I was kind of worried about that as well, but I can safely say that I am enjoying this much more than something like Outlast. I want it to be a long experience because there is just a lot more to it than a game like that with your items, interactions and crafting, etc.
The reviewers whose opinions are worth noting all loved it. It was stuff like IGN that didn't seem to like it. It was probably on my top 3 of the year. Superb game.
I don't understand this gif. What's the context.
I thought it was exactly as long as it needed to be. At the end I felt drained (in a good way), it was really like I had been through a trying experience.
I would really disagree when people say it's repetitive and/or padded out, there's a point where it may have gone that way but the game changes things up about halfway through before surprising you again toward the end. This would never have worked as an 8 hour game, the slow build up to the Alien is fantastic (just like the movie) and this wouldn't have been possible in a shorter game.
The oxygen thief that reviewed it was a part of this conversation. Nuff' said
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Hell, I just feel like I am trying to survive and stay alive on this giant space station, while being hunted. That sounds generic, but the execution of it and the actual experience is a masterpiece. I actually can't remember the last time I felt so sucked in, scared and immersed all at once.
Idiots saying idiotic things. One of said idiots wrote an idiotic review of A:I.
I read McCaffrey's review.
It had to have been either an exhausting week or something, because all of the complaints he listed I did not experience. Giving the game a 6 is harsh considering, but w/e.
I read McCaffrey's review.
It had to have been either an exhausting week or something, because all of the complaints he listed I did not experience. Giving the game a 6 is harsh considering, but w/e.
It's a niche game, if you have no patience and hate feeling disempowered, you'll probably hate the game. The developers promised an uncompromising survival horror game that took inspiration solely from the original movie, and that's exactly what it ended up being. Some reviews claimed the game was too hard and unforgiving but I wholeheartedly disagree. Alien Isolation is tough but fair, it takes cues from old cat and mouse style games like Clock Tower or Haunting Ground but is much more well designed than either of those.
It's an incredibly well thought out game, but it's certainly not for everyone.
Well I love the first Alien (my favorite of the films) and certainly don't mind slow paced games so it looks like I'm going to be hearing the pitter patter of some Alien feet pretty soon. Its 50% off right now so its kind of hard to resist that.
Well I love the first Alien (my favorite of the films) and certainly don't mind slow paced games so it looks like I'm going to be hearing the pitter patter of some Alien feet pretty soon. Its 50% off right now so its kind of hard to resist that.
The funniest part was when he complained that the game was too hard, after selecting hard difficulty. I'm not a games journalist or anything, but that's got to be a red flag right there.
It seemed to me that he had been given a stupid deadline and was forced to rush through the game, which is not a Good idea with A:I
I chalk up the harsher reviews on people just not being in the right mood/mindset for a game like this.
It just plays differently than most Console games. It's slow, as a character you are vulnerable and weak, you have to use all your available senses to succeed, and succeeding is just surviving, not winning.
So if you're not in the frame of mind for this kind of experience, it won't be enjoyable.
I think the game took waaaaay too long to get going, but once it did it was fantastic to the end. I don't agree that the game went on for too long. It finished at the right time. It's just the start of the game that needed some serious trimming. I wouldn't blame anyone for thinking the game is boring after the first few hours and giving up. But those people are missing out on a seriously good game.
It rewards the patient player and defies some conventions. But there's no doubt its among this years bests. Had the game realesed in a time where VR headsets where available for consumers it would have been best one.I'm asking from the viewpoint of a prospective buyer. I haven't played the game. But its been in my periphery for a while now and I had a sense that many people here loved it but mainstream review sites had other opinions.
I read IGN and Gamespot's middling reviews and they seem to share the idea that the scary parts are amazing, but its padded out with too many boring bits in between and just goes on too long. But I wanted to hear more views before I explore getting this on the PSN sale or not.
Also, a pet peave of mine is people who say theis game breaking. That is hardly true. Yes, theflamethrowerwill save you from a cheap death it will run out rather quickly and the alien will get more aggressive hunting you if you scare it away with flames. It always best to use stealth and hide. I only used the flamethrower if the alien was between me and my objective.flamethrower
If you love the film, the season pass is worth it because Nostromo.
I cannot imagine anyone who loves Alien not liking this game.Well I love the first Alien (my favorite of the films) and certainly don't mind slow paced games so it looks like I'm going to be hearing the pitter patter of some Alien feet pretty soon. Its 50% off right now so its kind of hard to resist that.
I could see this if your not a fan of Alien or haven't seen it. I was moving through the first 2 hours with a wide smile since it put me believably into the movies universe, right down to tiny details
Unfortunately, what you say was not the case for me. Themade the game an absolute joke and completely removed the scare factor presented by the Alien. I pretty much ran to most of my objectives after getting it unless Androids were present. All it took were a couple of well-timed puffs. I still had to hide every now and then sure, but it was such an easy weapon to fallback too so that I wouldn't die.flamethrower
I don't understand this gif. What's the context.
I did not, so I suppose my complaint is valid for the normal difficulty and lower.You must not have been playing it on hard, because you will blow through fuel really quick even if using bursts on hard and like I said any time I scared the alien away, it would return and be much more aggressive in hunting.
But perhaps I was a little TOO conservative with the fuel.
Also, even though Id hit the alien with flames there were time where it would still hit me and kill me.
Again, I will argue with anyone who felt the flamethrower was gamebreaking.
The end-of-year buzz on this game definitely has me sold on it. By all accounts, it sounds like a game that some folks absolutely loved--fans of stealth and horror, especially--while others couldn't get beyond its weaknesses (and outside of its length, it sounds like there weren't many weaknesses).
Crew Expendable and Last Survivor don't seem to come with the season pass, because they're pre-order content. (But you can buy them for $4 each if you didn't pre-order.) I got the game on sale this week, and definitely want those, but I'm unsure on the season pass.
I did not, so I suppose my complaint is valid for the normal difficulty and lower.
Oh, I misunderstood what was included in the pass then.
So wait, what is actually part of the season pass? LOL, I bought it, guess I have to go see what I'm supposed to get.
5 map DLCs for Survivor Mode. 2 of them have been released: Trauma, and Corporate Lockdown.