoog said:You may have one of my babies.
Remedy's left some room in the script for a possible sequel but still, there will be clear closure.chandoog said:You may have one of my babies.
mujun said:Why do these types of discussions never account for games being more than the sum of their parts?
I've become somewhat of a B (and even C in some cases :lol ) game connoisseur over the last year and it's taught me that even games with lots of crappy aspects can be more entertaining than mega hyped so called triple A titles.
Not saying that Alan Wake is B grade nor that it's guaranteed to be an awesome game but the way some people talk about it in this thread is just far too "on paper" and theoretical if you ask me.
miladesn said:Facial animations are pretty bad in Alan Wake. Heavy Rain looked distracting because human faces looked so realistic that the animations couldn't keep up, they were decent but not good enough. overall I can't think of many games that had great facial animations this gen; FFXIII, Mass Effect, MGS4 and maybe Uncharted 2 had top notch facial animations this gen.
GCX said:Remedy's left some room in the script for a possible sequel but still, there will be clear closure.
MMaRsu said:But still they are planning DLC
chandoog said:Lost pages of the manuscript that figure in somewhere in the middle possibly ? ala AC2's missing sequences.
MMaRsu said:But still they are planning DLC
chandoog said:Resi 5 has great lip synch and general facial animations (outside of Jill's frowny face).
Widge said:To be fair, Siren really does have quite a grainy/murky image quality, that is down to stylistic choice.
I wouldn't say the res was to do with digital size as the game comes to about 10GB in total!
None of the day/night stuff is in realtime. It's all controlled by Remedy to control the pacing.Raide said:Since the game seems to have a strong emphasis on day and night, have Remedy talked about how long a day lasts in real time? Just wondering if we get enough time to spy out the town and see what is happening, or if it is pushed on pretty quickly.
SPEA said:None of the day/night stuff is in realtime. It's all controlled by Remedy to control the pacing.
Yeah pretty much. They did say they'll be more open day/sunny points in the game to explore the town, collect shit, etc.Raide said:Ahh I see. So its likely that as you play it will shift from day to night as the story progresses. Hopefully it will be at set trigger points, so I can get some time to wander around. :lol
NemesisPrime said:I am soft banning myself from this thread. The hate is ridiculous.
SPEA said:Yeah pretty much. They did say they'll be more open day/sunny points in the game to explore the town, collect shit, etc.
Raide said:Hopefully Remedy have filled the town with things to do in the day then. In my head I am hoping for Shenmue style wandering and collecting stuff.In my dreams!
Heavenly Sword cutscenes laugh at both :\ Yes, some of them were fully realtime, as are some in UC2. Shelby in Heavy Rain too, even if other characters are not quite on that level. In fact, I think that HS and UC2 are pretty much the only games that use realtime engines for cutscenes that properly enough formulate the fluidity of human face. Pretty much all the rest either looks too stiff (Mass Effect) or too stylized (FFXIII, MGS4) so the stiffness or lack of mimics doesn't seem unwieldy.nilam01 said:I think for ingame graphics (not pre-rendered like uncharted 2 and alan wake) mass effect had the best facial animations. FFXIII is pretty good too.
slasher_thrasher21 said:Well on that leaked day video he picked up a cofee mug that said 1/100 so![]()
there was a list of the collectibles in those leaked screens.slasher_thrasher21 said:Well on that leaked day video he picked up a cofee mug that said 1/100 so![]()
slasher_thrasher21 said:Well on that leaked day video he picked up a cofee mug that said 1/100 so![]()
slasher_thrasher21 said:Well on that leaked day video he picked up a cofee mug that said pixel 1/10000000 so![]()
shinnn said:
NemesisPrime said:I am soft banning myself from this thread. The hate is ridiculous.
shinnn said:
shinnn said:
zoukka said:Haha remember the awesome programs that rolled in the Max Payne games
http://www.youtube.com/watch?v=TepSYnRmcyk
WickedLaharl said:i broke down and watched the leaked videos yesterday and was pretty shocked at just how bad the animation was. particularly the facial animation and when alan was running without anything in his hands. it all looked so robotic and lifeless.
zoukka said:Haha remember the awesome programs that rolled in the Max Payne games
http://www.youtube.com/watch?v=TepSYnRmcyk
They've said that this is their biggest game yet and basically if you've played a Remedy game in the past you know what to expect length wise.cvkpaladin said:So, have the developers released an estimate on how long the game should take for the average player? I'm hoping for around 12 hours or maybe a little more depending on how many set pieces they have in store for the player. Also, after you finish the game I hope you're able to select the different chapters (the game is divided into chapters or episodes, right?) to make the collectibles hunting a bit easier on the player. That and I like to replay certain sections of a game that I found the most appealing.
I don't think Remedy have done themselves any favours with releasing shots like:
http://farm5.static.flickr.com/4043/4525496756_74ea8ef468_o.jpg
and then this:
http://farm5.static.flickr.com/4028/4528213062_65eb316792_o.jpg
surfacing.
You've got to be careful when selling your product as a graphical benchmark.
Technosteve said:hey kids how about we agree the game is sub 720p, nitpicking the rendering method or how they can implement SSAO on a Direct X 9 part is above most of our payscale.
JaseC said:SSAO on the 360 is more common than you seem to believe.
Shogun PaiN said:-
Sounds a little Complicated. Looks like Alan Wake isn't strictly 540p but its not 720p either. Now lets enjoy the game.
Fafalada said:It varies with genre(fast action paced stuff hardly benefits from it), but really, it's more an issue of noticing when it's not there.t.
The first seasons are the best.zoukka said:Haha remember the awesome programs that rolled in the Max Payne games
http://www.youtube.com/watch?v=TepSYnRmcyk
Yeah, but those are not representative, as we (not me) found out.Dries said:official Screen 04/16/2010
derFeef said:Yeah, but those are not representative, as we (not me) found out.
No, I hate the leaked stuff and I still think there is something extra wrong with them. But dev/pub released screenshots are always either rendered or somehow touched.Dries said:And those leaked unoffical blurry german screenshots are? Don't see why these are not more representative.