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Alan Wake - The First 12 Minutes (German)

Yea pretty much my only complaint are the darker parts. Great first episodes though. Will wait patiently for the Live versions.
 
Alright, so I saw this thread earlier in the week and concluded it was stupid bitching about resolution and sub-HD.

What about the giant elephant in the room no one is talking about? I honestly think this game looks great graphics wise and story wise, but the actual gameplay looks boring as all hell. What is impressive about this light/spotting enemies mechanic we've been shown? Again, story wise this looks great, but it's hard to get excited about the actual gameplay footage.
 
GillianSeed79 said:
Alright, so I saw this thread earlier in the week and concluded it was stupid bitching about resolution and sub-HD.

What about the giant elephant in the room no one is talking about? I honestly think this game looks great graphics wise and story wise, but the actual gameplay looks boring as all hell. What is impressive about this light/spotting enemies mechanic we've been shown? Again, story wise this looks great, but it's hard to get excited about the actual gameplay footage.

that would be because most the footage we've seen is the intro and tutorial.... sheesh
 
Spanish magazine reviewed the game, they gave it 9.3/10. According to them, graphics are amazing. They found it to be short, even if they say that it's 10-16h, which is great imo.
 
LordPhoque said:
Spanish magazine reviewed the game, they gave it 9.3/10. According to them, graphics are amazing. They found it to be short, even if they say that it's 10-16h, which is great imo.

That magazine is awful and never to be trust in reviews, is like our Famitsu, but without all the things that made Famitsu worth.

Actually 10h is cool in my book, and they say some manuscript pages can only be found in the higher difficult levels, so replayability is not bad...
 
Someone translated the scans to that spanish review, here's the final verdict:

Pros:
Amazing story and atmosphere.
Combat is really fun and varied, great use of light.

Cons:
Not that long, story takes around 10 hours.
Facial animation not quite as high level as the rest of the presentation.

Graphics: Great light and weather effects. 92/100
Sound: Very good soundtrack, amazing sound effects. 94/100
Length: Biggest problem with the game, it's quite short with no real replayability. 82/100
Fun: Pacing, combat and dialogue will keep you addicted the whole way through. 93/100

The review also mentions that you can explore the town and forest but they didn't really dig into that. Also they say Alan Wake mixes the best of Silent Hill with a really fun combat and detailed characters.
 
10 hour game length as a con :lol

10 hour is like double the length of an average action/adventure game these days. Oh well. They didn't sound too hot on exploration, that will probably vary depending on the player I guess.
 
nilam01 said:
Can someone tell me what scores they gave the other games?

This issue you mean? Sure


Lost Planet 2 (PS3, 360): 92
Monster Hunter Tri (Wii): 93
Alan Wake (360): 93
Grand Theft Auto IV: Episodes from Liberty City (PS3): 93
Splinter Cell Conviction (360): 90
Dead To Rights Retribution (PS3, 360): 80
FIFA World Cup 2010 (PS3, 360): 89
Super Street Fighter IV (PS3, 360): 95
Infinite Space (DS): 82
Fat Princess: Fistful of Cake (PSP): 87
Might and Magic: Clash of Heroes (DS): 90
Sam and Max: Season Two (Wii): 78
Nier (PS3, 360): 74
Way Of The Samurai 3 (PS3, 360): 64
Dead Or Alive Paradise (PSP): 55
Prison Break (PS3, 360): 60
Supreme Commander 2 (360): 77
 
Peff said:
This issue you mean? Sure


Lost Planet 2 (PS3, 360): 92
Monster Hunter Tri (Wii): 93
Alan Wake (360): 93
Grand Theft Auto IV: Episodes from Liberty City (PS3): 93
Splinter Cell Conviction (360): 90
Dead To Rights Retribution (PS3, 360): 80
FIFA World Cup 2010 (PS3, 360): 89
Super Street Fighter IV (PS3, 360): 95
Infinite Space (DS): 82
Fat Princess: Fistful of Cake (PSP): 87
Might and Magic: Clash of Heroes (DS): 90
Sam and Max: Season Two (Wii): 78
Nier (PS3, 360): 74
Way Of The Samurai 3 (PS3, 360): 64
Dead Or Alive Paradise (PSP): 55
Prison Break (PS3, 360): 60
Supreme Commander 2 (360): 77

Well in that context the score isn't really that impressive.. Seems they hand out high scores very quickly. Thanks btw! :D
 
chandoog said:
12 hour game length as a con :lol

12 hour is like double the length of an average action/adventure game these days. Oh well.

and half the lenght of assassins creed 2,yakuza or gta4
 
Though AW isn't a sandbox title (not anymore at least ;) )

The lack of replay incentive is a more worrying point from that review in comparison to the game length imo.
 
chandoog said:
10 hour game length as a con :lol

10 hour is like double the length of an average action/adventure game these days. Oh well. They didn't sound too hot on exploration, that will probably vary depending on the player I guess.

10 hours is short for a $60 game IMO, perfect rental though.
 
Jigsaw said:
and half the lenght of assassins creed 2,yakuza or gta4

I bet you didn't say the same thing when the lenght of UC2 or GOW3 was revealed.
And Yakuza/GTA IV are the perfect examples of long games filled with shitty and boring missions.

When I read this kind of post, I understand why the game is currently having 1.9/10 of userscore on metacritic :lol
 
chandoog said:
10 hour game length as a con :lol

10 hour is like double the length of an average action/adventure game these days. Oh well. They didn't sound too hot on exploration, that will probably vary depending on the player I guess.

Usually when Hobby Consolas says the lenght of a game, the reality is that it will be half of that. I don't think this is the case, but, if they said 10 then it will be around 7hs for sure ( not more ).
 
I keep hearing between 10-20 hours so I'll easily get 15 so not much worried on that front. I mean even the review above one got 10 and the other 16. The dev comment yesterday seem to suggest closer to 20 however.
 
Pistolero said:
Will Alan Wake's atmosphere and story surpass those of Silent Hill 2 ? That's the real test for Remedy...

Then they already failed...., I doubt we'll have a game that will be able to top SH2 in those aspects in a long time....
 
Jigsaw said:
and half the lenght of assassins creed 2,yakuza or gta4

And that means what? that only the above games and RPG's are worth buying? WTF is this shit?

Some people are really desperate to downplay the game. :lol
 
Pistolero said:
Will Alan Wake's atmosphere and story surpass those of Silent Hill 2 ? That's the real test for Remedy...

Alan Wake isn't really in the same genre as SH2 so I don't see how it could surpass the atmosphere of it.
 
Fuzz Rez said:
Alan Wake isn't really in the same genre as SH2 so I don't see how it could surpass the atmosphere of it.

It is the closest thing to it, imo. Reminds me not only of Silent Hill but also of Alone in the Dark. I'm talking about the atmosphere...
 
Feindflug said:
And that means what? that only the above games and RPG's are worth buying? WTF is this shit?

Some people are really desperate to downplay the game. :lol

yea the trolling that Alan Wake receives is unreal. I'm guessing most of of it has to do with the game being a 360 exclusive?
 
At the very least it should play helluva lot better than SH2. Besides, Alan Wake isn't survival horror anyway.

The amout of hate Alan Wake gets is pretty ridicilous.. Remedy's yet to make a game that hasnt been brilliant and AW seems to continue the trend.
 
10-16 hours is perfectly fine for the genre...It took me about the same time to finish RE4, of which every minute was a delight. Not to mention that this generation has lowered expectations of games' lenght so far.

yea the trolling that Alan Wake receives is unreal. I'm guessing most of of it has to do with the game being a 360 exclusive?

Between some angry PC fans who can't forgive Remedy's decision and a couple of that other constructor's zealots who fear AW might rival their top tier games, there will be a LOT of harsh criticism. Of course, once the game comes out, consensus will prevail! :D
The amout of hate Alan Wake gets is pretty ridicilous.. Remedy's yet to make a game that hasnt been brilliant and AW seems to continue the trend.

I hope this remark isn't directed at me, because comparing any game to SH2 is a fu***** compliment...
 
NIGHT- said:
yea the trolling that Alan Wake receives is unreal. I'm guessing most of of it has to do with the game being a 360 exclusive?

When you see "unbiased" posters like Shurs, Jigsaw and brain_stew "interested" and "concerned" about a 360 exclusive you know something's wrong with this thread.
 
Pistolero said:
It is the closest thing to it, imo. Reminds me not only of Silent Hill but also of Alone in the Dark. I'm talking about the atmosphere...

It might be a closest thing but it is not an survival horror game. It doesn't try to create atmosphere of a Silent Hill so it's stupid to even compare them together. Remedy has proven that they can create great atmosphere with Max Payne games and I have full confidence that they have created great atmosphere for Alan Wake too.
 
The darkfalls (or whatever called) preview episodes look very cool. Even though David Lynch could sue them for straight out copying Twin Peaks :lol

Waiting for Xbl hd version though.

Relaxed Muscle said:
Then they already failed...., I doubt we'll have a game that will be able to top SH2 in those aspects in a long time....

ever :(

But yeah, we shouldn't compare SH2 to AW too much I think, the games are just too different.

Edit: Yeah, 10 hours would be a bit disappointing. 2 hours per year, lolz.
 
I think GoWIII took me around 9-10 hours which was perfect for me. And that was a game I enjoyed all the way through. Some games like SC Conviction were even shorter but I didn't really want to play them longer. (around 6 hours for Conviction)


Also I just noticed that the LE packaging is like a hardcover book. Could be pretty nice looking if it's done well. (have the LE preordered since it was cheap at Zavvi)
 
I really hate this trend of having pre-rendered cutscenes and not having them real time. Cheapens the graphics for me so much. Yes, sometimes it works, but every single time? FFXIII and Uncharted 2 do this and it just screws my experience with the game.

On the other hand, I already have this pre-ordered. Should be a great ride :D
 
Pistolero said:
Will Alan Wake's atmosphere and story surpass those of Silent Hill 2 ? That's the real test for Remedy...

I don't think SH2 had a particularly good story. Great premise, sure, and some genuinely brilliant elements (Pyramid Head), but overall, it was quite cheesy and heavy-handed.

I preferred the atmosphere (and pretty much everything else but the story, which was even worse than in SH2) of SH3.
 
GillianSeed79 said:
Alright, so I saw this thread earlier in the week and concluded it was stupid bitching about resolution and sub-HD.

What about the giant elephant in the room no one is talking about? I honestly think this game looks great graphics wise and story wise, but the actual gameplay looks boring as all hell. What is impressive about this light/spotting enemies mechanic we've been shown? Again, story wise this looks great, but it's hard to get excited about the actual gameplay footage.

You could take 5 minutes of footage from a lot of games and say it makes it look boring. But really, as I'm sure I've said before, Alan Wake is going to be one of those games where the whole experience, the journey from beginning to end, is what makes it special (I hope) rather than any individual element. I mean, GAF has a hard on for Silent Hill 2 but when you break everything down the gameplay elements like combat and puzzles aren't very good really, the love for the game comes from the story, atmosphere and overall experience.

Besides, the previews have suggested the combat is quite satisfying, but I don't think anyone is claiming that the combat is going to be what people remember once the game is over, really.
 
FFXIII and Uncharted 2 do this and it just screws my experience with the game.

Not even comparable. FFXIII is heavy CG all around, whereas Uncharted2 works akin to Alan Wake : In engine with more post-processing thrown into it...
 
Pistolero said:
Not even comparable. FFXIII is heavy CG all around, whereas Uncharted2 works akin to Alan Wake : In engine with more post-processing thrown into it...


FFXIII has in-game pre-rendered cutscenes, not the CG ones. I just find it cheapens the experience.=/
 
The length sounds fine. I just hope the action/combat is good. I vaguely recall some vids from last year that showed plodding pace and lame looking "light" attacks (from your flashlight). If it's going to be that slow, at least make it visceral/brutal.
 
No,my comment wasn't aimed at you at all Pistolero. Comparing a game to SH2 from a story/atmosphere side is definitely not an insult.
I was just refering to the general nitpicking and negativity in this thread, which is pretty amazing.

Knowing Remedy I expect the gunplay to be pretty damn solid at least..personally, their games have been mostly memorable thanks to the mechanics. Max Payne 2 is still the most fun 3rd person shooter if you ask me.
 
Playing Uncharted 2 I didn't even realise they weren't real time. They're all done with the game engine anyway so there's no jarring difference between the cut scene and real time stuff. What difference does it make if the end result is the same? How does it 'cheapen' anything?
 
mokeyjoe said:
Playing Uncharted 2 I didn't even realise they weren't real time. They're all done with the game engine anyway so there's no jarring difference between the cut scene and real time stuff. What difference does it make if the end result is the same? How does it 'cheapen' anything?
CG usually causes load times.
 
chandoog said:
10 hour game length as a con :lol

10 hour is like double the length of an average action/adventure game these days. Oh well. They didn't sound too hot on exploration, that will probably vary depending on the player I guess.

What? Most action/adventure games fall in the 8-10 hour range. And these ones usually have multiplayer too. I said a lot of pages ago but I really hoped Alan Wake had a little more meat, considering its offline only aspect, its lowered resolution and the fact that it took five hundred years to come out. As my most anticipated 360 game, I am a little disappointed. Hoped it would come in at 15 hours or so. Not a game killer, as long as that content is packed with quality though.

Also, heads up: I am going to start cracking down on people who toss out troll accusations (NiGHT-). The mods will take care of legitimate trolls (like Jigsaw). I don't care to hear your opinion on who you think is a troll. If you think someone is breaking the rules, PM the mods. All your bitching and moaning ever serves to do is ACTUALLY kill threads.

So, there you go. Fair warning to all. 2 week bans upon breaking.
 
Reviewer says it's 10-16h. The truth probably lies in the middle. I except the game to be something like 12hours, which would be great if replayable.
 
Amir0x said:
What? Most action/adventure games fall in the 8-10 hour range. And these ones usually have multiplayer too. I said a lot of pages ago but I really hoped Alan Wake had a little more meat, considering its offline only aspect, its lowered resolution and the fact that it took five hundred years to come out. As my most anticipated 360 game, I am a little disappointed. Hoped it would come in at 15 hours or so. Not a game killer, as long as that content is packed with quality though.

Another reviewer has commented off the record that his final play time was 16:38 exploring the environments a bit, and this review could have been made on Easy for all we know since it's pretty early. I'm not saying some people won't be able to finish the game within 8 hours, just that this magazine is like the Spanish Famitsu, their reviews are pretty much PR bulletpoints strung together with some "cool! awesome!" and a few facts about the actual game.
 
Peff said:
Another reviewer has commented off the record that his final play time was 16:38 exploring the environments a bit, and this review could have been made on Easy for all we know since it's pretty early. I'm not saying some people won't be able to finish the game within 8 hours, just that this magazine is like the Spanish Famitsu, their reviews are pretty much PR bulletpoints strung together with some "cool! awesome!" and a few facts about the actual game.

Cool. I have high hopes, I've been waiting a long time, so I want an experience that feels hefty. One that I could really let settle in and take my time, and extend it. Like foreplay :D
 
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